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Andrés Almansa

Publications and source records attributed to Andrés Almansa.

29 records · Page 2Linked to original sources

Bayesian imaging using Plug & Play priors: when Langevin meets Tweedie

Since the seminal work of Venkatakrishnan et al. in 2013, Plug & Play (PnP) methods have become ubiquitous in Bayesian imaging. These methods derive Minimum Mean Square Error (MMSE) or Maximum A Posteriori (MAP) estimators for inverse problems in imaging by combining an explicit likelihood function with a prior that is implicitly defined by an image denoising algorithm. The PnP algorithms proposed in the literature mainly differ in the iterative schemes they use for optimisation or for sampling. In the case of optimisation schemes, some recent works guarantee the convergence to a fixed point, albeit not necessarily a MAP estimate. In the case of sampling schemes, to the best of our knowledge, there is no known proof of convergence. There also remain important open questions regarding whether the underlying Bayesian models and estimators are well defined, well-posed, and have the basic regularity properties required to support these numerical schemes. To address these limitations, this paper develops theory, methods, and provably convergent algorithms for performing Bayesian inference with PnP priors. We introduce two algorithms: 1) PnP-ULA (Unadjusted Langevin Algorithm) for Monte Carlo sampling and MMSE inference; and 2) PnP-SGD (Stochastic Gradient Descent) for MAP inference. Using recent results on the quantitative convergence of Markov chains, we establish detailed convergence guarantees for these two algorithms under realistic assumptions on the denoising operators used, with special attention to denoisers based on deep neural networks. We also show that these algorithms approximately target a decision-theoretically optimal Bayesian model that is well-posed. The proposed algorithms are demonstrated on several canonical problems such as image deblurring, inpainting, and denoising, where they are used for point estimation as well as for uncertainty visualisation and quantification.

stat.ME↗

Learning local regularization for variational image restoration

In this work, we propose a framework to learn a local regularization model for solving general image restoration problems. This regularizer is defined with a fully convolutional neural network that sees the image through a receptive field corresponding to small image patches. The regularizer is then learned as a critic between unpaired distributions of clean and degraded patches using a Wasserstein generative adversarial networks based energy. This yields a regularization function that can be incorporated in any image restoration problem. The efficiency of the framework is finally shown on denoising and deblurring applications.

eess.IV↗

Multi-Task Learning of Height and Semantics from Aerial Images

Aerial or satellite imagery is a great source for land surface analysis, which might yield land use maps or elevation models. In this investigation, we present a neural network framework for learning semantics and local height together. We show how this joint multi-task learning benefits to each task on the large dataset of the 2018 Data Fusion Contest. Moreover, our framework also yields an uncertainty map which allows assessing the prediction of the model. Code is available at https://github.com/marcelampc/mtl_aerial_images .

cs.CV↗

Solving Inverse Problems by Joint Posterior Maximization with a VAE Prior

In this paper we address the problem of solving ill-posed inverse problems in imaging where the prior is a neural generative model. Specifically we consider the decoupled case where the prior is trained once and can be reused for many different log-concave degradation models without retraining. Whereas previous MAP-based approaches to this problem lead to highly non-convex optimization algorithms, our approach computes the joint (space-latent) MAP that naturally leads to alternate optimization algorithms and to the use of a stochastic encoder to accelerate computations. The resulting technique is called JPMAP because it performs Joint Posterior Maximization using an Autoencoding Prior. We show theoretical and experimental evidence that the proposed objective function is quite close to bi-convex. Indeed it satisfies a weak bi-convexity property which is sufficient to guarantee that our optimization scheme converges to a stationary point. Experimental results also show the higher quality of the solutions obtained by our JPMAP approach with respect to other non-convex MAP approaches which more often get stuck in spurious local optima.

stat.ML↗

Processsing Simple Geometric Attributes with Autoencoders

Image synthesis is a core problem in modern deep learning, and many recent architectures such as autoencoders and Generative Adversarial networks produce spectacular results on highly complex data, such as images of faces or landscapes. While these results open up a wide range of new, advanced synthesis applications, there is also a severe lack of theoretical understanding of how these networks work. This results in a wide range of practical problems, such as difficulties in training, the tendency to sample images with little or no variability, and generalisation problems. In this paper, we propose to analyse the ability of the simplest generative network, the autoencoder, to encode and decode two simple geometric attributes : size and position. We believe that, in order to understand more complicated tasks, it is necessary to first understand how these networks process simple attributes. For the first property, we analyse the case of images of centred disks with variable radii. We explain how the autoencoder projects these images to and from a latent space of smallest possible dimension, a scalar. In particular, we describe a closed-form solution to the decoding training problem in a network without biases, and show that during training, the network indeed finds this solution. We then investigate the best regularisation approaches which yield networks that generalise well. For the second property, position, we look at the encoding and decoding of Dirac delta functions, also known as `one-hot' vectors. We describe a hand-crafted filter that achieves encoding perfectly, and show that the network naturally finds this filter during training. We also show experimentally that the decoding can be achieved if the dataset is sampled in an appropriate manner.

cs.CV↗

Deep Depth from Defocus: how can defocus blur improve 3D estimation using dense neural networks?

