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Amanda Prorok

Publications and source records attributed to Amanda Prorok.

At least 19 recordsLinked to original sources

Remotely Detectable Keyed Communication through Motion

Messages from electronic devices are conventionally received as text, audio, or radio signals. But robots move with rich, articulate motion in the real world, opening up the possibility of transmitting messages through motion itself. In this paper, we consider the problem of motion-based communication, where we seek to modify a robot's movements so as to transmit messages detectable from remote sensing (e.g., video or motion capture), without degrading policy performance. We introduce a method for messaging through motion capable of encoding arbitrary message content over short payloads - such as an agent's current intent - as noise in any pre-trained policy's actions. This brings a new kind of robustness to robot communication: this 'physical' channel complements standard wireless communications channels but does not depend on them, requiring no extra hardware nor the establishment of a direct link to the robot. We systematically characterize the space of encoding schemes and derive design heuristics, then validate them across simulated environments and real-robot deployment; on real robots running at 50 Hz, four robots jointly recover an 8-bit message at an aggregate 0.67 bits/s.

cs.RO

World-Task Factorization for Robot Learning

Robot learning must produce policies that generalize to new combinations of constraints, teammates, and environments. To achieve this, we must structurally factor the policy, which is a choice that dictates what generalizes, what requires retraining, and what remains entangled. Existing methods span a wide spectrum, from expecting structure to emerge from data scaling, to hand-designing it via hierarchies, skill libraries or learned specializations. In this paper, we study what we argue is the most fundamental factorization in robotics: separating the world from the task. We investigate the conditions under which this factorization is principled. World factors are properties of the embodied system and the environment; they exist independently of intent. Task factors are defined by the task's logic over what the world admits. We formalize this asymmetry through Bayesian model evidence: it aligns with the data-generating process, maintains high likelihood through an analytical world model, and reduces the Occam razor's penalty on task parameters. We instantiate this factorization by pairing AICON, a differentiable graph of recursive estimators and interconnections that is compositional, operates without task-specific data, and propagates cost gradients to actuators, with a compact, learned policy that modulates gradient paths. Gradients serve as the interface between the two factors: they carry world structure through the graph and task structure through costs, enabling low-dimensional learning while preserving structural generalization. We test the world/task factorization across three problems that encompass heterogeneous robots, environments, task logic and sensorimotor modalities. Our framework outperforms end-to-end baselines and analytical heuristics in all settings, generalizes zero-shot to out-of-distribution configurations, and transfers to real hardware without retraining.

cs.RO

Generalized Intention Modeling in Multi-Agent Reinforcement Learning

Modeling an opponent's intent is critical for effective decision-making in non-cooperative, competitive, and general-sum multi-agent reinforcement learning. Existing opponent modeling methods encode intent using an embedding derived from episode information chosen a priori, such as the opponent's next action or a future environment state, and use this to guide the ego-agent's behavior. These approaches assume that the chosen information is universally representative of intent; however, we show empirically that this is not the case as intentions are often task- and environment-dependent. To address this, we introduce a task-adaptive opponent modeling framework that learns a performance-driven mixture of multiple intent representations. We further introduce a new intention representation that maximizes mutual information with the ego-agent's future returns, thereby capturing opponent information that is most directly relevant to performance. Our approach consistently matches or exceeds the performance of state-of-the-art baselines across diverse tasks and yields insights into when and why different opponent modeling strategies succeed.

cs.LG

Events as Triggers for Behavioral Diversity in Multi-Agent Reinforcement Learning

Effective multi-agent cooperation requires agents to adopt diverse behaviors as task conditions evolve-and to do so at the right moment. Yet, current Multi-Agent Reinforcement Learning (MARL) frameworks that facilitate this diversity are still limited by the fact that they bind fixed behaviors to fixed agent identities. Consequently, they are ill-equipped for tasks where agents need to take on different roles at very specific moments in time. We argue that, to define these behavioral transitions, the missing ingredient is $\textbf{events}$. Events are changes in the state of the system that induce qualitative changes in the task. Based on this view, we introduce a framework that decouples agent identity from behavior, capturing a continuous manifold from which agents instantiate their behaviors in response to events. This framework is based on two elements. First, to build an expressive behavior manifold, we introduce Neural Manifold Diversity (NMD), a formal distance metric that remains well-defined when behaviors are transient and agent-agnostic. Second, we use an event-based hypernetwork that generates Low-Rank Adaptation (LoRA) modules over a shared team policy, enabling on-the-fly agent-policy reconfiguration in response to events. We prove that this construction ensures that diversity does not interfere with reward maximization by design. Empirical results demonstrate that our framework outperforms established baselines across benchmarks while exhibiting zero-shot generalization, and being the only method that solves tasks requiring sequential behavior reassignment.

