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Ambuj Mehrish

Publications and source records attributed to Ambuj Mehrish.

At least 19 recordsLinked to original sources

CoRE: Consensus Rewards via Equilibrium for Test-Time Reinforcement Learning

On unlabeled test data, reinforcement learning lacks a ground-truth reward; test-time RL methods derive one from the model's own roll-outs, rewarding those that match the majority vote over $N$ sampled answers. That vote discards a correct answer whenever it is a minority and scores every majority-matching roll-out identically. We replace it with \emph{CoRE} (Consensus Rewards via Equilibrium): the $N$ roll-outs form a graph whose edges combine answer agreement, reasoning similarity, and generation confidence, and replicator dynamics extract its dominant set, yielding a refined pseudo-label, a graded per-roll-out reward, and a per-question cohesiveness gate. CoRE strictly generalizes voting: majority voting is recovered as a special case; a block-value analysis gives a sharp threshold for when consensus recovers a correct minority against a larger wrong plurality; and confidence calibration provably lowers that threshold multiplicatively. Across seven backbones and five benchmarks (42 model--benchmark cells, three seeds each), \emph{CoRE} improves the untrained base by $+21.7$ points on average versus $+20.4$ for majority-vote TTRL, wins wherever agreement is contestable with margins over the vote of up to $+7.5$ points, and reaches the voting baseline's plateau accuracy in $54$--$70$\% fewer steps. Consensus, not counting: treating the roll-out group as a graph rather than a ballot box turns a brittle vote into a calibrated, graded, self-supervised reward at no extra roll-out cost.

cs.AI

RAG-Audio: Retrieval-Augmented Generation for Faithful Brain-to-Audio Reconstruction

Brain-to-audio reconstruction is limited by \emph{prior domination}: when a pretrained generator is conditioned on a weak neural signal, it produces realistic but stimulus-inaccurate audio. We introduce RAG-Audio, which decodes fMRI into a semantic audio embedding, retrieves a matching real-audio exemplar, and initializes the frozen generator's sampling trajectory from that exemplar while retaining the decoded embedding as conditioning. On Brain2Music, RAG-Audio improves 10-way stimulus identification from $0.14$--$0.18$ for direct generation, near the $0.10$ chance level, to $0.40$--$0.43$, comparable to retrieval. It also reduces Fr\'echet Audio Distance by roughly an order of magnitude, from $13.49$ to $1.25$ for AudioLDM. RAG-Audio approaches nearest-neighbor retrieval in identification while remaining generative; its higher FAD is expected because retrieval directly replays real audio. An autoregressive negative control, which lacks an initializable latent trajectory, shows no comparable gain, attributing the improvement to trajectory initialization. These results suggest that retrieval-guided initialization can mitigate prior domination in brain-to-audio generation.

cs.SD

FLOWREADER: Min-Cost Flow Optimization for Multi-Modal Long Document Q&A

Long, multimodal documents force retrieval-augmented systems to assemble answers from evidence fragmented across text, tables, and slides broken across cells in a long table, spread over multiple slides, or split between a figure and its discussion. Top-$k$ chunk retrieval treats each fragment independently and cannot represent how evidence connects. We introduce FLOWREADER, which reframes evidence assembly as a min-cost flow problem on a multimodal node graph: a single scoring vector $h$ controls source selection (via MMR), sink selection (via a length-aware answerability proxy), and the costs and capacities of every edge. The optimal flow is decomposed into candidate evidence paths, a compact non-redundant subset is selected by entropy-regularized replicator dynamics, and parallel VLM workers under a dual-process gate produce the answer with a single System-2 refinement pass triggered when answer consistency is low or the routed flow is strained. On VisDoMBench, FLOWREADER is best on the two subsets dominated by fragmented evidence PaperTab ($58.40$, $+1.30$ over G^{2}-Reader) and SlideVQA ($72.93$, $+0.62$) and competitive on SPIQA, FetaTab, and SciGraphQA. Macro-averaged across all five subsets, FLOWREADER ($65.47$) is within $0.74$ of the strongest baseline (G^{2}-Reader, $66.21$). Overall, these results show that min-cost flow performs well on fragmented multimodal evidence, where top-$k$ retrieval fails. It also provides a unified way to control scoring, routing, selection, and adaptive compute together.

