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Antoine Bordes

Publications and source records attributed to Antoine Bordes.

At least 19 recordsLinked to original sources

MUSS: Multilingual Unsupervised Sentence Simplification by Mining Paraphrases

Progress in sentence simplification has been hindered by a lack of labeled parallel simplification data, particularly in languages other than English. We introduce MUSS, a Multilingual Unsupervised Sentence Simplification system that does not require labeled simplification data. MUSS uses a novel approach to sentence simplification that trains strong models using sentence-level paraphrase data instead of proper simplification data. These models leverage unsupervised pretraining and controllable generation mechanisms to flexibly adjust attributes such as length and lexical complexity at inference time. We further present a method to mine such paraphrase data in any language from Common Crawl using semantic sentence embeddings, thus removing the need for labeled data. We evaluate our approach on English, French, and Spanish simplification benchmarks and closely match or outperform the previous best supervised results, despite not using any labeled simplification data. We push the state of the art further by incorporating labeled simplification data.

cs.CL

Augmenting Transformers with KNN-Based Composite Memory for Dialogue

Various machine learning tasks can benefit from access to external information of different modalities, such as text and images. Recent work has focused on learning architectures with large memories capable of storing this knowledge. We propose augmenting generative Transformer neural networks with KNN-based Information Fetching (KIF) modules. Each KIF module learns a read operation to access fixed external knowledge. We apply these modules to generative dialog modeling, a challenging task where information must be flexibly retrieved and incorporated to maintain the topic and flow of conversation. We demonstrate the effectiveness of our approach by identifying relevant knowledge required for knowledgeable but engaging dialog from Wikipedia, images, and human-written dialog utterances, and show that leveraging this retrieved information improves model performance, measured by automatic and human evaluation.

cs.CL

Generating Fact Checking Briefs

Fact checking at scale is difficult -- while the number of active fact checking websites is growing, it remains too small for the needs of the contemporary media ecosystem. However, despite good intentions, contributions from volunteers are often error-prone, and thus in practice restricted to claim detection. We investigate how to increase the accuracy and efficiency of fact checking by providing information about the claim before performing the check, in the form of natural language briefs. We investigate passage-based briefs, containing a relevant passage from Wikipedia, entity-centric ones consisting of Wikipedia pages of mentioned entities, and Question-Answering Briefs, with questions decomposing the claim, and their answers. To produce QABriefs, we develop QABriefer, a model that generates a set of questions conditioned on the claim, searches the web for evidence, and generates answers. To train its components, we introduce QABriefDataset which we collected via crowdsourcing. We show that fact checking with briefs -- in particular QABriefs -- increases the accuracy of crowdworkers by 10% while slightly decreasing the time taken. For volunteer (unpaid) fact checkers, QABriefs slightly increase accuracy and reduce the time required by around 20%.

cs.CL

Open-Domain Conversational Agents: Current Progress, Open Problems, and Future Directions

We present our view of what is necessary to build an engaging open-domain conversational agent: covering the qualities of such an agent, the pieces of the puzzle that have been built so far, and the gaping holes we have not filled yet. We present a biased view, focusing on work done by our own group, while citing related work in each area. In particular, we discuss in detail the properties of continual learning, providing engaging content, and being well-behaved -- and how to measure success in providing them. We end with a discussion of our experience and learnings, and our recommendations to the community.

cs.CL

ASSET: A Dataset for Tuning and Evaluation of Sentence Simplification Models with Multiple Rewriting Transformations

In order to simplify a sentence, human editors perform multiple rewriting transformations: they split it into several shorter sentences, paraphrase words (i.e. replacing complex words or phrases by simpler synonyms), reorder components, and/or delete information deemed unnecessary. Despite these varied range of possible text alterations, current models for automatic sentence simplification are evaluated using datasets that are focused on a single transformation, such as lexical paraphrasing or splitting. This makes it impossible to understand the ability of simplification models in more realistic settings. To alleviate this limitation, this paper introduces ASSET, a new dataset for assessing sentence simplification in English. ASSET is a crowdsourced multi-reference corpus where each simplification was produced by executing several rewriting transformations. Through quantitative and qualitative experiments, we show that simplifications in ASSET are better at capturing characteristics of simplicity when compared to other standard evaluation datasets for the task. Furthermore, we motivate the need for developing better methods for automatic evaluation using ASSET, since we show that current popular metrics may not be suitable when multiple simplification transformations are performed.

cs.CL

Image Chat: Engaging Grounded Conversations

To achieve the long-term goal of machines being able to engage humans in conversation, our models should captivate the interest of their speaking partners. Communication grounded in images, whereby a dialogue is conducted based on a given photo, is a setup naturally appealing to humans (Hu et al., 2014). In this work we study large-scale architectures and datasets for this goal. We test a set of neural architectures using state-of-the-art image and text representations, considering various ways to fuse the components. To test such models, we collect a dataset of grounded human-human conversations, where speakers are asked to play roles given a provided emotional mood or style, as the use of such traits is also a key factor in engagingness (Guo et al., 2019). Our dataset, Image-Chat, consists of 202k dialogues over 202k images using 215 possible style traits. Automatic metrics and human evaluations of engagingness show the efficacy of our approach; in particular, we obtain state-of-the-art performance on the existing IGC task, and our best performing model is almost on par with humans on the Image-Chat test set (preferred 47.7% of the time).

