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Anett Hoppe

Publications and source records attributed to Anett Hoppe.

At least 19 recordsLinked to original sources

Using Hierarchical Controlled Vocabularies to Understand CLIP Retrieval Failures in Historical Photo Collections

GLAM institutions (Galleries, Libraries, Archives, and Museums) organise image access using controlled vocabularies such as the Art and Architecture Thesaurus (AAT). For content-based image retrieval in these settings, vision-language models like CLIP are increasingly used, but their performance varies. This variation is known to relate to measures like concept abstraction and concept frequency. However, no prior work explains this variation in terms of the structural properties of vocabularies like the AAT that GLAM professionals already use. The AAT groups concepts into broad facets (Objects, Activities, Agents, etc.) and arranges terms hierarchically within them. In this paper, we ask whether two structural properties (root facet type and hierarchy depth) explain where CLIP retrieval succeeds and fails, and where fine-tuning helps. Across three historical photographic collections annotated with AAT terms, we examine visual coherence (whether a term's photographs cluster in CLIP's embedding space), text-image alignment (whether its label is near that cluster), and standard retrieval measures, which conflate the two. We find that visual coherence and text-image alignment are nearly uncorrelated across terms and jointly separate distinct failure modes. Terms whose photographs cluster tightly but whose label is distant from the cluster retrieve poorly in every collection, in two of three collections even worse than terms that fail on both metrics. We also show that while retrieval metrics do not correlate significantly with either structural property, root facet type does significantly separate categories with varying visual coherence. Finally, we find that fine-tuning improves retrieval overall, but its gains favour shallower terms in the hierarchy, where text-image alignment improves most, beyond what concept frequency explains.

cs.IR

Are LLM-based Chatbots Good Enough to Support Computer Science Students in Multiple-Choice Exercises?

Chatbots based on large language models (LLMs) are increasingly adopted for information retrieval, text generation, and writing assistance. In educational settings, their use is also rapidly increasing. Students leverage these systems to complete tasks, access information, and support learning. However, the role of LLM-based chatbots in supporting learning and assessment in university-level computer science education is still underexplored. To address this gap, we investigate the performance of several LLM-based chatbots in solving multiple-choice questions (MCQs) at the university level and evaluate their capabilities to assist student learning. We developed 70 MCQs for a university lecture on interactive visual data analysis and evaluated the chatbots' performance using different prompt designs. We further compared the results with students' performance. Finally, we conducted a user study in two lectures (interactive visual data analysis, computer vision) to investigate how chatbot-generated answers and explanations affect students' performance. The chatbot performance showed significant differences between smaller models and GPT-4o and GPT-5 models, which achieved the best results. The results of the user study show that presenting ChatGPT answers together with an explanation does not improve students' performance in general.

cs.HC

From Formulas to Figures: How Visual Elements Impact User Interactions in Educational Videos

Educational videos have become increasingly relevant in today's learning environments. While prior research in laboratory studies has provided valuable insights, analyzing real-world interaction data can enhance our understanding of authentic user behavior. Previous studies have investigated technical aspects, such as the influence of cuts on pausing behavior, but the impact of visual complexity remains understudied. In this paper, we address this gap and propose a novel approach centered on visual complexity, defined as the number of visually distinguishable and meaningful elements in a video frame, such as mathematical equations, chemical formulas, or graphical representations. Our study introduces a fine-grained taxonomy of visual objects in educational videos, expanding on previous classifications. Applying this taxonomy to 25 videos from physics and chemistry, we examine the relationship between visual complexity and user behavior, including pauses, in-video navigation, and session dropouts. The results indicate that increased visual complexity, especially of textual elements, correlates with more frequent pauses, rewinds, and dropouts. The results offer a deeper understanding of how video design affects user behavior in real-world scenarios. Our work has implications for optimizing educational videos, particularly in STEM fields. We make our code publicly available (https://github.com/TIBHannover/from_formulas_to_figures).

