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Ambar Pal

Publications and source records attributed to Ambar Pal.

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Optimal Lower Bounds for Networked Information Aggregation

The problem of networked information aggregation, studied in Kearns et al. (2026), involves a group of learners situated on the vertices of a directed acyclic graph $G$, each learning a linear predictor $\widehat Y$ for a fixed random variable $Y$ given access to a local feature, as well as the predictors learnt by its parents. Learning proceeds iteratively, with learners ordered according to a topological sort of $G$. The main quantity of interest is the error incurred by the current learner, constrained to this flow of information, with respect to the best linear predictor using all the features seen so far. When the studied error is the MSE, i.e., $\mathbb{E} (\widehat Y - Y)^2$, Kearns et al. (2026) show that the error is at most $O(1/\sqrt{D})$ along a path of length $D$. They also obtain a hard instance where the MSE is lower bounded by $\Omega(1/D)$, leaving the correct order open. In this work, we resolve this central open problem, and obtain a family of worst case problem instances with a MSE lower bound of $\Omega(1/\sqrt{D})$. By exploiting invariances in the structure of the learnt predictors, our analysis generalizes to all convex loss functions $\ell(\widehat Y, Y)$ satisfying regularity conditions which include strong convexity in a ball around the origin, and that the ideal predictor minimizing the population loss is positively correlated with the label. We show that networked information aggregation on a gaussian instance in our worst case family incurs an $\ell$-error lower bounded by $\Omega(1/\sqrt{D})$ with respect to this ideal predictor. We demonstrate that a variety of common losses satisfy these regularity conditions. In particular, the logistic loss satisfies them, and hence our analysis also closes the gap between the upper and lower bounds in Bateni et al. (2026).

cs.LG

Parameter-Free and Group Conditional Online Conformal Prediction

Uncertainty quantification (UQ) is critical for the deployment of machine learning predictors in real-world scenarios where the data distribution may shift over time (i.e., data may not be exchangeable). Online conformal prediction (OCP) methods address this issue at the expense of either (i) group-wise error control or (ii) learning-rate independent implementation. Group-conditional coverage is essential for fairness across different collections of data points and for providing finer UQ guarantees. Parameter-free optimization is crucial for robustness to adversarial and unknown data shifts. We propose a parameter-free algorithm for group-conditional OCP and demonstrate that it achieves the best group-conditional coverage guarantees. We evaluate our algorithm on synthetic and real-world data, demonstrating that our method not only improves the reliability of existing parameter-free OCP methods but also provides prediction intervals that are comparable in size to well-tuned group-conditional approaches. By unifying group-conditional coverage with parameter-free online algorithms, our work lays a foundation for fair and robust uncertainty quantification in shifting environments.

stat.ML

Global Sequential Testing for Multi-Stream Auditing

Across many risk-sensitive areas, it is critical to continuously audit machine learning systems as we receive more data to quickly determine if they are performing as designed. This auditing task can be modeled as a sequential hypothesis testing problem with $k$ data streams and a global null hypothesis that asserts the system operates as intended across all $k$ streams. Under the alternative, the standard global sequential test, which uses a Bonferroni correction, has an expected stopping time of $O\left(\ln \frac{k}{\alpha}\right)$ for large $k$ and significance level $\alpha$. In this work, we demonstrate that efficient sequential tests, relying on merging martingales via averaging and products rules, provide improved stopping times, and thus more powerful tests against the null. Using these results, we show that a balanced test can match the Bonferroni rate of $O\left(\ln \frac{k}{\alpha}\right)$ in the sparse regime (just a few non-null streams) while achieving $O\left(\frac{1}{k}\ln \frac{1}{\alpha}\right)$ under dense alternatives (many non-null steams). We validate our theory through experiments on both synthetic and real-world data.

stat.ML

Identifying Physically Realizable Triggers for Backdoored Face Recognition Networks

