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Amit Parekh

Publications and source records attributed to Amit Parekh.

8 recordsLinked to original sources

GPTNT: Benchmarking Real-Time Collaboration Between Multimodal Agents on Keep Talking And Nobody Explodes

Multimodal models are increasingly deployed to solve tasks collaboratively with humans or other artificial agents. While existing benchmarks show that they possess the fundamental capabilities, the various conditions that coincide when collaborating---time pressure, information asymmetry, and imperfect communication---have traditionally been studied in isolation. To address this gap, we introduce GPTNT, a benchmark built on the cooperative video game Keep Talking and Nobody Explodes, in which two agents must coordinate to defuse procedurally generated bomb puzzles against a live countdown. One agent has access to the bomb but not the instructions for defusing it; the other holds the instructions but cannot see or manipulate the bomb. Neither agent can succeed alone: the task requires contributions from both, and is solvable only through effective, efficient communication. We remove turn-taking proxies or simplifications, instead requiring agents to act asynchronously and communicate in real time. GPTNT is designed to expose how models collaborate versus how they perform alone: the instruction manual, the partner, or both, can optionally be withheld to surface what a model has memorised versus what it derives in the moment. We demonstrate that GPTNT poses a considerable challenge to the state-of-the-art: not one of the closed- and open-source models we test defuses a single bomb in real time, a bar that human players clear. In a range of controlled experiments, we explore where capabilities break down, identifying critical weaknesses in state tracking, efficient acting within the time budget, handling ambiguity, and error recovery. Since it runs on the real game, GPTNT benefits from procedural generation and inherits a living modding community: as models improve, the benchmark can be evolved to remain challenging, rather than being solved once and retired.

cs.AI

When Chain-of-Thought Fails, the Solution Hides in the Hidden States

Whether intermediate reasoning is computationally useful or merely explanatory depends on whether chain-of-thought (CoT) tokens contain task-relevant information. We present a mechanistic causal analysis of CoT on GSM8K using activation patching: transferring token-level hidden states from a CoT generation to a direct-answer run for the same question, then measuring the effect on final-answer accuracy. Across models, generating after patching yields substantially higher accuracy than both direct-answer prompting and the original CoT trace, revealing that individual CoT tokens can encode sufficient information to recover the correct answer, even when the original trace is incorrect. This task-relevant information is more prevalent in correct than incorrect CoT runs and is unevenly distributed across tokens, concentrating in mid-to-late layers and appearing earlier in the reasoning trace. Moreover, patching language tokens such as verbs and entities carry task-solving information that steers generation toward correct reasoning, whereas mathematical tokens encode answer-proximal content that rarely succeeds. Patched outputs are often shorter and yet exceed the accuracy of a full CoT trace, suggesting complete reasoning chains are not always necessary. Together, these findings demonstrate that CoT encodes recoverable, token-level problem-solving information, offering new insight into how reasoning is represented and where it breaks down.

cs.CL

FOSSIL: Harnessing Feedback on Suboptimal Samples for Data-Efficient Generalisation with Imitation Learning for Embodied Vision-and-Language Tasks

Current approaches to embodied AI tend to learn policies from expert demonstrations. However, without a mechanism to evaluate the quality of demonstrated actions, they are limited to learning from optimal behaviour, or they risk replicating errors and inefficiencies. While reinforcement learning offers one alternative, the associated exploration typically results in sacrificing data efficiency. This work explores how agents trained with imitation learning can learn robust representations from both optimal and suboptimal demonstrations when given access to constructive language feedback as a means to contextualise different modes of behaviour. We directly provide language feedback embeddings as part of the input sequence into a Transformer-based policy, and optionally complement the traditional next action prediction objective with auxiliary self-supervised learning objectives for feedback prediction. We test our approach on a range of embodied Vision-and-Language tasks in our custom BabyAI-XGen environment and show significant improvements in agents' compositional generalisation abilities and robustness, suggesting that our data-efficient method allows models to successfully convert suboptimal behaviour into learning opportunities. Overall, our results suggest that language feedback is a competitive and intuitive alternative to intermediate scalar rewards for language-specified embodied tasks.