cs.HC

Enhancing the Learning Experience: Using Vision-Language Models to Generate Questions for Educational Videos

Web-based educational videos offer flexible learning opportunities and are becoming increasingly popular. However, improving user engagement and knowledge retention remains a challenge. Automatically generated questions can activate learners and support their knowledge acquisition. Further, they can help teachers and learners assess their understanding. While large language and vision-language models have been employed in various tasks, their application to question generation for educational videos remains underexplored. In this paper, we investigate the capabilities of current vision-language models for generating learning-oriented questions for educational video content. We assess (1) out-of-the-box models' performance; (2) fine-tuning effects on content-specific question generation; (3) the impact of different video modalities on question quality; and (4) in a qualitative study, question relevance, answerability, and difficulty levels of generated questions. Our findings delineate the capabilities of current vision-language models, highlighting the need for fine-tuning and addressing challenges in question diversity and relevance. We identify requirements for future multimodal datasets and outline promising research directions.

cs.CV

Validating LLM-Generated Relevance Labels for Educational Resource Search

Manual relevance judgements in Information Retrieval are costly and require expertise, driving interest in using Large Language Models (LLMs) for automatic assessment. While LLMs have shown promise in general web search scenarios, their effectiveness for evaluating domain-specific search results, such as educational resources, remains unexplored. To investigate different ways of including domain-specific criteria in LLM prompts for relevance judgement, we collected and released a dataset of 401 human relevance judgements from a user study involving teaching professionals performing search tasks related to lesson planning. We compared three approaches to structuring these prompts: a simple two-aspect evaluation baseline from prior work on using LLMs as relevance judges, a comprehensive 12-dimensional rubric derived from educational literature, and criteria directly informed by the study participants. Using domain-specific frameworks, LLMs achieved strong agreement with human judgements (Cohen's $κ$ up to 0.650), significantly outperforming the baseline approach. The participant-derived framework proved particularly robust, with GPT-3.5 achieving $κ$ scores of 0.639 and 0.613 for 10-dimension and 5-dimension versions respectively. System-level evaluation showed that LLM judgements reliably identified top-performing retrieval approaches (RBO scores 0.71-0.76) while maintaining reasonable discrimination between systems (RBO 0.52-0.56). These findings suggest that LLMs can effectively evaluate educational resources when prompted with domain-specific criteria, though performance varies with framework complexity and input structure.

cs.IR

Unraveling the Impact of Visual Complexity on Search as Learning

Information search has become essential for learning and knowledge acquisition, offering broad access to information and learning resources. The visual complexity of web pages is known to influence search behavior, with previous work suggesting that searchers make evaluative judgments within the first second on a page. However, there is a significant gap in our understanding of how visual complexity impacts searches specifically conducted with a learning intent. This gap is particularly relevant for the development of optimized information retrieval (IR) systems that effectively support educational objectives. To address this research need, we model visual complexity and aesthetics via a diverse set of features, investigating their relationship with search behavior during learning-oriented web sessions. Our study utilizes a publicly available dataset from a lab study where participants learned about thunderstorm formation. Our findings reveal that while content relevance is the most significant predictor for knowledge gain, sessions with less visually complex pages are associated with higher learning success. This observation applies to features associated with the layout of web pages rather than to simpler features (e.g., number of images). The reported results shed light on the impact of visual complexity on learning-oriented searches, informing the design of more effective IR systems for educational contexts. To foster reproducibility, we release our source code (https://github.com/TIBHannover/sal_visual_complexity).

cs.IR

Saliency Detection in Educational Videos: Analyzing the Performance of Current Models, Identifying Limitations and Advancement Directions

