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Ankush Acharyya

Publications and source records attributed to Ankush Acharyya.

9 recordsLinked to original sources

Largest-Area Convex Quadrilateral in a $1.5$D Terrain

A $1.5$D terrain is a simple polygon bounded by a line segment $\ell$ and a polygonal chain monotone with respect to the line segment $\ell$. Usually, $\ell$ is chosen aligned to the $x$-axis, and is called the base of the terrain. In this paper, we consider the problem of finding a convex quadrilateral of largest area inside a $1.5$D terrain in $\mathbb{R}^2$. We present an $O(n^2)$ time algorithm for this problem, where $n$ is the number of vertices of the terrain. Finally, we show that the largest area axis-parallel rectangle inside the terrain yields a $\frac{1}{2}$-approximation result to the largest convex quadrilateral problem.

cs.CG

Terrain prickliness: theoretical grounds for high complexity viewsheds

An important task in terrain analysis is computing \emph{viewsheds}. A viewshed is the union of all the parts of the terrain that are visible from a given viewpoint or set of viewpoints. The complexity of a viewshed can vary significantly depending on the terrain topography and the viewpoint position. In this work we study a new topographic attribute, the \emph{prickliness}, that measures the number of local maxima in a terrain from all possible angles of view. We show that the prickliness effectively captures the potential of 2.5D TIN terrains to have high complexity viewsheds. We present optimal and (under standard assumptions) near-optimal algorithms to compute it for 1.5D and 2.5D TIN terrains, respectively, and efficient approximate algorithms for raster DEMs. We validate the usefulness of the prickliness attribute with experiments in a large set of real terrains.

cs.CG

Computing largest minimum color-spanning intervals of imprecise points

We study a geometric facility location problem under imprecision. Given $n$ unit intervals in the real line, each with one of $k$ colors, the goal is to place one point in each interval such that the resulting \emph{minimum color-spanning interval} is as large as possible. A minimum color-spanning interval is an interval of minimum size that contains at least one point from a given interval of each color. We prove that if the input intervals are pairwise disjoint, the problem can be solved in $O(n)$ time, even for intervals of arbitrary length. For overlapping intervals, the problem becomes much more difficult. Nevertheless, we show that it can be solved in $O(n \log^2 n)$ time when $k=2$, by exploiting several structural properties of candidate solutions, combined with a number of advanced algorithmic techniques. Interestingly, this shows a sharp contrast with the 2-dimensional version of the problem, recently shown to be NP-hard.

cs.CG

Minimum color spanning circle of imprecise points

Let $\cal R$ be a set of $n$ colored imprecise points, where each point is colored by one of $k$ colors. Each imprecise point is specified by a unit disk in which the point lies. We study the problem of computing the smallest and the largest possible minimum color spanning circle, among all possible choices of points inside their corresponding disks. We present an $O(nk\log n)$ time algorithm to compute a smallest minimum color spanning circle. Regarding the largest minimum color spanning circle, we show that the problem is NP-Hard and present a $\frac{1}{3}$-factor approximation algorithm. We improve the approximation factor to $\frac{1}{2}$ for the case where no two disks of distinct color intersect.

