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Ang Li

Publications and source records attributed to Ang Li.

At least 55 records · Page 3Linked to original sources

Federated Topic Model and Model Pruning Based on Variational Autoencoder

Topic modeling has emerged as a valuable tool for discovering patterns and topics within large collections of documents. However, when cross-analysis involves multiple parties, data privacy becomes a critical concern. Federated topic modeling has been developed to address this issue, allowing multiple parties to jointly train models while protecting privacy. However, there are communication and performance challenges in the federated scenario. To solve these problems, this paper proposes a method to establish a federated topic model while ensuring the privacy of each node and uses neural network model pruning to accelerate the model. The client periodically sends cumulative neuron gradients and model weights to the server, and the server prunes the model. To address different requirements, two methods are proposed to determine the pruning rate. The first slowly prunes throughout training, which has limited acceleration during training but can ensure higher accuracy and significantly reduce inference time. The second quickly reaches the target pruning rate early in training and then continues training with a smaller model. This approach may lose more useful information but can complete training faster. Experimental results show that the proposed variational-autoencoder-based federated topic model pruning can greatly accelerate training while maintaining model performance.

cs.LG

Mining and searching association relation of scientific papers based on deep learning

There is a complex correlation among the data of scientific papers. The phenomenon reveals the data characteristics, laws, and correlations contained in the data of scientific and technological papers in specific fields, which can realize the analysis of scientific and technological big data and help to design applications to serve scientific researchers. Therefore, the research on mining and searching the association relationship of scientific papers based on deep learning has far-reaching practical significance.

cs.DL

Cross-media Scientific Research Achievements Query based on Ranking Learning

With the advent of the information age, the scale of data on the Internet is getting larger and larger, and it is full of text, images, videos, and other information. Different from social media data and news data, scientific research achievement information has the characteristics of many proper nouns and strong ambiguity. The traditional single-mode query method based on keywords can no longer meet the needs of scientific researchers and managers of the Ministry of Science and Technology. Scientific research project information and scientific research scholar information contain a large amount of valuable scientific research achievement information. Evaluating the output capability of scientific research projects and scientific research teams can effectively assist managers in decision-making. In view of the above background, this paper expounds on the research status from four aspects: characteristic learning of scientific research results, cross-media research results query, ranking learning of scientific research results, and cross-media scientific research achievement query systems.

cs.IR

Accurate Portraits of Scientific Resources and Knowledge Service Components

With the advent of the cloud computing era, the cost of creating, capturing, and managing information has gradually decreased. The amount of data on the Internet is showing explosive growth, and more scientific and technological resources are being uploaded to the network. Different from news and social media data, scientific and technological resources are mainly composed of academic-style resources or entities, such as papers, patents, authors, and research institutions. There is a rich relationship network between these resources, from which a large amount of cutting-edge scientific and technological information can be mined. Existing scientific resource management and classification standards are difficult to completely cover all entities and associations, and they cannot accurately extract the important information contained in scientific and technological resources. Therefore, how to construct a complete and accurate representation of scientific and technological resources from structured and unstructured reports and texts, and how to tap the potential value of scientific and technological resources, are urgent problems. A feasible solution is to construct accurate portraits of scientific and technological resources by combining knowledge graph technology, text representation learning, entity extraction, and knowledge service components.

cs.DL

Knowledge Graph and Accurate Portrait Construction of Scientific and Technological Academic Conferences

In recent years, with the continuous progress of science and technology, the number of scientific research achievements has increased rapidly. As an exchange platform and medium for scientific research achievements, scientific and technological academic conferences have become increasingly abundant. The convening of academic conferences brings large numbers of papers, researchers, institutions, projects, and research topics, but massive conference data also makes it difficult for researchers to obtain valuable information efficiently. It is therefore meaningful to use deep learning, knowledge graph technology, semantic similarity calculation, and portrait modeling to mine core information from conference data. This paper reviews the key technologies for constructing knowledge graphs and accurate portraits of scientific and technological academic conferences, including named entity recognition, semantic text similarity, trend prediction, graph storage, search engines, and visualization components. These techniques jointly support the construction of conference knowledge services that help researchers acquire scientific information more quickly.