Identifying the regions of a learning resource that a learner pays attention to is crucial for assessing the material's impact and improving its design and related support systems. Saliency detection in videos addresses the automatic recognition of attention-drawing regions in single frames. In educational settings, the recognition of pertinent regions in a video's visual stream can enhance content accessibility and information retrieval tasks such as video segmentation, navigation, and summarization. Such advancements can pave the way for the development of advanced AI-assisted technologies that support learning with greater efficacy. However, this task becomes particularly challenging for educational videos due to the combination of unique characteristics such as text, voice, illustrations, animations, and more. To the best of our knowledge, there is currently no study that evaluates saliency detection approaches in educational videos. In this paper, we address this gap by evaluating four state-of-the-art saliency detection approaches for educational videos. We reproduce the original studies and explore the replication capabilities for general-purpose (non-educational) datasets. Then, we investigate the generalization capabilities of the models and evaluate their performance on educational videos. We conduct a comprehensive analysis to identify common failure scenarios and possible areas of improvement. Our experimental results show that educational videos remain a challenging context for generic video saliency detection models.

cs.CV

On the Influence of Reading Sequences on Knowledge Gain during Web Search

Nowadays, learning increasingly involves the usage of search engines and web resources. The related interdisciplinary research field search as learning aims to understand how people learn on the web. Previous work has investigated several feature classes to predict, for instance, the expected knowledge gain during web search. Therein, eye-tracking features have not been extensively studied so far. In this paper, we extend a previously used reading model from a line-based one to one that can detect reading sequences across multiple lines. We use publicly available study data from a web-based learning task to examine the relationship between our feature set and the participants' test scores. Our findings demonstrate that learners with higher knowledge gain spent significantly more time reading, and processing more words in total. We also find evidence that faster reading at the expense of more backward regressions may be an indicator of better web-based learning. We make our code publicly available at https://github.com/TIBHannover/reading_web_search.

cs.IR

A Closer Look into Recent Video-based Learning Research: A Comprehensive Review of Video Characteristics, Tools, Technologies, and Learning Effectiveness

People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it is still not clear what characteristics a video should have to be an effective learning medium. In this paper, we present a comprehensive review of 257 articles on video-based learning for the period from 2016 to 2021. One of the aims of the review is to identify the video characteristics that have been explored by previous work. Based on our analysis, we suggest a taxonomy which organizes the video characteristics and contextual aspects into eight categories: (1) audio features, (2) visual features, (3) textual features, (4) instructor behavior, (5) learners activities, (6) interactive features (quizzes, etc.), (7) production style, and (8) instructional design. Also, we identify four representative research directions: (1) proposals of tools to support video-based learning, (2) studies with controlled experiments, (3) data analysis studies, and (4) proposals of design guidelines for learning videos. We find that the most explored characteristics are textual features followed by visual features, learner activities, and interactive features. Text of transcripts, video frames, and images (figures and illustrations) are most frequently used by tools that support learning through videos. The learner activity is heavily explored through log files in data analysis studies, and interactive features have been frequently scrutinized in controlled experiments. We complement our review by contrasting research findings that investigate the impact of video characteristics on the learning effectiveness, report on tasks and technologies used to develop tools that support learning, and summarize trends of design guidelines to produce learning videos

cs.MM

Predicting Knowledge Gain for MOOC Video Consumption

Informal learning on the Web using search engines as well as more structured learning on MOOC platforms have become very popular in recent years. As a result of the vast amount of available learning resources, intelligent retrieval and recommendation methods are indispensable -- this is true also for MOOC videos. However, the automatic assessment of this content with regard to predicting (potential) knowledge gain has not been addressed by previous work yet. In this paper, we investigate whether we can predict learning success after MOOC video consumption using 1) multimodal features covering slide and speech content, and 2) a wide range of text-based features describing the content of the video. In a comprehensive experimental setting, we test four different classifiers and various feature subset combinations. We conduct a detailed feature importance analysis to gain insights in which modality benefits knowledge gain prediction the most.

cs.IR

Cross-Domain Multi-Task Learning for Sequential Sentence Classification in Research Papers

