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Anna Xambó Sedó

Publications and source records attributed to Anna Xambó Sedó.

3 recordsLinked to original sources

Mask-Induced Displacement in Audio XAI via Logit Trajectory Decomposition

Perturbation-based XAI methods for audio classifiers often estimate feature importance by masking spectrogram regions and crediting output changes to the retained signal. Yet they typically assume the fill (the mask replacement) is negligible. We propose logit-space trajectory decomposition to examine this assumption. An on-axis component captures output along a line connecting the fully filled (occluded) spectrogram to the fully retained original; an off-axis component captures perpendicular displacement. We evaluate across three fills, three audio classifiers, and 1,100 AudioSet clips. We demonstrate that no fill is acoustically neutral under full occlusion: Zero fill activates silence and Gaussian Noise fill activates broadband noise. Under partial masking, 41-77% of output displacement is off-axis, with the direction of the residual stable across mask retention fraction and specific to each model-fill combination. Attribution methods are unevenly exposed to off-axis displacement through their sampling and weighting strategies, revealing apparatus-dependence. Where the off-axis residual is stable and low-dimensional, its structure affords mitigation.

cs.SD↗

Explainable AI through the Lens of Material Agency: Enabling Musical Interface Design with Neural Audio Models

Recent work in Human-Computer Interaction (HCI) increasingly treats AI models as design materials that have distinctive computational properties to shape design artifacts. Artists learn to work with the model "at play" to explore their emerging properties. The aim of explainability, in this view, is to make visible a crafting and hacking space to enable sustained creative practices with AI. In this chapter, we propose material explainability as a range of activities and artifacts that transform AI models into accessible and inclusive design materials in the workspace of artists, designers, and makers. We present a case study of building a repository of resources to enable artistic explorations of neural audio models in New Interfaces for Musical Expression (NIME) design. Reflecting on our community-building journey and the making of a collection of musical interface designs with a group of artists, we raise three recommendations on enabling the exploration of AI as materials in artistic practices to inspire future XAI design for artists.

cs.HC↗

A Mapping Strategy for Interacting with Latent Audio Synthesis Using Artistic Materials

This paper presents a mapping strategy for interacting with the latent spaces of generative AI models. Our approach involves using unsupervised feature learning to encode a human control space and mapping it to an audio synthesis model's latent space. To demonstrate how this mapping strategy can turn high-dimensional sensor data into control mechanisms of a deep generative model, we present a proof-of-concept system that uses visual sketches to control an audio synthesis model. We draw on emerging discourses in XAIxArts to discuss how this approach can contribute to XAI in artistic and creative contexts, we also discuss its current limitations and propose future research directions.

cs.SD↗