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Amy Zhang

Publications and source records attributed to Amy Zhang.

At least 109 records · Page 6Linked to original sources

Building Human Values into Recommender Systems: An Interdisciplinary Synthesis

Recommender systems are the algorithms which select, filter, and personalize content across many of the worlds largest platforms and apps. As such, their positive and negative effects on individuals and on societies have been extensively theorized and studied. Our overarching question is how to ensure that recommender systems enact the values of the individuals and societies that they serve. Addressing this question in a principled fashion requires technical knowledge of recommender design and operation, and also critically depends on insights from diverse fields including social science, ethics, economics, psychology, policy and law. This paper is a multidisciplinary effort to synthesize theory and practice from different perspectives, with the goal of providing a shared language, articulating current design approaches, and identifying open problems. It is not a comprehensive survey of this large space, but a set of highlights identified by our diverse author cohort. We collect a set of values that seem most relevant to recommender systems operating across different domains, then examine them from the perspectives of current industry practice, measurement, product design, and policy approaches. Important open problems include multi-stakeholder processes for defining values and resolving trade-offs, better values-driven measurements, recommender controls that people use, non-behavioral algorithmic feedback, optimization for long-term outcomes, causal inference of recommender effects, academic-industry research collaborations, and interdisciplinary policy-making.

cs.IR↗

Online Decision Transformer

Recent work has shown that offline reinforcement learning (RL) can be formulated as a sequence modeling problem (Chen et al., 2021; Janner et al., 2021) and solved via approaches similar to large-scale language modeling. However, any practical instantiation of RL also involves an online component, where policies pretrained on passive offline datasets are finetuned via taskspecific interactions with the environment. We propose Online Decision Transformers (ODT), an RL algorithm based on sequence modeling that blends offline pretraining with online finetuning in a unified framework. Our framework uses sequence-level entropy regularizers in conjunction with autoregressive modeling objectives for sample-efficient exploration and finetuning. Empirically, we show that ODT is competitive with the state-of-the-art in absolute performance on the D4RL benchmark but shows much more significant gains during the finetuning procedure.

cs.LG↗

Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning

Building generalizable goal-conditioned agents from rich observations is a key to reinforcement learning (RL) solving real world problems. Traditionally in goal-conditioned RL, an agent is provided with the exact goal they intend to reach. However, it is often not realistic to know the configuration of the goal before performing a task. A more scalable framework would allow us to provide the agent with an example of an analogous task, and have the agent then infer what the goal should be for its current state. We propose a new form of state abstraction called goal-conditioned bisimulation that captures functional equivariance, allowing for the reuse of skills to achieve new goals. We learn this representation using a metric form of this abstraction, and show its ability to generalize to new goals in simulation manipulation tasks. Further, we prove that this learned representation is sufficient not only for goal conditioned tasks, but is amenable to any downstream task described by a state-only reward function. Videos can be found at https://sites.google.com/view/gc-bisimulation.

cs.LG↗

Robust Policy Learning over Multiple Uncertainty Sets

Reinforcement learning (RL) agents need to be robust to variations in safety-critical environments. While system identification methods provide a way to infer the variation from online experience, they can fail in settings where fast identification is not possible. Another dominant approach is robust RL which produces a policy that can handle worst-case scenarios, but these methods are generally designed to achieve robustness to a single uncertainty set that must be specified at train time. Towards a more general solution, we formulate the multi-set robustness problem to learn a policy robust to different perturbation sets. We then design an algorithm that enjoys the benefits of both system identification and robust RL: it reduces uncertainty where possible given a few interactions, but can still act robustly with respect to the remaining uncertainty. On a diverse set of control tasks, our approach demonstrates improved worst-case performance on new environments compared to prior methods based on system identification and on robust RL alone.

cs.LG↗

Designing Word Filter Tools for Creator-led Comment Moderation

Online social platforms centered around content creators often allow comments on content, where creators moderate the comments they receive. As creators can face overwhelming numbers of comments, with some of them harassing or hateful, platforms typically provide tools such as word filters for creators to automate aspects of moderation. From needfinding interviews with 19 creators about how they use existing tools, we found that they struggled with writing good filters as well as organizing and revisiting their filters, due to the difficulty of determining what the filters actually catch. To address these issues, we present FilterBuddy, a system that supports creators in authoring new filters or building from existing filter lists, as well as organizing their filters and visualizing what comments are captured over time. We conducted an early-stage evaluation of FilterBuddy with YouTube creators, finding that participants see FilterBuddy not just as a moderation tool, but also a means to organize their comments to better understand their audiences.

