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Anthony Chen

Publications and source records attributed to Anthony Chen.

At least 19 recordsLinked to original sources

Defending Wearable VLMs Against Private Attribute Inference

Wearable VLM pipelines promise continuous multimodal assistance from egocentric visual capture: a user asks a task-driven question about the surrounding scene, and the system uses compact visual tokens to support language reasoning. The challenge motivating this work is that the same egocentric evidence needed for useful assistance can also reveal private attributes about the wearer or nearby bystanders. We investigate this as a joint privacy-utility problem for split VLM inference, where visual encoding occurs within a trusted device boundary but intermediate visual tokens may be transmitted to downstream reasoning components. This exposes an understudied leakage surface: even when final textual responses are benign, external attackers or untrusted downstream components can recover private attributes from transmitted visual tokens. To evaluate this tension, we construct a paired privacy-utility benchmark with 3,221 image-question records, each paired with a utility question and privacy labels covering location, income, sex, and interests. We further propose Token-Guided Attribute Privacy (TGAP), a pre-LLM token disentangler that learns a residual transformation of visual tokens before they leave the trusted boundary. TGAP combines utility preservation, identity regularization, semantic privacy suppression, and image-driven representation suppression, avoiding the utility loss caused by coarse hard or attention masking. On the benchmark used for source-model evaluation, TGAP reduces privacy accuracy from 56.7\% to 7.4\%, a 49.3\% absolute drop, while maintaining relaxed utility at 74.4\%. These results suggest that securing the compact token interface is a practical path toward privacy-preserving wearable multimodal AI.

cs.CV

Abstraction in Style: Beyond Texture and Color

Artistic styles often embed abstraction beyond surface appearance, involving deliberate reinterpretation of structure rather than mere changes in texture or color. Conventional style transfer methods typically preserve the input geometry and therefore struggle to capture this deeper abstraction behavior, especially for illustrative and nonphotorealistic styles. In this work, we introduce Abstraction in Style (AiS), a generative framework that separates structural abstraction from visual stylization. Given a target image and a small set of style exemplars, AiS first derives an intermediate abstraction proxy that reinterprets the target's structure in accordance with the abstraction logic exhibited by the style. The proxy captures semantic structure while relaxing geometric fidelity, enabling subsequent stylization to operate on an abstracted representation rather than the original image. In a second stage, the abstraction proxy is rendered to produce the final stylized output, preserving visual coherence with the reference style. Both stages are implemented using a shared image space analogy, enabling transformations to be learned from visual exemplars without explicit geometric supervision. By decoupling abstraction from appearance and treating abstraction as an explicit, transferable process, AiS supports a wider range of stylistic transformations, improves controllability, and enables more expressive stylization.

cs.CV

AVControl: Efficient Framework for Training Audio-Visual Controls

Controlling video and audio generation requires diverse modalities, from depth and pose to camera trajectories and audio transformations, yet existing approaches either train a single monolithic model for a fixed set of controls or introduce costly architectural changes for each new modality. We introduce AVControl, a lightweight, extendable framework built on LTX-2, a joint audio-visual foundation model, where each control modality is trained as a separate LoRA on a parallel canvas that provides the reference signal as additional tokens in the attention layers, requiring no architectural changes beyond the LoRA adapters themselves. We show that simply extending image-based in-context methods to video fails for structural control, and that our parallel canvas approach resolves this. On the VACE Benchmark, we outperform all evaluated baselines on depth- and pose-guided generation, inpainting, and outpainting, and show competitive results on camera control and audio-visual benchmarks. Our framework supports a diverse set of independently trained modalities: spatially-aligned controls such as depth, pose, and edges, camera trajectory with intrinsics, sparse motion control, video editing, and, to our knowledge, the first modular audio-visual controls for a joint generation model. Our method is both compute- and data-efficient: each modality requires only a small dataset and converges within a few hundred to a few thousand training steps, a fraction of the budget of monolithic alternatives. We publicly release our code and trained LoRA checkpoints.

