Searcharxiv⌕ Search

arXiv subjects

András György

Publications and source records attributed to András György.

At least 19 recordsLinked to original sources

To See the Unseen: on the Generalization Ability of Transformers in Symbolic Reasoning

We investigate the ability of decoder-only transformer models to perform abstract symbolic reasoning; specifically solving propositional logic reasoning problems given in-context. Previous work demonstrated that models fail to generalize to problems involving variable names that were not observed during training, and it was shown that one reason behind this is the difficulty of copying (or generating) unseen tokens. We show both theoretically and empirically that a particular representational collapse also has a crucial role: the unembeddings (last-layer weights) of unseen tokens collapse to nearly the same vector during training. The collapse makes distinguishing multiple unseen variables difficult for the model (especially when the embedding and unembedding parameters are shared), and provides a mechanistic explanation for the effectiveness of existing heuristic interventions like "active forgetting", which periodically reset the token (un)embeddings. Based on these observations, we devise a combination of techniques, involving a small architecture change facilitating copying, data diversity, and freezing or resetting (un)embeddings, that achieves generalization to unseen tokens. We support our claims with extensive controlled experiments on propositional logic reasoning problems. Beyond synthetic experiments, we also observe evidence of (un)embedding collapse in the open-weight models in the Gemma 3 family, which includes 99 unused tokens reserved for downstream use. Empirically we find that the correlated embeddings of these tokens are a poor initialization for finetuning applications.

cs.AI↗

DataRater: Meta-Learned Dataset Curation

The quality of foundation models depends heavily on their training data. Consequently, great efforts have been put into dataset curation. Yet most approaches rely on manual tuning of coarse-grained mixtures of large buckets of data, or filtering by hand-crafted heuristics. An approach that is ultimately more scalable (let alone more satisfying) is to \emph{learn} which data is actually valuable for training. This type of meta-learning could allow more sophisticated, fine-grained, and effective curation. Our proposed \emph{DataRater} is an instance of this idea. It estimates the value of training on any particular data point. This is done by meta-learning using `meta-gradients', with the objective of improving training efficiency on held out data. In extensive experiments across a range of model scales and datasets, we find that using our DataRater to filter data is highly effective, resulting in significantly improved compute efficiency.

stat.ML↗

Frontier LLMs Still Struggle with Simple Reasoning Tasks

While state-of-the-art large language models (LLMs) demonstrate advanced reasoning capabilities-achieving remarkable performance on challenging competitive math and coding benchmarks-they also frequently fail on tasks that are easy for humans. This work studies the performance of frontier LLMs on a broad set of such "easy" reasoning problems. By extending previous work in the literature, we create a suite of procedurally generated simple reasoning tasks, including counting, first-order logic, proof trees, and travel planning, with changeable parameters (such as document length. or the number of variables in a math problem) that can arbitrarily increase the amount of computation required to produce the answer while preserving the fundamental difficulty. While previous work showed that traditional, non-thinking models can be made to fail on such problems, we demonstrate that even state-of-the-art thinking models consistently fail on such problems and for similar reasons (e.g. statistical shortcuts, errors in intermediate steps, and difficulties in processing long contexts). To further understand the behavior of the models, we introduce the unpuzzles dataset, a different "easy" benchmark consisting of trivialized versions of well-known math and logic puzzles. Interestingly, while modern LLMs excel at solving the original puzzles, they tend to fail on the trivialized versions, exhibiting several systematic failure patterns related to memorizing the originals. We show that this happens even if the models are otherwise able to solve problems with different descriptions but requiring the same logic. Our results highlight that out-of-distribution generalization is still problematic for frontier language models and the new generation of thinking models, even for simple reasoning tasks, and making tasks easier does not necessarily imply improved performance.

cs.CL↗

Beyond Statistical Learning: Exact Learning Is Essential for General Intelligence

Sound deductive reasoning -- the ability to derive new knowledge from existing facts and rules -- is an indisputably desirable aspect of general intelligence. Despite the major advances of AI systems in areas such as math and science, especially since the introduction of transformer architectures, it is well-documented that even the most advanced frontier systems regularly and consistently falter on easily-solvable deductive reasoning tasks. Hence, these systems are unfit to fulfill the dream of achieving artificial general intelligence capable of sound deductive reasoning. We argue that their unsound behavior is a consequence of the statistical learning approach powering their development. To overcome this, we contend that to achieve reliable deductive reasoning in learning-based AI systems, researchers must fundamentally shift from optimizing for statistical performance against distributions on reasoning problems and algorithmic tasks to embracing the more ambitious exact learning paradigm, which demands correctness on all inputs. We argue that exact learning is both essential and possible, and that this ambitious objective should guide algorithm design.

