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Andreas Zeller

Publications and source records attributed to Andreas Zeller.

At least 37 records · Page 2Linked to original sources

Electronic Appendix to "Input Invariants"

In this electronic appendix to our paper "Input Invariants," accepted at ESEC/FSE'22, we provide additional examples, formal definitions, theorems, and proof sketches to complement our paper. Furthermore, we show the invariants that ISLearn mined in our evaluation.

cs.PL↗

Input Repair via Synthesis and Lightweight Error Feedback

Often times, input data may ostensibly conform to a given input format, but cannot be parsed by a conforming program, for instance, due to human error or data corruption. In such cases, a data engineer is tasked with input repair, i.e., she has to manually repair the corrupt data such that it follows a given format, and hence can be processed by the conforming program. Such manual repair can be time-consuming and error-prone. In particular, input repair is challenging without an input specification (e.g., input grammar) or program analysis. In this work, we show that incorporating lightweight failure feedback (e.g., input incompleteness) to parsers is sufficient to repair any corrupt input data with maximal closeness to the semantics of the input data. We propose an approach (called FSYNTH) that leverages lightweight error-feedback and input synthesis to repair invalid inputs. FSYNTH is grammar-agnostic, and it does not require program analysis. Given a conforming program, and any invalid input, FSYNTH provides a set of repairs prioritized by the distance of the repair from the original input. We evaluate FSYNTH on 806 (real-world) invalid inputs using four well-known input formats, namely INI, TinyC, SExp, and cJSON. In our evaluation, we found that FSYNTH recovers 91% of valid input data. FSYNTH is also highly effective and efficient in input repair: It repairs 77% of invalid inputs within four minutes. It is up to 35% more effective than DDMax, the previously best-known approach. Overall, our approach addresses several limitations of DDMax, both in terms of what it can repair, as well as in terms of the set of repairs offered.

cs.SE↗

What do all these Buttons do? Statically Mining Android User Interfaces at Scale

We introduce FRONTMATTER: a tool to automatically mine both user interface models and behavior of Android apps at a large scale with high precision. Given an app, FRONTMATTER statically extracts all declared screens, the user interface elements, their textual and graphical features, as well as Android APIs invoked by interacting with them. Executed on tens of thousands of real-world apps, FRONTMATTER opens the door for comprehensive mining of mobile user interfaces, jumpstarting empirical research at a large scale, addressing questions such as "How many travel apps require registration?", "Which apps do not follow accessibility guidelines?", "Does the user interface correspond to the description?", and many more. FRONTMATTER and the mined dataset are available under an open-source license.

cs.SE↗

Restoring Execution Environments of Jupyter Notebooks

More than ninety percent of published Jupyter notebooks do not state dependencies on external packages. This makes them non-executable and thus hinders reproducibility of scientific results. We present SnifferDog, an approach that 1) collects the APIs of Python packages and versions, creating a database of APIs; 2) analyzes notebooks to determine candidates for required packages and versions; and 3) checks which packages are required to make the notebook executable (and ideally, reproduce its stored results). In its evaluation, we show that SnifferDog precisely restores execution environments for the largest majority of notebooks, making them immediately executable for end users.

cs.SE↗

Locating Faults with Program Slicing: An Empirical Analysis

Statistical fault localization is an easily deployed technique for quickly determining candidates for faulty code locations. If a human programmer has to search the fault beyond the top candidate locations, though, more traditional techniques of following dependencies along dynamic slices may be better suited. In a large study of 457 bugs (369 single faults and 88 multiple faults) in 46 open source C programs, we compare the effectiveness of statistical fault localization against dynamic slicing. For single faults, we find that dynamic slicing was eight percentage points more effective than the best performing statistical debugging formula; for 66% of the bugs, dynamic slicing finds the fault earlier than the best performing statistical debugging formula. In our evaluation, dynamic slicing is more effective for programs with single fault, but statistical debugging performs better on multiple faults. Best results, however, are obtained by a hybrid approach: If programmers first examine at most the top five most suspicious locations from statistical debugging, and then switch to dynamic slices, on average, they will need to examine 15% (30 lines) of the code. These findings hold for 18 most effective statistical debugging formulas and our results are independent of the number of faults (i.e. single or multiple faults) and error type (i.e. artificial or real errors).

cs.SE↗

Fuzzing with Fast Failure Feedback

Fuzzing -- testing programs with random inputs -- has become the prime technique to detect bugs and vulnerabilities in programs. To generate inputs that cover new functionality, fuzzers require execution feedback from the program -- for instance, the coverage obtained by previous inputs, or the conditions that need to be resolved to cover new branches. If such execution feedback is not available, though, fuzzing can only rely on chance, which is ineffective. In this paper, we introduce a novel fuzzing technique that relies on failure feedback only -- that is, information on whether an input is valid or not, and if not, where the error occurred. Our bFuzzer tool enumerates byte after byte of the input space and tests the program until it finds valid prefixes, and continues exploration from these prefixes. Since no instrumentation or execution feedback is required, bFuzzer is language agnostic and the required tests execute very quickly. We evaluate our technique on five subjects, and show that bFuzzer is effective and efficient even in comparison to its white-box counterpart.

