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André Kaup

Publications and source records attributed to André Kaup.

195 records · Page 11Linked to original sources

Iterative Optimization of Quarter Sampling Masks for Non-Regular Sampling Sensors

Non-regular sampling can reduce aliasing at the expense of noise. Recently, it has been shown that non-regular sampling can be carried out using a conventional regular imaging sensor when the surface of its individual pixels is partially covered. This technique is called quarter sampling (also 1/4 sampling), since only one quarter of each pixel is sensitive to light. For this purpose, the choice of a proper sampling mask is crucial to achieve a high reconstruction quality. In the scope of this work, we present an iterative algorithm to improve an arbitrary quarter sampling mask which results in a continuous increase of the reconstruction quality. In terms of the reconstruction algorithms, we test two simple algorithms, namely, linear interpolation and nearest neighbor interpolation, as well as two more sophisticated algorithms, namely, steering kernel regression and frequency selective extrapolation. Besides PSNR gains of +0.31 dB to +0.68 dB relative to a random quarter sampling mask resulting from our optimized mask, visually noticeable enhancements are perceptible.

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Enhanced Image Reconstruction From Quarter Sampling Measurements Using An Adapted Very Deep Super Resolution Network

Quarter sampling is a novel sensor concept that enables the acquisition of higher resolution images without increasing the number of pixels. This is achieved by covering three quarters of each pixel of a low-resolution sensor such that only one quadrant of the sensor area of each pixel is sensitive to light. By randomly masking different parts, effectively a non-regular sampling of a higher resolution image is performed. Combining a properly designed mask and a high-quality reconstruction algorithm, a higher image quality can be achieved than using a low-resolution sensor and subsequent upsampling. For the latter case, the image quality can be enhanced using super resolution algorithms. Recently, algorithms based on machine learning such as the Very Deep Super Resolution network (VDSR) proofed to be successful for this task. In this work, we transfer the concepts of VDSR to the special case of quarter sampling. Besides adapting the network layout to take advantage of the case of quarter sampling, we introduce a novel data augmentation technique enabled by quarter sampling. Altogether, using the quarter sampling sensor, the image quality in terms of PSNR can be increased by +0.67 dB for the Urban 100 dataset compared to using a low-resolution sensor with VDSR.

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Design Techniques for Incremental Non-Regular Image Sampling Patterns

Even though image signals are typically acquired on a regular two dimensional grid, there exist many scenarios where non-regular sampling is possible. Non-regular sampling can remove aliasing. In terms of the non-regular sampling patterns, there is a high degree of freedom in how to actually arrange the sampling positions. In literature, random patterns show higher reconstruction quality compared to regular patterns due to reduced aliasing effects. On the downside, random patterns feature large void areas which is also disadvantageous. In the scope of this work, we present two techniques to design optimized non-regular image sampling patterns for arbitrary sampling densities. Both techniques create incremental sampling patterns, i.e., one pixel position is added in each step until the desired sampling density is reached. Our proposed patterns increase the reconstruction quality by more than +0.5 dB in PSNR for a broad density range. Visual comparisons are provided.

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Modeling the Energy Consumption of the HEVC Decoding Process

In this paper, we present a bit stream feature based energy model that accurately estimates the energy required to decode a given HEVC-coded bit stream. Therefore, we take a model from literature and extend it by explicitly modeling the inloop filters, which was not done before. Furthermore, to prove its superior estimation performance, it is compared to seven different energy models from literature. By using a unified evaluation framework we show how accurately the required decoding energy for different decoding systems can be approximated. We give thorough explanations on the model parameters and explain how the model variables are derived. To show the modeling capabilities in general, we test the estimation performance for different decoding software and hardware solutions, where we find that the proposed model outperforms the models from literature by reaching frame-wise mean estimation errors of less than 7% for software and less than 15% for hardware based systems.

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A Novel Viewport-Adaptive Motion Compensation Technique for Fisheye Video

Although fisheye cameras are in high demand in many application areas due to their large field of view, many image and video signal processing tasks such as motion compensation suffer from the introduced strong radial distortions. A recently proposed projection-based approach takes the fisheye projection into account to improve fisheye motion compensation. However, the approach does not consider the large field of view of fisheye lenses that requires the consideration of different motion planes in 3D space. We propose a novel viewport-adaptive motion compensation technique that applies the motion vectors in different perspective viewports in order to realize these motion planes. Thereby, some pixels are mapped to so-called virtual image planes and require special treatment to obtain reliable mappings between the perspective viewports and the original fisheye image. While the state-of-the-art ultra wide-angle compensation is sufficiently accurate, we propose a virtual image plane compensation that leads to perfect mappings. All in all, we achieve average gains of +2.40 dB in terms of PSNR compared to the state of the art in fisheye motion compensation.