cs.AI↗

Toward Understanding In-context vs. In-weight Learning

It has recently been demonstrated empirically that in-context learning emerges in transformers when certain distributional properties are present in the training data, but this ability can also diminish upon further training. We provide a new theoretical understanding of these phenomena by identifying simplified distributional properties that give rise to the emergence and eventual disappearance of in-context learning. We do so by first analyzing a simplified model that uses a gating mechanism to choose between an in-weight and an in-context predictor. Through a combination of a generalization error and regret analysis we identify conditions where in-context and in-weight learning emerge. These theoretical findings are then corroborated experimentally by comparing the behaviour of a full transformer on the simplified distributions to that of the stylized model, demonstrating aligned results. We then extend the study to a full large language model, showing how fine-tuning on various collections of natural language prompts can elicit similar in-context and in-weight learning behaviour.

cs.LG↗

Prior-Dependent Allocations for Bayesian Fixed-Budget Best-Arm Identification in Structured Bandits

We study the problem of Bayesian fixed-budget best-arm identification (BAI) in structured bandits. We propose an algorithm that uses fixed allocations based on the prior information and the structure of the environment. We provide theoretical bounds on its performance across diverse models, including the first prior-dependent upper bounds for linear and hierarchical BAI. Our key contribution is introducing new proof methods that result in tighter bounds for multi-armed BAI compared to existing methods. We extensively compare our approach to other fixed-budget BAI methods, demonstrating its consistent and robust performance in various settings. Our work improves our understanding of Bayesian fixed-budget BAI in structured bandits and highlights the effectiveness of our approach in practical scenarios.

stat.ML↗

Gemma 3 Technical Report

We introduce Gemma 3, a multimodal addition to the Gemma family of lightweight open models, ranging in scale from 1 to 27 billion parameters. This version introduces vision understanding abilities, a wider coverage of languages and longer context - at least 128K tokens. We also change the architecture of the model to reduce the KV-cache memory that tends to explode with long context. This is achieved by increasing the ratio of local to global attention layers, and keeping the span on local attention short. The Gemma 3 models are trained with distillation and achieve superior performance to Gemma 2 for both pre-trained and instruction finetuned versions. In particular, our novel post-training recipe significantly improves the math, chat, instruction-following and multilingual abilities, making Gemma3-4B-IT competitive with Gemma2-27B-IT and Gemma3-27B-IT comparable to Gemini-1.5-Pro across benchmarks. We release all our models to the community.

cs.CL↗

A Scalable Crawling Algorithm Utilizing Noisy Change-Indicating Signals

Web refresh crawling is the problem of keeping a cache of web pages fresh, that is, having the most recent copy available when a page is requested, given a limited bandwidth available to the crawler. Under the assumption that the change and request events, resp., to each web page follow independent Poisson processes, the optimal scheduling policy was derived by Azar et al. 2018. In this paper, we study an extension of this problem where side information indicating content changes, such as various types of web pings, for example, signals from sitemaps, content delivery networks, etc., is available. Incorporating such side information into the crawling policy is challenging, because (i) the signals can be noisy with false positive events and with missing change events; and (ii) the crawler should achieve a fair performance over web pages regardless of the quality of the side information, which might differ from web page to web page. We propose a scalable crawling algorithm which (i) uses the noisy side information in an optimal way under mild assumptions; (ii) can be deployed without heavy centralized computation; (iii) is able to crawl web pages at a constant total rate without spikes in the total bandwidth usage over any time interval, and automatically adapt to the new optimal solution when the total bandwidth changes without centralized computation. Experiments clearly demonstrate the versatility of our approach.

stat.ML↗

Non-Stationary Learning of Neural Networks with Automatic Soft Parameter Reset

Neural networks are traditionally trained under the assumption that data come from a stationary distribution. However, settings which violate this assumption are becoming more popular; examples include supervised learning under distributional shifts, reinforcement learning, continual learning and non-stationary contextual bandits. In this work we introduce a novel learning approach that automatically models and adapts to non-stationarity, via an Ornstein-Uhlenbeck process with an adaptive drift parameter. The adaptive drift tends to draw the parameters towards the initialisation distribution, so the approach can be understood as a form of soft parameter reset. We show empirically that our approach performs well in non-stationary supervised and off-policy reinforcement learning settings.