cs.CV

Convolution Based Self Attraction and Loading

Self Attraction and Loading (SAL), which includes the deformation of the solid Earth under the load of the ocean tide and the self-gravitation of the so-deformed Earth as well as of the ocean tides themselves, is an important term to include in numerical models of the ocean tides. Computing SAL is a challenging problem that is usually tackled using spherical harmonics. The spherical harmonic approach has several drawbacks which limit its accuracy. In this work, we propose an alternative technique based on a spherical convolution. We implement the convolution technique in the Modular Ocean Model, version 6, and demonstrate that it allows for more accurate tides when measured against tidal datasets based upon satellite altimetry. The convolution based SAL reduces the error by reducing spurious oscillations associated with the Gibbs phenomenon. These oscillations are large in coastal regions under the traditional spherical harmonic approach.

physics.ao-ph

JUST-DUB-IT: Video Dubbing via Joint Audio-Visual Diffusion

Audio-Visual Foundation Models, which are pretrained to jointly generate sound and visual content, have recently shown an unprecedented ability to model multi-modal generation and editing, opening new opportunities for downstream tasks. Among these tasks, video dubbing could greatly benefit from such priors, yet most existing solutions still rely on complex, task-specific pipelines that struggle in real-world settings. In this work, we introduce a single-model approach that adapts a foundational audio-video diffusion model for video-to-video dubbing via a lightweight LoRA. The LoRA enables the model to condition on an input audio-video while jointly generating translated audio and synchronized facial motion. To train this LoRA, we leverage the generative model itself to synthesize paired multilingual videos of the same speaker. Specifically, we generate multilingual videos with language switches within a single clip, and then inpaint the face and audio in each half to match the language of the other half. By leveraging the rich generative prior of the audio-visual model, our approach preserves speaker identity and lip synchronization while remaining robust to complex motion and real-world dynamics. We demonstrate that our approach produces high-quality dubbed videos with improved visual fidelity, lip synchronization, and robustness compared to existing dubbing pipelines.

cs.GR

Saliency Driven Imagery Preprocessing for Efficient Compression -- Industrial Paper

The compression of satellite imagery remains an important research area as hundreds of terabytes of images are collected every day, which drives up storage and bandwidth costs. Although progress has been made in increasing the resolution of these satellite images, many downstream tasks are only interested in small regions of any given image. These areas of interest vary by task but, once known, can be used to optimize how information within the image is encoded. Whereas standard image encoding methods, even those optimized for remote sensing, work on the whole image equally, there are emerging methods that can be guided by saliency maps to focus on important areas. In this work we show how imagery preprocessing techniques driven by saliency maps can be used with traditional lossy compression coding standards to create variable rate image compression within a single large satellite image. Specifically, we use variable sized smoothing kernels that map to different quantized saliency levels to process imagery pixels in order to optimize downstream compression and encoding schemes.

cs.CV

Relating Word Embedding Gender Biases to Gender Gaps: A Cross-Cultural Analysis

Modern models for common NLP tasks often employ machine learning techniques and train on journalistic, social media, or other culturally-derived text. These have recently been scrutinized for racial and gender biases, rooting from inherent bias in their training text. These biases are often sub-optimal and recent work poses methods to rectify them; however, these biases may shed light on actual racial or gender gaps in the culture(s) that produced the training text, thereby helping us understand cultural context through big data. This paper presents an approach for quantifying gender bias in word embeddings, and then using them to characterize statistical gender gaps in education, politics, economics, and health. We validate these metrics on 2018 Twitter data spanning 51 U.S. regions and 99 countries. We correlate state and country word embedding biases with 18 international and 5 U.S.-based statistical gender gaps, characterizing regularities and predictive strength.