Sequential sentence classification deals with the categorisation of sentences based on their content and context. Applied to scientific texts, it enables the automatic structuring of research papers and the improvement of academic search engines. However, previous work has not investigated the potential of transfer learning for sentence classification across different scientific domains and the issue of different text structure of full papers and abstracts. In this paper, we derive seven related research questions and present several contributions to address them: First, we suggest a novel uniform deep learning architecture and multi-task learning for cross-domain sequential sentence classification in scientific texts. Second, we tailor two common transfer learning methods, sequential transfer learning and multi-task learning, to deal with the challenges of the given task. Semantic relatedness of tasks is a prerequisite for successful transfer learning of neural models. Consequently, our third contribution is an approach to semi-automatically identify semantically related classes from different annotation schemes and we present an analysis of four annotation schemes. Comprehensive experimental results indicate that models, which are trained on datasets from different scientific domains, benefit from one another when using the proposed multi-task learning architecture. We also report comparisons with several state-of-the-art approaches. Our approach outperforms the state of the art on full paper datasets significantly while being on par for datasets consisting of abstracts.

cs.CL

SaL-Lightning Dataset: Search and Eye Gaze Behavior, Resource Interactions and Knowledge Gain during Web Search

The emerging research field Search as Learning investigates how the Web facilitates learning through modern information retrieval systems. SAL research requires significant amounts of data that capture both search behavior of users and their acquired knowledge in order to obtain conclusive insights or train supervised machine learning models. However, the creation of such datasets is costly and requires interdisciplinary efforts in order to design studies and capture a wide range of features. In this paper, we address this issue and introduce an extensive dataset based on a user study, in which $114$ participants were asked to learn about the formation of lightning and thunder. Participants' knowledge states were measured before and after Web search through multiple-choice questionnaires and essay-based free recall tasks. To enable future research in SAL-related tasks we recorded a plethora of features and person-related attributes. Besides the screen recordings, visited Web pages, and detailed browsing histories, a large number of behavioral features and resource features were monitored. We underline the usefulness of the dataset by describing three, already published, use cases.

cs.IR

Evaluation of Automated Image Descriptions for Visually Impaired Students

Illustrations are widely used in education, and sometimes, alternatives are not available for visually impaired students. Therefore, those students would benefit greatly from an automatic illustration description system, but only if those descriptions were complete, correct, and easily understandable using a screenreader. In this paper, we report on a study for the assessment of automated image descriptions. We interviewed experts to establish evaluation criteria, which we then used to create an evaluation questionnaire for sighted non-expert raters, and description templates. We used this questionnaire to evaluate the quality of descriptions which could be generated with a template-based automatic image describer. We present evidence that these templates have the potential to generate useful descriptions, and that the questionnaire identifies problems with description templates.

cs.HC

Predicting Knowledge Gain during Web Search based on Multimedia Resource Consumption

In informal learning scenarios the popularity of multimedia content, such as video tutorials or lectures, has significantly increased. Yet, the users' interactions, navigation behavior, and consequently learning outcome, have not been researched extensively. Related work in this field, also called search as learning, has focused on behavioral or text resource features to predict learning outcome and knowledge gain. In this paper, we investigate whether we can exploit features representing multimedia resource consumption to predict of knowledge gain (KG) during Web search from in-session data, that is without prior knowledge about the learner. For this purpose, we suggest a set of multimedia features related to image and video consumption. Our feature extraction is evaluated in a lab study with 113 participants where we collected data for a given search as learning task on the formation of thunderstorms and lightning. We automatically analyze the monitored log data and utilize state-of-the-art computer vision methods to extract features about the seen multimedia resources. Experimental results demonstrate that multimedia features can improve KG prediction. Finally, we provide an analysis on feature importance (text and multimedia) for KG prediction.

