SearcharxivSearch

arXiv subjects

Andrew Patterson

Publications and source records attributed to Andrew Patterson.

29 records · Page 2Linked to original sources

Contraction $\mathcal{L}_1$-Adaptive Control using Gaussian Processes

We present $\mathcal{CL}_1$-$\mathcal{GP}$, a control framework that enables safe simultaneous learning and control for systems subject to uncertainties. The two main constituents are contraction theory-based $\mathcal{L}_1$ ($\mathcal{CL}_1$) control and Bayesian learning in the form of Gaussian process (GP) regression. The $\mathcal{CL}_1$ controller ensures that control objectives are met while providing safety certificates. Furthermore, $\mathcal{CL}_1$-$\mathcal{GP}$ incorporates any available data into a GP model of uncertainties, which improves performance and enables the motion planner to achieve optimality safely. This way, the safe operation of the system is always guaranteed, even during the learning transients. We provide a few illustrative examples for the safe learning and control of planar quadrotor systems in a variety of environments.

eess.SY

General Value Function Networks

State construction is important for learning in partially observable environments. A general purpose strategy for state construction is to learn the state update using a Recurrent Neural Network (RNN), which updates the internal state using the current internal state and the most recent observation. This internal state provides a summary of the observed sequence, to facilitate accurate predictions and decision-making. At the same time, specifying and training RNNs is notoriously tricky, particularly as the common strategy to approximate gradients back in time, called truncated Back-prop Through Time (BPTT), can be sensitive to the truncation window. Further, domain-expertise--which can usually help constrain the function class and so improve trainability--can be difficult to incorporate into complex recurrent units used within RNNs. In this work, we explore how to use multi-step predictions to constrain the RNN and incorporate prior knowledge. In particular, we revisit the idea of using predictions to construct state and ask: does constraining (parts of) the state to consist of predictions about the future improve RNN trainability? We formulate a novel RNN architecture, called a General Value Function Network (GVFN), where each internal state component corresponds to a prediction about the future represented as a value function. We first provide an objective for optimizing GVFNs, and derive several algorithms to optimize this objective. We then show that GVFNs are more robust to the truncation level, in many cases only requiring one-step gradient updates.

cs.LG

Gradient Temporal-Difference Learning with Regularized Corrections

It is still common to use Q-learning and temporal difference (TD) learning-even though they have divergence issues and sound Gradient TD alternatives exist-because divergence seems rare and they typically perform well. However, recent work with large neural network learning systems reveals that instability is more common than previously thought. Practitioners face a difficult dilemma: choose an easy to use and performant TD method, or a more complex algorithm that is more sound but harder to tune and all but unexplored with non-linear function approximation or control. In this paper, we introduce a new method called TD with Regularized Corrections (TDRC), that attempts to balance ease of use, soundness, and performance. It behaves as well as TD, when TD performs well, but is sound in cases where TD diverges. We empirically investigate TDRC across a range of problems, for both prediction and control, and for both linear and non-linear function approximation, and show, potentially for the first time, that gradient TD methods could be a better alternative to TD and Q-learning.

cs.LG

Quantum State Discrimination Using Noisy Quantum Neural Networks

Near-term quantum computers are noisy, and therefore must run algorithms with a low circuit depth and qubit count. Here we investigate how noise affects a quantum neural network (QNN) for state discrimination, applicable on near-term quantum devices as it fulfils the above criteria. We find that when simulating gradient calculation on a noisy device, a large number of parameters is disadvantageous. By introducing a new smaller circuit ansatz we overcome this limitation, and find that the QNN performs well at noise levels of current quantum hardware. We also show that networks trained at higher noise levels can still converge to useful parameters. Our findings show that noisy quantum computers can be used in applications for state discrimination and for classifiers of the output of quantum generative adversarial networks.

quant-ph

$\mathcal{L}_1$-$\mathcal{GP}$: $\mathcal{L}_1$ Adaptive Control with Bayesian Learning

We present $\mathcal{L}_1$-$\mathcal{GP}$, an architecture based on $\mathcal{L}_1$ adaptive control and Gaussian Process Regression (GPR) for safe simultaneous control and learning. On one hand, the $\mathcal{L}_1$ adaptive control provides stability and transient performance guarantees, which allows for GPR to efficiently and safely learn the uncertain dynamics. On the other hand, the learned dynamics can be conveniently incorporated into the $\mathcal{L}_1$ control architecture without sacrificing robustness and tracking performance. Subsequently, the learned dynamics can lead to less conservative designs for performance/robustness tradeoff. We illustrate the efficacy of the proposed architecture via numerical simulations.

eess.SY

Learning Probabilistic Intersection Traffic Models for Trajectory Prediction

Autonomous agents must be able to safely interact with other vehicles to integrate into urban environments. The safety of these agents is dependent on their ability to predict collisions with other vehicles' future trajectories for replanning and collision avoidance. The information needed to predict collisions can be learned from previously observed vehicle trajectories in a specific environment, generating a traffic model. The learned traffic model can then be incorporated as prior knowledge into any trajectory estimation method being used in this environment. This work presents a Gaussian process based probabilistic traffic model that is used to quantify vehicle behaviors in an intersection. The Gaussian process model provides estimates for the average vehicle trajectory, while also capturing the variance between the different paths a vehicle may take in the intersection. The method is demonstrated on a set of time-series position trajectories. These trajectories are reconstructed by removing object recognition errors and missed frames that may occur due to data source processing. To create the intersection traffic model, the reconstructed trajectories are clustered based on their source and destination lanes. For each cluster, a Gaussian process model is created to capture the average behavior and the variance of the cluster. To show the applicability of the Gaussian model, the test trajectories are classified with only partial observations. Performance is quantified by the number of observations required to correctly classify the vehicle trajectory. Both the intersection traffic modeling computations and the classification procedure are timed. These times are presented as results and demonstrate that the model can be constructed in a reasonable amount of time and the classification procedure can be used for online applications.