cs.IR

Constrained Dominant Sets for Multimodal Document Question Answering

Long multimodal document question answering is limited by which evidence reaches the reader, rather than by the quantity retrieved. In lengthy documents, findings often recur across figures, captions, and introductory sentences, causing similarity based retrievers in modern multimodal retrieval-augmented generation (RAG) systems to allocate resources to near-duplicates while overlooking complementary evidence. This work introduces a retriever that selects evidence as a Constrained Dominant Set (CDS) on a query-augmented affinity graph, offering three advantages that similarity ranking does not. First, the query is encoded as a hard structural constraint, ensuring that every selected element is directly connected to the question through the cluster anchor. Second, the relevance-redundancy balance is determined automatically by a spectral bound, eliminating the need for manually tuned trade offs required by diversity-aware selectors. Third, the selection process achieves a global equilibrium via replicator dynamics, thereby avoiding the distortions introduced by greedy heuristics. The method is inherently graph-based and does not require training. Using a Qwen3-VL-32B reader, CDS establishes a new state of the art on VisDoMBench ($66.99$ average) and improves over the no-retrieval baseline by $37.1$ points on VisDoMBench and $4.8$ on MMLongBench-Doc.

cs.IR

SonicMaster: Towards Controllable All-in-One Music Restoration and Mastering

Music recordings often suffer from audio quality issues such as excessive reverberation, distortion, clipping, tonal imbalances, and a narrowed stereo image, especially when created in non-professional settings without specialized equipment or expertise. These problems are typically corrected using separate specialized tools and manual adjustments. In this paper, we introduce SonicMaster, the first unified generative model for music restoration and mastering that addresses a broad spectrum of audio artifacts with text-based control. SonicMaster is conditioned on natural language instructions to apply targeted enhancements, or can operate in an automatic mode for general restoration. To train this model, we construct the SonicMaster dataset, a large dataset of paired degraded and high-quality tracks by simulating common degradation types with nineteen degradation functions belonging to five enhancements groups: equalization, dynamics, reverb, amplitude, and stereo. Our approach leverages a flow-matching generative training paradigm to learn an audio transformation that maps degraded inputs to their cleaned, mastered versions guided by text prompts. Objective audio quality metrics demonstrate that SonicMaster significantly improves sound quality across all artifact categories. Furthermore, subjective listening tests confirm that listeners prefer SonicMaster's enhanced outputs over other baselines.

cs.SD

DialogXpert: Driving Intelligent and Emotion-Aware Conversations through Online Value-Based Reinforcement Learning with LLM Priors

Large-language-model (LLM) agents excel at reactive dialogue but struggle with proactive, goal-driven interactions due to myopic decoding and costly planning. We introduce DialogXpert, which leverages a frozen LLM to propose a small, high-quality set of candidate actions per turn and employs a compact Q-network over fixed BERT embeddings trained via temporal-difference learning to select optimal moves within this reduced space. By tracking the user's emotions, DialogXpert tailors each decision to advance the task while nurturing a genuine, empathetic connection. Across negotiation, emotional support, and tutoring benchmarks, DialogXpert drives conversations to under $3$ turns with success rates exceeding 94\% and, with a larger LLM prior, pushes success above 97\% while markedly improving negotiation outcomes. This framework delivers real-time, strategic, and emotionally intelligent dialogue planning at scale. Code available at https://github.com/declare-lab/dialogxpert/

cs.CL

PROEMO: Prompt-Driven Text-to-Speech Synthesis Based on Emotion and Intensity Control

