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André Araújo

Publications and source records attributed to André Araújo.

2 recordsLinked to original sources

M-plicits: Neural Implicit Surfaces via Nested Multiscale Residuals

Encoding input coordinates with sinusoidal functions into multi-layer perceptrons (MLPs) has proven effective for implicit neural representations (INRs) of surfaces defined as zero-level sets. However, existing methods often struggle to balance training efficiency, rendering speed, and noise robustness: single-MLP approaches are expensive at inference, grid-based representations are fast but can limit surface smoothness and overfit input noise, and previous multiscale approaches frequently capture noise and produce artifacts due to hard spectral truncation. To address these limitations, we propose M-plicits, a multiscale framework that models surfaces as a residual sum of MLPs trained via a sequence of nested neighborhoods. Unlike existing residual approaches that rely on standard domain-wide sampling and require costly mesh extraction for visualization, our method strictly localizes supervision to narrow bands around the previous zero-level sets. This nested design naturally provides robustness against noisy input data: the coarse network acts as a low-pass filter that establishes a clean geometric prior, while subsequent residuals progressively refine the geometry without fitting to high-frequency artifacts. We further introduce a multiscale sphere-tracing algorithm and a GEMM-based analytical normal computation that bypasses auto-differentiation entirely, yielding high-fidelity real-time rendering. On Stanford and Thingi32, M-plicits achieves the best mean Chamfer distance in the coarse configuration and the best median Chamfer distance and IoU in the fine configuration, with substantially better noise robustness than iNGP, BACON, and IDF, while using an order of magnitude fewer parameters than grid-based baselines. Code, models, and data are available at https://github.com/dsilvavinicius/m-plicits.

cs.CV↗

A localization approach for autonomous underwater vehicles: A ROS-Gazebo framework

Autonomous Underwater Vehicles (AUVs) have the ability to operate in harsh underwater environments without endangering human lives in the process. Nevertheless, just like their ground and aerial counterparts, AUVs need to be able to estimate their own position. Yet, unlike ground and aerial robots, estimating the pose of AUVs is very challenging, with only a few high-cost technological solutions available in the market. In this paper, we present the development of a realistic underwater acoustic model, implemented within the Robot Operating System (ROS) and the Gazebo simulator framework, for localization of AUVs using a set of water surface robots, time of flight of underwater propagated acoustic waves, and a multilateration genetic algorithm approach.

cs.RO↗