cs.CL

Controllable Sentence Simplification

Text simplification aims at making a text easier to read and understand by simplifying grammar and structure while keeping the underlying information identical. It is often considered an all-purpose generic task where the same simplification is suitable for all; however multiple audiences can benefit from simplified text in different ways. We adapt a discrete parametrization mechanism that provides explicit control on simplification systems based on Sequence-to-Sequence models. As a result, users can condition the simplifications returned by a model on attributes such as length, amount of paraphrasing, lexical complexity and syntactic complexity. We also show that carefully chosen values of these attributes allow out-of-the-box Sequence-to-Sequence models to outperform their standard counterparts on simplification benchmarks. Our model, which we call ACCESS (as shorthand for AudienCe-CEntric Sentence Simplification), establishes the state of the art at 41.87 SARI on the WikiLarge test set, a +1.42 improvement over the best previously reported score.

cs.CL

Using Local Knowledge Graph Construction to Scale Seq2Seq Models to Multi-Document Inputs

Query-based open-domain NLP tasks require information synthesis from long and diverse web results. Current approaches extractively select portions of web text as input to Sequence-to-Sequence models using methods such as TF-IDF ranking. We propose constructing a local graph structured knowledge base for each query, which compresses the web search information and reduces redundancy. We show that by linearizing the graph into a structured input sequence, models can encode the graph representations within a standard Sequence-to-Sequence setting. For two generative tasks with very long text input, long-form question answering and multi-document summarization, feeding graph representations as input can achieve better performance than using retrieved text portions.

cs.CL

Learning from Dialogue after Deployment: Feed Yourself, Chatbot!

The majority of conversations a dialogue agent sees over its lifetime occur after it has already been trained and deployed, leaving a vast store of potential training signal untapped. In this work, we propose the self-feeding chatbot, a dialogue agent with the ability to extract new training examples from the conversations it participates in. As our agent engages in conversation, it also estimates user satisfaction in its responses. When the conversation appears to be going well, the user's responses become new training examples to imitate. When the agent believes it has made a mistake, it asks for feedback; learning to predict the feedback that will be given improves the chatbot's dialogue abilities further. On the PersonaChat chit-chat dataset with over 131k training examples, we find that learning from dialogue with a self-feeding chatbot significantly improves performance, regardless of the amount of traditional supervision.

cs.CL

Engaging Image Captioning Via Personality

Standard image captioning tasks such as COCO and Flickr30k are factual, neutral in tone and (to a human) state the obvious (e.g., "a man playing a guitar"). While such tasks are useful to verify that a machine understands the content of an image, they are not engaging to humans as captions. With this in mind we define a new task, Personality-Captions, where the goal is to be as engaging to humans as possible by incorporating controllable style and personality traits. We collect and release a large dataset of 201,858 of such captions conditioned over 215 possible traits. We build models that combine existing work from (i) sentence representations (Mazare et al., 2018) with Transformers trained on 1.7 billion dialogue examples; and (ii) image representations (Mahajan et al., 2018) with ResNets trained on 3.5 billion social media images. We obtain state-of-the-art performance on Flickr30k and COCO, and strong performance on our new task. Finally, online evaluations validate that our task and models are engaging to humans, with our best model close to human performance.

cs.CV

Reference-less Quality Estimation of Text Simplification Systems

The evaluation of text simplification (TS) systems remains an open challenge. As the task has common points with machine translation (MT), TS is often evaluated using MT metrics such as BLEU. However, such metrics require high quality reference data, which is rarely available for TS. TS has the advantage over MT of being a monolingual task, which allows for direct comparisons to be made between the simplified text and its original version. In this paper, we compare multiple approaches to reference-less quality estimation of sentence-level text simplification systems, based on the dataset used for the QATS 2016 shared task. We distinguish three different dimensions: gram-maticality, meaning preservation and simplicity. We show that n-gram-based MT metrics such as BLEU and METEOR correlate the most with human judgment of grammaticality and meaning preservation, whereas simplicity is best evaluated by basic length-based metrics.