cs.DL

Retrieval of Scientific and Technological Resources for Experts and Scholars

Institutions of higher learning, research institutes and other scientific research units have abundant scientific and technological resources of experts and scholars, and these talents with great scientific and technological innovation ability are an important force to promote industrial upgrading. The scientific and technological resources of experts and scholars are mainly composed of basic attributes and scientific research achievements. The basic attributes include information such as research interests, institutions, and educational work experience. However, due to information asymmetry and other reasons, the scientific and technological resources of experts and scholars cannot be connected with the society in a timely manner, and social needs cannot be accurately matched with experts and scholars. Therefore, it is very necessary to build an expert and scholar information database and provide relevant expert and scholar retrieval services. This paper sorts out the related research work in this field from four aspects: text relation extraction, text knowledge representation learning, text vector retrieval and visualization system.

cs.IR

MLLM-LLaVA-FL: Multimodal Large Language Model Assisted Federated Learning

Previous studies on federated learning (FL) often encounter performance degradation due to data heterogeneity among different clients. In light of the recent advances in multimodal large language models (MLLMs), such as GPT-4v and LLaVA, which demonstrate their exceptional proficiency in multimodal tasks, such as image captioning and multimodal question answering. We introduce a novel federated learning framework, named Multimodal Large Language Model Assisted Federated Learning (MLLM-LLaVA-FL), which employs powerful MLLMs at the server end to address the heterogeneous and long-tailed challenges. Owing to the advanced cross-modality representation capabilities and the extensive open-vocabulary prior knowledge of MLLMs, our framework is adept at harnessing the extensive, yet previously underexploited, open-source data accessible from websites and powerful server-side computational resources. Hence, the MLLM-LLaVA-FL not only enhances the performance but also avoids increasing the risk of privacy leakage and the computational burden on local devices, distinguishing it from prior methodologies. Our framework has three key stages. Initially, we conduct global visual-text pretraining of the model. This pretraining is facilitated by utilizing the extensive open-source data available online, with the assistance of MLLMs. Subsequently, the pretrained model is distributed among various clients for local training. Finally, once the locally trained models are transmitted back to the server, a global alignment is carried out under the supervision of MLLMs to further enhance the performance. Experimental evaluations on established benchmarks, show that our framework delivers promising performance in the typical scenarios with data heterogeneity and long-tail distribution across different clients in FL.

cs.AI

Neutron Star Mass-Radius Constraints for EXO 0748$-$676 from 2008-2025 Quiescent X-ray Spectra

We present new constraints on the mass and radius of the neutron star in the neutron star low-mass X-ray binary EXO 0748$-$676 obtained from a joint analysis of 20 quiescent X-ray observations obtained between 2008 and 2025, including 14 Chandra and 6 XMM-Newton exposures. These data sample two quiescent episodes separated by the 2024$-$2025 outburst. We model the 0.5$-$10 keV spectra with a hydrogen-atmosphere model, assuming a source distance of 7.1 kpc. In a global Markov Chain Monte Carlo analysis in which the hydrogen column density, neutron star mass, and radius are tied across all observations, we obtain a neutron-star mass of $1.77^{+0.17}_{-0.22}\,M_\odot$ and a radius of $12.62^{+0.56}_{-0.74}$ km ($1σ$ credible intervals). We further perform independent fits to the first and second quiescent epochs and find that the combined data set significantly reduces the low-mass tail in the posterior distribution, leading to tighter lower bounds on the neutron-star mass. Incorporating the distance uncertainty of $7.1\pm1.2$ kpc, we conservatively constrain the neutron-star mass and radius to $M\simeq 1.41-2.11~M_{\odot}$ and $R\simeq 10.15-15.13$ km, favoring relatively stiff dense-matter equations of state. We also trace the thermal evolution across two quiescent epochs and find evidence for renewed crust cooling following the 2024$-$2025 outburst, providing a unique opportunity to compare the thermal relaxation behavior after two distinct accretion episodes.

astro-ph.HE

TacGen: Touch Is a Necessary Dimension of Physical-World Representation -- Addressing Tactile Data Scarcity with Scalable Vision-to-Touch Alignment and Generation