Depth estimation is of critical interest for scene understanding and accurate 3D reconstruction. Most recent approaches in depth estimation with deep learning exploit geometrical structures of standard sharp images to predict corresponding depth maps. However, cameras can also produce images with defocus blur depending on the depth of the objects and camera settings. Hence, these features may represent an important hint for learning to predict depth. In this paper, we propose a full system for single-image depth prediction in the wild using depth-from-defocus and neural networks. We carry out thorough experiments to test deep convolutional networks on real and simulated defocused images using a realistic model of blur variation with respect to depth. We also investigate the influence of blur on depth prediction observing model uncertainty with a Bayesian neural network approach. From these studies, we show that out-of-focus blur greatly improves the depth-prediction network performances. Furthermore, we transfer the ability learned on a synthetic, indoor dataset to real, indoor and outdoor images. For this purpose, we present a new dataset containing real all-focus and defocused images from a Digital Single-Lens Reflex (DSLR) camera, paired with ground truth depth maps obtained with an active 3D sensor for indoor scenes. The proposed approach is successfully validated on both this new dataset and standard ones as NYUv2 or Depth-in-the-Wild. Code and new datasets are available at https://github.com/marcelampc/d3net_depth_estimation

cs.CV↗

A Bayesian Hyperprior Approach for Joint Image Denoising and Interpolation, with an Application to HDR Imaging

Recently, impressive denoising results have been achieved by Bayesian approaches which assume Gaussian models for the image patches. This improvement in performance can be attributed to the use of per-patch models. Unfortunately such an approach is particularly unstable for most inverse problems beyond denoising. In this work, we propose the use of a hyperprior to model image patches, in order to stabilize the estimation procedure. There are two main advantages to the proposed restoration scheme: Firstly it is adapted to diagonal degradation matrices, and in particular to missing data problems (e.g. inpainting of missing pixels or zooming). Secondly it can deal with signal dependent noise models, particularly suited to digital cameras. As such, the scheme is especially adapted to computational photography. In order to illustrate this point, we provide an application to high dynamic range imaging from a single image taken with a modified sensor, which shows the effectiveness of the proposed scheme.

cs.CV↗

Video Inpainting of Complex Scenes

We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such as the correct reconstruction of dynamic textures, multiple moving objects and moving background. Furthermore, we achieve this in an order of magnitude less execution time with respect to the state-of-the-art. We are also able to achieve good quality results on high definition videos. Finally, we provide specific algorithmic details to make implementation of our algorithm as easy as possible. The resulting algorithm requires no segmentation or manual input other than the definition of the inpainting mask, and can deal with a wider variety of situations than is handled by previous work. 1. Introduction. Advanced image and video editing techniques are increasingly common in the image processing and computer vision world, and are also starting to be used in media entertainment. One common and difficult task closely linked to the world of video editing is image and video " inpainting ". Generally speaking, this is the task of replacing the content of an image or video with some other content which is visually pleasing. This subject has been extensively studied in the case of images, to such an extent that commercial image inpainting products destined for the general public are available, such as Photoshop's " Content Aware fill " [1]. However, while some impressive results have been obtained in the case of videos, the subject has been studied far less extensively than image inpainting. This relative lack of research can largely be attributed to high time complexity due to the added temporal dimension. Indeed, it has only very recently become possible to produce good quality inpainting results on high definition videos, and this only in a semi-automatic manner. Nevertheless, high-quality video inpainting has many important and useful applications such as film restoration, professional post-production in cinema and video editing for personal use. For this reason, we believe that an automatic, generic video inpainting algorithm would be extremely useful for both academic and professional communities.

cs.CV↗

On the Role of Contrast and Regularity in Perceptual Boundary Saliency

Mathematical Morphology proposes to extract shapes from images as connected components of level sets. These methods prove very suitable for shape recognition and analysis. We present a method to select the perceptually significant (i.e., contrasted) level lines (boundaries of level sets), using the Helmholtz principle as first proposed by Desolneux et al. Contrarily to the classical formulation by Desolneux et al. where level lines must be entirely salient, the proposed method allows to detect partially salient level lines, thus resulting in more robust and more stable detections. We then tackle the problem of combining two gestalts as a measure of saliency and propose a method that reinforces detections. Results in natural images show the good performance of the proposed methods.

cs.CV↗

Meaningful Matches in Stereovision

This paper introduces a statistical method to decide whether two blocks in a pair of of images match reliably. The method ensures that the selected block matches are unlikely to have occurred "just by chance." The new approach is based on the definition of a simple but faithful statistical "background model" for image blocks learned from the image itself. A theorem guarantees that under this model not more than a fixed number of wrong matches occurs (on average) for the whole image. This fixed number (the number of false alarms) is the only method parameter. Furthermore, the number of false alarms associated with each match measures its reliability. This "a contrario" block-matching method, however, cannot rule out false matches due to the presence of periodic objects in the images. But it is successfully complemented by a parameterless "self-similarity threshold." Experimental evidence shows that the proposed method also detects occlusions and incoherent motions due to vehicles and pedestrians in non simultaneous stereo.

cs.CV↗

Meaningful Clustered Forest: an Automatic and Robust Clustering Algorithm

We propose a new clustering technique that can be regarded as a numerical method to compute the proximity gestalt. The method analyzes edge length statistics in the MST of the dataset and provides an a contrario cluster detection criterion. The approach is fully parametric on the chosen distance and can detect arbitrarily shaped clusters. The method is also automatic, in the sense that only a single parameter is left to the user. This parameter has an intuitive interpretation as it controls the expected number of false detections. We show that the iterative application of our method can (1) provide robustness to noise and (2) solve a masking phenomenon in which a highly populated and salient cluster dominates the scene and inhibits the detection of less-populated, but still salient, clusters.

cs.LG↗