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Amy X. Zhang

Publications and source records attributed to Amy X. Zhang.

At least 55 records · Page 3Linked to original sources

LLMs as Research Tools: A Large Scale Survey of Researchers' Usage and Perceptions

The rise of large language models (LLMs) has led many researchers to consider their usage for scientific work. Some have found benefits using LLMs to augment or automate aspects of their research pipeline, while others have urged caution due to risks and ethical concerns. Yet little work has sought to quantify and characterize how researchers use LLMs and why. We present the first large-scale survey of 816 verified research article authors to understand how the research community leverages and perceives LLMs as research tools. We examine participants' self-reported LLM usage, finding that 81% of researchers have already incorporated LLMs into different aspects of their research workflow. We also find that traditionally disadvantaged groups in academia (non-White, junior, and non-native English speaking researchers) report higher LLM usage and perceived benefits, suggesting potential for improved research equity. However, women, non-binary, and senior researchers have greater ethical concerns, potentially hindering adoption.

cs.CL↗

Envisioning New Futures of Positive Social Technology: Beyond Paradigms of Fixing, Protecting, and Preventing

Social technology research today largely focuses on mitigating the negative impacts of technology and, therefore, often misses the potential of technology to enhance human connections and well-being. However, we see a potential to shift towards a holistic view of social technology's impact on human flourishing. We introduce Positive Social Technology (Positech), a framework that shifts emphasis toward leveraging social technologies to support and augment human flourishing. This workshop is organized around three themes relevant to Positech: 1) "Exploring Relevant and Adjacent Research" to define and widen the Positech scope with insights from related fields, 2) "Projecting the Landscape of Positech" for participants to outline the domain's key aspects and 3) "Envisioning the Future of Positech," anchored around strategic planning towards a sustainable research community. Ultimately, this workshop will serve as a platform to shift the narrative of social technology research towards a more positive, human-centric approach. It will foster research that goes beyond fixing technologies to protect humans from harm, to also pursue enriching human experiences and connections through technology.

cs.HC↗

Approximate Cross-validated Mean Estimates for Bayesian Hierarchical Regression Models

We introduce a novel procedure for obtaining cross-validated predictive estimates for Bayesian hierarchical regression models (BHRMs). Bayesian hierarchical models are popular for their ability to model complex dependence structures and provide probabilistic uncertainty estimates, but can be computationally expensive to run. Cross-validation (CV) is therefore not a common practice to evaluate the predictive performance of BHRMs. Our method circumvents the need to re-run computationally costly estimation methods for each cross-validation fold and makes CV more feasible for large BHRMs. By conditioning on the variance-covariance parameters, we shift the CV problem from probability-based sampling to a simple and familiar optimization problem. In many cases, this produces estimates which are equivalent to full CV. We provide theoretical results and demonstrate its efficacy on publicly available data and in simulations.

stat.ML↗

Language Models as Critical Thinking Tools: A Case Study of Philosophers

Current work in language models (LMs) helps us speed up or even skip thinking by accelerating and automating cognitive work. But can LMs help us with critical thinking -- thinking in deeper, more reflective ways which challenge assumptions, clarify ideas, and engineer new concepts? We treat philosophy as a case study in critical thinking, and interview 21 professional philosophers about how they engage in critical thinking and on their experiences with LMs. We find that philosophers do not find LMs to be useful because they lack a sense of selfhood (memory, beliefs, consistency) and initiative (curiosity, proactivity). We propose the selfhood-initiative model for critical thinking tools to characterize this gap. Using the model, we formulate three roles LMs could play as critical thinking tools: the Interlocutor, the Monitor, and the Respondent. We hope that our work inspires LM researchers to further develop LMs as critical thinking tools and philosophers and other 'critical thinkers' to imagine intellectually substantive uses of LMs.

cs.HC↗

The SIDO Performance Model for League of Legends

League of Legends (LoL) has been a dominant esport for a decade, yet the inherent complexity of the game has stymied the creation of analytical measures of player skill and performance. Current industry standards are limited to easy-to-procure individual player statistics that are incomplete and lacking context as they do not take into account teamplay or game state. We present a unified performance model for League of Legends which blends together measures of a player's contribution within the context of their team, insights from traditional sports metrics such as the Plus-Minus model, and the intricacies of LoL as a complex team invasion sport. Using hierarchical Bayesian models, we outline the use of gold and damage dealt as a measure of skill, detailing players' impact on their own-, their allies'- and their enemies' statistics throughout the course of the game. Our results showcase the model's increased efficacy in separating professional players when compared to a Plus-Minus model and to current esports industry standards, while metric quality is rigorously assessed for discrimination, independence, and stability. Readers might also find additional qualitative analytics which explore champion proficiency and the impact of collaborative team-play. Future work is proposed to refine and expand the SIDO performance model, offering a comprehensive framework for esports analytics in team performance management, scouting and research realms.