cs.MA

Differentiable Environment-Trajectory Co-Optimization for Safe Multi-Agent Navigation

The environment plays a critical role in multi-agent navigation by imposing spatial constraints, rules, and limitations that agents must navigate around. Traditional approaches treat the environment as fixed, without exploring its impact on agents' performance. This work considers environment configurations as decision variables, alongside agent actions, to jointly achieve safe navigation. We formulate a bi-level problem, where the lower-level sub-problem optimizes agent trajectories that minimize navigation cost and the upper-level sub-problem optimizes environment configurations that maximize navigation safety. We develop a differentiable optimization method that iteratively solves the lower-level sub-problem with interior point methods and the upper-level sub-problem with gradient ascent. A key challenge lies in analytically coupling these two levels. We address this by leveraging KKT conditions and the Implicit Function Theorem to compute gradients of agent trajectories w.r.t. environment parameters, enabling differentiation throughout the bi-level structure. Moreover, we propose a novel metric that quantifies navigation safety as a criterion for the upper-level environment optimization, and prove its validity through measure theory. Our experiments validate the effectiveness of the proposed framework in a variety of safety-critical navigation scenarios, inspired from warehouse logistics to urban transportation. The results demonstrate that optimized environments provide navigation guidance, improving both agents' safety and efficiency.

cs.RO

Wake Up to the Past: Using Memory to Model Fluid Wake Effects on Robots

Autonomous aerial and aquatic robots that attain mobility by perturbing their medium, such as multicopters and torpedoes, produce wake effects that act as disturbances for adjacent robots. Wake effects are hard to model and predict due to the chaotic spatio-temporal dynamics of the fluid, entangled with the physical geometry of the robots and their complex motion patterns. Data-driven approaches using neural networks typically learn a memory-less function that maps the current states of the two robots to a force observed by the "sufferer" robot. Such models often perform poorly in agile scenarios: since the wake effect has a finite propagation time, the disturbance observed by a sufferer robot is some function of relative states in the past. In this work, we present an empirical study of the properties a wake-effect predictor must satisfy to accurately model the interactions between two robots mediated by a fluid. We explore seven data-driven models designed to capture the spatio-temporal evolution of fluid wake effects in four different media. This allows us to introspect the models and analyze the reasons why certain features enable improved accuracy in prediction across predictors and fluids. As experimental validation, we develop a planar rectilinear gantry for two spinning monocopters to test in real-world data with feedback control. The conclusion is that support of history of previous states as input and transport delay prediction substantially helps to learn an accurate wake-effect predictor.

cs.RO

Decomposing Private Image Generation via Coarse-to-Fine Wavelet Modeling

Generative models trained on sensitive image datasets risk memorizing and reproducing individual training examples, making strong privacy guarantees essential. While differential privacy (DP) provides a principled framework for such guarantees, standard DP finetuning (e.g., with DP-SGD) often results in severe degradation of image quality, particularly in high-frequency textures, due to the indiscriminate addition of noise across all model parameters. In this work, we propose a spectral DP framework based on the hypothesis that the most privacy-sensitive portions of an image are often low-frequency components in the wavelet space (e.g., facial features and object shapes) while high-frequency components are largely generic and public. Based on this hypothesis, we propose the following two-stage framework for DP image generation with coarse image intermediaries: (1) DP finetune an autoregressive spectral image tokenizer model on the low-resolution wavelet coefficients of the sensitive images, and (2) perform high-resolution upsampling using a publicly pretrained super-resolution model. By restricting the privacy budget to the global structures of the image in the first stage, and leveraging the post-processing property of DP for detail refinement, we achieve promising trade-offs between privacy and utility. Experiments on the MS-COCO and MM-CelebA-HQ datasets show that our method generates images with improved quality and style capture relative to other leading DP image frameworks.