cs.CL

Voices in a Crowd: Searching for Clusters of Unique Perspectives

Language models have been shown to reproduce underlying biases existing in their training data, which is the majority perspective by default. Proposed solutions aim to capture minority perspectives by either modelling annotator disagreements or grouping annotators based on shared metadata, both of which face significant challenges. We propose a framework that trains models without encoding annotator metadata, extracts latent embeddings informed by annotator behaviour, and creates clusters of similar opinions, that we refer to as voices. Resulting clusters are validated post-hoc via internal and external quantitative metrics, as well a qualitative analysis to identify the type of voice that each cluster represents. Our results demonstrate the strong generalisation capability of our framework, indicated by resulting clusters being adequately robust, while also capturing minority perspectives based on different demographic factors throughout two distinct datasets.

cs.CL

Investigating the Role of Instruction Variety and Task Difficulty in Robotic Manipulation Tasks

Evaluating the generalisation capabilities of multimodal models based solely on their performance on out-of-distribution data fails to capture their true robustness. This work introduces a comprehensive evaluation framework that systematically examines the role of instructions and inputs in the generalisation abilities of such models, considering architectural design, input perturbations across language and vision modalities, and increased task complexity. The proposed framework uncovers the resilience of multimodal models to extreme instruction perturbations and their vulnerability to observational changes, raising concerns about overfitting to spurious correlations. By employing this evaluation framework on current Transformer-based multimodal models for robotic manipulation tasks, we uncover limitations and suggest future advancements should focus on architectural and training innovations that better integrate multimodal inputs, enhancing a model's generalisation prowess by prioritising sensitivity to input content over incidental correlations.

cs.CL

Learning To See But Forgetting To Follow: Visual Instruction Tuning Makes LLMs More Prone To Jailbreak Attacks

Augmenting Large Language Models (LLMs) with image-understanding capabilities has resulted in a boom of high-performing Vision-Language models (VLMs). While studying the alignment of LLMs to human values has received widespread attention, the safety of VLMs has not received the same attention. In this paper, we explore the impact of jailbreaking on three state-of-the-art VLMs, each using a distinct modeling approach. By comparing each VLM to their respective LLM backbone, we find that each VLM is more susceptible to jailbreaking. We consider this as an undesirable outcome from visual instruction-tuning, which imposes a forgetting effect on an LLM's safety guardrails. Therefore, we provide recommendations for future work based on evaluation strategies that aim to highlight the weaknesses of a VLM, as well as take safety measures into account during visual instruction tuning.

cs.CV

Multitask Multimodal Prompted Training for Interactive Embodied Task Completion

Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle these challenges, we propose an Embodied MultiModal Agent (EMMA): a unified encoder-decoder model that reasons over images and trajectories, and casts action prediction as multimodal text generation. By unifying all tasks as text generation, EMMA learns a language of actions which facilitates transfer across tasks. Different to previous modular approaches with independently trained components, we use a single multitask model where each task contributes to goal completion. EMMA performs on par with similar models on several VL benchmarks and sets a new state-of-the-art performance (36.81% success rate) on the Dialog-guided Task Completion (DTC), a benchmark to evaluate dialog-guided agents in the Alexa Arena

cs.LG

iLab at SemEval-2023 Task 11 Le-Wi-Di: Modelling Disagreement or Modelling Perspectives?

There are two competing approaches for modelling annotator disagreement: distributional soft-labelling approaches (which aim to capture the level of disagreement) or modelling perspectives of individual annotators or groups thereof. We adapt a multi-task architecture -- which has previously shown success in modelling perspectives -- to evaluate its performance on the SEMEVAL Task 11. We do so by combining both approaches, i.e. predicting individual annotator perspectives as an interim step towards predicting annotator disagreement. Despite its previous success, we found that a multi-task approach performed poorly on datasets which contained distinct annotator opinions, suggesting that this approach may not always be suitable when modelling perspectives. Furthermore, our results explain that while strongly perspectivist approaches might not achieve state-of-the-art performance according to evaluation metrics used by distributional approaches, our approach allows for a more nuanced understanding of individual perspectives present in the data. We argue that perspectivist approaches are preferable because they enable decision makers to amplify minority views, and that it is important to re-evaluate metrics to reflect this goal.

cs.CL