Touch resolves the physical-property ambiguity left by vision: exploratory contact recovers shape, texture, compliance, and material, and visuo-haptic object representations converge in ventral visual cortex. We ask whether representation learning can reproduce this grounding. TacGen mitigates the tactile-data scarcity bottleneck by combining pre-specified V+T contrastive alignment with a latent-space residual-MLP V->T generator that synthesizes tactile latents from RGB for tactile-data scaling. With matched DINOv2 backbones, splits, and probes, V+T improves matched V-only on mass (Delta R^2=+0.570), density (Delta acc=+0.067), hardness (+0.117), and uncertainty-banded force labels (Delta R^2=+0.281); all CIs exclude zero. The same representation lifts matched-capacity TACTO manipulation 0.246->0.979 while V-only capacity scaling accounts for only 4.5% of the gap, preserving 95.5%. The generator reaches cross-seed +0.589, with real tactile +0.585 inside the seed interval; the architecture comparison shows a 13pp downstream gap between reconstruction quality and representation utility. Across five-seed SSVTP/TVL reproductions, YCB-Sight transfer, three-backbone checks, permutation/random-feature controls, hash-verified manifests, and measured-force validation checks, the evidence supports the claim that touch supplies a necessary physical evidence channel for representations of contact-dependent properties.

cs.RO

SPARC: Scalable Path-Specific Counterfactual Fairness via Causal Conditional Independence

Deep learning models exhibit fairness concerns when predictions are inadvertently influenced by sensitive attributes. However, existing attempts to make Path-Specific Counterfactual Fairness optimizable rely on estimating marginal potential outcome probabilities-an approach that fundamentally requires high-dimensional conditional density estimation and breaks down in modalities such as medical images, where the curse of dimensionality renders reliable estimation infeasible. To address this limitation, we reduce the problem of enforcing Path-Specific Counterfactual Fairness to a causal conditional independence constraint and prove that satisfying this constraint is sufficient to eliminate the unfair causal effect. This reduction replaces intractable counterfactual estimation with a discriminative optimization objective that remains scalable in high-dimensional settings.

cs.CV

RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting

Existing digitization of buildings with reflective glass facades suffers from geometric reconstruction distortion, unrealistic view-dependent texture rendering, and difficulties in object-based semantic enhancement. Therefore, we propose RefGlass-GS, a fusion framework that enables end-to-end UAV-based photorealistic, semantic, and interactive digitization of reflective glass facades. The contributions include: (1) proposing an individual glass panel segmentation method based on maximum a posteriori estimation with structural regularities, robust to severe reflection and background interference; (2) formulating a UAV viewpoint planning optimization function that maximizes the coverage of view-dependent appearance for sufficient data capture; (3) developing an optimized Gaussian Splatting framework with a Reflection MLP, a novel deferred shading function, and two enhanced regularization terms for effective modeling of high-frequency near-field reflections; (4) introducing a standardized data organization paradigm for structuring GS-based representations into object-based models, facilitating interactive facility management on digital twin platforms. Experiments on real-world reflective glass facade scenes validate the effectiveness and superiority of the proposed method. Specifically, the glass panel segmentation achieves an improvement of 0.1927 in mIoU over SOTA methods, and only our method enables instance-level panel extraction. The UAV view planning improves novel view synthesis for reflective facades by 13.15 dB in PSNR compared to commercially used nap-of-the-object planning methods. The RefGlass-GS modeling outperforms SOTA Gaussian Splatting approaches for reflective scenes with an average improvement of 5.08 dB in PSNR.

cs.CV

Drop-Then-Recovery: How Redundant Are Vision-Language-Action Models?

Vision-Language-Action (VLA) models enable instruction-driven robotic manipulation, but they inherit oversized language backbones from pretrained VLMs whose capacity far exceeds what is needed for short robotic instructions. This raises a basic question: how much of a VLA model is actually necessary for closed-loop control? In this work, we study architectural redundancy in VLA models by using transformer block removal as a controlled intervention. We introduce \textbf{Drop-Then-Recovery (DTR)}, an analysis protocol that removes selected blocks from a pretrained VLA model and then fine-tunes the resulting model to measure whether the removed capacity was necessary for downstream control. To make this intervention reliable, we propose \textbf{GateProbe}, a one-shot virtual-gate sensitivity metric that ranks blocks by their contribution to the downstream action loss. Across multiple VLA architectures, manipulation benchmarks and even real-robot industrial scenarios, we find a strong asymmetry in post-removal recoverability: \ul{\textit{language backbones are highly redundant for standard robotic manipulation tasks, whereas vision and action pathways are substantially less tolerant to removal}}. On LIBERO, removing half of the LLM blocks even improves OpenVLA-OFT from 95.0% to 98.3% under the same downstream fine-tuning budget, and retaining only two language blocks still recovers baseline-level performance. These results suggest that current VLA benchmarks may exert limited pressure on deep language grounding and compositional instruction understanding, and that future VLA architectures should allocate capacity more deliberately across language, vision, and action components. The code is available at https://github.com/s1ghhh/VLADrop.

