Searcharxiv⌕ Search

arXiv subjects

Andrew McGregor

Publications and source records attributed to Andrew McGregor.

At least 37 records · Page 2Linked to original sources

Intervention Efficient Algorithms for Approximate Learning of Causal Graphs

We study the problem of learning the causal relationships between a set of observed variables in the presence of latents, while minimizing the cost of interventions on the observed variables. We assume access to an undirected graph $G$ on the observed variables whose edges represent either all direct causal relationships or, less restrictively, a superset of causal relationships (identified, e.g., via conditional independence tests or a domain expert). Our goal is to recover the directions of all causal or ancestral relations in $G$, via a minimum cost set of interventions. It is known that constructing an exact minimum cost intervention set for an arbitrary graph $G$ is NP-hard. We further argue that, conditioned on the hardness of approximate graph coloring, no polynomial time algorithm can achieve an approximation factor better than $Θ(\log n)$, where $n$ is the number of observed variables in $G$. To overcome this limitation, we introduce a bi-criteria approximation goal that lets us recover the directions of all but $εn^2$ edges in $G$, for some specified error parameter $ε> 0$. Under this relaxed goal, we give polynomial time algorithms that achieve intervention cost within a small constant factor of the optimal. Our algorithms combine work on efficient intervention design and the design of low-cost separating set systems, with ideas from the literature on graph property testing.

cs.DS↗

Data Structures & Algorithms for Exact Inference in Hierarchical Clustering

Hierarchical clustering is a fundamental task often used to discover meaningful structures in data, such as phylogenetic trees, taxonomies of concepts, subtypes of cancer, and cascades of particle decays in particle physics. Typically approximate algorithms are used for inference due to the combinatorial number of possible hierarchical clusterings. In contrast to existing methods, we present novel dynamic-programming algorithms for \emph{exact} inference in hierarchical clustering based on a novel trellis data structure, and we prove that we can exactly compute the partition function, maximum likelihood hierarchy, and marginal probabilities of sub-hierarchies and clusters. Our algorithms scale in time and space proportional to the powerset of $N$ elements which is super-exponentially more efficient than explicitly considering each of the (2N-3)!! possible hierarchies. Also, for larger datasets where our exact algorithms become infeasible, we introduce an approximate algorithm based on a sparse trellis that compares well to other benchmarks. Exact methods are relevant to data analyses in particle physics and for finding correlations among gene expression in cancer genomics, and we give examples in both areas, where our algorithms outperform greedy and beam search baselines. In addition, we consider Dasgupta's cost with synthetic data.

cs.DS↗

Diverse Data Selection under Fairness Constraints

Diversity is an important principle in data selection and summarization, facility location, and recommendation systems. Our work focuses on maximizing diversity in data selection, while offering fairness guarantees. In particular, we offer the first study that augments the Max-Min diversification objective with fairness constraints. More specifically, given a universe $U$ of $n$ elements that can be partitioned into $m$ disjoint groups, we aim to retrieve a $k$-sized subset that maximizes the pairwise minimum distance within the set (diversity) and contains a pre-specified $k_i$ number of elements from each group $i$ (fairness). We show that this problem is NP-complete even in metric spaces, and we propose three novel algorithms, linear in $n$, that provide strong theoretical approximation guarantees for different values of $m$ and $k$. Finally, we extend our algorithms and analysis to the case where groups can be overlapping.

cs.DS↗

Efficient Intervention Design for Causal Discovery with Latents

We consider recovering a causal graph in presence of latent variables, where we seek to minimize the cost of interventions used in the recovery process. We consider two intervention cost models: (1) a linear cost model where the cost of an intervention on a subset of variables has a linear form, and (2) an identity cost model where the cost of an intervention is the same, regardless of what variables it is on, i.e., the goal is just to minimize the number of interventions. Under the linear cost model, we give an algorithm to identify the ancestral relations of the underlying causal graph, achieving within a $2$-factor of the optimal intervention cost. This approximation factor can be improved to $1+ε$ for any $ε> 0$ under some mild restrictions. Under the identity cost model, we bound the number of interventions needed to recover the entire causal graph, including the latent variables, using a parameterization of the causal graph through a special type of colliders. In particular, we introduce the notion of $p$-colliders, that are colliders between pair of nodes arising from a specific type of conditioning in the causal graph, and provide an upper bound on the number of interventions as a function of the maximum number of $p$-colliders between any two nodes in the causal graph.

