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Amir Globerson

Publications and source records attributed to Amir Globerson.

At least 73 records · Page 4Linked to original sources

Explaining in Style: Training a GAN to explain a classifier in StyleSpace

Image classification models can depend on multiple different semantic attributes of the image. An explanation of the decision of the classifier needs to both discover and visualize these properties. Here we present StylEx, a method for doing this, by training a generative model to specifically explain multiple attributes that underlie classifier decisions. A natural source for such attributes is the StyleSpace of StyleGAN, which is known to generate semantically meaningful dimensions in the image. However, because standard GAN training is not dependent on the classifier, it may not represent these attributes which are important for the classifier decision, and the dimensions of StyleSpace may represent irrelevant attributes. To overcome this, we propose a training procedure for a StyleGAN, which incorporates the classifier model, in order to learn a classifier-specific StyleSpace. Explanatory attributes are then selected from this space. These can be used to visualize the effect of changing multiple attributes per image, thus providing image-specific explanations. We apply StylEx to multiple domains, including animals, leaves, faces and retinal images. For these, we show how an image can be modified in different ways to change its classifier output. Our results show that the method finds attributes that align well with semantic ones, generate meaningful image-specific explanations, and are human-interpretable as measured in user-studies.

cs.CV↗

Towards Understanding Learning in Neural Networks with Linear Teachers

Can a neural network minimizing cross-entropy learn linearly separable data? Despite progress in the theory of deep learning, this question remains unsolved. Here we prove that SGD globally optimizes this learning problem for a two-layer network with Leaky ReLU activations. The learned network can in principle be very complex. However, empirical evidence suggests that it often turns out to be approximately linear. We provide theoretical support for this phenomenon by proving that if network weights converge to two weight clusters, this will imply an approximately linear decision boundary. Finally, we show a condition on the optimization that leads to weight clustering. We provide empirical results that validate our theoretical analysis.

cs.LG↗

Compositional Video Synthesis with Action Graphs

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed actions. To address this challenge, we propose to represent the actions in a graph structure called Action Graph and present the new ``Action Graph To Video'' synthesis task. Our generative model for this task (AG2Vid) disentangles motion and appearance features, and by incorporating a scheduling mechanism for actions facilitates a timely and coordinated video generation. We train and evaluate AG2Vid on the CATER and Something-Something V2 datasets, and show that the resulting videos have better visual quality and semantic consistency compared to baselines. Finally, our model demonstrates zero-shot abilities by synthesizing novel compositions of the learned actions. For code and pretrained models, see the project page https://roeiherz.github.io/AG2Video

cs.CV↗

Few-Shot Question Answering by Pretraining Span Selection

In several question answering benchmarks, pretrained models have reached human parity through fine-tuning on an order of 100,000 annotated questions and answers. We explore the more realistic few-shot setting, where only a few hundred training examples are available, and observe that standard models perform poorly, highlighting the discrepancy between current pretraining objectives and question answering. We propose a new pretraining scheme tailored for question answering: recurring span selection. Given a passage with multiple sets of recurring spans, we mask in each set all recurring spans but one, and ask the model to select the correct span in the passage for each masked span. Masked spans are replaced with a special token, viewed as a question representation, that is later used during fine-tuning to select the answer span. The resulting model obtains surprisingly good results on multiple benchmarks (e.g., 72.7 F1 on SQuAD with only 128 training examples), while maintaining competitive performance in the high-resource setting.

cs.CL↗

BERTese: Learning to Speak to BERT

Large pre-trained language models have been shown to encode large amounts of world and commonsense knowledge in their parameters, leading to substantial interest in methods for extracting that knowledge. In past work, knowledge was extracted by taking manually-authored queries and gathering paraphrases for them using a separate pipeline. In this work, we propose a method for automatically rewriting queries into "BERTese", a paraphrase query that is directly optimized towards better knowledge extraction. To encourage meaningful rewrites, we add auxiliary loss functions that encourage the query to correspond to actual language tokens. We empirically show our approach outperforms competing baselines, obviating the need for complex pipelines. Moreover, BERTese provides some insight into the type of language that helps language models perform knowledge extraction.

cs.CL↗

An Optimization and Generalization Analysis for Max-Pooling Networks

Max-Pooling operations are a core component of deep learning architectures. In particular, they are part of most convolutional architectures used in machine vision, since pooling is a natural approach to pattern detection problems. However, these architectures are not well understood from a theoretical perspective. For example, we do not understand when they can be globally optimized, and what is the effect of over-parameterization on generalization. Here we perform a theoretical analysis of a convolutional max-pooling architecture, proving that it can be globally optimized, and can generalize well even for highly over-parameterized models. Our analysis focuses on a data generating distribution inspired by pattern detection problem, where a "discriminative" pattern needs to be detected among "spurious" patterns. We empirically validate that CNNs significantly outperform fully connected networks in our setting, as predicted by our theoretical results.