cs.RO

Mirage: a Clean-Label Backdoor against LiDAR 3D Object Detection

Deep neural network-based LiDAR 3D object detection serves as a critical perception component in safety-critical autonomous systems. However, recent studies have revealed its vulnerability to backdoor attacks. Existing attacks typically require white-box access or label modification and focus on geometric attacks such as object disappearance or bounding-box manipulation. In this paper, we present Mirage, a black-box and clean-label backdoor attack against deep neural network-based LiDAR 3DOD. Mirage injects a small number of label-consistent poisoning samples into the training set, causing the model to learn a malicious association between a trigger pattern and an attacker-chosen target class while preserving normal training semantics. As a result, the compromised model behaves normally on benign inputs yet systematically misclassifies triggered objects as the target class during deployment. We evaluate Mirage on multiple state-of-the-art LiDAR 3DOD models and benchmark datasets. Experimental results show that Mirage achieves a 73% misclassification success rate with a poisoning rate of only 0.5%, while maintaining detection performance close to that of benign models.

cs.CV

Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication

3D Gaussian Splatting (3DGS) enables high-fidelity and real-time 3D scene reconstruction, but scaling training to large-scale scenes requires optimizing hundreds of millions of Gaussians across multiple GPUs. Existing distributed approaches either partition scenes into isolated regions, causing global inconsistency, or rely on global Gaussian-level exchanges, which lead to substantial growth in inter-GPU communication and quickly dominate iteration time. We propose Splaxel, a communication-efficient distributed 3DGS training framework based on pixel-level local rendering and global composition. Instead of synchronizing Gaussians, each GPU renders its local subset and exchanges only partial pixel values, maintaining mathematical consistency while keeping communication cost stable as the scene size increases. Splaxel further reduces pixel-level redundancy through geometric and transmittance visibility prediction and improves GPU utilization via conflict-free camera-view consolidation. Evaluated on large-scale datasets with up to 120M Gaussians, Splaxel achieves up to 7.6$\times$ speedup over the state-of-the-art distributed 3DGS framework while preserving high reconstruction quality.

cs.DC

ThinkJEPA: Empowering Latent World Models with Large Vision-Language Reasoning Model

Recent progress in latent world models (e.g., V-JEPA2) has shown promising capability in forecasting future world states from video observations. Nevertheless, dense prediction from a short observation window limits temporal context and can bias predictors toward local, low-level extrapolation, making it difficult to capture long-horizon semantics and reducing downstream utility. Vision--language models (VLMs), in contrast, provide strong semantic grounding and general knowledge by reasoning over uniformly sampled frames, but they are not ideal as standalone dense predictors due to compute-driven sparse sampling, a language-output bottleneck that compresses fine-grained interaction states into text-oriented representations, and a data-regime mismatch when adapting to small action-conditioned datasets. We propose a VLM-guided JEPA-style latent world modeling framework that combines dense-frame dynamics modeling with long-horizon semantic guidance via a dual-temporal pathway: a dense JEPA branch for fine-grained motion and interaction cues, and a uniformly sampled VLM \emph{thinker} branch with a larger temporal stride for knowledge-rich guidance. To transfer the VLM's progressive reasoning signals effectively, we introduce a hierarchical pyramid representation extraction module that aggregates multi-layer VLM representations into guidance features compatible with latent prediction. Experiments on hand-manipulation trajectory prediction show that our method outperforms both a strong VLM-only baseline and a JEPA-predictor baseline, and yields more robust long-horizon rollout behavior.