cs.CL

WoW: Towards a World omniscient World model Through Embodied Interaction

Humans develop an understanding of intuitive physics through active interaction with the world. This approach is in stark contrast to current video models, such as Sora, which rely on passive observation and therefore struggle with grasping physical causality. This observation leads to our central hypothesis: authentic physical intuition of the world model must be grounded in extensive, causally rich interactions with the real world. To test this hypothesis, we present WoW, a 14-billion-parameter generative world model trained on 2 million robot interaction trajectories. Our findings reveal that the model's understanding of physics is a probabilistic distribution of plausible outcomes, leading to stochastic instabilities and physical hallucinations. Furthermore, we demonstrate that this emergent capability can be actively constrained toward physical realism by SOPHIA, where vision-language model agents evaluate the DiT-generated output and guide its refinement by iteratively evolving the language instructions. In addition, a co-trained Inverse Dynamics Model translates these refined plans into executable robotic actions, thus closing the imagination-to-action loop. We establish WoWBench, a new benchmark focused on physical consistency and causal reasoning in video, where WoW achieves state-of-the-art performance in both human and autonomous evaluation, demonstrating strong ability in physical causality, collision dynamics, and object permanence. Our work provides systematic evidence that large-scale, real-world interaction is a cornerstone for developing physical intuition in AI. Models, data, and benchmarks will be open-sourced.

cs.RO

A Cubed Sphere Fast Multipole Method

This work describes a new version of the Fast Multipole Method for summing pairwise particle interactions that arise from discretizing integral transforms and convolutions on the sphere. The kernel approximations use barycentric Lagrange interpolation on a quadtree composed of cubed sphere grid cells. The scheme is kernel-independent and requires kernel evaluations only at points on the sphere. Results are presented for the Poisson and biharmonic equations on the sphere, barotropic vorticity equation on a rotating sphere, and self-attraction and loading potential in tidal calculations. A tree code version is also described for comparison, and both schemes are tested in serial and parallel calculations.

math.NA

GeoDrive: 3D Geometry-Informed Driving World Model with Precise Action Control

Recent advancements in world models have revolutionized dynamic environment simulation, allowing systems to foresee future states and assess potential actions. In autonomous driving, these capabilities help vehicles anticipate the behavior of other road users, perform risk-aware planning, accelerate training in simulation, and adapt to novel scenarios, thereby enhancing safety and reliability. Current approaches exhibit deficiencies in maintaining robust 3D geometric consistency or accumulating artifacts during occlusion handling, both critical for reliable safety assessment in autonomous navigation tasks. To address this, we introduce GeoDrive, which explicitly integrates robust 3D geometry conditions into driving world models to enhance spatial understanding and action controllability. Specifically, we first extract a 3D representation from the input frame and then obtain its 2D rendering based on the user-specified ego-car trajectory. To enable dynamic modeling, we propose a dynamic editing module during training to enhance the renderings by editing the positions of the vehicles. Extensive experiments demonstrate that our method significantly outperforms existing models in both action accuracy and 3D spatial awareness, leading to more realistic, adaptable, and reliable scene modeling for safer autonomous driving. Additionally, our model can generalize to novel trajectories and offers interactive scene editing capabilities, such as object editing and object trajectory control.

cs.CV

Critical Foreign Policy Decisions (CFPD)-Benchmark: Measuring Diplomatic Preferences in Large Language Models

As national security institutions increasingly integrate Artificial Intelligence (AI) into decision-making and content generation processes, understanding the inherent biases of large language models (LLMs) is crucial. This study presents a novel benchmark designed to evaluate the biases and preferences of seven prominent foundation models-Llama 3.1 8B Instruct, Llama 3.1 70B Instruct, GPT-4o, Gemini 1.5 Pro-002, Mixtral 8x22B, Claude 3.5 Sonnet, and Qwen2 72B-in the context of international relations (IR). We designed a bias discovery study around core topics in IR using 400-expert crafted scenarios to analyze results from our selected models. These scenarios focused on four topical domains including: military escalation, military and humanitarian intervention, cooperative behavior in the international system, and alliance dynamics. Our analysis reveals noteworthy variation among model recommendations based on scenarios designed for the four tested domains. Particularly, Qwen2 72B, Gemini 1.5 Pro-002 and Llama 3.1 8B Instruct models offered significantly more escalatory recommendations than Claude 3.5 Sonnet and GPT-4o models. All models exhibit some degree of country-specific biases, often recommending less escalatory and interventionist actions for China and Russia compared to the United States and the United Kingdom. These findings highlight the necessity for controlled deployment of LLMs in high-stakes environments, emphasizing the need for domain-specific evaluations and model fine-tuning to align with institutional objectives.