cs.LG↗

Algebraic and Analytic Approaches for Parameter Learning in Mixture Models

We present two different approaches for parameter learning in several mixture models in one dimension. Our first approach uses complex-analytic methods and applies to Gaussian mixtures with shared variance, binomial mixtures with shared success probability, and Poisson mixtures, among others. An example result is that $\exp(O(N^{1/3}))$ samples suffice to exactly learn a mixture of $k<N$ Poisson distributions, each with integral rate parameters bounded by $N$. Our second approach uses algebraic and combinatorial tools and applies to binomial mixtures with shared trial parameter $N$ and differing success parameters, as well as to mixtures of geometric distributions. Again, as an example, for binomial mixtures with $k$ components and success parameters discretized to resolution $ε$, $O(k^2(N/ε)^{8/\sqrtε})$ samples suffice to exactly recover the parameters. For some of these distributions, our results represent the first guarantees for parameter estimation.

cs.LG↗

Sample Complexity of Learning Mixtures of Sparse Linear Regressions

In the problem of learning mixtures of linear regressions, the goal is to learn a collection of signal vectors from a sequence of (possibly noisy) linear measurements, where each measurement is evaluated on an unknown signal drawn uniformly from this collection. This setting is quite expressive and has been studied both in terms of practical applications and for the sake of establishing theoretical guarantees. In this paper, we consider the case where the signal vectors are sparse; this generalizes the popular compressed sensing paradigm. We improve upon the state-of-the-art results as follows: In the noisy case, we resolve an open question of Yin et al. (IEEE Transactions on Information Theory, 2019) by showing how to handle collections of more than two vectors and present the first robust reconstruction algorithm, i.e., if the signals are not perfectly sparse, we still learn a good sparse approximation of the signals. In the noiseless case, as well as in the noisy case, we show how to circumvent the need for a restrictive assumption required in the previous work. Our techniques are quite different from those in the previous work: for the noiseless case, we rely on a property of sparse polynomials and for the noisy case, we provide new connections to learning Gaussian mixtures and use ideas from the theory of error-correcting codes.

cs.LG↗

Mesh: Compacting Memory Management for C/C++ Applications

Programs written in C/C++ can suffer from serious memory fragmentation, leading to low utilization of memory, degraded performance, and application failure due to memory exhaustion. This paper introduces Mesh, a plug-in replacement for malloc that, for the first time, eliminates fragmentation in unmodified C/C++ applications. Mesh combines novel randomized algorithms with widely-supported virtual memory operations to provably reduce fragmentation, breaking the classical Robson bounds with high probability. Mesh generally matches the runtime performance of state-of-the-art memory allocators while reducing memory consumption; in particular, it reduces the memory of consumption of Firefox by 16% and Redis by 39%.

cs.PL↗

Storage Capacity as an Information-Theoretic Vertex Cover and the Index Coding Rate

Motivated by applications in distributed storage, the storage capacity of a graph was recently defined to be the maximum amount of information that can be stored across the vertices of a graph such that the information at any vertex can be recovered from the information stored at the neighboring vertices. Computing the storage capacity is a fundamental problem in network coding and is related, or equivalent, to some well-studied problems such as index coding with side information and generalized guessing games. In this paper, we consider storage capacity as a natural information-theoretic analogue of the minimum vertex cover of a graph. Indeed, while it was known that storage capacity is upper bounded by minimum vertex cover, we show that by treating it as such we can get a 3/2 approximation for planar graphs, and a 4/3 approximation for triangle-free planar graphs. Since the storage capacity is intimately related to the index coding rate, we get a 2 approximation of index coding rate for planar graphs and 3/2 approximation for triangle-free planar graphs. We also show a polynomial time approximation scheme for the index coding rate when the alphabet size is constant. We then develop a general method of "gadget covering" to upper bound the storage capacity in terms of the average of a set of vertex covers. This method is intuitive and leads to the exact characterization of storage capacity for various families of graphs. As an illustrative example, we use this approach to derive the exact storage capacity of cycles-with-chords, a family of graphs related to outerplanar graphs. Finally, we generalize the storage capacity notion to include recovery from partial node failures in distributed storage. We show tight upper and lower bounds on this partial recovery capacity that scales nicely with the fraction of failures in a vertex.

