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Angad Wadhwa

Publications and source records attributed to Angad Wadhwa.

2 recordsLinked to original sources

MolmoAct2: Action Reasoning Models for Real-world Deployment

Vision-Language-Action (VLA) models aim to provide a single generalist controller for robots, but today's systems fall short on the criteria that matter for real-world deployment. Frontier models are closed, open-weight alternatives are tied to expensive hardware, reasoning-augmented policies pay prohibitive latency for their grounding, and fine-tuned success rates remain below the threshold for dependable use. We present MolmoAct2, a fully open action reasoning model built for practical deployment, advancing its predecessor along five axes. We introduce MolmoER, a VLM backbone specialized for spatial and embodied reasoning, trained on a 3.3M-sample corpus with a specialize-then-rehearse recipe. We release three new datasets spanning low-to-medium cost platforms, including MolmoAct2-BimanualYAM, 720 hours of teleoperated bimanual trajectories that constitute the largest open bimanual dataset to date, together with quality-filtered Franka (DROID) and SO100/101 subsets. We provide OpenFAST, an open-weight, open-data action tokenizer trained on millions of trajectories across five embodiments. We redesign the architecture to graft a flow-matching continuous-action expert onto a discrete-token VLM via per-layer KV-cache conditioning. Finally, we propose MolmoThink, an adaptive-depth reasoning variant that re-predicts depth tokens only for scene regions that change between timesteps, retaining geometric grounding at a fraction of prior latency. In the most extensive empirical study of any open VLA to date, spanning 7 simulation and real-world benchmarks, MolmoAct2 outperforms strong baselines including Pi-05, while MolmoER surpasses GPT-5 and Gemini Robotics ER-1.5 across 13 embodied-reasoning benchmarks. We release model weights, training code, and complete training data. Project page: https://allenai.org/blog/molmoact2

cs.RO

Brain Inspired Face Recognition: A Computational Framework

This paper presents a new proposal of an efficient computational model of face recognition which uses cues from the distributed face recognition mechanism of the brain, and by gathering engineering equivalent of these cues from existing literature. Three distinct and widely used features: Histogram of Oriented Gradients (HOG), Local Binary Patterns (LBP), and Principal components (PCs) extracted from target images are used in a manner which is simple, and yet effective. The HOG and LBP features further undergo principal component analysis for dimensionality reduction. Our model uses multi-layer perceptrons (MLP) to classify these three features and fuse them at the decision level using sum rule. A computational theory is first developed by using concepts from the information processing mechanism of the brain. Extensive experiments are carried out using ten publicly available datasets to validate our proposed model's performance in recognizing faces with extreme variation of illumination, pose angle, expression, and background. Results obtained are extremely promising when compared with other face recognition algorithms including CNN and deep learning-based methods. This highlights that simple computational processes, if clubbed properly, can produce competing performance with best algorithms.

cs.CV