cs.IR

Citation Recommendation for Research Papers via Knowledge Graphs

Citation recommendation for research papers is a valuable task that can help researchers improve the quality of their work by suggesting relevant related work. Current approaches for this task rely primarily on the text of the papers and the citation network. In this paper, we propose to exploit an additional source of information, namely research knowledge graphs (KG) that interlink research papers based on mentioned scientific concepts. Our experimental results demonstrate that the combination of information from research KGs with existing state-of-the-art approaches is beneficial. Experimental results are presented for the STM-KG (STM: Science, Technology, Medicine), which is an automatically populated knowledge graph based on the scientific concepts extracted from papers of ten domains. The proposed approach outperforms the state of the art with a mean average precision of 20.6% (+0.8) for the top-50 retrieved results.

cs.DL

Analysing the Requirements for an Open Research Knowledge Graph: Use Cases, Quality Requirements and Construction Strategies

Current science communication has a number of drawbacks and bottlenecks which have been subject of discussion lately: Among others, the rising number of published articles makes it nearly impossible to get a full overview of the state of the art in a certain field, or reproducibility is hampered by fixed-length, document-based publications which normally cannot cover all details of a research work. Recently, several initiatives have proposed knowledge graphs (KG) for organising scientific information as a solution to many of the current issues. The focus of these proposals is, however, usually restricted to very specific use cases. In this paper, we aim to transcend this limited perspective and present a comprehensive analysis of requirements for an Open Research Knowledge Graph (ORKG) by (a) collecting and reviewing daily core tasks of a scientist, (b) establishing their consequential requirements for a KG-based system, (c) identifying overlaps and specificities, and their coverage in current solutions. As a result, we map necessary and desirable requirements for successful KG-based science communication, derive implications, and outline possible solutions.

cs.DL

Coreference Resolution in Research Papers from Multiple Domains

Coreference resolution is essential for automatic text understanding to facilitate high-level information retrieval tasks such as text summarisation or question answering. Previous work indicates that the performance of state-of-the-art approaches (e.g. based on BERT) noticeably declines when applied to scientific papers. In this paper, we investigate the task of coreference resolution in research papers and subsequent knowledge graph population. We present the following contributions: (1) We annotate a corpus for coreference resolution that comprises 10 different scientific disciplines from Science, Technology, and Medicine (STM); (2) We propose transfer learning for automatic coreference resolution in research papers; (3) We analyse the impact of coreference resolution on knowledge graph (KG) population; (4) We release a research KG that is automatically populated from 55,485 papers in 10 STM domains. Comprehensive experiments show the usefulness of the proposed approach. Our transfer learning approach considerably outperforms state-of-the-art baselines on our corpus with an F1 score of 61.4 (+11.0), while the evaluation against a gold standard KG shows that coreference resolution improves the quality of the populated KG significantly with an F1 score of 63.5 (+21.8).

cs.IR

The STEM-ECR Dataset: Grounding Scientific Entity References in STEM Scholarly Content to Authoritative Encyclopedic and Lexicographic Sources

We introduce the STEM (Science, Technology, Engineering, and Medicine) Dataset for Scientific Entity Extraction, Classification, and Resolution, version 1.0 (STEM-ECR v1.0). The STEM-ECR v1.0 dataset has been developed to provide a benchmark for the evaluation of scientific entity extraction, classification, and resolution tasks in a domain-independent fashion. It comprises abstracts in 10 STEM disciplines that were found to be the most prolific ones on a major publishing platform. We describe the creation of such a multidisciplinary corpus and highlight the obtained findings in terms of the following features: 1) a generic conceptual formalism for scientific entities in a multidisciplinary scientific context; 2) the feasibility of the domain-independent human annotation of scientific entities under such a generic formalism; 3) a performance benchmark obtainable for automatic extraction of multidisciplinary scientific entities using BERT-based neural models; 4) a delineated 3-step entity resolution procedure for human annotation of the scientific entities via encyclopedic entity linking and lexicographic word sense disambiguation; and 5) human evaluations of Babelfy returned encyclopedic links and lexicographic senses for our entities. Our findings cumulatively indicate that human annotation and automatic learning of multidisciplinary scientific concepts as well as their semantic disambiguation in a wide-ranging setting as STEM is reasonable.

cs.IR