cs.IT↗

Correlation Clustering in Data Streams

Clustering is a fundamental tool for analyzing large data sets. A rich body of work has been devoted to designing data-stream algorithms for the relevant optimization problems such as $k$-center, $k$-median, and $k$-means. Such algorithms need to be both time and and space efficient. In this paper, we address the problem of correlation clustering in the dynamic data stream model. The stream consists of updates to the edge weights of a graph on $n$ nodes and the goal is to find a node-partition such that the end-points of negative-weight edges are typically in different clusters whereas the end-points of positive-weight edges are typically in the same cluster. We present polynomial-time, $O(n\cdot \ \mbox{polylog}~n)$-space approximation algorithms for natural problems that arise. We first develop data structures based on linear sketches that allow the "quality" of a given node-partition to be measured. We then combine these data structures with convex programming and sampling techniques to solve the relevant approximation problem. Unfortunately, the standard LP and SDP formulations are not obviously solvable in $O(n\cdot \mbox{polylog}~n)$-space. Our work presents space-efficient algorithms for the convex programming required, as well as approaches to reduce the adaptivity of the sampling.

cs.DS↗

Better Streaming Algorithms for the Maximum Coverage Problem

We study the classic NP-Hard problem of finding the maximum $k$-set coverage in the data stream model: given a set system of $m$ sets that are subsets of a universe $\{1,\ldots,n \}$, find the $k$ sets that cover the most number of distinct elements. The problem can be approximated up to a factor $1-1/e$ in polynomial time. In the streaming-set model, the sets and their elements are revealed online. The main goal of our work is to design algorithms, with approximation guarantees as close as possible to $1-1/e$, that use sublinear space $o(mn)$. Our main results are: Two $(1-1/e-ε)$ approximation algorithms: One uses $O(ε^{-1})$ passes and $\tilde{O}(ε^{-2} k)$ space whereas the other uses only a single pass but $\tilde{O}(ε^{-2} m)$ space. We show that any approximation factor better than $(1-(1-1/k)^k)$ in constant passes requires $Ω(m)$ space for constant $k$ even if the algorithm is allowed unbounded processing time. We also demonstrate a single-pass, $(1-ε)$ approximation algorithm using $\tilde{O}(ε^{-2} m \cdot \min(k,ε^{-1}))$ space. We also study the maximum $k$-vertex coverage problem in the dynamic graph stream model. In this model, the stream consists of edge insertions and deletions of a graph on $N$ vertices. The goal is to find $k$ vertices that cover the most number of distinct edges. We show that any constant approximation in constant passes requires $Ω(N)$ space for constant $k$ whereas $\tilde{O}(ε^{-2}N)$ space is sufficient for a $(1-ε)$ approximation and arbitrary $k$ in a single pass. For regular graphs, we show that $\tilde{O}(ε^{-3}k)$ space is sufficient for a $(1-ε)$ approximation in a single pass. We generalize this to a $(κ-ε)$ approximation when the ratio between the minimum and maximum degree is bounded below by $κ$.

cs.DS↗

A Note on Logarithmic Space Stream Algorithms for Matchings in Low Arboricity Graphs

We present a data stream algorithm for estimating the size of the maximum matching of a low arboricity graph. Recall that a graph has arboricity $α$ if its edges can be partitioned into at most $α$ forests and that a planar graph has arboricity $α=3$. Estimating the size of the maximum matching in such graphs has been a focus of recent data stream research. A surprising result on this problem was recently proved by Cormode et al. They designed an ingenious algorithm that returned a $(22.5α+6)(1+ε)$ approximation using a single pass over the edges of the graph (ordered arbitrarily) and $O(ε^{-2}α\cdot \log n \cdot \log_{1+ε} n)$ space. In this note, we improve the approximation factor to $(α+2)(1+ε)$ via a tighter analysis and show that, with a modification of their algorithm, the space required can be reduced to $O(ε^{-2} \log n)$.

