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Andreas Schwung

Publications and source records attributed to Andreas Schwung.

At least 19 recordsLinked to original sources

Distributed Optimization of Modular Production Systems using Model-based Reinforcement Learning with Inverse Models

This paper presents a novel approach for data-driven self-learning control of highly flexible, modular manufacturing systems. Specifically, we employ a novel framework for model-based reinforcement learning which introduces approximate inverse process models within the training of reinforcement policies. This approach disentangles the learning of actuation dynamics and the dynamics in state space, resulting in RL-based training solely within the task space. We propose a lightweight feedforward architecture for approximate inverse models and integrate them within the policy network of standard RL algorithms. We apply the approach to a laboratory modular production testbed with heterogeneous production modules. The results underline the efficiency improvements for modular manufacturing units in terms of both performance and training speed, particularly for off-policy algorithms.

cs.AI

Conflict-Predictive Variable Horizons in Multi-Drone Distributed Model Predictive Control

In distributed model predictive control for multi-drone collision avoidance, a fixed prediction horizon forces a compromise: a short horizon is inexpensive but reacts late to approaching neighbors, whereas a long one anticipates conflicts at a per-step cost that grows superlinearly with its length. We propose a conflict-predictive variable horizon that each drone sets locally, leaving the distributed model predictive control itself unchanged. From a short history of observed positions, a drone extrapolates the flight lines of its neighbors, tests each against its own using confidence funnels that narrow with prediction range, and obtains each time to conflict in closed form. The horizon is then the smallest admissible value whose planning window covers the farthest predicted conflict. It collapses to its minimum in clear airspace and grows only when a conflict lies ahead. Provided this minimum meets a single computable feasibility bound, we prove that recursive feasibility and asymptotic stability are preserved for every horizon the policy can select. These guarantees hold for a linear model, and a cascaded inner loop reduces each quadrotor's translational dynamics to a perturbed double integrator, so they carry over to the linearized quadrotor model and, as practical stability, to the full nonlinear one. In simulation on dense antipodal-swap benchmarks, the variable horizon reduces both per-step solver cost and total computation well below those of a long fixed horizon, and it maintains separation in every run, which a short fixed horizon of comparable per-step cost does not.

cs.RO

Distributed Model Predictive Control with Adaptive Safety Zones for Multi-Fleet Drone Operations

Autonomous drone swarms in space-constrained environments such as warehouses, inspection corridors, and urban delivery routes must share limited airspace safely at high vehicle density. Existing approaches rely on fixed safety zones sized for worst-case velocity, which wastes airspace in congested scenarios. We replace the fixed radius with an adaptive, speed-dependent safety sphere whose size scales with braking distance: tight at low speeds, expanded at high speeds. We develop both a centralized model predictive control (MPC) formulation and a distributed MPC (DMPC) in which each drone optimizes locally from detected neighbors, accommodating mixed fleets with non-cooperative agents. We prove feasibility up to the geometric packing limit evaluated at the minimum radius, establish Lyapunov stability under sufficient conditions on the adaptation parameter, drone density, and prediction horizon, and extend these guarantees to the distributed setting via a contraction condition that preserves the centralized stability margins. We further derive modified sphere-packing capacity bounds and a throughput-optimal crossing speed for narrow passages. Simulations confirm that the adaptive framework remains feasible where fixed-radius methods fail: it roughly doubles the admissible drone count, reduces traversal time through constrained passages by about 25 percent, and enables passage through openings impassable to static safety zones. The centralized variant realizes a larger fraction of the theoretical capacity, while the distributed variant offers a more realistic deployment model for mixed-fleet operations under the same safety guarantees.

eess.SY

Layer-Specific Lipschitz Modulation for Fault-Tolerant Multimodal Representation Learning