stat.AP↗

(A)I Am Not a Lawyer, But...: Engaging Legal Experts towards Responsible LLM Policies for Legal Advice

Large language models (LLMs) are increasingly capable of providing users with advice in a wide range of professional domains, including legal advice. However, relying on LLMs for legal queries raises concerns due to the significant expertise required and the potential real-world consequences of the advice. To explore \textit{when} and \textit{why} LLMs should or should not provide advice to users, we conducted workshops with 20 legal experts using methods inspired by case-based reasoning. The provided realistic queries ("cases") allowed experts to examine granular, situation-specific concerns and overarching technical and legal constraints, producing a concrete set of contextual considerations for LLM developers. By synthesizing the factors that impacted LLM response appropriateness, we present a 4-dimension framework: (1) User attributes and behaviors, (2) Nature of queries, (3) AI capabilities, and (4) Social impacts. We share experts' recommendations for LLM response strategies, which center around helping users identify `right questions to ask' and relevant information rather than providing definitive legal judgments. Our findings reveal novel legal considerations, such as unauthorized practice of law, confidentiality, and liability for inaccurate advice, that have been overlooked in the literature. The case-based deliberation method enabled us to elicit fine-grained, practice-informed insights that surpass those from de-contextualized surveys or speculative principles. These findings underscore the applicability of our method for translating domain-specific professional knowledge and practices into policies that can guide LLM behavior in a more responsible direction.

cs.CY↗

Qlarify: Recursively Expandable Abstracts for Directed Information Retrieval over Scientific Papers

Navigating the vast scientific literature often starts with browsing a paper's abstract. However, when a reader seeks additional information, not present in the abstract, they face a costly cognitive chasm during their dive into the full text. To bridge this gap, we introduce recursively expandable abstracts, a novel interaction paradigm that dynamically expands abstracts by progressively incorporating additional information from the papers' full text. This lightweight interaction allows scholars to specify their information needs by quickly brushing over the abstract or selecting AI-suggested expandable entities. Relevant information is synthesized using a retrieval-augmented generation approach, presented as a fluid, threaded expansion of the abstract, and made efficiently verifiable via attribution to relevant source-passages in the paper. Through a series of user studies, we demonstrate the utility of recursively expandable abstracts and identify future opportunities to support low-effort and just-in-time exploration of long-form information contexts through LLM-powered interactions.

cs.HC↗

Form-From: A Design Space of Social Media Systems

Social media systems are as varied as they are pervasive. They have been almost universally adopted for a broad range of purposes including work, entertainment, activism, and decision making. As a result, they have also diversified, with many distinct designs differing in content type, organization, delivery mechanism, access control, and many other dimensions. In this work, we aim to characterize and then distill a concise design space of social media systems that can help us understand similarities and differences, recognize potential consequences of design choices, and identify spaces for innovation. Our model, which we call Form-From, characterizes social media based on (1) the form of the content, either threaded or flat, and (2) from where or from whom one might receive content, ranging from spaces to networks to the commons. We derive Form-From inductively from a larger set of 62 dimensions organized into 10 categories. To demonstrate the utility of our model, we trace the history of social media systems as they traverse the Form-From space over time, and we identify common design patterns within cells of the model.

cs.HC↗

Misinformation as a harm: structured approaches for fact-checking prioritization

In this work, we examine how fact-checkers prioritize which claims to fact-check and what tools may assist them in their efforts. Through a series of interviews with 23 professional fact-checkers from around the world, we validate that harm assessment is a central component of how fact-checkers triage their work. We also clarify the processes behind fact-checking prioritization, finding that they are typically ad hoc, and gather suggestions for tools that could help with these processes. To address the needs articulated by fact-checkers, we present a structured framework of questions to help fact-checkers negotiate the priority of claims through assessing potential harms. Our FABLE Framework of Misinformation Harms incorporates five dimensions of magnitude -- (social) Fragmentation, Actionability, Believability, Likelihood of spread, and Exploitativeness -- that can help determine the potential urgency of a specific message or claim when considering misinformation as harm. The result is a practical and conceptual tool to support fact-checkers and others as they make strategic decisions to prioritize their efforts. We conclude with a discussion of computational approaches to support structured prioritization, as well as applications beyond fact-checking to content moderation and curation.