cs.SE↗

Inferring Input Grammars from Dynamic Control Flow

A program is characterized by its input model, and a formal input model can be of use in diverse areas including vulnerability analysis, reverse engineering, fuzzing and software testing, clone detection and refactoring. Unfortunately, input models for typical programs are often unavailable or out of date. While there exist algorithms that can mine the syntactical structure of program inputs, they either produce unwieldy and incomprehensible grammars, or require heuristics that target specific parsing patterns. In this paper, we present a general algorithm that takes a program and a small set of sample inputs and automatically infers a readable context-free grammar capturing the input language of the program. We infer the syntactic input structure only by observing access of input characters at different locations of the input parser. This works on all program stack based recursive descent input parsers, including PEG and parser combinators, and can do entirely without program specific heuristics. Our Mimid prototype produced accurate and readable grammars for a variety of evaluation subjects, including expr, URLparse, and microJSON.

cs.SE↗

Building Fast Fuzzers

Fuzzing is one of the key techniques for evaluating the robustness of programs against attacks. Fuzzing has to be effective in producing inputs that cover functionality and find vulnerabilities. But it also has to be efficient in producing such inputs quickly. Random fuzzers are very efficient, as they can quickly generate random inputs; but they are not very effective, as the large majority of inputs generated is syntactically invalid. Grammar-based fuzzers make use of a grammar (or another model for the input language) to produce syntactically correct inputs, and thus can quickly cover input space and associated functionality. Existing grammar-based fuzzers are surprisingly inefficient, though: Even the fastest grammar fuzzer Dharma still produces inputs about a thousand times slower than the fastest random fuzzer. So far, one can have an effective or an efficient fuzzer, but not both. In this paper, we describe how to build fast grammar fuzzers from the ground up, treating the problem of fuzzing from a programming language implementation perspective. Starting with a Python textbook approach, we adopt and adapt optimization techniques from functional programming and virtual machine implementation techniques together with other novel domain-specific optimizations in a step-by-step fashion. In our F1 prototype fuzzer, these improve production speed by a factor of 100--300 over the fastest grammar fuzzer Dharma. As F1 is even 5--8 times faster than a lexical random fuzzer, we can find bugs faster and test with much larger valid inputs than previously possible.

cs.SE↗

Better Code, Better Sharing:On the Need of Analyzing Jupyter Notebooks

By bringing together code, text, and examples, Jupyter notebooks have become one of the most popular means to produce scientific results in a productive and reproducible way. As many of the notebook authors are experts in their scientific fields, but laymen with respect to software engineering, one may ask questions on the quality of notebooks and their code. In a preliminary study, we experimentally demonstrate that Jupyter notebooks are inundated with poor quality code, e.g., not respecting recommended coding practices, or containing unused variables and deprecated functions. Considering the education nature of Jupyter notebooks, these poor coding practices as well as the lacks of quality control might be propagated into the next generation of developers. Hence, we argue that there is a strong need to programmatically analyze Jupyter notebooks, calling on our community to pay more attention to the reliability of Jupyter notebooks.

cs.SE↗

Bridging the Gap between Unit Test Generation and System Test Generation

Common test generators fall into two categories. Generating test inputs at the unit level is fast, but can lead to false alarms when a function is called with inputs that would not occur in a system context. If a generated input at the system level causes a failure, this is a true alarm, as the input could also have come from the user or a third party; but system testing is much slower. In this paper, we introduce the concept of a test generation bridge, which joins the accuracy of system testing with the speed of unit testing. A Test Generation Bridge allows to combine an arbitrary system test generator with an arbitrary unit test generator. It does so by carving parameterized unit tests from system (test) executions. These unit tests run in a context recorded from the system test, but individual parameters are left free for the unit test generator to systematically explore. This allows symbolic test generators such as KLEE to operate on individual functions in the recorded system context. If the test generator detects a failure, we lift the failure-inducing parameter back to the system input; if the failure can be reproduced at the system level, it is reported as a true alarm. Our BASILISK prototype can extract and test units out of complex systems such as a Web/Python/SQLite/C stack; in its evaluation, it achieves a higher coverage than a state-of-the-art system test generator.

cs.SE↗

Inputs from Hell: Generating Uncommon Inputs from Common Samples

Generating structured input files to test programs can be performed by techniques that produce them from a grammar that serves as the specification for syntactically correct input files. Two interesting scenarios then arise for effective testing. In the first scenario, software engineers would like to generate inputs that are as similar as possible to the inputs in common usage of the program, to test the reliability of the program. More interesting is the second scenario where inputs should be as dissimilar as possible from normal usage. This is useful for robustness testing and exploring yet uncovered behavior. To provide test cases for both scenarios, we leverage a context-free grammar to parse a set of sample input files that represent the program's common usage, and determine probabilities for individual grammar production as they occur during parsing the inputs. Replicating these probabilities during grammar-based test input generation, we obtain inputs that are close to the samples. Inverting these probabilities yields inputs that are strongly dissimilar to common inputs, yet still valid with respect to the grammar. Our evaluation on three common input formats (JSON, JavaScript, CSS) shows the effectiveness of these approaches in obtaining instances from both sets of inputs.