Modern multimodal systems deployed in industrial and safety-critical environments must remain reliable under partial sensor failures, signal degradation, or cross-modal inconsistencies. This work introduces a mathematically grounded framework for fault-tolerant multimodal representation learning that unifies self-supervised anomaly detection and error correction within a single architecture. Building upon a theoretical analysis of perturbation propagation, we derive Lipschitz- and Jacobian-based criteria that determine whether a neural operator amplifies or attenuates localized faults. Guided by this theory, we propose a two-stage self-supervised training scheme: pre-training a multimodal convolutional autoencoder on clean data to preserve localized anomaly signals in the latent space, and expanding it with a learnable compute block composed of dense layers for correction and contrastive objectives for anomaly identification. Furthermore, we introduce layer-specific Lipschitz modulation and gradient clipping as principled mechanisms to control sensitivity across detection and correction modules. Experimental results on multimodal fault datasets demonstrate that the proposed approach improves both anomaly detection accuracy and reconstruction under sensor corruption. Overall, this framework bridges the gap between analytical robustness guarantees and practical fault-tolerant multimodal learning.

cs.LG

Prior-Informed Neural Network Initialization: A Spectral Approach for Function Parameterizing Architectures

Neural network architectures designed for function parameterization, such as the Bag-of-Functions (BoF) framework, bridge the gap between the expressivity of deep learning and the interpretability of classical signal processing. However, these models are inherently sensitive to parameter initialization, as traditional data-agnostic schemes fail to capture the structural properties of the target signals, often leading to suboptimal convergence. In this work, we propose a prior-informed design strategy that leverages the intrinsic spectral and temporal structure of the data to guide both network initialization and architectural configuration. A principled methodology is introduced that uses the Fast Fourier Transform to extract dominant seasonal priors, informing model depth and initial states, and a residual-based regression approach to parameterize trend components. Crucially, this structural alignment enables a substantial reduction in encoder dimensionality without compromising reconstruction fidelity. A supporting theoretical analysis provides guidance on trend estimation under finite-sample regimes. Extensive experiments on synthetic and real-world benchmarks demonstrate that embedding data-driven priors significantly accelerates convergence, reduces performance variability across trials, and improves computational efficiency. Overall, the proposed framework enables more compact and interpretable architectures while outperforming standard initialization baselines, without altering the core training procedure.

cs.LG

Policy-Based Deep Reinforcement Learning Hyperheuristics for Job-Shop Scheduling Problems

This paper proposes a policy-based deep reinforcement learning hyper-heuristic framework for solving the Job Shop Scheduling Problem. The hyper-heuristic agent learns to switch scheduling rules based on the system state dynamically. We extend the hyper-heuristic framework with two key mechanisms. First, action prefiltering restricts decision-making to feasible low-level actions, enabling low-level heuristics to be evaluated independently of environmental constraints and providing an unbiased assessment. Second, a commitment mechanism regulates the frequency of heuristic switching. We investigate the impact of different commitment strategies, from step-wise switching to full-episode commitment, on both training behavior and makespan. Additionally, we compare two action selection strategies at the policy level: deterministic greedy selection and stochastic sampling. Computational experiments on standard JSSP benchmarks demonstrate that the proposed approach outperforms traditional heuristics, metaheuristics, and recent neural network-based scheduling methods

cs.AI

Policy-Based Reinforcement Learning with Action Masking for Dynamic Job Shop Scheduling under Uncertainty: Handling Random Arrivals and Machine Failures

We present a novel framework for solving Dynamic Job Shop Scheduling Problems under uncertainty, addressing the challenges introduced by stochastic job arrivals and unexpected machine breakdowns. Our approach follows a model-based paradigm, using Coloured Timed Petri Nets to represent the scheduling environment, and Maskable Proximal Policy Optimization to enable dynamic decision-making while restricting the agent to feasible actions at each decision point. To simulate realistic industrial conditions, dynamic job arrivals are modeled using a Gamma distribution, which captures complex temporal patterns such as bursts, clustering, and fluctuating workloads. Machine failures are modeled using a Weibull distribution to represent age-dependent degradation and wear-out dynamics. These stochastic models enable the framework to reflect real-world manufacturing scenarios better. In addition, we study two action-masking strategies: a non-gradient approach that overrides the probabilities of invalid actions, and a gradient-based approach that assigns negative gradients to invalid actions within the policy network. We conduct extensive experiments on dynamic JSSP benchmarks, demonstrating that our method consistently outperforms traditional heuristic and rule-based approaches in terms of makespan minimization. The results highlight the strength of combining interpretable Petri-net-based models with adaptive reinforcement learning policies, yielding a resilient, scalable, and explainable framework for real-time scheduling in dynamic and uncertain manufacturing environments.