cs.HC↗

Pika: Empowering Non-Programmers to Author Executable Governance Policies in Online Communities

Internet users have formed a wide array of online communities with nuanced and diverse community goals and norms. However, most online platforms only offer a limited set of governance models in their software infrastructure and leave little room for customization. Consequently, technical proficiency becomes a prerequisite for online communities to build governance policies in code, excluding non-programmers from participation in designing community governance. In this paper, we present Pika, a system that empowers non-programmers to author a wide range of executable governance policies. At its core, Pika incorporates a declarative language that decomposes governance policies into modular components, thereby facilitating expressive policy authoring through a user-friendly, form-based web interface. Our user studies with 17 participants show that Pika can empower non-programmers to author governance policies approximately 2.5 times faster than programmers who author in code. We also provide insights about Pika's expressivity in supporting diverse policies that online communities want.

cs.HC↗

Mitigating Barriers to Public Social Interaction with Meronymous Communication

In communities with social hierarchies, fear of judgment can discourage communication. While anonymity may alleviate some social pressure, fully anonymous spaces enable toxic behavior and hide the social context that motivates people to participate and helps them tailor their communication. We explore a design space of meronymous communication, where people can reveal carefully chosen aspects of their identity and also leverage trusted endorsers to gain credibility. We implemented these ideas in a system for scholars to meronymously seek and receive paper recommendations on Twitter and Mastodon. A formative study with 20 scholars confirmed that scholars see benefits to participating but are deterred due to social anxiety. From a month-long public deployment, we found that with meronymity, junior scholars could comfortably ask ``newbie'' questions and get responses from senior scholars who they normally found intimidating. Responses were also tailored to the aspects about themselves that junior scholars chose to reveal.

cs.HC↗

Meeting Bridges: Designing Information Artifacts that Bridge from Synchronous Meetings to Asynchronous Collaboration

A recent surge in remote meetings has led to complaints of ``Zoom fatigue'' and ``collaboration overload,'' negatively impacting worker productivity and well-being. One way to alleviate the burden of meetings is to de-emphasize their synchronous participation by shifting work to and enabling sensemaking during post-meeting asynchronous activities. Towards this goal, we propose the design concept of meeting bridges, or information artifacts that can encapsulate meeting information towards bridging to and facilitating post-meeting activities. Through 13 interviews and a survey of 198 information workers, we learn how people use online meeting information after meetings are over, finding five main uses: as an archive, as task reminders, to onboard or support inclusion, for group sensemaking, and as a launching point for follow-on collaboration. However, we also find that current common meeting artifacts, such as notes and recordings, present challenges in serving as meeting bridges. After conducting co-design sessions with 16 participants, we distill key principles for the design of meeting bridges to optimally support asynchronous collaboration goals. Overall, our findings point to the opportunity of designing information artifacts that not only support users to access but also continue to transform and engage in meeting information post-meeting.

cs.HC↗

Mapping the Design Space of Teachable Social Media Feed Experiences

Social media feeds are deeply personal spaces that reflect individual values and preferences. However, top-down, platform-wide content algorithms can reduce users' sense of agency and fail to account for nuanced experiences and values. Drawing on the paradigm of interactive machine teaching (IMT), an interaction framework for non-expert algorithmic adaptation, we map out a design space for teachable social media feed experiences to empower agential, personalized feed curation. To do so, we conducted a think-aloud study (N=24) featuring four social media platforms -- Instagram, Mastodon, TikTok, and Twitter -- to understand key signals users leveraged to determine the value of a post in their feed. We synthesized users' signals into taxonomies that, when combined with user interviews, inform five design principles that extend IMT into the social media setting. We finally embodied our principles into three feed designs that we present as sensitizing concepts for teachable feed experiences moving forward.

cs.HC↗

Case Repositories: Towards Case-Based Reasoning for AI Alignment

Case studies commonly form the pedagogical backbone in law, ethics, and many other domains that face complex and ambiguous societal questions informed by human values. Similar complexities and ambiguities arise when we consider how AI should be aligned in practice: when faced with vast quantities of diverse (and sometimes conflicting) values from different individuals and communities, with whose values is AI to align, and how should AI do so? We propose a complementary approach to constitutional AI alignment, grounded in ideas from case-based reasoning (CBR), that focuses on the construction of policies through judgments on a set of cases. We present a process to assemble such a case repository by: 1) gathering a set of ``seed'' cases -- questions one may ask an AI system -- in a particular domain, 2) eliciting domain-specific key dimensions for cases through workshops with domain experts, 3) using LLMs to generate variations of cases not seen in the wild, and 4) engaging with the public to judge and improve cases. We then discuss how such a case repository could assist in AI alignment, both through directly acting as precedents to ground acceptable behaviors, and as a medium for individuals and communities to engage in moral reasoning around AI.