cs.CY

Training-free Regional Prompting for Diffusion Transformers

Diffusion models have demonstrated excellent capabilities in text-to-image generation. Their semantic understanding (i.e., prompt following) ability has also been greatly improved with large language models (e.g., T5, Llama). However, existing models cannot perfectly handle long and complex text prompts, especially when the text prompts contain various objects with numerous attributes and interrelated spatial relationships. While many regional prompting methods have been proposed for UNet-based models (SD1.5, SDXL), but there are still no implementations based on the recent Diffusion Transformer (DiT) architecture, such as SD3 and FLUX.1.In this report, we propose and implement regional prompting for FLUX.1 based on attention manipulation, which enables DiT with fined-grained compositional text-to-image generation capability in a training-free manner. Code is available at https://github.com/antonioo-c/Regional-Prompting-FLUX.

cs.CV

EVA: An Embodied World Model for Future Video Anticipation

Video generation models have made significant progress in simulating future states, showcasing their potential as world simulators in embodied scenarios. However, existing models often lack robust understanding, limiting their ability to perform multi-step predictions or handle Out-of-Distribution (OOD) scenarios. To address this challenge, we propose the Reflection of Generation (RoG), a set of intermediate reasoning strategies designed to enhance video prediction. It leverages the complementary strengths of pre-trained vision-language and video generation models, enabling them to function as a world model in embodied scenarios. To support RoG, we introduce Embodied Video Anticipation Benchmark(EVA-Bench), a comprehensive benchmark that evaluates embodied world models across diverse tasks and scenarios, utilizing both in-domain and OOD datasets. Building on this foundation, we devise a world model, Embodied Video Anticipator (EVA), that follows a multistage training paradigm to generate high-fidelity video frames and apply an autoregressive strategy to enable adaptive generalization for longer video sequences. Extensive experiments demonstrate the efficacy of EVA in various downstream tasks like video generation and robotics, thereby paving the way for large-scale pre-trained models in real-world video prediction applications. The video demos are available at \hyperlink{https://sites.google.com/view/icml-eva}{https://sites.google.com/view/icml-eva}.

cs.CV

Can Long-Context Language Models Subsume Retrieval, RAG, SQL, and More?

Long-context language models (LCLMs) have the potential to revolutionize our approach to tasks traditionally reliant on external tools like retrieval systems or databases. Leveraging LCLMs' ability to natively ingest and process entire corpora of information offers numerous advantages. It enhances user-friendliness by eliminating the need for specialized knowledge of tools, provides robust end-to-end modeling that minimizes cascading errors in complex pipelines, and allows for the application of sophisticated prompting techniques across the entire system. To assess this paradigm shift, we introduce LOFT, a benchmark of real-world tasks requiring context up to millions of tokens designed to evaluate LCLMs' performance on in-context retrieval and reasoning. Our findings reveal LCLMs' surprising ability to rival state-of-the-art retrieval and RAG systems, despite never having been explicitly trained for these tasks. However, LCLMs still face challenges in areas like compositional reasoning that are required in SQL-like tasks. Notably, prompting strategies significantly influence performance, emphasizing the need for continued research as context lengths grow. Overall, LOFT provides a rigorous testing ground for LCLMs, showcasing their potential to supplant existing paradigms and tackle novel tasks as model capabilities scale.