cs.CL

DeSIGN: Design Inspiration from Generative Networks

Can an algorithm create original and compelling fashion designs to serve as an inspirational assistant? To help answer this question, we design and investigate different image generation models associated with different loss functions to boost creativity in fashion generation. The dimensions of our explorations include: (i) different Generative Adversarial Networks architectures that start from noise vectors to generate fashion items, (ii) novel loss functions that encourage novelty, inspired from Sharma-Mittal divergence, a generalized mutual information measure for the widely used relative entropies such as Kullback-Leibler, and (iii) a generation process following the key elements of fashion design (disentangling shape and texture components). A key challenge of this study is the evaluation of generated designs and the retrieval of best ones, hence we put together an evaluation protocol associating automatic metrics and human experimental studies that we hope will help ease future research. We show that our proposed creativity criterion yield better overall appreciation than the one employed in Creative Adversarial Networks. In the end, about 61% of our images are thought to be created by human designers rather than by a computer while also being considered original per our human subject experiments, and our proposed loss scores the highest compared to existing losses in both novelty and likability.

cs.LG

Training Millions of Personalized Dialogue Agents

Current dialogue systems are not very engaging for users, especially when trained end-to-end without relying on proactive reengaging scripted strategies. Zhang et al. (2018) showed that the engagement level of end-to-end dialogue models increases when conditioning them on text personas providing some personalized back-story to the model. However, the dataset used in Zhang et al. (2018) is synthetic and of limited size as it contains around 1k different personas. In this paper we introduce a new dataset providing 5 million personas and 700 million persona-based dialogues. Our experiments show that, at this scale, training using personas still improves the performance of end-to-end systems. In addition, we show that other tasks benefit from the wide coverage of our dataset by fine-tuning our model on the data from Zhang et al. (2018) and achieving state-of-the-art results.

cs.CL

Supervised Learning of Universal Sentence Representations from Natural Language Inference Data

Many modern NLP systems rely on word embeddings, previously trained in an unsupervised manner on large corpora, as base features. Efforts to obtain embeddings for larger chunks of text, such as sentences, have however not been so successful. Several attempts at learning unsupervised representations of sentences have not reached satisfactory enough performance to be widely adopted. In this paper, we show how universal sentence representations trained using the supervised data of the Stanford Natural Language Inference datasets can consistently outperform unsupervised methods like SkipThought vectors on a wide range of transfer tasks. Much like how computer vision uses ImageNet to obtain features, which can then be transferred to other tasks, our work tends to indicate the suitability of natural language inference for transfer learning to other NLP tasks. Our encoder is publicly available.

cs.CL

Weaver: Deep Co-Encoding of Questions and Documents for Machine Reading

This paper aims at improving how machines can answer questions directly from text, with the focus of having models that can answer correctly multiple types of questions and from various types of texts, documents or even from large collections of them. To that end, we introduce the Weaver model that uses a new way to relate a question to a textual context by weaving layers of recurrent networks, with the goal of making as few assumptions as possible as to how the information from both question and context should be combined to form the answer. We show empirically on six datasets that Weaver performs well in multiple conditions. For instance, it produces solid results on the very popular SQuAD dataset (Rajpurkar et al., 2016), solves almost all bAbI tasks (Weston et al., 2015) and greatly outperforms state-of-the-art methods for open domain question answering from text (Chen et al., 2017).

cs.CL

ParlAI: A Dialog Research Software Platform

We introduce ParlAI (pronounced "par-lay"), an open-source software platform for dialog research implemented in Python, available at http://parl.ai. Its goal is to provide a unified framework for sharing, training and testing of dialog models, integration of Amazon Mechanical Turk for data collection, human evaluation, and online/reinforcement learning; and a repository of machine learning models for comparing with others' models, and improving upon existing architectures. Over 20 tasks are supported in the first release, including popular datasets such as SQuAD, bAbI tasks, MCTest, WikiQA, QACNN, QADailyMail, CBT, bAbI Dialog, Ubuntu, OpenSubtitles and VQA. Several models are integrated, including neural models such as memory networks, seq2seq and attentive LSTMs.

cs.CL

Fader Networks: Manipulating Images by Sliding Attributes

This paper introduces a new encoder-decoder architecture that is trained to reconstruct images by disentangling the salient information of the image and the values of attributes directly in the latent space. As a result, after training, our model can generate different realistic versions of an input image by varying the attribute values. By using continuous attribute values, we can choose how much a specific attribute is perceivable in the generated image. This property could allow for applications where users can modify an image using sliding knobs, like faders on a mixing console, to change the facial expression of a portrait, or to update the color of some objects. Compared to the state-of-the-art which mostly relies on training adversarial networks in pixel space by altering attribute values at train time, our approach results in much simpler training schemes and nicely scales to multiple attributes. We present evidence that our model can significantly change the perceived value of the attributes while preserving the naturalness of images.

cs.CV

StarSpace: Embed All The Things!

We present StarSpace, a general-purpose neural embedding model that can solve a wide variety of problems: labeling tasks such as text classification, ranking tasks such as information retrieval/web search, collaborative filtering-based or content-based recommendation, embedding of multi-relational graphs, and learning word, sentence or document level embeddings. In each case the model works by embedding those entities comprised of discrete features and comparing them against each other -- learning similarities dependent on the task. Empirical results on a number of tasks show that StarSpace is highly competitive with existing methods, whilst also being generally applicable to new cases where those methods are not.

cs.CL