cs.HC↗

Designing for Engaging with News using Moral Framing towards Bridging Ideological Divides

Society is showing signs of strong ideological polarization. When pushed to seek perspectives different from their own, people often reject diverse ideas or find them unfathomable. Work has shown that framing controversial issues using the values of the audience can improve understanding of opposing views. In this paper, we present our work designing systems for addressing ideological division through educating U.S. news consumers to engage using a framework of fundamental human values known as Moral Foundations. We design and implement a series of new features that encourage users to challenge their understanding of opposing views, including annotation of moral frames in news articles, discussion of those frames via inline comments, and recommendations based on relevant moral frames. We describe two versions of features -- the first covering a suite of ways to interact with moral framing in news, and the second tailored towards collaborative annotation and discussion. We conduct a field evaluation of each design iteration with 71 participants in total over a period of 6-8 days, finding evidence suggesting users learned to re-frame their discourse in moral values of the opposing side. Our work provides several design considerations for building systems to engage with moral framing.

cs.CY↗

Information Borrowing in Regression Models

Model development often takes data structure, subject matter considerations, model assumptions, and goodness of fit into consideration. To diagnose issues with any of these factors, it can be helpful to understand regression model estimates at a more granular level. We propose a new method for decomposing point estimates from a regression model via weights placed on data clusters. The weights are informed only by the model specification and data availability and thus can be used to explicitly link the effects of data imbalance and model assumptions to actual model estimates. The weight matrix has been understood in linear models as the hat matrix in the existing literature. We extend it to Bayesian hierarchical regression models that incorporate prior information and complicated dependence structures through the covariance among random effects. We show that the model weights, which we call borrowing factors, generalize shrinkage and information borrowing to all regression models. In contrast, the focus of the hat matrix has been mainly on the diagonal elements indicating the amount of leverage. We also provide metrics that summarize the borrowing factors and are practically useful. We present the theoretical properties of the borrowing factors and associated metrics and demonstrate their usage in two examples. By explicitly quantifying borrowing and shrinkage, researchers can better incorporate domain knowledge and evaluate model performance and the impacts of data properties such as data imbalance or influential points.

stat.ME↗

Learning Representations for Pixel-based Control: What Matters and Why?

Learning representations for pixel-based control has garnered significant attention recently in reinforcement learning. A wide range of methods have been proposed to enable efficient learning, leading to sample complexities similar to those in the full state setting. However, moving beyond carefully curated pixel data sets (centered crop, appropriate lighting, clear background, etc.) remains challenging. In this paper, we adopt a more difficult setting, incorporating background distractors, as a first step towards addressing this challenge. We present a simple baseline approach that can learn meaningful representations with no metric-based learning, no data augmentations, no world-model learning, and no contrastive learning. We then analyze when and why previously proposed methods are likely to fail or reduce to the same performance as the baseline in this harder setting and why we should think carefully about extending such methods beyond the well curated environments. Our results show that finer categorization of benchmarks on the basis of characteristics like density of reward, planning horizon of the problem, presence of task-irrelevant components, etc., is crucial in evaluating algorithms. Based on these observations, we propose different metrics to consider when evaluating an algorithm on benchmark tasks. We hope such a data-centric view can motivate researchers to rethink representation learning when investigating how to best apply RL to real-world tasks.

cs.LG↗

Block Contextual MDPs for Continual Learning

In reinforcement learning (RL), when defining a Markov Decision Process (MDP), the environment dynamics is implicitly assumed to be stationary. This assumption of stationarity, while simplifying, can be unrealistic in many scenarios. In the continual reinforcement learning scenario, the sequence of tasks is another source of nonstationarity. In this work, we propose to examine this continual reinforcement learning setting through the block contextual MDP (BC-MDP) framework, which enables us to relax the assumption of stationarity. This framework challenges RL algorithms to handle both nonstationarity and rich observation settings and, by additionally leveraging smoothness properties, enables us to study generalization bounds for this setting. Finally, we take inspiration from adaptive control to propose a novel algorithm that addresses the challenges introduced by this more realistic BC-MDP setting, allows for zero-shot adaptation at evaluation time, and achieves strong performance on several nonstationary environments.

cs.LG↗

Why Generalization in RL is Difficult: Epistemic POMDPs and Implicit Partial Observability