Speech synthesis has significantly advanced from statistical methods to deep neural network architectures, leading to various text-to-speech (TTS) models that closely mimic human speech patterns. However, capturing nuances such as emotion and style in speech synthesis is challenging. To address this challenge, we introduce an approach centered on prompt-based emotion control. The proposed architecture incorporates emotion and intensity control across multi-speakers. Furthermore, we leverage large language models (LLMs) to manipulate speech prosody while preserving linguistic content. Using embedding emotional cues, regulating intensity levels, and guiding prosodic variations with prompts, our approach infuses synthesized speech with human-like expressiveness and variability. Lastly, we demonstrate the effectiveness of our approach through a systematic exploration of the control mechanisms mentioned above.

cs.SD

TangoFlux: Super Fast and Faithful Text to Audio Generation with Flow Matching and Clap-Ranked Preference Optimization

We introduce TangoFlux, an efficient Text-to-Audio (TTA) generative model with 515M parameters, capable of generating up to 30 seconds of 44.1kHz audio in just 3.7 seconds on a single A40 GPU. A key challenge in aligning TTA models lies in the difficulty of creating preference pairs, as TTA lacks structured mechanisms like verifiable rewards or gold-standard answers available for Large Language Models (LLMs). To address this, we propose CLAP-Ranked Preference Optimization (CRPO), a novel framework that iteratively generates and optimizes preference data to enhance TTA alignment. We demonstrate that the audio preference dataset generated using CRPO outperforms existing alternatives. With this framework, TangoFlux achieves state-of-the-art performance across both objective and subjective benchmarks. We open source all code and models to support further research in TTA generation.

cs.SD

DART: Disentanglement of Accent and Speaker Representation in Multispeaker Text-to-Speech

Recent advancements in Text-to-Speech (TTS) systems have enabled the generation of natural and expressive speech from textual input. Accented TTS aims to enhance user experience by making the synthesized speech more relatable to minority group listeners, and useful across various applications and context. Speech synthesis can further be made more flexible by allowing users to choose any combination of speaker identity and accent, resulting in a wide range of personalized speech outputs. Current models struggle to disentangle speaker and accent representation, making it difficult to accurately imitate different accents while maintaining the same speaker characteristics. We propose a novel approach to disentangle speaker and accent representations using multi-level variational autoencoders (ML-VAE) and vector quantization (VQ) to improve flexibility and enhance personalization in speech synthesis. Our proposed method addresses the challenge of effectively separating speaker and accent characteristics, enabling more fine-grained control over the synthesized speech. Code and speech samples are publicly available.

eess.AS

Leveraging Parameter-Efficient Transfer Learning for Multi-Lingual Text-to-Speech Adaptation

Different languages have distinct phonetic systems and vary in their prosodic features making it challenging to develop a Text-to-Speech (TTS) model that can effectively synthesise speech in multilingual settings. Furthermore, TTS architecture needs to be both efficient enough to capture nuances in multiple languages and efficient enough to be practical for deployment. The standard approach is to build transformer based model such as SpeechT5 and train it on large multilingual dataset. As the size of these models grow the conventional fine-tuning for adapting these model becomes impractical due to heavy computational cost. In this paper, we proposes to integrate parameter-efficient transfer learning (PETL) methods such as adapters and hypernetwork with TTS architecture for multilingual speech synthesis. Notably, in our experiments PETL methods able to achieve comparable or even better performance compared to full fine-tuning with only $\sim$2.5\% tunable parameters.The code and samples are available at: https://anonymous.4open.science/r/multilingualTTS-BA4C.

