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Ananya Bal

Publications and source records attributed to Ananya Bal.

7 recordsLinked to original sources

EmbodyHOI: Embodiment-Aware Generation of Hand-Object Interactions for Humanoid Dexterous Manipulation

Humanoid dexterous manipulation needs reference motions that are both semantically rich and kinematically feasible for the target robot. Text-conditioned hand-object interaction (HOI) generators supply diverse, language-specified demonstrations, but they synthesize motion in human (MANO) space. The embodiment gap is therefore deferred to post-hoc retargeting, where trajectories deployed on the robot can fail to maintain contact with objects and also degrade policy learning. Our key idea is that robot reachability should constrain the interaction trajectories while they are being generated. We present EmbodyHOI, which runs a differentiable inverse-kinematics (IK) solver for a specific humanoid embodiment inside the sampling loop of a frozen flow-matching HOI trajectory generator. We feed back gradients from the embodiment-aware IK solver into the HOI sampler and jointly optimize the position of the humanoid with respect to the object. Because guidance acts only at inference, one HOI trajectory generator trained on human hand poses transfers across humanoid embodiments without retraining. On ARCTIC trajectories with two contrasting humanoids (Unitree G1 and H1-2), our proposed guidance-based method cuts the retargeted wrist error from 8.9 cm to 0.6 cm while leaving text-to-HOI generation quality intact, and raises task success from 68% to 79% on 50 random G1 tasks and from 62% to 76% on a four-task H1-2 suite. Critically, cheaper alternatives for bridging the embodiment gap fail to beat EmbodyHOI. Post-hoc wrist refinement and compute-matched best-of-N selection both reach lower IK energy than our guidance yet train worse policies. For simulation results, see our website: https://embodyhoi.github.io/

cs.RO↗

MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text

Methods for text-based generation of hand-object interaction (HOI) sequences primarily focus on producing smooth, physically plausible trajectories. A truly utilitarian method should additionally support variable-length generation, composite motion sequences, motion completion and infilling, and reliable termination without compromising physical plausibility. Standard diffusion models for HOI generation are typically trained only for text-to-motion generation on atomic motions and require the motion length to be specified a priori. Autoregressive (AR) methods provide greater sequence-level flexibility, but commonly depend on discrete motion codes, which can lose contact-sensitive motion detail. To address these key limitations, we present a model performing Masked Autoregression with Diffusion for HOI generation (MAD-HOI). Our method starts by encoding hand and object motions in a continuous latent space while keeping them disentangled to maintain stream-wise control. This is followed by a masked autoregressive transformer to predict context features that condition a flow-matching head. MAD-HOI is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM (End of Motion) prediction from a single training objective. We provide comprehensive evaluations for these capabilities and benchmark our method on the ARCTIC and GRAB datasets. Our experiments show that MAD-HOI achieves the strongest text-motion alignment and distributional generation quality against baselines on both ARCTIC and GRAB, while maintaining competitive geometric accuracy and physical plausibility.

cs.CV↗

JointHOI: Jointly Generating Contact Maps Enhances Hand Object Interaction Generation

Text driven hand object interaction (HOI) generation is gaining attention for immersive applications and robotics, yet producing physically plausible interactions remains challenging. Even when individual motions appear natural, small contact errors can cause conspicuous artifacts such as floating and interpenetration. Prior methods mitigate these issues using explicit contact cues or implicit grasp priors, but typically rely on multi stage pipelines and fail to model temporally evolving contact. We present JointHOI, a single stage diffusion framework that jointly generates 3D hand object motion and dynamic, distance based contact maps from text. By treating contact as an auxiliary inner modality, joint generation enables the model to learn contact motion coupling during training. At inference, contact guided sampling enforces consistency between generated contact maps and motion implied geometry, improving temporal stability and reducing penetration and floating. Experiments on GRAB and ARCTIC demonstrate consistent improvements in text adherence and physical plausibility over prior methods.

cs.CV↗

Pri4R: Learning World Dynamics for Vision-Language-Action Models with Privileged 4D Representation