cs.DS↗

Catching the head, tail, and everything in between: a streaming algorithm for the degree distribution

The degree distribution is one of the most fundamental graph properties of interest for real-world graphs. It has been widely observed in numerous domains that graphs typically have a tailed or scale-free degree distribution. While the average degree is usually quite small, the variance is quite high and there are vertices with degrees at all scales. We focus on the problem of approximating the degree distribution of a large streaming graph, with small storage. We design an algorithm headtail, whose main novelty is a new estimator of infrequent degrees using truncated geometric random variables. We give a mathematical analysis of headtail and show that it has excellent behavior in practice. We can process streams will millions of edges with storage less than 1% and get extremely accurate approximations for all scales in the degree distribution. We also introduce a new notion of Relative Hausdorff distance between tailed histograms. Existing notions of distances between distributions are not suitable, since they ignore infrequent degrees in the tail. The Relative Hausdorff distance measures deviations at all scales, and is a more suitable distance for comparing degree distributions. By tracking this new measure, we are able to give strong empirical evidence of the convergence of headtail.

cs.DS↗

Densest Subgraph in Dynamic Graph Streams

In this paper, we consider the problem of approximating the densest subgraph in the dynamic graph stream model. In this model of computation, the input graph is defined by an arbitrary sequence of edge insertions and deletions and the goal is to analyze properties of the resulting graph given memory that is sub-linear in the size of the stream. We present a single-pass algorithm that returns a $(1+ε)$ approximation of the maximum density with high probability; the algorithm uses $O(ε^{-2} n \polylog n)$ space, processes each stream update in $\polylog (n)$ time, and uses $\poly(n)$ post-processing time where $n$ is the number of nodes. The space used by our algorithm matches the lower bound of Bahmani et al.~(PVLDB 2012) up to a poly-logarithmic factor for constant $ε$. The best existing results for this problem were established recently by Bhattacharya et al.~(STOC 2015). They presented a $(2+ε)$ approximation algorithm using similar space and another algorithm that both processed each update and maintained a $(4+ε)$ approximation of the current maximum density in $\polylog (n)$ time per-update.

cs.DS↗

Kernelization via Sampling with Applications to Dynamic Graph Streams

In this paper we present a simple but powerful subgraph sampling primitive that is applicable in a variety of computational models including dynamic graph streams (where the input graph is defined by a sequence of edge/hyperedge insertions and deletions) and distributed systems such as MapReduce. In the case of dynamic graph streams, we use this primitive to prove the following results: -- Matching: First, there exists an $\tilde{O}(k^2)$ space algorithm that returns an exact maximum matching on the assumption the cardinality is at most $k$. The best previous algorithm used $\tilde{O}(kn)$ space where $n$ is the number of vertices in the graph and we prove our result is optimal up to logarithmic factors. Our algorithm has $\tilde{O}(1)$ update time. Second, there exists an $\tilde{O}(n^2/α^3)$ space algorithm that returns an $α$-approximation for matchings of arbitrary size. (Assadi et al. (2015) showed that this was optimal and independently and concurrently established the same upper bound.) We generalize both results for weighted matching. Third, there exists an $\tilde{O}(n^{4/5})$ space algorithm that returns a constant approximation in graphs with bounded arboricity. -- Vertex Cover and Hitting Set: There exists an $\tilde{O}(k^d)$ space algorithm that solves the minimum hitting set problem where $d$ is the cardinality of the input sets and $k$ is an upper bound on the size of the minimum hitting set. We prove this is optimal up to logarithmic factors. Our algorithm has $\tilde{O}(1)$ update time. The case $d=2$ corresponds to minimum vertex cover. Finally, we consider a larger family of parameterized problems (including $b$-matching, disjoint paths, vertex coloring among others) for which our subgraph sampling primitive yields fast, small-space dynamic graph stream algorithms. We then show lower bounds for natural problems outside this family.