cs.LG↗

Learning Continually by Spectral Regularization

Loss of plasticity is a phenomenon where neural networks can become more difficult to train over the course of learning. Continual learning algorithms seek to mitigate this effect by sustaining good performance while maintaining network trainability. We develop a new technique for improving continual learning inspired by the observation that the singular values of the neural network parameters at initialization are an important factor for trainability during early phases of learning. From this perspective, we derive a new spectral regularizer for continual learning that better sustains these beneficial initialization properties throughout training. In particular, the regularizer keeps the maximum singular value of each layer close to one. Spectral regularization directly ensures that gradient diversity is maintained throughout training, which promotes continual trainability, while minimally interfering with performance in a single task. We present an experimental analysis that shows how the proposed spectral regularizer can sustain trainability and performance across a range of model architectures in continual supervised and reinforcement learning settings. Spectral regularization is less sensitive to hyperparameters while demonstrating better training in individual tasks, sustaining trainability as new tasks arrive, and achieving better generalization performance.

cs.LG↗

To Believe or Not to Believe Your LLM

We explore uncertainty quantification in large language models (LLMs), with the goal to identify when uncertainty in responses given a query is large. We simultaneously consider both epistemic and aleatoric uncertainties, where the former comes from the lack of knowledge about the ground truth (such as about facts or the language), and the latter comes from irreducible randomness (such as multiple possible answers). In particular, we derive an information-theoretic metric that allows to reliably detect when only epistemic uncertainty is large, in which case the output of the model is unreliable. This condition can be computed based solely on the output of the model obtained simply by some special iterative prompting based on the previous responses. Such quantification, for instance, allows to detect hallucinations (cases when epistemic uncertainty is high) in both single- and multi-answer responses. This is in contrast to many standard uncertainty quantification strategies (such as thresholding the log-likelihood of a response) where hallucinations in the multi-answer case cannot be detected. We conduct a series of experiments which demonstrate the advantage of our formulation. Further, our investigations shed some light on how the probabilities assigned to a given output by an LLM can be amplified by iterative prompting, which might be of independent interest.

cs.LG↗

Mitigating LLM Hallucinations via Conformal Abstention

We develop a principled procedure for determining when a large language model (LLM) should abstain from responding (e.g., by saying "I don't know") in a general domain, instead of resorting to possibly "hallucinating" a non-sensical or incorrect answer. Building on earlier approaches that use self-consistency as a more reliable measure of model confidence, we propose using the LLM itself to self-evaluate the similarity between each of its sampled responses for a given query. We then further leverage conformal prediction techniques to develop an abstention procedure that benefits from rigorous theoretical guarantees on the hallucination rate (error rate). Experimentally, our resulting conformal abstention method reliably bounds the hallucination rate on various closed-book, open-domain generative question answering datasets, while also maintaining a significantly less conservative abstention rate on a dataset with long responses (Temporal Sequences) compared to baselines using log-probability scores to quantify uncertainty, while achieveing comparable performance on a dataset with short answers (TriviaQA). To evaluate the experiments automatically, one needs to determine if two responses are equivalent given a question. Following standard practice, we use a thresholded similarity function to determine if two responses match, but also provide a method for calibrating the threshold based on conformal prediction, with theoretical guarantees on the accuracy of the match prediction, which might be of independent interest.

cs.LG↗

Online RL in Linearly $q^π$-Realizable MDPs Is as Easy as in Linear MDPs If You Learn What to Ignore

We consider online reinforcement learning (RL) in episodic Markov decision processes (MDPs) under the linear $q^π$-realizability assumption, where it is assumed that the action-values of all policies can be expressed as linear functions of state-action features. This class is known to be more general than linear MDPs, where the transition kernel and the reward function are assumed to be linear functions of the feature vectors. As our first contribution, we show that the difference between the two classes is the presence of states in linearly $q^π$-realizable MDPs where for any policy, all the actions have approximately equal values, and skipping over these states by following an arbitrarily fixed policy in those states transforms the problem to a linear MDP. Based on this observation, we derive a novel (computationally inefficient) learning algorithm for linearly $q^π$-realizable MDPs that simultaneously learns what states should be skipped over and runs another learning algorithm on the linear MDP hidden in the problem. The method returns an $ε$-optimal policy after $\text{polylog}(H, d)/ε^2$ interactions with the MDP, where $H$ is the time horizon and $d$ is the dimension of the feature vectors, giving the first polynomial-sample-complexity online RL algorithm for this setting. The results are proved for the misspecified case, where the sample complexity is shown to degrade gracefully with the misspecification error.