cs.CG

Variations of largest rectangle recognition amidst a bichromatic point set

Classical separability problem involving multi-color point sets is an important area of study in computational geometry. In this paper, we study different separability problems for bichromatic point set P=P_r\cup P_b on a plane, where $P_r$ and $P_b$ represent the set of n red points and m blue points respectively, and the objective is to compute a monochromatic object of the desired type and of maximum size. We propose in-place algorithms for computing (i) an arbitrarily oriented monochromatic rectangle of maximum size in R^2, (ii) an axis-parallel monochromatic cuboid of maximum size in R^3. The time complexities of the algorithms for problems (i) and (ii) are O(m(m+n)(m\sqrt{n}+m\log m+n \log n)) and O(m^3\sqrt{n}+m^2n\log n), respectively. As a prerequisite, we propose an in-place construction of the classic data structure the k-d tree, which was originally invented by J. L. Bentley in 1975. Our in-place variant of the $k$-d tree for a set of n points in R^k supports both orthogonal range reporting and counting query using O(1) extra workspace, and these query time complexities are the same as the classical complexities, i.e., O(n^{1-1/k}+μ) and O(n^{1-1/k}), respectively, where μis the output size of the reporting query. The construction time of this data structure is O(n\log n). Both the construction and query algorithms are non-recursive in nature that do not need O(\log n) size recursion stack compared to the previously known construction algorithm for in-place k-d tree and query in it. We believe that this result is of independent interest. We also propose an algorithm for the problem of computing an arbitrarily oriented rectangle of maximum weight among a point set P=P_r \cup P_b, where each point in P_b (resp. P_r) is associated with a negative (resp. positive) real-valued weight that runs in O(m^2(n+m)\log(n+m)) time using O(n) extra space.

cs.CG

Color spanning Localized query

Let P be a set of n points and each of the points is colored with one of the k possible colors. We present efficient algorithms to pre-process P such that for a given query point q, we can quickly identify the smallest color spanning object of the desired type containing q. In this paper, we focus on (i) intervals, (ii) axis-parallel square, (iii) axis-parallel rectangle, (iv) equilateral triangle of fixed orientation and (v) circle, as our desired type of objects.

cs.CG

Range Assignment of Base-Stations Maximizing Coverage Area without Interference

We study the problem of assigning non-overlapping geometric objects centered at a given set of points such that the sum of area covered by them is maximized. If the points are placed on a straight-line and the objects are disks, then the problem is solvable in polynomial time. However, we show that the problem is NP-hard even for simplest objects like disks or squares in ${\mathbb{R}}^2$. Eppstein [CCCG, pages 260--265, 2016] proposed a polynomial time algorithm for maximizing the sum of radii (or perimeter) of non-overlapping balls or disks when the points are arbitrarily placed on a plane. We show that Eppstein's algorithm for maximizing sum of perimeter of the disks in ${\mathbb{R}}^2$ gives a $2$-approximation solution for the sum of area maximization problem. We propose a PTAS for our problem. These approximation results are extendible to higher dimensions. All these approximation results hold for the area maximization problem by regular convex polygons with even number of edges centered at the given points.

cs.CG

Covering segments with unit squares

We study several variations of line segment covering problem with axis-parallel unit squares in $I\!\!R^2$. A set $S$ of $n$ line segments is given. The objective is to find the minimum number of axis-parallel unit squares which cover at least one end-point of each segment. The variations depend on the orientation and length of the input segments. We prove some of these problems to be NP-complete, and give constant factor approximation algorithms for those problems. For some variations, we have polynomial time exact algorithms. For the general version of the problem, where the segments are of arbitrary length and orientation, and the squares are given as input, we propose a factor 16 approximation result based on multilevel linear programming relaxation technique, which may be useful for solving some other problems. Further, we show that our problems have connections with the problems studied by Arkin et al. 2015 on conflict-free covering problem. Our NP-completeness results hold for more simplified types of objects than those of Arkin et al. 2015.

cs.CG

Color Spanning Annulus: Square, Rectangle and Equilateral Triangle

In this paper, we study different variations of minimum width color-spanning annulus problem among a set of points $P=\{p_1,p_2,\ldots,p_n\}$ in $I\!\!R^2$, where each point is assigned with a color in $\{1, 2, \ldots, k\}$. We present algorithms for finding a minimum width color-spanning axis parallel square annulus $(CSSA)$, minimum width color spanning axis parallel rectangular annulus $(CSRA)$, and minimum width color-spanning equilateral triangular annulus of fixed orientation $(CSETA)$. The time complexities of computing (i) a $CSSA$ is $O(n^3+n^2k\log k)$ which is an improvement by a factor $n$ over the existing result on this problem, (ii) that for a $CSRA$ is $O(n^4\log n)$, and for (iii) a $CSETA$ is $O(n^3k)$. The space complexity of all the algorithms is $O(k)$.

cs.CG