cs.CL

InstantStyle: Free Lunch towards Style-Preserving in Text-to-Image Generation

Tuning-free diffusion-based models have demonstrated significant potential in the realm of image personalization and customization. However, despite this notable progress, current models continue to grapple with several complex challenges in producing style-consistent image generation. Firstly, the concept of style is inherently underdetermined, encompassing a multitude of elements such as color, material, atmosphere, design, and structure, among others. Secondly, inversion-based methods are prone to style degradation, often resulting in the loss of fine-grained details. Lastly, adapter-based approaches frequently require meticulous weight tuning for each reference image to achieve a balance between style intensity and text controllability. In this paper, we commence by examining several compelling yet frequently overlooked observations. We then proceed to introduce InstantStyle, a framework designed to address these issues through the implementation of two key strategies: 1) A straightforward mechanism that decouples style and content from reference images within the feature space, predicated on the assumption that features within the same space can be either added to or subtracted from one another. 2) The injection of reference image features exclusively into style-specific blocks, thereby preventing style leaks and eschewing the need for cumbersome weight tuning, which often characterizes more parameter-heavy designs.Our work demonstrates superior visual stylization outcomes, striking an optimal balance between the intensity of style and the controllability of textual elements. Our codes will be available at https://github.com/InstantStyle/InstantStyle.

cs.CV

Stochastic User Equilibrium Model with a Bounded Perceived Travel Time

Stochastic User Equilibrium (SUE) models depict the perception differences in traffic assignment problems. According to the assumption of an unbounded perceived travel time distribution, the conventional SUE problems result in a positive choice probability for all available routes, regardless of their unappealing travel time. This study provides an eUnit-SUE model to relax this assumption. The eUnit model is derived from a bounded probability distribution. This closed-form model aligns with an exponentiated random utility maximization (ERUM) paradigm with the exponentiated uniform distributed random error, where the lower and upper bounds endogeneously determine the route usage. Specifically, a Beckmann-type mathematical programming formulation is presented for the eUnit-SUE problem. The equivalency and uniqueness properties are rigorously proven. Numerical examples reveal that the eUnit bound range between the lower and upper bounds greatly affects the SUE assignment results. A larger bound range increases not only the number of routes in the choice set but also the degree of dispersion in the assignment results due to a larger route-specific perception variance. The misperception is contingent upon the disparity between the shortest and longest travel times and the bounds. As the bound range decreases, the shortest route receives significant flow allocation, and the assignment result approaches the deterministic user equilibrium (DUE) flow pattern.

econ.GN

InstantID: Zero-shot Identity-Preserving Generation in Seconds

There has been significant progress in personalized image synthesis with methods such as Textual Inversion, DreamBooth, and LoRA. Yet, their real-world applicability is hindered by high storage demands, lengthy fine-tuning processes, and the need for multiple reference images. Conversely, existing ID embedding-based methods, while requiring only a single forward inference, face challenges: they either necessitate extensive fine-tuning across numerous model parameters, lack compatibility with community pre-trained models, or fail to maintain high face fidelity. Addressing these limitations, we introduce InstantID, a powerful diffusion model-based solution. Our plug-and-play module adeptly handles image personalization in various styles using just a single facial image, while ensuring high fidelity. To achieve this, we design a novel IdentityNet by imposing strong semantic and weak spatial conditions, integrating facial and landmark images with textual prompts to steer the image generation. InstantID demonstrates exceptional performance and efficiency, proving highly beneficial in real-world applications where identity preservation is paramount. Moreover, our work seamlessly integrates with popular pre-trained text-to-image diffusion models like SD1.5 and SDXL, serving as an adaptable plugin. Our codes and pre-trained checkpoints will be available at https://github.com/InstantID/InstantID.

cs.CV

Fast Summation on the Sphere with Applications to the Barotropic Vorticity Equation

Fast summation refers to a family of techniques for approximating $O(N^2)$ sums in $O(N\log{N})$ or $O(N)$ time. These techniques have traditionally found wide use in astrophysics and electrostatics in calculating the forces in a $N$-body problem. In this work, we present a spherical tree code, and apply it to the problem of efficiently solving the barotropic vorticity equation.

math.NA