cs.LG↗

Optimistic Natural Policy Gradient: a Simple Efficient Policy Optimization Framework for Online RL

While policy optimization algorithms have played an important role in recent empirical success of Reinforcement Learning (RL), the existing theoretical understanding of policy optimization remains rather limited -- they are either restricted to tabular MDPs or suffer from highly suboptimal sample complexity, especial in online RL where exploration is necessary. This paper proposes a simple efficient policy optimization framework -- Optimistic NPG for online RL. Optimistic NPG can be viewed as a simple combination of the classic natural policy gradient (NPG) algorithm [Kakade, 2001] with optimistic policy evaluation subroutines to encourage exploration. For $d$-dimensional linear MDPs, Optimistic NPG is computationally efficient, and learns an $\varepsilon$-optimal policy within $\tilde{O}(d^2/\varepsilon^3)$ samples, which is the first computationally efficient algorithm whose sample complexity has the optimal dimension dependence $\tildeΘ(d^2)$. It also improves over state-of-the-art results of policy optimization algorithms [Zanette et al., 2021] by a factor of $d$. In the realm of general function approximation, which subsumes linear MDPs, Optimistic NPG, to our best knowledge, stands as the first policy optimization algorithm that achieves polynomial sample complexity for learning near-optimal policies.

cs.LG↗

Generalization Bounds for Few-Shot Transfer Learning with Pretrained Classifiers

We study the ability of foundation models to learn representations for classification that are transferable to new, unseen classes. Recent results in the literature show that representations learned by a single classifier over many classes are competitive on few-shot learning problems with representations learned by special-purpose algorithms designed for such problems. We offer a theoretical explanation for this behavior based on the recently discovered phenomenon of class-feature-variability collapse, that is, that during the training of deep classification networks the feature embeddings of samples belonging to the same class tend to concentrate around their class means. More specifically, we show that the few-shot error of the learned feature map on new classes (defined as the classification error of the nearest class-center classifier using centers learned from a small number of random samples from each new class) is small in case of class-feature-variability collapse, under the assumption that the classes are selected independently from a fixed distribution. This suggests that foundation models can provide feature maps that are transferable to new downstream tasks, even with very few samples; to our knowledge, this is the first performance bound for transfer-learning that is non-vacuous in the few-shot setting.

cs.LG↗

A Second-Order Method for Stochastic Bandit Convex Optimisation

We introduce a simple and efficient algorithm for unconstrained zeroth-order stochastic convex bandits and prove its regret is at most $(1 + r/d)[d^{1.5} \sqrt{n} + d^3] polylog(n, d, r)$ where $n$ is the horizon, $d$ the dimension and $r$ is the radius of a known ball containing the minimiser of the loss.

cs.LG↗

Optimistic Meta-Gradients

We study the connection between gradient-based meta-learning and convex op-timisation. We observe that gradient descent with momentum is a special case of meta-gradients, and building on recent results in optimisation, we prove convergence rates for meta-learning in the single task setting. While a meta-learned update rule can yield faster convergence up to constant factor, it is not sufficient for acceleration. Instead, some form of optimism is required. We show that optimism in meta-learning can be captured through Bootstrapped Meta-Gradients (Flennerhag et al., 2022), providing deeper insight into its underlying mechanics.

cs.LG↗

Distributed Contextual Linear Bandits with Minimax Optimal Communication Cost

We study distributed contextual linear bandits with stochastic contexts, where $N$ agents act cooperatively to solve a linear bandit-optimization problem with $d$-dimensional features over the course of $T$ rounds. For this problem, we derive the first ever information-theoretic lower bound $Ω(dN)$ on the communication cost of any algorithm that performs optimally in a regret minimization setup. We then propose a distributed batch elimination version of the LinUCB algorithm, DisBE-LUCB, where the agents share information among each other through a central server. We prove that the communication cost of DisBE-LUCB matches our lower bound up to logarithmic factors. In particular, for scenarios with known context distribution, the communication cost of DisBE-LUCB is only $\tilde{\mathcal{O}}(dN)$ and its regret is ${\tilde{\mathcal{O}}}(\sqrt{dNT})$, which is of the same order as that incurred by an optimal single-agent algorithm for $NT$ rounds. We also provide similar bounds for practical settings where the context distribution can only be estimated. Therefore, our proposed algorithm is nearly minimax optimal in terms of \emph{both regret and communication cost}. Finally, we propose DecBE-LUCB, a fully decentralized version of DisBE-LUCB, which operates without a central server, where agents share information with their \emph{immediate neighbors} through a carefully designed consensus procedure.

cs.LG↗