cs.CL

Inference Time Alignment with Reward-Guided Tree Search

Inference-time computation methods enhance the performance of Large Language Models (LLMs) by leveraging additional computational resources to achieve superior results. Common techniques, such as Best-of-N sampling, Majority Voting, and variants of tree-search algorithms have proven to be effective in boosting the performance of LLMs. These approaches strategically trade increased computational resources for improved model responses. In this work, we proposed DARWIN, an inference-time alignment method that leverages the guidance of a reward model to achieve alignment through a reward-guided tree search. Empirical evidences indicates that our method outperforms other inference-time alignment methods such as Best-of-N and ARGS on two widely accepted alignment benchmarks AlpacaEval 2 and MT-Bench. Furthermore, we show that our inference-time approach achieves performance comparable to preference-tuned models on both benchmarks, highlighting the effectiveness of trading inference-time compute for enhanced performance during inference. We have released our codes at https://github.com/declare-lab/darwin.

cs.CL

Improving Text-To-Audio Models with Synthetic Captions

It is an open challenge to obtain high quality training data, especially captions, for text-to-audio models. Although prior methods have leveraged \textit{text-only language models} to augment and improve captions, such methods have limitations related to scale and coherence between audio and captions. In this work, we propose an audio captioning pipeline that uses an \textit{audio language model} to synthesize accurate and diverse captions for audio at scale. We leverage this pipeline to produce a dataset of synthetic captions for AudioSet, named \texttt{AF-AudioSet}, and then evaluate the benefit of pre-training text-to-audio models on these synthetic captions. Through systematic evaluations on AudioCaps and MusicCaps, we find leveraging our pipeline and synthetic captions leads to significant improvements on audio generation quality, achieving a new \textit{state-of-the-art}.

cs.CL

Accent Conversion in Text-To-Speech Using Multi-Level VAE and Adversarial Training

With rapid globalization, the need to build inclusive and representative speech technology cannot be overstated. Accent is an important aspect of speech that needs to be taken into consideration while building inclusive speech synthesizers. Inclusive speech technology aims to erase any biases towards specific groups, such as people of certain accent. We note that state-of-the-art Text-to-Speech (TTS) systems may currently not be suitable for all people, regardless of their background, as they are designed to generate high-quality voices without focusing on accent. In this paper, we propose a TTS model that utilizes a Multi-Level Variational Autoencoder with adversarial learning to address accented speech synthesis and conversion in TTS, with a vision for more inclusive systems in the future. We evaluate the performance through both objective metrics and subjective listening tests. The results show an improvement in accent conversion ability compared to the baseline.

eess.AS

HyperTTS: Parameter Efficient Adaptation in Text to Speech using Hypernetworks

Neural speech synthesis, or text-to-speech (TTS), aims to transform a signal from the text domain to the speech domain. While developing TTS architectures that train and test on the same set of speakers has seen significant improvements, out-of-domain speaker performance still faces enormous limitations. Domain adaptation on a new set of speakers can be achieved by fine-tuning the whole model for each new domain, thus making it parameter-inefficient. This problem can be solved by Adapters that provide a parameter-efficient alternative to domain adaptation. Although famous in NLP, speech synthesis has not seen much improvement from Adapters. In this work, we present HyperTTS, which comprises a small learnable network, "hypernetwork", that generates parameters of the Adapter blocks, allowing us to condition Adapters on speaker representations and making them dynamic. Extensive evaluations of two domain adaptation settings demonstrate its effectiveness in achieving state-of-the-art performance in the parameter-efficient regime. We also compare different variants of HyperTTS, comparing them with baselines in different studies. Promising results on the dynamic adaptation of adapter parameters using hypernetworks open up new avenues for domain-generic multi-speaker TTS systems. The audio samples and code are available at https://github.com/declare-lab/HyperTTS.

cs.CL

CM-TTS: Enhancing Real Time Text-to-Speech Synthesis Efficiency through Weighted Samplers and Consistency Models