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Real-Time Frequency Selective Reconstruction through Register-Based Argmax Calculation

Frequency Selective Reconstruction (FSR) is a state-of-the-art algorithm for solving diverse image reconstruction tasks, where a subset of pixel values in the image is missing. However, it entails a high computational complexity due to its iterative, blockwise procedure to reconstruct the missing pixel values. Although the complexity of FSR can be considerably decreased by performing its computations in the frequency domain, the reconstruction procedure still takes multiple seconds up to multiple minutes depending on the parameterization. However, FSR has the potential for a massive parallelization greatly improving its reconstruction time. In this paper, we introduce a novel highly parallelized formulation of FSR adapted to the capabilities of modern GPUs and propose a considerably accelerated calculation of the inherent argmax calculation. Altogether, we achieve a 100-fold speed-up, which enables the usage of FSR for real-time applications.

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A Low-Parametric Model for Bit-Rate Estimation of VVC Residual Coding

There are many tasks within video compression which require fast bit rate estimation. As an example, rate-control algorithms are only feasible because it is possible to estimate the required bit rate without needing to encode the entire block. With residual coding technology becoming more and more sophisticated, the corresponding bit rate models require more advanced features. In this work, we propose a set of four features together with a linear model, which is able to estimate the rate of arbitrary residual blocks which were compressed using the VVC standard. Our method outperforms other methods which were used for the same task both in terms of mean absolute error and mean relative error. Our model deviates by less than 4 bit on average over a large dataset of natural images.

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Learning True Rate-Distortion-Optimization for End-To-End Image Compression

Even though rate-distortion optimization is a crucial part of traditional image and video compression, not many approaches exist which transfer this concept to end-to-end-trained image compression. Most frameworks contain static compression and decompression models which are fixed after training, so efficient rate-distortion optimization is not possible. In a previous work, we proposed RDONet, which enables an RDO approach comparable to adaptive block partitioning in HEVC. In this paper, we enhance the training by introducing low-complexity estimations of the RDO result into the training. Additionally, we propose fast and very fast RDO inference modes. With our novel training method, we achieve average rate savings of 19.6% in MS-SSIM over the previous RDONet model, which equals rate savings of 27.3% over a comparable conventional deep image coder.

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Generalized Difference Coder: A Novel Conditional Autoencoder Structure for Video Compression

Motion compensated inter prediction is a common component of all video coders. The concept was established in traditional hybrid coding and successfully transferred to learning-based video compression. To compress the residual signal after prediction, usually the difference of the two signals is compressed using a standard autoencoder. However, information theory tells us that a general conditional coder is more efficient. In this paper, we provide a solid foundation based on information theory and Shannon entropy to show the potentials but also the limits of conditional coding. Building on those results, we then propose the generalized difference coder, a special case of a conditional coder designed to avoid limiting bottlenecks. With this coder, we are able to achieve average rate savings of 27.8% compared to a standard autoencoder, by only adding a moderate complexity overhead of less than 7%.

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Energy Efficient Video Decoding for VVC Using a Greedy Strategy Based Design Space Exploration

IP traffic has increased significantly in recent years, and it is expected that this progress will continue. Recent studies report that the viewing of online video content accounts for a share of 1% of the global greenhouse gas emissions. To reduce the data traffic of video streaming, the new standard Versatile Video Coding (VVC) has been finalized in 2020. In this paper, the energy efficiency of two different VVC decoders is analyzed in detail. Furthermore, we propose a design space exploration that uses an algorithm based on a greedy strategy to derive coding tool profiles that optimize the energy demand of the decoder. We show that the algorithm derives optimal coding tool profiles for a subset of coding tools. Additionally, we propose profiles that reduce the energy demand of VVC decoders and provide energy savings of more than 50% for sequences with 4K resolution. Thereby, we will also show that the proposed profiles can have a lower decoding energy demand than comparable HEVC-encoded bit streams while also having a significantly lower bit rate.