cs.LG↗

On the Implicit Bias of Initialization Shape: Beyond Infinitesimal Mirror Descent

Recent work has highlighted the role of initialization scale in determining the structure of the solutions that gradient methods converge to. In particular, it was shown that large initialization leads to the neural tangent kernel regime solution, whereas small initialization leads to so called "rich regimes". However, the initialization structure is richer than the overall scale alone and involves relative magnitudes of different weights and layers in the network. Here we show that these relative scales, which we refer to as initialization shape, play an important role in determining the learned model. We develop a novel technique for deriving the inductive bias of gradient-flow and use it to obtain closed-form implicit regularizers for multiple cases of interest.

cs.LG↗

Maximin Optimization for Binary Regression

We consider regression problems with binary weights. Such optimization problems are ubiquitous in quantized learning models and digital communication systems. A natural approach is to optimize the corresponding Lagrangian using variants of the gradient ascent-descent method. Such maximin techniques are still poorly understood even in the concave-convex case. The non-convex binary constraints may lead to spurious local minima. Interestingly, we prove that this approach is optimal in linear regression with low noise conditions as well as robust regression with a small number of outliers. Practically, the method also performs well in regression with cross entropy loss, as well as non-convex multi-layer neural networks. Taken together our approach highlights the potential of saddle-point optimization for learning constrained models.

cs.LG↗

Regularizing Towards Permutation Invariance in Recurrent Models

In many machine learning problems the output should not depend on the order of the input. Such "permutation invariant" functions have been studied extensively recently. Here we argue that temporal architectures such as RNNs are highly relevant for such problems, despite the inherent dependence of RNNs on order. We show that RNNs can be regularized towards permutation invariance, and that this can result in compact models, as compared to non-recurrent architectures. We implement this idea via a novel form of stochastic regularization. Existing solutions mostly suggest restricting the learning problem to hypothesis classes which are permutation invariant by design. Our approach of enforcing permutation invariance via regularization gives rise to models which are \textit{semi permutation invariant} (e.g. invariant to some permutations and not to others). We show that our method outperforms other permutation invariant approaches on synthetic and real world datasets.

cs.LG↗

A Simple and Effective Model for Answering Multi-span Questions

Models for reading comprehension (RC) commonly restrict their output space to the set of all single contiguous spans from the input, in order to alleviate the learning problem and avoid the need for a model that generates text explicitly. However, forcing an answer to be a single span can be restrictive, and some recent datasets also include multi-span questions, i.e., questions whose answer is a set of non-contiguous spans in the text. Naturally, models that return single spans cannot answer these questions. In this work, we propose a simple architecture for answering multi-span questions by casting the task as a sequence tagging problem, namely, predicting for each input token whether it should be part of the output or not. Our model substantially improves performance on span extraction questions from DROP and Quoref by 9.9 and 5.5 EM points respectively.

cs.CL↗

Learning Object Detection from Captions via Textual Scene Attributes

Object detection is a fundamental task in computer vision, requiring large annotated datasets that are difficult to collect, as annotators need to label objects and their bounding boxes. Thus, it is a significant challenge to use cheaper forms of supervision effectively. Recent work has begun to explore image captions as a source for weak supervision, but to date, in the context of object detection, captions have only been used to infer the categories of the objects in the image. In this work, we argue that captions contain much richer information about the image, including attributes of objects and their relations. Namely, the text represents a scene of the image, as described recently in the literature. We present a method that uses the attributes in this "textual scene graph" to train object detectors. We empirically demonstrate that the resulting model achieves state-of-the-art results on several challenging object detection datasets, outperforming recent approaches.

cs.CV↗

Learning Canonical Representations for Scene Graph to Image Generation

Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but this approach struggles as the complexity of the graph (the number of objects and edges) increases. In this work, we show that one limitation of current methods is their inability to capture semantic equivalence in graphs. We present a novel model that addresses these issues by learning canonical graph representations from the data, resulting in improved image generation for complex visual scenes. Our model demonstrates improved empirical performance on large scene graphs, robustness to noise in the input scene graph, and generalization on semantically equivalent graphs. Finally, we show improved performance of the model on three different benchmarks: Visual Genome, COCO, and CLEVR.

cs.CV↗

Holdout SGD: Byzantine Tolerant Federated Learning

This work presents a new distributed Byzantine tolerant federated learning algorithm, HoldOut SGD, for Stochastic Gradient Descent (SGD) optimization. HoldOut SGD uses the well known machine learning technique of holdout estimation, in a distributed fashion, in order to select parameter updates that are likely to lead to models with low loss values. This makes it more effective at discarding Byzantine workers inputs than existing methods that eliminate outliers in the parameter-space of the learned model. HoldOut SGD first randomly selects a set of workers that use their private data in order to propose gradient updates. Next, a voting committee of workers is randomly selected, and each voter uses its private data as holdout data, in order to select the best proposals via a voting scheme. We propose two possible mechanisms for the coordination of workers in the distributed computation of HoldOut SGD. The first uses a truthful central server and corresponds to the typical setting of current federated learning. The second is fully distributed and requires no central server, paving the way to fully decentralized federated learning. The fully distributed version implements HoldOut SGD via ideas from the blockchain domain, and specifically the Algorand committee selection and consensus processes. We provide formal guarantees for the HoldOut SGD process in terms of its convergence to the optimal model, and its level of resilience to the fraction of Byzantine workers. Empirical evaluation shows that HoldOut SGD is Byzantine-resilient and efficiently converges to an effectual model for deep-learning tasks, as long as the total number of participating workers is large and the fraction of Byzantine workers is less than half (<1/3 for the fully distributed variant).