Neural Text-to-Speech (TTS) systems find broad applications in voice assistants, e-learning, and audiobook creation. The pursuit of modern models, like Diffusion Models (DMs), holds promise for achieving high-fidelity, real-time speech synthesis. Yet, the efficiency of multi-step sampling in Diffusion Models presents challenges. Efforts have been made to integrate GANs with DMs, speeding up inference by approximating denoising distributions, but this introduces issues with model convergence due to adversarial training. To overcome this, we introduce CM-TTS, a novel architecture grounded in consistency models (CMs). Drawing inspiration from continuous-time diffusion models, CM-TTS achieves top-quality speech synthesis in fewer steps without adversarial training or pre-trained model dependencies. We further design weighted samplers to incorporate different sampling positions into model training with dynamic probabilities, ensuring unbiased learning throughout the entire training process. We present a real-time mel-spectrogram generation consistency model, validated through comprehensive evaluations. Experimental results underscore CM-TTS's superiority over existing single-step speech synthesis systems, representing a significant advancement in the field.

cs.SD

A Review of Deep Learning Techniques for Speech Processing

The field of speech processing has undergone a transformative shift with the advent of deep learning. The use of multiple processing layers has enabled the creation of models capable of extracting intricate features from speech data. This development has paved the way for unparalleled advancements in speech recognition, text-to-speech synthesis, automatic speech recognition, and emotion recognition, propelling the performance of these tasks to unprecedented heights. The power of deep learning techniques has opened up new avenues for research and innovation in the field of speech processing, with far-reaching implications for a range of industries and applications. This review paper provides a comprehensive overview of the key deep learning models and their applications in speech-processing tasks. We begin by tracing the evolution of speech processing research, from early approaches, such as MFCC and HMM, to more recent advances in deep learning architectures, such as CNNs, RNNs, transformers, conformers, and diffusion models. We categorize the approaches and compare their strengths and weaknesses for solving speech-processing tasks. Furthermore, we extensively cover various speech-processing tasks, datasets, and benchmarks used in the literature and describe how different deep-learning networks have been utilized to tackle these tasks. Additionally, we discuss the challenges and future directions of deep learning in speech processing, including the need for more parameter-efficient, interpretable models and the potential of deep learning for multimodal speech processing. By examining the field's evolution, comparing and contrasting different approaches, and highlighting future directions and challenges, we hope to inspire further research in this exciting and rapidly advancing field.

eess.AS

Text-to-Audio Generation using Instruction-Tuned LLM and Latent Diffusion Model

The immense scale of the recent large language models (LLM) allows many interesting properties, such as, instruction- and chain-of-thought-based fine-tuning, that has significantly improved zero- and few-shot performance in many natural language processing (NLP) tasks. Inspired by such successes, we adopt such an instruction-tuned LLM Flan-T5 as the text encoder for text-to-audio (TTA) generation -- a task where the goal is to generate an audio from its textual description. The prior works on TTA either pre-trained a joint text-audio encoder or used a non-instruction-tuned model, such as, T5. Consequently, our latent diffusion model (LDM)-based approach TANGO outperforms the state-of-the-art AudioLDM on most metrics and stays comparable on the rest on AudioCaps test set, despite training the LDM on a 63 times smaller dataset and keeping the text encoder frozen. This improvement might also be attributed to the adoption of audio pressure level-based sound mixing for training set augmentation, whereas the prior methods take a random mix.

eess.AS

ADAPTERMIX: Exploring the Efficacy of Mixture of Adapters for Low-Resource TTS Adaptation

There are significant challenges for speaker adaptation in text-to-speech for languages that are not widely spoken or for speakers with accents or dialects that are not well-represented in the training data. To address this issue, we propose the use of the "mixture of adapters" method. This approach involves adding multiple adapters within a backbone-model layer to learn the unique characteristics of different speakers. Our approach outperforms the baseline, with a noticeable improvement of 5% observed in speaker preference tests when using only one minute of data for each new speaker. Moreover, following the adapter paradigm, we fine-tune only the adapter parameters (11% of the total model parameters). This is a significant achievement in parameter-efficient speaker adaptation, and one of the first models of its kind. Overall, our proposed approach offers a promising solution to the speech synthesis techniques, particularly for adapting to speakers from diverse backgrounds.

cs.SD