cs.SE↗

Carving Parameterized Unit Tests

We present a method to automatically extract ("carve") parameterized unit tests from system executions. The unit tests execute the same functions as the system tests they are carved from, but can do so much faster as they call functions directly; furthermore, being parameterized, they can execute the functions with a large variety of randomly selected input values. If a unit-level test fails, we lift it to the system level to ensure the failure can be reproduced there. Our method thus allows to focus testing efforts on selected modules while still avoiding false alarms: In our experiments, running parameterized unit tests for individual functions was, on average, 30~times faster than running the system tests they were carved from.

cs.SE↗

Sample-Free Learning of Input Grammars for Comprehensive Software Fuzzing

Generating valid test inputs for a program is much easier if one knows the input language. We present first successes for a technique that, given a program P without any input samples or models, learns an input grammar that represents the syntactically valid inputs for P -- a grammar which can then be used for highly effective test generation for P . To this end, we introduce a test generator targeted at input parsers that systematically explores parsing alternatives based on dynamic tracking of constraints; the resulting inputs go into a grammar learner producing a grammar that can then be used for fuzzing. In our evaluation on subjects such as JSON, URL, or Mathexpr, our PYGMALION prototype took only a few minutes to infer grammars and generate thousands of valid high-quality inputs.

cs.SE↗

Active Learning of Input Grammars

Knowing the precise format of a program's input is a necessary prerequisite for systematic testing. Given a program and a small set of sample inputs, we (1) track the data flow of inputs to aggregate input fragments that share the same data flow through program execution into lexical and syntactic entities; (2) assign these entities names that are based on the associated variable and function identifiers; and (3) systematically generalize production rules by means of membership queries. As a result, we need only a minimal set of sample inputs to obtain human-readable context-free grammars that reflect valid input structure. In our evaluation on inputs like URLs, spreadsheets, or configuration files, our AUTOGRAM prototype obtains input grammars that are both accurate and very readable - and that can be directly fed into test generators for comprehensive automated testing.

cs.PL↗

Quantifying the Information Leak in Cache Attacks through Symbolic Execution

Cache timing attacks allow attackers to infer the properties of a secret execution by observing cache hits and misses. But how much information can actually leak through such attacks? For a given program, a cache model, and an input, our CHALICE framework leverages symbolic execution to compute the amount of information that can possibly leak through cache attacks. At the core of CHALICE is a novel approach to quantify information leak that can highlight critical cache side-channel leaks on arbitrary binary code. In our evaluation on real-world programs from OpenSSL and Linux GDK libraries, CHALICE effectively quantifies information leaks: For an AES-128 implementation on Linux, for instance, CHALICE finds that a cache attack can leak as much as 127 out of 128 bits of the encryption key.

cs.CR↗

Inferring Loop Invariants by Mutation, Dynamic Analysis, and Static Checking

Verifiers that can prove programs correct against their full functional specification require, for programs with loops, additional annotations in the form of loop invariants---propeties that hold for every iteration of a loop. We show that significant loop invariant candidates can be generated by systematically mutating postconditions; then, dynamic checking (based on automatically generated tests) weeds out invalid candidates, and static checking selects provably valid ones. We present a framework that automatically applies these techniques to support a program prover, paving the way for fully automatic verification without manually written loop invariants: Applied to 28 methods (including 39 different loops) from various java.util classes (occasionally modified to avoid using Java features not fully supported by the static checker), our DYNAMATE prototype automatically discharged 97% of all proof obligations, resulting in automatic complete correctness proofs of 25 out of the 28 methods---outperforming several state-of-the-art tools for fully automatic verification.

cs.SE↗

Automated Fixing of Programs with Contracts

This paper describes AutoFix, an automatic debugging technique that can fix faults in general-purpose software. To provide high-quality fix suggestions and to enable automation of the whole debugging process, AutoFix relies on the presence of simple specification elements in the form of contracts (such as pre- and postconditions). Using contracts enhances the precision of dynamic analysis techniques for fault detection and localization, and for validating fixes. The only required user input to the AutoFix supporting tool is then a faulty program annotated with contracts; the tool produces a collection of validated fixes for the fault ranked according to an estimate of their suitability. In an extensive experimental evaluation, we applied AutoFix to over 200 faults in four code bases of different maturity and quality (of implementation and of contracts). AutoFix successfully fixed 42% of the faults, producing, in the majority of cases, corrections of quality comparable to those competent programmers would write; the used computational resources were modest, with an average time per fix below 20 minutes on commodity hardware. These figures compare favorably to the state of the art in automated program fixing, and demonstrate that the AutoFix approach is successfully applicable to reduce the debugging burden in real-world scenarios.

cs.SE↗

Causes and Effects in Computer Programs

Debugging is commonly understood as finding and fixing the cause of a problem. But what does ``cause'' mean? How can we find causes? How can we prove that a cause is a cause--or even ``the'' cause? This paper defines common terms in debugging, highlights the principal techniques, their capabilities and limitations.

cs.SE↗