cs.DS↗

Run Generation Revisited: What Goes Up May or May Not Come Down

In this paper, we revisit the classic problem of run generation. Run generation is the first phase of external-memory sorting, where the objective is to scan through the data, reorder elements using a small buffer of size M , and output runs (contiguously sorted chunks of elements) that are as long as possible. We develop algorithms for minimizing the total number of runs (or equivalently, maximizing the average run length) when the runs are allowed to be sorted or reverse sorted. We study the problem in the online setting, both with and without resource augmentation, and in the offline setting. (1) We analyze alternating-up-down replacement selection (runs alternate between sorted and reverse sorted), which was studied by Knuth as far back as 1963. We show that this simple policy is asymptotically optimal. Specifically, we show that alternating-up-down replacement selection is 2-competitive and no deterministic online algorithm can perform better. (2) We give online algorithms having smaller competitive ratios with resource augmentation. Specifically, we exhibit a deterministic algorithm that, when given a buffer of size 4M , is able to match or beat any optimal algorithm having a buffer of size M . Furthermore, we present a randomized online algorithm which is 7/4-competitive when given a buffer twice that of the optimal. (3) We demonstrate that performance can also be improved with a small amount of foresight. We give an algorithm, which is 3/2-competitive, with foreknowledge of the next 3M elements of the input stream. For the extreme case where all future elements are known, we design a PTAS for computing the optimal strategy a run generation algorithm must follow. (4) Finally, we present algorithms tailored for nearly sorted inputs which are guaranteed to have optimal solutions with sufficiently long runs.

cs.DS↗

Sketching, Embedding, and Dimensionality Reduction for Information Spaces

Information distances like the Hellinger distance and the Jensen-Shannon divergence have deep roots in information theory and machine learning. They are used extensively in data analysis especially when the objects being compared are high dimensional empirical probability distributions built from data. However, we lack common tools needed to actually use information distances in applications efficiently and at scale with any kind of provable guarantees. We can't sketch these distances easily, or embed them in better behaved spaces, or even reduce the dimensionality of the space while maintaining the probability structure of the data. In this paper, we build these tools for information distances---both for the Hellinger distance and Jensen--Shannon divergence, as well as related measures, like the $χ^2$ divergence. We first show that they can be sketched efficiently (i.e. up to multiplicative error in sublinear space) in the aggregate streaming model. This result is exponentially stronger than known upper bounds for sketching these distances in the strict turnstile streaming model. Second, we show a finite dimensionality embedding result for the Jensen-Shannon and $χ^2$ divergences that preserves pair wise distances. Finally we prove a dimensionality reduction result for the Hellinger, Jensen--Shannon, and $χ^2$ divergences that preserves the information geometry of the distributions (specifically, by retaining the simplex structure of the space). While our second result above already implies that these divergences can be explicitly embedded in Euclidean space, retaining the simplex structure is important because it allows us to continue doing inference in the reduced space. In essence, we preserve not just the distance structure but the underlying geometry of the space.

cs.DS↗

Approximate Principal Direction Trees

We introduce a new spatial data structure for high dimensional data called the \emph{approximate principal direction tree} (APD tree) that adapts to the intrinsic dimension of the data. Our algorithm ensures vector-quantization accuracy similar to that of computationally-expensive PCA trees with similar time-complexity to that of lower-accuracy RP trees. APD trees use a small number of power-method iterations to find splitting planes for recursively partitioning the data. As such they provide a natural trade-off between the running-time and accuracy achieved by RP and PCA trees. Our theoretical results establish a) strong performance guarantees regardless of the convergence rate of the power-method and b) that $O(\log d)$ iterations suffice to establish the guarantee of PCA trees when the intrinsic dimension is $d$. We demonstrate this trade-off and the efficacy of our data structure on both the CPU and GPU.

cs.LG↗

Optimizing Histogram Queries under Differential Privacy

Differential privacy is a robust privacy standard that has been successfully applied to a range of data analysis tasks. Despite much recent work, optimal strategies for answering a collection of correlated queries are not known. We study the problem of devising a set of strategy queries, to be submitted and answered privately, that will support the answers to a given workload of queries. We propose a general framework in which query strategies are formed from linear combinations of counting queries, and we describe an optimal method for deriving new query answers from the answers to the strategy queries. Using this framework we characterize the error of strategies geometrically, and we propose solutions to the problem of finding optimal strategies.

cs.DB↗