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Anshun Asher Zheng

Publications and source records attributed to Anshun Asher Zheng.

4 recordsLinked to original sources

GENIE: A Fine-Grained Measure for Novelty

Large Language Models have consistently demonstrated a lack of creativity and diversity across tasks. Prior work has focused on addressing whether models are capable of generating creative outputs. Here, we aim to consider novelty and investigate what makes model-generated content novel or not novel in a task-specific manner. We propose a fine-grained evaluation metric GENIE to measure the novelty of responses along task-specific features with respect to a population of responses. We show that unlike GENIE, holistic metrics struggle to capture the high-dimensionality of novelty and do not provide insight on which properties they target. Finally, we use GENIE to measure the effectiveness of mitigation methods that address creativity to better understand where these methods can improve novelty.

cs.CL↗

HERO'S JOURNEY: Testing Complex Rule Induction with Text Games

We introduce HERO'S JOURNEY, a benchmark for rule induction in goal-directed episodic tasks, where agents must infer hidden rules from demonstrations and act on them through multi-step execution. HERO'S JOURNEY covers eight tasks across attribute and procedural induction families, each with four structural rule forms, controllable lexical grounding, and identifiability conditions. Evaluating state-of-the-art LLMs, we find that models show evidence of rule induction, but the ability is limited and uneven across tasks. Meanwhile, process execution adds an execution bottleneck for models, whereas surface semantics has minimal effect. Induction-specific steering methods improve performance on attribute tasks but show no reliable gains on procedural tasks, suggesting the gap in procedural induction remains an open challenge.

cs.CL↗

Strategic Dialogue Assessment: The Crooked Path to Innocence

Language is often used strategically, particularly in high-stakes, adversarial settings, yet most work on pragmatics and LLMs centers on cooperativity. This leaves a gap in the systematic understanding of strategic communication in adversarial settings. To address this, we introduce SDA (Strategic Dialogue Assessment), a framework grounded in Gricean and game-theoretic pragmatics to assess strategic use of language. It adapts the ME Game jury function to make it empirically estimable for analyzing dialogue. Our approach incorporates two key adaptations: a commitment-based taxonomy of discourse moves, which provides a finer-grained account of strategic effects, and the use of estimable proxies grounded in Gricean maxims to operationalize abstract constructs such as credibility. Together, these adaptations build on discourse theory by treating discourse as the strategic management of commitments, enabling systematic evaluation of how conversational moves advance or undermine discourse goals. We further derive three interpretable metrics-Benefit at Turn (BAT), Penalty at Turn (PAT), and Normalized Relative Benefit at Turn (NRBAT)-to quantify the perceived strategic effects of discourse moves. We also present CPD (the Crooked Path Dataset), an annotated dataset of real courtroom cross-examinations, to demonstrate the framework's effectiveness. Using these tools, we evaluate a range of LLMs and show that LLMs generally exhibit limited pragmatic understanding of strategic language. While model size shows an increase in performance on our metrics, reasoning ability does not help and largely hurts, introducing overcomplication and internal confusion.

cs.CL↗

QUDsim: Quantifying Discourse Similarities in LLM-Generated Text

As large language models become increasingly capable at various writing tasks, their weakness at generating unique and creative content becomes a major liability. Although LLMs have the ability to generate text covering diverse topics, there is an overall sense of repetitiveness across texts that we aim to formalize and quantify via a similarity metric. The familiarity between documents arises from the persistence of underlying discourse structures. However, existing similarity metrics dependent on lexical overlap and syntactic patterns largely capture $\textit{content}$ overlap, thus making them unsuitable for detecting $\textit{structural}$ similarities. We introduce an abstraction based on linguistic theories in Questions Under Discussion (QUD) and question semantics to help quantify differences in discourse progression. We then use this framework to build $\textbf{QUDsim}$, a similarity metric that can detect discursive parallels between documents. Using QUDsim, we find that LLMs often reuse discourse structures (more so than humans) across samples, even when content differs. Furthermore, LLMs are not only repetitive and structurally uniform, but are also divergent from human authors in the types of structures they use.

cs.CL↗