Generalization is a central challenge for the deployment of reinforcement learning (RL) systems in the real world. In this paper, we show that the sequential structure of the RL problem necessitates new approaches to generalization beyond the well-studied techniques used in supervised learning. While supervised learning methods can generalize effectively without explicitly accounting for epistemic uncertainty, we show that, perhaps surprisingly, this is not the case in RL. We show that generalization to unseen test conditions from a limited number of training conditions induces implicit partial observability, effectively turning even fully-observed MDPs into POMDPs. Informed by this observation, we recast the problem of generalization in RL as solving the induced partially observed Markov decision process, which we call the epistemic POMDP. We demonstrate the failure modes of algorithms that do not appropriately handle this partial observability, and suggest a simple ensemble-based technique for approximately solving the partially observed problem. Empirically, we demonstrate that our simple algorithm derived from the epistemic POMDP achieves significant gains in generalization over current methods on the Procgen benchmark suite.

cs.LG↗

Multi-Task Reinforcement Learning with Context-based Representations

The benefit of multi-task learning over single-task learning relies on the ability to use relations across tasks to improve performance on any single task. While sharing representations is an important mechanism to share information across tasks, its success depends on how well the structure underlying the tasks is captured. In some real-world situations, we have access to metadata, or additional information about a task, that may not provide any new insight in the context of a single task setup alone but inform relations across multiple tasks. While this metadata can be useful for improving multi-task learning performance, effectively incorporating it can be an additional challenge. We posit that an efficient approach to knowledge transfer is through the use of multiple context-dependent, composable representations shared across a family of tasks. In this framework, metadata can help to learn interpretable representations and provide the context to inform which representations to compose and how to compose them. We use the proposed approach to obtain state-of-the-art results in Meta-World, a challenging multi-task benchmark consisting of 50 distinct robotic manipulation tasks.

cs.LG↗

Model-Invariant State Abstractions for Model-Based Reinforcement Learning

Accuracy and generalization of dynamics models is key to the success of model-based reinforcement learning (MBRL). As the complexity of tasks increases, so does the sample inefficiency of learning accurate dynamics models. However, many complex tasks also exhibit sparsity in the dynamics, i.e., actions have only a local effect on the system dynamics. In this paper, we exploit this property with a causal invariance perspective in the single-task setting, introducing a new type of state abstraction called \textit{model-invariance}. Unlike previous forms of state abstractions, a model-invariance state abstraction leverages causal sparsity over state variables. This allows for compositional generalization to unseen states, something that non-factored forms of state abstractions cannot do. We prove that an optimal policy can be learned over this model-invariance state abstraction and show improved generalization in a simple toy domain. Next, we propose a practical method to approximately learn a model-invariant representation for complex domains and validate our approach by showing improved modelling performance over standard maximum likelihood approaches on challenging tasks, such as the MuJoCo-based Humanoid. Finally, within the MBRL setting we show strong performance gains with respect to sample efficiency across a host of other continuous control tasks.

cs.LG↗

MBRL-Lib: A Modular Library for Model-based Reinforcement Learning

Model-based reinforcement learning is a compelling framework for data-efficient learning of agents that interact with the world. This family of algorithms has many subcomponents that need to be carefully selected and tuned. As a result the entry-bar for researchers to approach the field and to deploy it in real-world tasks can be daunting. In this paper, we present MBRL-Lib -- a machine learning library for model-based reinforcement learning in continuous state-action spaces based on PyTorch. MBRL-Lib is designed as a platform for both researchers, to easily develop, debug and compare new algorithms, and non-expert user, to lower the entry-bar of deploying state-of-the-art algorithms. MBRL-Lib is open-source at https://github.com/facebookresearch/mbrl-lib.

cs.AI↗

Learning Invariant Representations for Reinforcement Learning without Reconstruction

We study how representation learning can accelerate reinforcement learning from rich observations, such as images, without relying either on domain knowledge or pixel-reconstruction. Our goal is to learn representations that both provide for effective downstream control and invariance to task-irrelevant details. Bisimulation metrics quantify behavioral similarity between states in continuous MDPs, which we propose using to learn robust latent representations which encode only the task-relevant information from observations. Our method trains encoders such that distances in latent space equal bisimulation distances in state space. We demonstrate the effectiveness of our method at disregarding task-irrelevant information using modified visual MuJoCo tasks, where the background is replaced with moving distractors and natural videos, while achieving SOTA performance. We also test a first-person highway driving task where our method learns invariance to clouds, weather, and time of day. Finally, we provide generalization results drawn from properties of bisimulation metrics, and links to causal inference.

