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Andrea de Varda

Publications and source records attributed to Andrea de Varda.

3 recordsLinked to original sources

CogGym: Towards Large-Scale Comparative Evaluation of Human and Machine Cognition

Understanding and modeling human intelligence are parallel goals shared by artificial intelligence (AI) and cognitive science. As AI systems grow increasingly capable, in what ways do model responses resemble human responses, and where do they systematically diverge? The sheer breadth and diversity of the tasks humans can perform and think about pose a challenge for scalable and rigorous comparison between humans and models. We introduce CogGym, a scalable, unified framework grounded in cognitive science for systematically comparing model and human behavior on matched experimental trials. CogGym uses a semi-automated, human-in-the-loop pipeline to standardize diverse experimental paradigms into a task-agnostic Experiment Markup Language (EML), enabling reproducible and faithful comparison at scale. For initial release, we curate and standardize 258 cognitive experiments from 100 papers that focuses on human commonsense reasoning, and evaluate 50 large language models against human responses. We find a clear scaling trend where larger and more recent AI models better reproduce human judgments. Yet AI models' improvement on such common reasoning tasks is considerably slower than the gains observed on formal-reasoning benchmarks like math and coding, and model--human fit remains well below human splithalf reliability ($R^2 = 0.93$ on text, $0.95$ on image, and $0.92$ on video) with the best models achieving $R^2 = 0.59$ on text, $0.58$ on image, and $0.43$ on video experiments. We intend for CogGym to provide a living evaluation framework that continually incorporates new cognitive science experiments to characterize where model behavior resembles human behavior, where it systematically diverges, and how those patterns change as models and experiments evolve.

cs.AI↗

Investigating Knowledge Transfer Across Interactive Dialogue Games

Dialogue games represent a challenging setting where complex cognitive skills are required to accomplish tasks while coordinating with other players. Considering that language represents an interface for both understanding the game rules and executing actions, it is reasonable to assume that training on a specific language game will enhance specific capabilities that might be relevant for other tasks as well. Motivated by this rationale, in this paper, we investigate how knowledge transfers across different dialogue games. We study transferability by finetuning LLM models on games from the clembench suite (Chalamalasetti et al., 2023) and performing two analyses: i) we derive a task-transferability graph using a binary integer optimization program from Zamir et al. (2018), using task performance as the main metric; and ii) we compute task vectors (Ilharco et al., 2022) for each game to study similarities across finetuned models and their task transferability. In our first analysis, we find that some games benefit more from transfer than finetuning, and that the visuospatial family (e.g., exploration games) transfers best. With our task vector analysis instead, we find that similarity-based approaches capture game-role relationships but almost no transferability patterns, suggesting that more complex metrics are required.

cs.CL↗

Different types of syntactic agreement recruit the same units within large language models

Large language models (LLMs) can reliably distinguish grammatical from ungrammatical sentences, but how grammatical knowledge is represented within the models remains an open question. We investigate whether different syntactic phenomena recruit shared or distinct components in LLMs. Using a functional localization approach inspired by cognitive neuroscience, we identify the LLM units most responsive to 67 English syntactic phenomena in seven open-weight models. These units are consistently recruited across sentences containing the phenomena and causally support the models' syntactic performance. Critically, different types of syntactic agreement (e.g., subject-verb, anaphor, determiner-noun) recruit overlapping sets of units, suggesting that agreement constitutes a meaningful functional category for LLMs. This pattern holds in English, Russian, and Chinese; and further, in a cross-lingual analysis of 57 diverse languages, structurally more similar languages share more units for subject-verb agreement. Taken together, these findings reveal that syntactic agreement-a critical marker of syntactic dependencies-constitutes a meaningful category within LLMs' representational spaces.

cs.CL↗