cs.AI

Transfer learning of state-based potential games for process optimization in decentralized manufacturing systems

This paper presents a novel online transfer learning approach in state-based potential games (TL-SbPGs) for distributed self-optimization in manufacturing systems. The approach targets practical industrial scenarios where knowledge sharing among similar players enhances learning in large-scale and decentralized environments. TL-SbPGs enable players to reuse learned policies from others, which improves learning outcomes and accelerates convergence. To accomplish this goal, we develop transfer learning concepts and similarity criteria for players, which offer two distinct settings: (a) predefined similarities between players and (b) dynamically inferred similarities between players during training. The applicability of the SbPG framework to transfer learning is formally established. Furthermore, we present a method to optimize the timing and weighting of knowledge transfer. Experimental results from a laboratory-scale testbed show that TL-SbPGs improve production efficiency and reduce power consumption compared to vanilla SbPGs.

cs.LG

Stabilizing Multimodal Autoencoders: A Theoretical and Empirical Analysis of Fusion Strategies

In recent years, the development of multimodal autoencoders has gained significant attention due to their potential to handle multimodal complex data types and improve model performance. Understanding the stability and robustness of these models is crucial for optimizing their training, architecture, and real-world applicability. This paper presents an analysis of Lipschitz properties in multimodal autoencoders, combining both theoretical insights and empirical validation to enhance the training stability of these models. We begin by deriving the theoretical Lipschitz constants for aggregation methods within the multimodal autoencoder framework. We then introduce a regularized attention-based fusion method, developed based on our theoretical analysis, which demonstrates improved stability and performance during training. Through a series of experiments, we empirically validate our theoretical findings by estimating the Lipschitz constants across multiple trials and fusion strategies. Our results demonstrate that our proposed fusion function not only aligns with theoretical predictions but also outperforms existing strategies in terms of consistency, convergence speed, and accuracy. This work provides a solid theoretical foundation for understanding fusion in multimodal autoencoders and contributes a solution for enhancing their performance.

cs.LG

Luré-Postnikov Stability Analysis of Closed-Loop Control Systems with Gated Recurrent Neural Network-based Virtual Sensors

This article addresses certification of closed-loop stability when a virtual-sensor based on a gated recurrent neural network operates in the feedback path of a nonlinear control system. The Hadamard gating used in standard GRU/LSTM cells is shown to violate the Luré-Postnikov Lyapunov conditions of absolute-stability theory, leading to conservative analysis. To overcome this limitation, a modified architecture-termed the Luré-Postnikov gated recurrent neural network (LP-GRNN)-is proposed; its affine update law is compatible with the Luré-Postnikov framework while matching the prediction accuracy of vanilla GRU/LSTM models on the NASA CMAPSS benchmark. Embedding the LP-GRNN, the plant, and a saturated PI controller in a unified standard nonlinear operator form (SNOF) reduces the stability problem to a compact set of tractable linear matrix inequalities (LMIs) whose feasibility certifies global asymptotic stability. A linearized boiler case study illustrates the workflow and validates the closed-loop performance, thereby bridging modern virtual-sensor design with formal stability guarantees.

eess.SY

Data driven feedback linearization of nonlinear control systems via Lie derivatives and stacked regression approach