cs.RO

Proximity Queries for Absolutely Continuous Parametric Curves

In motion planning problems for autonomous robots, such as self-driving cars, the robot must ensure that its planned path is not in close proximity to obstacles in the environment. However, the problem of evaluating the proximity is generally non-convex and serves as a significant computational bottleneck for motion planning algorithms. In this paper, we present methods for a general class of absolutely continuous parametric curves to compute: (i) the minimum separating distance, (ii) tolerance verification, and (iii) collision detection. Our methods efficiently compute bounds on obstacle proximity by bounding the curve in a convex region. This bound is based on an upper bound on the curve arc length that can be expressed in closed form for a useful class of parametric curves including curves with trigonometric or polynomial bases. We demonstrate the computational efficiency and accuracy of our approach through numerical simulations of several proximity problems.

cs.RO

Realization of a Carbon-Nanotube-Based Superconducting Qubit

Hybrid circuit quantum electrodynamics (QED) involves the study of coherent quantum physics in solid state systems via their interactions with superconducting microwave circuits. Here we present an implementation of a hybrid superconducting qubit that employs a carbon nanotube as a Josephson junction. We realize the junction by contacting a carbon nanotube with a superconducting Pd/Al bi-layer, and implement voltage tunability of the qubit frequency using a local electrostatic gate. We demonstrate strong dispersive coupling to a coplanar waveguide resonator via observation of a resonator frequency shift dependent on applied gate voltage. We extract qubit parameters from spectroscopy using dispersive readout and find qubit relaxation and coherence times in the range of $10-200~\rm{ns}$.

quant-ph

Intent-Aware Probabilistic Trajectory Estimation for Collision Prediction with Uncertainty Quantification

Collision prediction in a dynamic and unknown environment relies on knowledge of how the environment is changing. Many collision prediction methods rely on deterministic knowledge of how obstacles are moving in the environment. However, complete deterministic knowledge of the obstacles' motion is often unavailable. This work proposes a Gaussian process based prediction method that replaces the assumption of deterministic knowledge of each obstacle's future behavior with probabilistic knowledge, to allow a larger class of obstacles to be considered. The method solely relies on position and velocity measurements to predict collisions with dynamic obstacles. We show that the uncertainty region for obstacle positions can be expressed in terms of a combination of polynomials generated with Gaussian process regression. To control the growth of uncertainty over arbitrary time horizons, a probabilistic obstacle intention is assumed as a distribution over obstacle positions and velocities, which can be naturally included in the Gaussian process framework. Our approach is demonstrated in two case studies in which (i), an obstacle overtakes the agent and (ii), an obstacle crosses the agent's path perpendicularly. In these simulations we show that the collision can be predicted despite having limited knowledge of the obstacle's behavior.

cs.RO

Online Off-policy Prediction

This paper investigates the problem of online prediction learning, where learning proceeds continuously as the agent interacts with an environment. The predictions made by the agent are contingent on a particular way of behaving, represented as a value function. However, the behavior used to select actions and generate the behavior data might be different from the one used to define the predictions, and thus the samples are generated off-policy. The ability to learn behavior-contingent predictions online and off-policy has long been advocated as a key capability of predictive-knowledge learning systems but remained an open algorithmic challenge for decades. The issue lies with the temporal difference (TD) learning update at the heart of most prediction algorithms: combining bootstrapping, off-policy sampling and function approximation may cause the value estimate to diverge. A breakthrough came with the development of a new objective function that admitted stochastic gradient descent variants of TD. Since then, many sound online off-policy prediction algorithms have been developed, but there has been limited empirical work investigating the relative merits of all the variants. This paper aims to fill these empirical gaps and provide clarity on the key ideas behind each method. We summarize the large body of literature on off-policy learning, focusing on 1- methods that use computation linear in the number of features and are convergent under off-policy sampling, and 2- other methods which have proven useful with non-fixed, nonlinear function approximation. We provide an empirical study of off-policy prediction methods in two challenging microworlds. We report each method's parameter sensitivity, empirical convergence rate, and final performance, providing new insights that should enable practitioners to successfully extend these new methods to large-scale applications.[Abridged abstract]

cs.LG

Organizing Experience: A Deeper Look at Replay Mechanisms for Sample-based Planning in Continuous State Domains

Model-based strategies for control are critical to obtain sample efficient learning. Dyna is a planning paradigm that naturally interleaves learning and planning, by simulating one-step experience to update the action-value function. This elegant planning strategy has been mostly explored in the tabular setting. The aim of this paper is to revisit sample-based planning, in stochastic and continuous domains with learned models. We first highlight the flexibility afforded by a model over Experience Replay (ER). Replay-based methods can be seen as stochastic planning methods that repeatedly sample from a buffer of recent agent-environment interactions and perform updates to improve data efficiency. We show that a model, as opposed to a replay buffer, is particularly useful for specifying which states to sample from during planning, such as predecessor states that propagate information in reverse from a state more quickly. We introduce a semi-parametric model learning approach, called Reweighted Experience Models (REMs), that makes it simple to sample next states or predecessors. We demonstrate that REM-Dyna exhibits similar advantages over replay-based methods in learning in continuous state problems, and that the performance gap grows when moving to stochastic domains, of increasing size.

cs.AI