cs.CV

AUTOGATE: Automated Clock Gating via Toggling-Aware LLM-based RTL Rewriting

Fine-grain clock gating (FGCG) is among the most effective techniques for reducing dynamic power, yet current FGCG optimization flows remain largely manual. Recent LLM-based RTL optimization approaches remain limited by two key drawbacks: (1) the inability to process long waveform traces spanning millions of cycles, and (2) the difficulty of scaling optimization to large hierarchical codebases while preserving correctness. In this work, we present AUTOGATE, the first agentic framework for industry-grade RTL power optimization, enabling workload-aware clock-gating optimization across large hierarchical codebases. AUTOGATE introduces a Machine Learning (ML)-LLM co-design that bridges waveform-level analysis and RTL rewriting. Specifically, we design an ML-based clustering algorithm that distills raw toggling traces into compact, structured representations that guide LLM-based RTL rewriting. This enables accurate identification and application of clock-gating opportunities without requiring LLMs to directly process raw waveform data. To enhance scalability, AUTOGATE employs a hierarchical multi-agent architecture that decomposes large designs into independently optimizable modules, enabling coordinated optimization across deep design hierarchies. We evaluate AUTOGATE on a diverse set of designs ranging from small RTL designs to large industrial-grade codebases. Experimental results show that AUTOGATE consistently reduces dynamic power relative to baselines. Across the small-design suite, AUTOGATE reduces dynamic power by 49.31% on average. On industry-scale designs, it achieves 19.34% and 7.96% dynamic power reductions on NVDLA and BlackParrot, respectively, and up to 6.86% on highly optimized proprietary production designs.

cs.AR

Ling and Ring 2.6 Technical Report: Efficient and Instant Agentic Intelligence at Trillion-Parameter Scale

Efficient and scalable agentic intelligence requires models that can deliver both low-latency responses and strong reasoning capabilities while remaining practical to train, serve, and deploy. In this report, we present Ling-2.6 and Ring-2.6, a family of models designed to address this challenge at scale. Ling-2.6 is optimized for instant response generation and high capability per output token, whereas Ring-2.6 is tailored for deeper reasoning and more advanced agentic workflows. Instead of training from scratch, we upgrade the Ling-2.0 base model through architectural migration pre-training and large-scale post-training. This upgrade is guided by a unified co-design of model architecture, optimization objectives, serving systems, and agent training environments, enabling improvements in both model capability and deployment efficiency. At the architectural level, we introduce a hybrid linear attention design that integrates Lightning Attention with MLA, improving the efficiency of long-context training and decoding. To further enhance token efficiency, we optimize capability per output token through Evolutionary Chain-of-Thought, Linguistic Unit Policy Optimization, bidirectional preference alignment, and shortest-correct-response distillation. For agentic capabilities, we propose KPop, a reinforcement learning framework designed to support stable training of Ring-2.6-1T on large-scale environment-grounded data. KPop improves training efficiency through asynchronous scheduling across coding, search, tool use, and workflow execution, enabling scalable learning from complex agent-environment interactions. Together, Ling-2.6 and Ring-2.6 provide a practical pathway toward efficient, scalable, and open agentic systems. We open-source all checkpoints in the 2.6 family to support further research and development in practical agentic intelligence.

cs.CL

Multi-Token Residual Prediction

Diffusion Language Models (DLMs) generate text by iteratively denoising masked token sequences, offering a tradeoff between parallelism and quality compared to autoregressive models. In current practice, the number of tokens decoded per step is controlled by a confidence threshold, and quality degrades monotonically as more tokens are denoised per step. We introduce Multi-token Residual Prediction (MRP), a lightweight module that enables dependency-aware multi-token denoising within a single backbone forward pass. MRP exploits a key property of the denoising process: the logit distributions at adjacent denoising steps are remarkably similar. Rather than running the backbone a second time to obtain the next-step logits, MRP predicts the residual between steps from the backbone's hidden states, effectively denoising more tokens per backbone forward at a fraction of the cost. We apply MRP across the two operating regimes of DLM decoding. In the high-quality-low-throughput static denoising regime, MRP serves as a drafter for speculative decoding: its proposals are verified against the backbone, yielding lossless acceleration of up to 1.4x in SGLang. In the low-quality-high-throughput dynamic denoising regime, MRP instead drives a remasking scheme that revokes over-eager reveals, recovering most of the accuracy lost to aggressive low-threshold decoding and improving accuracy by up to 22.6 points on code generation task HumanEval and 17.7 points on reasoning task GSM8K.

cs.LG