cs.CV

Pairwise is Not Enough: Hypergraph Neural Networks for Multi-Agent Pathfinding

Multi-Agent Path Finding (MAPF) is a representative multi-agent coordination problem, where multiple agents are required to navigate to their respective goals without collisions. Solving MAPF optimally is known to be NP-hard, leading to the adoption of learning-based approaches to alleviate the online computational burden. Prevailing approaches, such as Graph Neural Networks (GNNs), are typically constrained to pairwise message passing between agents. However, this limitation leads to suboptimal behaviours and critical issues, such as attention dilution, particularly in dense environments where group (i.e. beyond just two agents) coordination is most critical. Despite the importance of such higher-order interactions, existing approaches have not been able to fully explore them. To address this representational bottleneck, we introduce HMAGAT (Hypergraph Multi-Agent Attention Network), a novel architecture that leverages attentional mechanisms over directed hypergraphs to explicitly capture group dynamics. Empirically, HMAGAT establishes a new state-of-the-art among learning-based MAPF solvers: e.g., despite having just 1M parameters and being trained on 100$\times$ less data, it outperforms the current SoTA 85M parameter model. Through detailed analysis of HMAGAT's attention values, we demonstrate how hypergraph representations mitigate the attention dilution inherent in GNNs and capture complex interactions where pairwise methods fail. Our results illustrate that appropriate inductive biases are often more critical than the training data size or sheer parameter count for multi-agent problems.

cs.LG

From Vision to Decision: Neuromorphic Control for Autonomous Navigation and Tracking

Robotic navigation has historically struggled to reconcile reactive, sensor-based control with the decisive capabilities of model-based planners. This duality becomes critical when the absence of a predominant option among goals leads to indecision, challenging reactive systems to break symmetries without computationally-intense planners. We propose a parsimonious neuromorphic control framework that bridges this gap for vision-guided navigation and tracking. Image pixels from an onboard camera are encoded as inputs to dynamic neuronal populations that directly transform visual target excitation into egocentric motion commands. A dynamic bifurcation mechanism resolves indecision by delaying commitment until a critical point induced by the environmental geometry. Inspired by recently proposed mechanistic models of animal cognition and opinion dynamics, the neuromorphic controller provides real-time autonomy with a minimal computational burden, a small number of interpretable parameters, and can be seamlessly integrated with application-specific image processing pipelines. We validate our approach in simulation environments as well as on an experimental quadrotor platform.

cs.RO

Remotely Detectable Robot Policy Watermarking

The success of machine learning for real-world robotic systems has created a new form of intellectual property: the trained policy. This raises a critical need for novel methods that verify ownership and detect unauthorized, possibly unsafe misuse. While watermarking is established in other domains, physical policies present a unique challenge: remote detection. Existing methods assume access to the robot's internal state, but auditors are often limited to external observations (e.g., video footage). This ``Physical Observation Gap'' means the watermark must be detected from signals that are noisy, asynchronous, and filtered by unknown system dynamics. We formalize this challenge using the concept of a \textit{glimpse sequence}, and introduce Colored Noise Coherency (CoNoCo), the first watermarking strategy designed for remote detection. CoNoCo embeds a spectral signal into the robot's motions by leveraging the policy's inherent stochasticity. To show it does not degrade performance, we prove CoNoCo preserves the marginal action distribution. Our experiments demonstrate strong, robust detection across various remote modalities, including motion capture and side-way/top-down video footage, in both simulated and real-world robot experiments. This work provides a necessary step toward protecting intellectual property in robotics, offering the first method for validating the provenance of physical policies non-invasively, using purely remote observations.

cs.RO

db-LaCAM: Fast and Scalable Multi-Robot Kinodynamic Motion Planning with Discontinuity-Bounded Search and Lightweight MAPF

State-of-the-art multi-robot kinodynamic motion planners struggle to handle more than a few robots due to high computational burden, which limits their scalability and results in slow planning time. In this work, we combine the scalability and speed of modern multi-agent path finding (MAPF) algorithms with the dynamic-awareness of kinodynamic planners to address these limitations. To this end, we propose discontinuity-Bounded LaCAM (db-LaCAM), a planner that utilizes a precomputed set of motion primitives that respect robot dynamics to generate horizon-length motion sequences, while allowing a user-defined discontinuity between successive motions. The planner db-LaCAM is resolution-complete with respect to motion primitives and supports arbitrary robot dynamics. Extensive experiments demonstrate that db-LaCAM scales efficiently to scenarios with up to 50 robots, achieving up to ten times faster runtime compared to state-of-the-art planners, while maintaining comparable solution quality. The approach is validated in both 2D and 3D environments with dynamics such as the unicycle and 3D double integrator. We demonstrate the safe execution of trajectories planned with db-LaCAM in two distinct physical experiments involving teams of flying robots and car-with-trailer robots.