cs.AI↗

Making Online Communities 'Better': A Taxonomy of Community Values on Reddit

Many researchers studying online communities seek to make them better. However, beyond a small set of widely-held values, such as combating misinformation and abuse, determining what 'better' means can be challenging, as community members may disagree, values may be in conflict, and different communities may have differing preferences as a whole. In this work, we present the first study that elicits values directly from members across a diverse set of communities. We survey 212 members of 627 unique subreddits and ask them to describe their values for their communities in their own words. Through iterative categorization of 1,481 responses, we develop and validate a comprehensive taxonomy of community values, consisting of 29 subcategories within nine top-level categories, enabling principled, quantitative study of community values by researchers. Using our taxonomy, we reframe existing research problems, such as managing influxes of new members, as tensions between different values, and we identify understudied values, such as those regarding content quality and community size. We call for greater attention to vulnerable community members' values, and we make our codebook public for use in future research.

cs.HC↗

Examining the Impact of Provenance-Enabled Media on Trust and Accuracy Perceptions

In recent years, industry leaders and researchers have proposed to use technical provenance standards to address visual misinformation spread through digitally altered media. By adding immutable and secure provenance information such as authorship and edit date to media metadata, social media users could potentially better assess the validity of the media they encounter. However, it is unclear how end users would respond to provenance information, or how to best design provenance indicators to be understandable to laypeople. We conducted an online experiment with 595 participants from the US and UK to investigate how provenance information altered users' accuracy perceptions and trust in visual content shared on social media. We found that provenance information often lowered trust and caused users to doubt deceptive media, particularly when it revealed that the media was composited. We additionally tested conditions where the provenance information itself was shown to be incomplete or invalid, and found that these states have a significant impact on participants' accuracy perceptions and trust in media, leading them, in some cases, to disbelieve honest media. Our findings show that provenance, although enlightening, is still not a concept well-understood by users, who confuse media credibility with the orthogonal (albeit related) concept of provenance credibility. We discuss how design choices may contribute to provenance (mis)understanding, and conclude with implications for usable provenance systems, including clearer interfaces and user education.

cs.HC↗

Papeos: Augmenting Research Papers with Talk Videos

Research consumption has been traditionally limited to the reading of academic papers-a static, dense, and formally written format. Alternatively, pre-recorded conference presentation videos, which are more dynamic, concise, and colloquial, have recently become more widely available but potentially under-utilized. In this work, we explore the design space and benefits for combining academic papers and talk videos to leverage their complementary nature to provide a rich and fluid research consumption experience. Based on formative and co-design studies, we present Papeos, a novel reading and authoring interface that allow authors to augment their papers by segmenting and localizing talk videos alongside relevant paper passages with automatically generated suggestions. With Papeos, readers can visually skim a paper through clip thumbnails, and fluidly switch between consuming dense text in the paper or visual summaries in the video. In a comparative lab study (n=16), Papeos reduced mental load, scaffolded navigation, and facilitated more comprehensive reading of papers.

cs.HC↗

"Is Reporting Worth the Sacrifice of Revealing What I Have Sent?": Privacy Considerations When Reporting on End-to-End Encrypted Platforms

User reporting is an essential component of content moderation on many online platforms -- in particular, on end-to-end encrypted (E2EE) messaging platforms where platform operators cannot proactively inspect message contents. However, users' privacy concerns when considering reporting may impede the effectiveness of this strategy in regulating online harassment. In this paper, we conduct interviews with 16 users of E2EE platforms to understand users' mental models of how reporting works and their resultant privacy concerns and considerations surrounding reporting. We find that users expect platforms to store rich longitudinal reporting datasets, recognizing both their promise for better abuse mitigation and the privacy risk that platforms may exploit or fail to protect them. We also find that users have preconceptions about the respective capabilities and risks of moderators at the platform versus community level -- for instance, users trust platform moderators more to not abuse their power but think community moderators have more time to attend to reports. These considerations, along with perceived effectiveness of reporting and how to provide sufficient evidence while maintaining privacy, shape how users decide whether, to whom, and how much to report. We conclude with design implications for a more privacy-preserving reporting system on E2EE messaging platforms.

cs.HC↗