cs.LG↗

Out-of-Distribution Generalization via Risk Extrapolation (REx)

Distributional shift is one of the major obstacles when transferring machine learning prediction systems from the lab to the real world. To tackle this problem, we assume that variation across training domains is representative of the variation we might encounter at test time, but also that shifts at test time may be more extreme in magnitude. In particular, we show that reducing differences in risk across training domains can reduce a model's sensitivity to a wide range of extreme distributional shifts, including the challenging setting where the input contains both causal and anti-causal elements. We motivate this approach, Risk Extrapolation (REx), as a form of robust optimization over a perturbation set of extrapolated domains (MM-REx), and propose a penalty on the variance of training risks (V-REx) as a simpler variant. We prove that variants of REx can recover the causal mechanisms of the targets, while also providing some robustness to changes in the input distribution ("covariate shift"). By appropriately trading-off robustness to causally induced distributional shifts and covariate shift, REx is able to outperform alternative methods such as Invariant Risk Minimization in situations where these types of shift co-occur.

cs.LG↗

Learning Robust State Abstractions for Hidden-Parameter Block MDPs

Many control tasks exhibit similar dynamics that can be modeled as having common latent structure. Hidden-Parameter Markov Decision Processes (HiP-MDPs) explicitly model this structure to improve sample efficiency in multi-task settings. However, this setting makes strong assumptions on the observability of the state that limit its application in real-world scenarios with rich observation spaces. In this work, we leverage ideas of common structure from the HiP-MDP setting, and extend it to enable robust state abstractions inspired by Block MDPs. We derive instantiations of this new framework for both multi-task reinforcement learning (MTRL) and meta-reinforcement learning (Meta-RL) settings. Further, we provide transfer and generalization bounds based on task and state similarity, along with sample complexity bounds that depend on the aggregate number of samples across tasks, rather than the number of tasks, a significant improvement over prior work that use the same environment assumptions. To further demonstrate the efficacy of the proposed method, we empirically compare and show improvement over multi-task and meta-reinforcement learning baselines.

cs.LG↗

Learning Causal State Representations of Partially Observable Environments

Intelligent agents can cope with sensory-rich environments by learning task-agnostic state abstractions. In this paper, we propose an algorithm to approximate causal states, which are the coarsest partition of the joint history of actions and observations in partially-observable Markov decision processes (POMDP). Our method learns approximate causal state representations from RNNs trained to predict subsequent observations given the history. We demonstrate that these learned state representations are useful for learning policies efficiently in reinforcement learning problems with rich observation spaces. We connect causal states with causal feature sets from the causal inference literature, and also provide theoretical guarantees on the optimality of the continuous version of this causal state representation under Lipschitz assumptions by proving equivalence to bisimulation, a relation between behaviorally equivalent systems. This allows for lower bounds on the optimal value function of the learned representation, which is tight given certain assumptions. Finally, we empirically evaluate causal state representations using multiple partially observable tasks and compare with prior methods.

cs.LG↗

Automating Document Classification with Distant Supervision to Increase the Efficiency of Systematic Reviews

Objective: Systematic reviews of scholarly documents often provide complete and exhaustive summaries of literature relevant to a research question. However, well-done systematic reviews are expensive, time-demanding, and labor-intensive. Here, we propose an automatic document classification approach to significantly reduce the effort in reviewing documents. Methods: We first describe a manual document classification procedure that is used to curate a pertinent training dataset and then propose three classifiers: a keyword-guided method, a cluster analysis-based refined method, and a random forest approach that utilizes a large set of feature tokens. As an example, this approach is used to identify documents studying female sex workers that are assumed to contain content relevant to either HIV or violence. We compare the performance of the three classifiers by cross-validation and conduct a sensitivity analysis on the portion of data utilized in training the model. Results: The random forest approach provides the highest area under the curve (AUC) for both receiver operating characteristic (ROC) and precision/recall (PR). Analyses of precision and recall suggest that random forest could facilitate manually reviewing 20\% of the articles while containing 80\% of the relevant cases. Finally, we found a good classifier could be obtained by using a relatively small training sample size. Conclusions: In sum, the automated procedure of document classification presented here could improve both the precision and efficiency of systematic reviews, as well as facilitating live reviews, where reviews are updated regularly.

cs.CL↗