cs.RO

Scaling Multi-Agent Environment Co-Design with Diffusion Models

The agent-environment co-design paradigm jointly optimises agent policies and environment configurations in search of improved system performance. With application domains ranging from warehouse logistics to windfarm management, co-design promises to fundamentally change how we deploy multi-agent systems. However, current co-design methods struggle to scale. They collapse under high-dimensional environment design spaces and suffer from sample inefficiency when addressing moving targets inherent to joint optimisation. We address these challenges by developing Diffusion Co-Design (DiCoDe), a scalable and sample-efficient co-design framework pushing co-design towards practically relevant settings. DiCoDe incorporates two core innovations. First, we introduce Projected Universal Guidance (PUG), a sampling technique that enables DiCoDe to explore a distribution of reward-maximising environments while satisfying hard constraints such as spatial separation between obstacles. Second, we devise a critic distillation mechanism to share knowledge from the reinforcement learning critic, ensuring that the guided diffusion model adapts to evolving agent policies using a dense and up-to-date learning signal. Together, these improvements lead to superior environment-policy pairs when validated on challenging multi-agent environment co-design benchmarks including warehouse automation, multi-agent pathfinding and wind farm optimisation. Our method consistently exceeds the state-of-the-art, achieving, for example, 39% higher rewards in the warehouse setting with 66% fewer simulation samples. This sets a new standard in agent-environment co-design, and is a stepping stone towards reaping the rewards of co-design in real world domains.

cs.LG

No-Regret Thompson Sampling for Finite-Horizon Markov Decision Processes with Gaussian Processes

Thompson sampling (TS) is a powerful and widely used strategy for sequential decision-making, with applications ranging from Bayesian optimization to reinforcement learning (RL). Despite its success, the theoretical foundations of TS remain limited, particularly in settings with complex temporal structure such as RL. We address this gap by establishing no-regret guarantees for TS using models with Gaussian marginal distributions. Specifically, we consider TS in episodic RL with joint Gaussian process (GP) priors over rewards and transitions. We prove a regret bound of $\mathcal{\tilde{O}}(\sqrt{KH\Gamma(KH)})$ over $K$ episodes of horizon $H$, where $\Gamma(\cdot)$ captures the complexity of the GP model. Our analysis addresses several challenges, including the non-Gaussian nature of value functions and the recursive structure of Bellman updates, and extends classical tools such as the elliptical potential lemma to multi-output settings. This work advances the understanding of TS in RL and highlights how structural assumptions and model uncertainty shape its performance in finite-horizon Markov Decision Processes.

cs.LG

Graph Attention-Guided Search for Dense Multi-Agent Pathfinding

Finding near-optimal solutions for dense multi-agent pathfinding (MAPF) problems in real-time remains challenging even for state-of-the-art planners. To this end, we develop a hybrid framework that integrates a learned heuristic derived from MAGAT, a neural MAPF policy with a graph attention scheme, into a leading search-based algorithm, LaCAM. While prior work has explored learning-guided search in MAPF, such methods have historically underperformed. In contrast, our approach, termed LaGAT, outperforms both purely search-based and purely learning-based methods in dense scenarios. This is achieved through an enhanced MAGAT architecture, a pre-train-then-fine-tune strategy on maps of interest, and a deadlock detection scheme to account for imperfect neural guidance. Our results demonstrate that, when carefully designed, hybrid search offers a powerful solution for tightly coupled, challenging multi-agent coordination problems.

cs.AI

Prompting Robot Teams with Natural Language

This paper presents a framework to prompt multi-robot teams with high-level tasks using natural language expressions. Our objective is to use the reasoning capabilities of language models in understanding and decomposing multi-robot collaboration and decision-making tasks, but in settings where such models cannot be called at deployment time. However, it is hard to specify the behavior of an individual robot from a team instruction, and have it continuously adapt to actions from other robots. This necessitates a framework with the representational capacity required by the logic and semantics of a task, and yet supports decentralized, real-time operation. We solve this dilemma by recognizing that a task can be represented as a deterministic finite automaton, and that recurrent neural networks (RNNs) can encode numerous automata. This allows us to distill the logic and sequential decompositions of sub-tasks obtained from a language model into an RNN, and align its internal states with the semantics of a given task. This leads to a tiny model that encapsulates the reasoning of the language model and can be implemented onboard. To interpret the internal state of the RNN for a decentralized execution, we train a graph neural network control policy conditioned on the hidden states of the RNN and the language embeddings. We present evaluations on simulated and real-world multi-robot tasks that require sequential and collaborative behavior by the team, demonstrating scalable, robust, real-time performance -- sites.google.com/view/prompting-teams.