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Toward Bridging the Simulated-to-Real Gap: Benchmarking Super-Resolution on Real Data

Capturing ground truth data to benchmark super-resolution (SR) is challenging. Therefore, current quantitative studies are mainly evaluated on simulated data artificially sampled from ground truth images. We argue that such evaluations overestimate the actual performance of SR methods compared to their behavior on real images. Toward bridging this simulated-to-real gap, we introduce the Super-Resolution Erlangen (SupER) database, the first comprehensive laboratory SR database of all-real acquisitions with pixel-wise ground truth. It consists of more than 80k images of 14 scenes combining different facets: CMOS sensor noise, real sampling at four resolution levels, nine scene motion types, two photometric conditions, and lossy video coding at five levels. As such, the database exceeds existing benchmarks by an order of magnitude in quality and quantity. This paper also benchmarks 19 popular single-image and multi-frame algorithms on our data. The benchmark comprises a quantitative study by exploiting ground truth data and qualitative evaluations in a large-scale observer study. We also rigorously investigate agreements between both evaluations from a statistical perspective. One interesting result is that top-performing methods on simulated data may be surpassed by others on real data. Our insights can spur further algorithm development, and the publicy available dataset can foster future evaluations.

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Online Decomposition of Compressive Streaming Data Using $n$-$\ell_1$ Cluster-Weighted Minimization

We consider a decomposition method for compressive streaming data in the context of online compressive Robust Principle Component Analysis (RPCA). The proposed decomposition solves an $n$-$\ell_1$ cluster-weighted minimization to decompose a sequence of frames (or vectors), into sparse and low-rank components, from compressive measurements. Our method processes a data vector of the stream per time instance from a small number of measurements in contrast to conventional batch RPCA, which needs to access full data. The $n$-$\ell_1$ cluster-weighted minimization leverages the sparse components along with their correlations with multiple previously-recovered sparse vectors. Moreover, the proposed minimization can exploit the structures of sparse components via clustering and re-weighting iteratively. The method outperforms the existing methods for both numerical data and actual video data.

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Benchmarking Super-Resolution Algorithms on Real Data

Over the past decades, various super-resolution (SR) techniques have been developed to enhance the spatial resolution of digital images. Despite the great number of methodical contributions, there is still a lack of comparative validations of SR under practical conditions, as capturing real ground truth data is a challenging task. Therefore, current studies are either evaluated 1) on simulated data or 2) on real data without a pixel-wise ground truth. To facilitate comprehensive studies, this paper introduces the publicly available Super-Resolution Erlangen (SupER) database that includes real low-resolution images along with high-resolution ground truth data. Our database comprises image sequences with more than 20k images captured from 14 scenes under various types of motions and photometric conditions. The datasets cover four spatial resolution levels using camera hardware binning. With this database, we benchmark 15 single-image and multi-frame SR algorithms. Our experiments quantitatively analyze SR accuracy and robustness under realistic conditions including independent object and camera motion or photometric variations.

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Distributed Coding of Multiview Sparse Sources with Joint Recovery

In support of applications involving multiview sources in distributed object recognition using lightweight cameras, we propose a new method for the distributed coding of sparse sources as visual descriptor histograms extracted from multiview images. The problem is challenging due to the computational and energy constraints at each camera as well as the limitations regarding inter-camera communication. Our approach addresses these challenges by exploiting the sparsity of the visual descriptor histograms as well as their intra- and inter-camera correlations. Our method couples distributed source coding of the sparse sources with a new joint recovery algorithm that incorporates multiple side information signals, where prior knowledge (low quality) of all the sparse sources is initially sent to exploit their correlations. Experimental evaluation using the histograms of shift-invariant feature transform (SIFT) descriptors extracted from multiview images shows that our method leads to bit-rate saving of up to 43% compared to the state-of-the-art distributed compressed sensing method with independent encoding of the sources.

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Sparse Signal Reconstruction with Multiple Side Information using Adaptive Weights for Multiview Sources

This work considers reconstructing a target signal in a context of distributed sparse sources. We propose an efficient reconstruction algorithm with the aid of other given sources as multiple side information (SI). The proposed algorithm takes advantage of compressive sensing (CS) with SI and adaptive weights by solving a proposed weighted $n$-$\ell_{1}$ minimization. The proposed algorithm computes the adaptive weights in two levels, first each individual intra-SI and then inter-SI weights are iteratively updated at every reconstructed iteration. This two-level optimization leads the proposed reconstruction algorithm with multiple SI using adaptive weights (RAMSIA) to robustly exploit the multiple SIs with different qualities. We experimentally perform our algorithm on generated sparse signals and also correlated feature histograms as multiview sparse sources from a multiview image database. The results show that RAMSIA significantly outperforms both classical CS and CS with single SI, and RAMSIA with higher number of SIs gained more than the one with smaller number of SIs.

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