Backdoor attacks embed a hidden functionality into deep neural networks, causing the network to display anomalous behavior when activated by a predetermined pattern in the input Trigger, while behaving well otherwise on public test data. Recent works have shown that backdoored face recognition (FR) systems can respond to natural-looking triggers like a particular pair of sunglasses. Such attacks pose a serious threat to the applicability of FR systems in high-security applications. We propose a novel technique to (1) detect whether an FR network is compromised with a natural, physically realizable trigger, and (2) identify such triggers given a compromised network. We demonstrate the effectiveness of our methods with a compromised FR network, where we are able to identify the trigger (e.g., green sunglasses or red hat) with a top-5 accuracy of 74%, whereas a naive brute force baseline achieves 56% accuracy.

cs.CV

Disentangling Safe and Unsafe Corruptions via Anisotropy and Locality

State-of-the-art machine learning systems are vulnerable to small perturbations to their input, where ``small'' is defined according to a threat model that assigns a positive threat to each perturbation. Most prior works define a task-agnostic, isotropic, and global threat, like the $\ell_p$ norm, where the magnitude of the perturbation fully determines the degree of the threat and neither the direction of the attack nor its position in space matter. However, common corruptions in computer vision, such as blur, compression, or occlusions, are not well captured by such threat models. This paper proposes a novel threat model called \texttt{Projected Displacement} (PD) to study robustness beyond existing isotropic and global threat models. The proposed threat model measures the threat of a perturbation via its alignment with \textit{unsafe directions}, defined as directions in the input space along which a perturbation of sufficient magnitude changes the ground truth class label. Unsafe directions are identified locally for each input based on observed training data. In this way, the PD threat model exhibits anisotropy and locality. Experiments on Imagenet-1k data indicate that, for any input, the set of perturbations with small PD threat includes \textit{safe} perturbations of large $\ell_p$ norm that preserve the true label, such as noise, blur and compression, while simultaneously excluding \textit{unsafe} perturbations that alter the true label. Unlike perceptual threat models based on embeddings of large-vision models, the PD threat model can be readily computed for arbitrary classification tasks without pre-training or finetuning. Further additional task annotation such as sensitivity to image regions or concept hierarchies can be easily integrated into the assessment of threat and thus the PD threat model presents practitioners with a flexible, task-driven threat specification.

cs.CV

A fast algorithm for computing a planar support for non-piercing rectangles

For a hypergraph $\mathcal{H}=(X,\mathcal{E})$ a \emph{support} is a graph $G$ on $X$ such that for each $E\in\mathcal{E}$, the induced subgraph of $G$ on the elements in $E$ is connected. If $G$ is planar, we call it a planar support. A set of axis parallel rectangles $\mathcal{R}$ forms a non-piercing family if for any $R_1, R_2 \in \mathcal{R}$, $R_1 \setminus R_2$ is connected. Given a set $P$ of $n$ points in $\mathbb{R}^2$ and a set $\mathcal{R}$ of $m$ \emph{non-piercing} axis-aligned rectangles, we give an algorithm for computing a planar support for the hypergraph $(P,\mathcal{R})$ in $O(n\log^2 n + (n+m)\log m)$ time, where each $R\in\mathcal{R}$ defines a hyperedge consisting of all points of $P$ contained in~$R$. We use this result to show that if for a family of axis-parallel rectangles, any point in the plane is contained in at most $k$ pairwise \emph{crossing} rectangles (a pair of intersecting rectangles such that neither contains a corner of the other is called a crossing pair of rectangles), then we can obtain a support as the union of $k$ planar graphs.

cs.CG

Certified Robustness against Sparse Adversarial Perturbations via Data Localization

Recent work in adversarial robustness suggests that natural data distributions are localized, i.e., they place high probability in small volume regions of the input space, and that this property can be utilized for designing classifiers with improved robustness guarantees for $\ell_2$-bounded perturbations. Yet, it is still unclear if this observation holds true for more general metrics. In this work, we extend this theory to $\ell_0$-bounded adversarial perturbations, where the attacker can modify a few pixels of the image but is unrestricted in the magnitude of perturbation, and we show necessary and sufficient conditions for the existence of $\ell_0$-robust classifiers. Theoretical certification approaches in this regime essentially employ voting over a large ensemble of classifiers. Such procedures are combinatorial and expensive or require complicated certification techniques. In contrast, a simple classifier emerges from our theory, dubbed Box-NN, which naturally incorporates the geometry of the problem and improves upon the current state-of-the-art in certified robustness against sparse attacks for the MNIST and Fashion-MNIST datasets.