Humans learn not only how their bodies move, but also how the surrounding world responds to their actions. In contrast, while recent Vision-Language-Action (VLA) models exhibit impressive semantic understanding, they often fail to capture the spatiotemporal dynamics governing physical interaction. In this paper, we introduce Pri4R, a simple yet effective approach that endows VLA models with an implicit understanding of world dynamics by leveraging privileged 4D information during training. Specifically, Pri4R augments VLAs with a lightweight point track head that predicts 3D point tracks. By injecting VLA features into this head to jointly predict future 3D trajectories, the model learns to incorporate evolving scene geometry within its shared representation space, enabling more physically aware context for precise control. Due to its architectural simplicity, Pri4R is compatible with dominant VLA design patterns with minimal changes. During inference, we run the model using the original VLA architecture unchanged; Pri4R adds no extra inputs, outputs, or computational overhead. Across simulation and real-world evaluations, Pri4R significantly improves performance on challenging manipulation tasks, including a +10% gain on LIBERO-Long and a +40% gain on RoboCasa. We further show that 3D point track prediction is an effective supervision target for learning action-world dynamics, and validate our design choices through extensive ablations. Project page: https://jiiiisoo.github.io/Pri4R/

cs.CV↗

MAVERIX: Multimodal Audio-Visual Evaluation and Recognition IndeX

We introduce MAVERIX (Multimodal audiovisual Evaluation and Recognition IndeX), a unified benchmark to probe the video understanding in multimodal LLMs, encompassing video, audio, text inputs with human performance baselines. Although recent advancements in models with vision and audio understanding capabilities have shown substantial progress, the field lacks a standardized evaluation framework to thoroughly assess their cross-modality comprehension performance. MAVERIX curates 2,556 questions from 700 videos, in the form of both multiple-choice and open-ended formats, explicitly designed to evaluate multimodal models through questions that necessitate tight integration of video and audio information, spanning a broad spectrum of agentic scenarios. MAVERIX uniquely provides models with audiovisual questions, closely mimicking the multimodal perceptual experiences available to humans during inference and decision-making processes. To our knowledge, MAVERIX is the first benchmark aimed explicitly at assessing comprehensive audiovisual integration in such granularity. Experiments with state-of-the-art models, including Qwen 2.5 Omni and Gemini 2.5 Flash-Lite, show performance around 64% accuracy, while human experts reach near-ceiling performance of 92.8%, exposing a substantial gap to human-level comprehension. With standardized evaluation protocols, a rigorously annotated pipeline, and a public toolkit, MAVERIX establishes a challenging testbed for advancing audiovisual multimodal intelligence.

cs.MM↗

UltrON: Ultrasound Occupancy Networks

In free-hand ultrasound imaging, sonographers rely on expertise to mentally integrate partial 2D views into 3D anatomical shapes. Shape reconstruction can assist clinicians in this process. Central to this task is the choice of shape representation, as it determines how accurately and efficiently the structure can be visualized, analyzed, and interpreted. Implicit representations, such as SDF and occupancy function, offer a powerful alternative to traditional voxel- or mesh-based methods by modeling continuous, smooth surfaces with compact storage, avoiding explicit discretization. Recent studies demonstrate that SDF can be effectively optimized using annotations derived from segmented B-mode ultrasound images. Yet, these approaches hinge on precise annotations, overlooking the rich acoustic information embedded in B-mode intensity. Moreover, implicit representation approaches struggle with the ultrasound's view-dependent nature and acoustic shadowing artifacts, which impair reconstruction. To address the problems resulting from occlusions and annotation dependency, we propose an occupancy-based representation and introduce \gls{UltrON} that leverages acoustic features to improve geometric consistency in weakly-supervised optimization regime. We show that these features can be obtained from B-mode images without additional annotation cost. Moreover, we propose a novel loss function that compensates for view-dependency in the B-mode images and facilitates occupancy optimization from multiview ultrasound. By incorporating acoustic properties, \gls{UltrON} generalizes to shapes of the same anatomy. We show that \gls{UltrON} mitigates the limitations of occlusions and sparse labeling and paves the way for more accurate 3D reconstruction. Code and dataset will be available at https://github.com/magdalena-wysocki/ultron.

cs.CV↗

Unsupervised Deformable Ultrasound Image Registration and Its Application for Vessel Segmentation

This paper presents a deep-learning model for deformable registration of ultrasound images at online rates, which we call U-RAFT. As its name suggests, U-RAFT is based on RAFT, a convolutional neural network for estimating optical flow. U-RAFT, however, can be trained in an unsupervised manner and can generate synthetic images for training vessel segmentation models. We propose and compare the registration quality of different loss functions for training U-RAFT. We also show how our approach, together with a robot performing force-controlled scans, can be used to generate synthetic deformed images to significantly expand the size of a femoral vessel segmentation training dataset without the need for additional manual labeling. We validate our approach on both a silicone human tissue phantom as well as on in-vivo porcine images. We show that U-RAFT generates synthetic ultrasound images with 98% and 81% structural similarity index measure (SSIM) to the real ultrasound images for the phantom and porcine datasets, respectively. We also demonstrate that synthetic deformed images from U-RAFT can be used as a data augmentation technique for vessel segmentation models to improve intersection-over-union (IoU) segmentation performance

eess.IV↗