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Ansh Sharma

Publications and source records attributed to Ansh Sharma.

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Pearl: A Foundation Model for Placing Every Atom in the Right Location

Accurately predicting the three-dimensional structures of protein-ligand complexes remains a fundamental challenge in computational drug discovery that limits the pace and success of therapeutic design. Deep learning methods have recently shown strong potential as structural prediction tools, achieving promising accuracy across diverse biomolecular systems. However, their performance and utility are constrained by scarce experimental data, inefficient architectures, physically invalid poses, and the limited ability to exploit auxiliary information available at inference. To address these issues, we introduce Pearl (Placing Every Atom in the Right Location), a foundation model for protein-ligand cofolding at scale. Pearl addresses these challenges with three key innovations: (1) training recipes that include large-scale synthetic data to overcome data scarcity; (2) architectures that incorporate an SO(3)-equivariant diffusion module to inherently respect 3D rotational symmetries, improving generalization and sample efficiency, and (3) controllable inference, including a generalized multi-chain templating system supporting both protein and non-polymeric components as well as dual unconditional/conditional modes. Pearl establishes a new state-of-the-art performance in protein-ligand cofolding. On the key metric of generating accurate (RMSD < 2 \r{A}) and physically valid poses, Pearl surpasses AlphaFold 3 and other open source baselines on the public Runs N' Poses and PoseBusters benchmarks, delivering 14.5% and 14.2% improvements, respectively, over the next best model. In the pocket-conditional cofolding regime, Pearl delivers $3.6\times$ improvement on a proprietary set of challenging, real-world drug targets at the more rigorous RMSD < 1 \r{A} threshold. Finally, we demonstrate that model performance correlates directly with synthetic dataset size used in training.

cs.LG

DeTAILS: Deep Thematic Analysis with Iterative LLM Support

Thematic analysis is widely used in qualitative research but can be difficult to scale because of its iterative, interpretive demands. We introduce DeTAILS, a toolkit that integrates large language model (LLM) assistance into a workflow inspired by Braun and Clarke's thematic analysis framework. DeTAILS supports researchers in generating and refining codes, reviewing clusters, and synthesizing themes through interactive feedback loops designed to preserve analytic agency. We evaluated the system with 18 qualitative researchers analyzing Reddit data. Quantitative results showed strong alignment between LLM-supported outputs and participants' refinements, alongside reduced workload and high perceived usefulness. Qualitatively, participants reported that DeTAILS accelerated analysis, prompted reflexive engagement with AI outputs, and fostered trust through transparency and control. We contribute: (1) an interactive human-LLM workflow for large-scale qualitative analysis, (2) empirical evidence of its feasibility and researcher experience, and (3) design implications for trustworthy AI-assisted qualitative research.

cs.HC

ZeroBench: An Impossible Visual Benchmark for Contemporary Large Multimodal Models

Large Multimodal Models (LMMs) exhibit shortfalls when interpreting images and, by some measures, have poorer spatial cognition than young children or animals. Despite this, they attain high scores on many popular visual benchmarks, with headroom rapidly eroded by model progress. This creates a need for difficult benchmarks that remain relevant for longer. We introduce ZeroBench - a lightweight visual reasoning benchmark curated using adversarial filtering to be "impossible" for frontier LMMs at its original release, with initial SotA scores of 0% pass@1 and pass^5. We track progress on ZeroBench over the subsequent year, observing SotA reaching 6% pass^5 and 19% pass@5, indicating the potential longevity of the benchmark. We evaluate 46 LMMs on ZeroBench, compare performance to a human baseline, analyse strengths and weaknesses, chart a year of progress in visual capabilities, and publicly release ZeroBench at https://zerobench.github.io.

cs.CV

EarthGen: Generating the World from Top-Down Views

In this work, we present a novel method for extensive multi-scale generative terrain modeling. At the core of our model is a cascade of superresolution diffusion models that can be combined to produce consistent images across multiple resolutions. Pairing this concept with a tiled generation method yields a scalable system that can generate thousands of square kilometers of realistic Earth surfaces at high resolution. We evaluate our method on a dataset collected from Bing Maps and show that it outperforms super-resolution baselines on the extreme super-resolution task of 1024x zoom. We also demonstrate its ability to create diverse and coherent scenes via an interactive gigapixel-scale generated map. Finally, we demonstrate how our system can be extended to enable novel content creation applications including controllable world generation and 3D scene generation.

cs.CV