cs.RO

ReCoDe: Reinforcement Learning-based Dynamic Constraint Design for Multi-Agent Coordination

Constraint-based optimization is a cornerstone of robotics, enabling the design of controllers that reliably encode task and safety requirements such as collision avoidance or formation adherence. However, handcrafted constraints can fail in multi-agent settings that demand complex coordination. We introduce ReCoDe--Reinforcement-based Constraint Design--a decentralized, hybrid framework that merges the reliability of optimization-based controllers with the adaptability of multi-agent reinforcement learning. Rather than discarding expert controllers, ReCoDe improves them by learning additional, dynamic constraints that capture subtler behaviors, for example, by constraining agent movements to prevent congestion in cluttered scenarios. Through local communication, agents collectively constrain their allowed actions to coordinate more effectively under changing conditions. In this work, we focus on applications of ReCoDe to multi-agent navigation tasks requiring intricate, context-based movements and consensus, where we show that it outperforms purely handcrafted controllers, other hybrid approaches, and standard MARL baselines. We give empirical (real robot) and theoretical evidence that retaining a user-defined controller, even when it is imperfect, is more efficient than learning from scratch, especially because ReCoDe can dynamically change the degree to which it relies on this controller.

cs.RO

LF: Online Multi-Robot Path Planning Meets Optimal Trajectory Control

We propose a multi-robot control paradigm to solve point-to-point navigation tasks for a team of holonomic robots with access to the full environment information. The framework invokes two processes asynchronously at high frequency: (i) a centralized, discrete, and full-horizon planner for computing collision- and deadlock-free paths rapidly, leveraging recent advances in multi-agent pathfinding (MAPF), and (ii) dynamics-aware, robot-wise optimal trajectory controllers that ensure all robots independently follow their assigned paths reliably. This hierarchical shift in planning representation from (i) discrete and coupled to (ii) continuous and decoupled domains enables the framework to maintain long-term scalable motion synthesis. As an instantiation of this idea, we present LF, which combines a fast state-of-the-art MAPF solver (LaCAM), and a robust feedback control stack (Freyja) for executing agile robot maneuvers. LF provides a robust and versatile mechanism for lifelong multi-robot navigation even under asynchronous and partial goal updates, and adapts to dynamic workspaces simply by quick replanning. We present various multirotor and ground robot demonstrations, including the deployment of 15 real multirotors with random, consecutive target updates while a person walks through the operational workspace.

cs.RO

When Is Diversity Rewarded in Cooperative Multi-Agent Learning?

The success of teams in robotics, nature, and society often depends on the division of labor among diverse specialists; however, a principled explanation for when such diversity surpasses a homogeneous team is still missing. Focusing on multi-agent task allocation problems, we study this question from the perspective of reward design: what kinds of objectives are best suited for heterogeneous teams? We first consider an instantaneous, non-spatial setting where the global reward is built by two generalized aggregation operators: an inner operator that maps the $N$ agents' effort allocations on individual tasks to a task score, and an outer operator that merges the $M$ task scores into the global team reward. We prove that the curvature of these operators determines whether heterogeneity can increase reward, and that for broad reward families this collapses to a simple convexity test. Next, we ask what incentivizes heterogeneity to emerge when embodied, time-extended agents must learn an effort allocation policy. To study heterogeneity in such settings, we use multi-agent reinforcement learning (MARL) as our computational paradigm, and introduce Heterogeneity Gain Parameter Search (HetGPS), a gradient-based algorithm that optimizes the parameter space of underspecified MARL environments to find scenarios where heterogeneity is advantageous. Across different environments, we show that HetGPS rediscovers the reward regimes predicted by our theory to maximize the advantage of heterogeneity, both validating HetGPS and connecting our theoretical insights to reward design in MARL. Together, these results help us understand when behavioral diversity delivers a measurable benefit.

cs.MA