Discovering the governing equations of a physical system and designing an effective feedback controller remains one of the most challenging and intensive areas of ongoing research. This task demands a deep understanding of the system behavior, including the nonlinear factors that influence its dynamics. In this article, we propose a novel methodology for identifying a feedback linearized physical system based on known prior dynamic behavior. Initially, the system is identified using a sparse regression algorithm, subsequently a feedback controller is designed for the discovered system by applying Lie derivatives to the dictionary of output functions to derive an augmented constraint which guarantees that no internal dynamics are observed. Unlike the prior related works, the novel aspect of this article combines the approach of stacked regression algorithm and relative degree conditions to discover and feedback linearize the true governing equations of a physical model.

cs.LG

Real Time Self-Tuning Adaptive Controllers on Temperature Control Loops using Event-based Game Theory

This paper presents a novel method for enhancing the adaptability of Proportional-Integral-Derivative (PID) controllers in industrial systems using event-based dynamic game theory, which enables the PID controllers to self-learn, optimize, and fine-tune themselves. In contrast to conventional self-learning approaches, our proposed framework offers an event-driven control strategy and game-theoretic learning algorithms. The players collaborate with the PID controllers to dynamically adjust their gains in response to set point changes and disturbances. We provide a theoretical analysis showing sound convergence guarantees for the game given suitable stability ranges of the PID controlled loop. We further introduce an automatic boundary detection mechanism, which helps the players to find an optimal initialization of action spaces and significantly reduces the exploration time. The efficacy of this novel methodology is validated through its implementation in the temperature control loop of a printing press machine. Eventually, the outcomes of the proposed intelligent self-tuning PID controllers are highly promising, particularly in terms of reducing overshoot and settling time.

cs.AI

Impact of Evidence Theory Uncertainty on Training Object Detection Models

This paper investigates the use of Evidence Theory to enhance the training efficiency of object detection models by incorporating uncertainty into the feedback loop. In each training iteration, during the validation phase, Evidence Theory is applied to establish a relationship between ground truth labels and predictions. The Dempster-Shafer rule of combination is used to quantify uncertainty based on the evidence from these predictions. This uncertainty measure is then utilized to weight the feedback loss for the subsequent iteration, allowing the model to adjust its learning dynamically. By experimenting with various uncertainty-weighting strategies, this study aims to determine the most effective method for optimizing feedback to accelerate the training process. The results demonstrate that using uncertainty-based feedback not only reduces training time but can also enhance model performance compared to traditional approaches. This research offers insights into the role of uncertainty in improving machine learning workflows, particularly in object detection, and suggests broader applications for uncertainty-driven training across other AI disciplines.

cs.CV

Predicting Wall Thickness Changes in Cold Forging Processes: An Integrated FEM and Neural Network approach

This study presents a novel approach for predicting wall thickness changes in tubes during the nosing process. Specifically, we first provide a thorough analysis of nosing processes and the influencing parameters. We further set-up a Finite Element Method (FEM) simulation to better analyse the effects of varying process parameters. As however traditional FEM simulations, while accurate, are time-consuming and computationally intensive, which renders them inapplicable for real-time application, we present a novel modeling framework based on specifically designed graph neural networks as surrogate models. To this end, we extend the neural network architecture by directly incorporating information about the nosing process by adding different types of edges and their corresponding encoders to model object interactions. This augmentation enhances model accuracy and opens the possibility for employing precise surrogate models within closed-loop production processes. The proposed approach is evaluated using a new evaluation metric termed area between thickness curves (ABTC). The results demonstrate promising performance and highlight the potential of neural networks as surrogate models in predicting wall thickness changes during nosing forging processes.

cs.LG

Self-optimization in distributed manufacturing systems using Modular State-based Stackelberg Games

In this study, we introduce Modular State-based Stackelberg Games (Mod-SbSG), a novel game structure developed for distributed self-learning in modular manufacturing systems. Mod-SbSG enhances cooperative decision-making among self-learning agents within production systems by integrating State-based Potential Games (SbPG) with Stackelberg games. This hierarchical structure assigns more important modules of the manufacturing system a first-mover advantage, while less important modules respond optimally to the leaders' decisions. This decision-making process differs from typical multi-agent learning algorithms in manufacturing systems, where decisions are made simultaneously. We provide convergence guarantees for the novel game structure and design learning algorithms to account for the hierarchical game structure. We further analyse the effects of single-leader/multiple-follower and multiple-leader/multiple-follower scenarios within a Mod-SbSG. To assess its effectiveness, we implement and test Mod-SbSG in an industrial control setting using two laboratory-scale testbeds featuring sequential and serial-parallel processes. The proposed approach delivers promising results compared to the vanilla SbPG, which reduces overflow by 97.1%, and in some cases, prevents overflow entirely. Additionally, it decreases power consumption by 5-13% while satisfying the production demand, which significantly improves potential (global objective) values.