cs.LG

Adversarial Examples Might be Avoidable: The Role of Data Concentration in Adversarial Robustness

The susceptibility of modern machine learning classifiers to adversarial examples has motivated theoretical results suggesting that these might be unavoidable. However, these results can be too general to be applicable to natural data distributions. Indeed, humans are quite robust for tasks involving vision. This apparent conflict motivates a deeper dive into the question: Are adversarial examples truly unavoidable? In this work, we theoretically demonstrate that a key property of the data distribution -- concentration on small-volume subsets of the input space -- determines whether a robust classifier exists. We further demonstrate that, for a data distribution concentrated on a union of low-dimensional linear subspaces, utilizing structure in data naturally leads to classifiers that enjoy data-dependent polyhedral robustness guarantees, improving upon methods for provable certification in certain regimes.

cs.LG

Understanding Noise-Augmented Training for Randomized Smoothing

Randomized smoothing is a technique for providing provable robustness guarantees against adversarial attacks while making minimal assumptions about a classifier. This method relies on taking a majority vote of any base classifier over multiple noise-perturbed inputs to obtain a smoothed classifier, and it remains the tool of choice to certify deep and complex neural network models. Nonetheless, non-trivial performance of such smoothed classifier crucially depends on the base model being trained on noise-augmented data, i.e., on a smoothed input distribution. While widely adopted in practice, it is still unclear how this noisy training of the base classifier precisely affects the risk of the robust smoothed classifier, leading to heuristics and tricks that are poorly understood. In this work we analyze these trade-offs theoretically in a binary classification setting, proving that these common observations are not universal. We show that, without making stronger distributional assumptions, no benefit can be expected from predictors trained with noise-augmentation, and we further characterize distributions where such benefit is obtained. Our analysis has direct implications to the practical deployment of randomized smoothing, and we illustrate some of these via experiments on CIFAR-10 and MNIST, as well as on synthetic datasets.

cs.LG

On Utilizing Relationships for Transferable Few-Shot Fine-Grained Object Detection

State-of-the-art object detectors are fast and accurate, but they require a large amount of well annotated training data to obtain good performance. However, obtaining a large amount of training annotations specific to a particular task, i.e., fine-grained annotations, is costly in practice. In contrast, obtaining common-sense relationships from text, e.g., "a table-lamp is a lamp that sits on top of a table", is much easier. Additionally, common-sense relationships like "on-top-of" are easy to annotate in a task-agnostic fashion. In this paper, we propose a probabilistic model that uses such relational knowledge to transform an off-the-shelf detector of coarse object categories (e.g., "table", "lamp") into a detector of fine-grained categories (e.g., "table-lamp"). We demonstrate that our method, RelDetect, achieves performance competitive to finetuning based state-of-the-art object detector baselines when an extremely low amount of fine-grained annotations is available ($0.2\%$ of entire dataset). We also demonstrate that RelDetect is able to utilize the inherent transferability of relationship information to obtain a better performance ($+5$ mAP points) than the above baselines on an unseen dataset (zero-shot transfer). In summary, we demonstrate the power of using relationships for object detection on datasets where fine-grained object categories can be linked to coarse-grained categories via suitable relationships.

cs.CV

A Game Theoretic Analysis of Additive Adversarial Attacks and Defenses

Research in adversarial learning follows a cat and mouse game between attackers and defenders where attacks are proposed, they are mitigated by new defenses, and subsequently new attacks are proposed that break earlier defenses, and so on. However, it has remained unclear as to whether there are conditions under which no better attacks or defenses can be proposed. In this paper, we propose a game-theoretic framework for studying attacks and defenses which exist in equilibrium. Under a locally linear decision boundary model for the underlying binary classifier, we prove that the Fast Gradient Method attack and the Randomized Smoothing defense form a Nash Equilibrium. We then show how this equilibrium defense can be approximated given finitely many samples from a data-generating distribution, and derive a generalization bound for the performance of our approximation.