cs.DC↗

Learning Object Permanence from Video

Object Permanence allows people to reason about the location of non-visible objects, by understanding that they continue to exist even when not perceived directly. Object Permanence is critical for building a model of the world, since objects in natural visual scenes dynamically occlude and contain each-other. Intensive studies in developmental psychology suggest that object permanence is a challenging task that is learned through extensive experience. Here we introduce the setup of learning Object Permanence from data. We explain why this learning problem should be dissected into four components, where objects are (1) visible, (2) occluded, (3) contained by another object and (4) carried by a containing object. The fourth subtask, where a target object is carried by a containing object, is particularly challenging because it requires a system to reason about a moving location of an invisible object. We then present a unified deep architecture that learns to predict object location under these four scenarios. We evaluate the architecture and system on a new dataset based on CATER, and find that it outperforms previous localization methods and various baselines.

cs.CV↗

Differentiable Scene Graphs

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately, reasoning systems based on SGs are typically trained in a two-step procedure: First, training a model to predict SGs from images; Then, a separate model is created to reason based on predicted SGs. In many domains, it is preferable to train systems jointly in an end-to-end manner, but SGs are not commonly used as intermediate components in visual reasoning systems because being discrete and sparse, scene-graph representations are non-differentiable and difficult to optimize. Here we propose Differentiable Scene Graphs (DSGs), an image representation that is amenable to differentiable end-to-end optimization, and requires supervision only from the downstream tasks. DSGs provide a dense representation for all regions and pairs of regions, and do not spend modelling capacity on areas of the images that do not contain objects or relations of interest. We evaluate our model on the challenging task of identifying referring relationships (RR) in three benchmark datasets, Visual Genome, VRD and CLEVR. We describe a multi-task objective, and train in an end-to-end manner supervised by the downstream RR task. Using DSGs as an intermediate representation leads to new state-of-the-art performance.

cs.CV↗

Spatio-Temporal Action Graph Networks

Events defined by the interaction of objects in a scene are often of critical importance; yet important events may have insufficient labeled examples to train a conventional deep model to generalize to future object appearance. Activity recognition models that represent object interactions explicitly have the potential to learn in a more efficient manner than those that represent scenes with global descriptors. We propose a novel inter-object graph representation for activity recognition based on a disentangled graph embedding with direct observation of edge appearance. We employ a novel factored embedding of the graph structure, disentangling a representation hierarchy formed over spatial dimensions from that found over temporal variation. We demonstrate the effectiveness of our model on the Charades activity recognition benchmark, as well as a new dataset of driving activities focusing on multi-object interactions with near-collision events. Our model offers significantly improved performance compared to baseline approaches without object-graph representations, or with previous graph-based models.

cs.CV↗

Learning Rules-First Classifiers

Complex classifiers may exhibit "embarassing" failures in cases where humans can easily provide a justified classification. Avoiding such failures is obviously of key importance. In this work, we focus on one such setting, where a label is perfectly predictable if the input contains certain features, or rules, and otherwise it is predictable by a linear classifier. We define a hypothesis class that captures this notion and determine its sample complexity. We also give evidence that efficient algorithms cannot achieve this sample complexity. We then derive a simple and efficient algorithm and show that its sample complexity is close to optimal, among efficient algorithms. Experiments on synthetic and sentiment analysis data demonstrate the efficacy of the method, both in terms of accuracy and interpretability.

cs.LG↗

Cross-Lingual Alignment of Contextual Word Embeddings, with Applications to Zero-shot Dependency Parsing

We introduce a novel method for multilingual transfer that utilizes deep contextual embeddings, pretrained in an unsupervised fashion. While contextual embeddings have been shown to yield richer representations of meaning compared to their static counterparts, aligning them poses a challenge due to their dynamic nature. To this end, we construct context-independent variants of the original monolingual spaces and utilize their mapping to derive an alignment for the context-dependent spaces. This mapping readily supports processing of a target language, improving transfer by context-aware embeddings. Our experimental results demonstrate the effectiveness of this approach for zero-shot and few-shot learning of dependency parsing. Specifically, our method consistently outperforms the previous state-of-the-art on 6 tested languages, yielding an improvement of 6.8 LAS points on average.

cs.CL↗