cs.AI

Distributed Stackelberg Strategies in State-based Potential Games for Autonomous Decentralized Learning Manufacturing Systems

This article describes a novel game structure for autonomously optimizing decentralized manufacturing systems with multi-objective optimization challenges, namely Distributed Stackelberg Strategies in State-Based Potential Games (DS2-SbPG). DS2-SbPG integrates potential games and Stackelberg games, which improves the cooperative trade-off capabilities of potential games and the multi-objective optimization handling by Stackelberg games. Notably, all training procedures remain conducted in a fully distributed manner. DS2-SbPG offers a promising solution to finding optimal trade-offs between objectives by eliminating the complexities of setting up combined objective optimization functions for individual players in self-learning domains, particularly in real-world industrial settings with diverse and numerous objectives between the sub-systems. We further prove that DS2-SbPG constitutes a dynamic potential game that results in corresponding converge guarantees. Experimental validation conducted on a laboratory-scale testbed highlights the efficacy of DS2-SbPG and its two variants, such as DS2-SbPG for single-leader-follower and Stack DS2-SbPG for multi-leader-follower. The results show significant reductions in power consumption and improvements in overall performance, which signals the potential of DS2-SbPG in real-world applications.

cs.GT

Improving Quaternion Neural Networks with Quaternionic Activation Functions

In this paper, we propose novel quaternion activation functions where we modify either the quaternion magnitude or the phase, as an alternative to the commonly used split activation functions. We define criteria that are relevant for quaternion activation functions, and subsequently we propose our novel activation functions based on this analysis. Instead of applying a known activation function like the ReLU or Tanh on the quaternion elements separately, these activation functions consider the quaternion properties and respect the quaternion space $\mathbb{H}$. In particular, all quaternion components are utilized to calculate all output components, carrying out the benefit of the Hamilton product in e.g. the quaternion convolution to the activation functions. The proposed activation functions can be incorporated in arbitrary quaternion valued neural networks trained with gradient descent techniques. We further discuss the derivatives of the proposed activation functions where we observe beneficial properties for the activation functions affecting the phase. Specifically, they prove to be sensitive on basically the whole input range, thus improved gradient flow can be expected. We provide an elaborate experimental evaluation of our proposed quaternion activation functions including comparison with the split ReLU and split Tanh on two image classification tasks using the CIFAR-10 and SVHN dataset. There, especially the quaternion activation functions affecting the phase consistently prove to provide better performance.

cs.LG

Gradient-based Learning in State-based Potential Games for Self-Learning Production Systems

In this paper, we introduce novel gradient-based optimization methods for state-based potential games (SbPGs) within self-learning distributed production systems. SbPGs are recognised for their efficacy in enabling self-optimizing distributed multi-agent systems and offer a proven convergence guarantee, which facilitates collaborative player efforts towards global objectives. Our study strives to replace conventional ad-hoc random exploration-based learning in SbPGs with contemporary gradient-based approaches, which aim for faster convergence and smoother exploration dynamics, thereby shortening training duration while upholding the efficacy of SbPGs. Moreover, we propose three distinct variants for estimating the objective function of gradient-based learning, each developed to suit the unique characteristics of the systems under consideration. To validate our methodology, we apply it to a laboratory testbed, namely Bulk Good Laboratory Plant, which represents a smart and flexible distributed multi-agent production system. The incorporation of gradient-based learning in SbPGs reduces training times and achieves more optimal policies than its baseline.

cs.LG