cs.LG

On the Regularization Properties of Structured Dropout

Dropout and its extensions (eg. DropBlock and DropConnect) are popular heuristics for training neural networks, which have been shown to improve generalization performance in practice. However, a theoretical understanding of their optimization and regularization properties remains elusive. Recent work shows that in the case of single hidden-layer linear networks, Dropout is a stochastic gradient descent method for minimizing a regularized loss, and that the regularizer induces solutions that are low-rank and balanced. In this work we show that for single hidden-layer linear networks, DropBlock induces spectral k-support norm regularization, and promotes solutions that are low-rank and have factors with equal norm. We also show that the global minimizer for DropBlock can be computed in closed form, and that DropConnect is equivalent to Dropout. We then show that some of these results can be extended to a general class of Dropout-strategies, and, with some assumptions, to deep non-linear networks when Dropout is applied to the last layer. We verify our theoretical claims and assumptions experimentally with commonly used network architectures.

cs.LG

An Empirical Evaluation of Visual Question Answering for Novel Objects

We study the problem of answering questions about images in the harder setting, where the test questions and corresponding images contain novel objects, which were not queried about in the training data. Such setting is inevitable in real world-owing to the heavy tailed distribution of the visual categories, there would be some objects which would not be annotated in the train set. We show that the performance of two popular existing methods drop significantly (up to 28%) when evaluated on novel objects cf. known objects. We propose methods which use large existing external corpora of (i) unlabeled text, i.e. books, and (ii) images tagged with classes, to achieve novel object based visual question answering. We do systematic empirical studies, for both an oracle case where the novel objects are known textually, as well as a fully automatic case without any explicit knowledge of the novel objects, but with the minimal assumption that the novel objects are semantically related to the existing objects in training. The proposed methods for novel object based visual question answering are modular and can potentially be used with many visual question answering architectures. We show consistent improvements with the two popular architectures and give qualitative analysis of the cases where the model does well and of those where it fails to bring improvements.

cs.CV

The Internet of Things: Perspectives on Security from RFID and WSN

A massive current research effort focuses on combining pre-existing 'Intranets' of Things into one Internet of Things. However, this unification is not a panacea; it will expose new attack surfaces and vectors, just as it enables new applications. We therefore urgently need a model of security in the Internet of Things. In this regard, we note that IoT descends directly from pre-existing research (in embedded Internet and pervasive intelligence), so there exist several bodies of related work: security in RFID, sensor networks, cyber-physical systems, and so on. In this paper, we survey the existing literature on RFID and WSN security, as a step to compiling all known attacks and defenses relevant to the Internet of Things.

cs.NI

Cells in the Internet of Things

The Internet of Things combines various earlier areas of research. As a result, research on the subject is still organized around these pre-existing areas: distributed computing with services and objects, networks (usually combining 6lowpan with Zigbee etc. for the last-hop), artificial intelligence and semantic web, and human-computer interaction. We are yet to create a unified model that covers all these perspectives - domain, device, service, agent, etc. In this paper, we propose the concept of cells as units of structure and context in the Internet of things. This allows us to have a unified vocabulary to refer to single entities (whether dumb motes, intelligent spimes, or virtual services), intranets of things, and finally the complete Internet of things. The question that naturally follows, is what criteria we choose to demarcate boundaries; we suggest various possible answers to this question. We also mention how this concept ties into the existing visions and protocols, and suggest how it may be used as the foundation of a formal model.

cs.NI

Rules in Play: On the Complexity of Routing Tables and Firewalls

A fundamental component of networking infras- tructure is the policy, used in routing tables and firewalls. Accordingly, there has been extensive study of policies. However, the theory of such policies indicates that the size of the decision tree for a policy is very large ( O((2n)d), where the policy has n rules and examines d features of packets). If this was indeed the case, the existing algorithms to detect anomalies, conflicts, and redundancies would not be tractable for practical policies (say, n = 1000 and d = 10). In this paper, we clear up this apparent paradox. Using the concept of 'rules in play', we calculate the actual upper bound on the size of the decision tree, and demonstrate how three other factors - narrow fields, singletons, and all-matches make the problem tractable in practice. We also show how this concept may be used to solve an open problem: pruning a policy to the minimum possible number of rules, without changing its meaning.

cs.NI