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Antonia M. Tulino

Publications and source records attributed to Antonia M. Tulino.

At least 19 recordsLinked to original sources

A Constrained RL Approach for Cost-Efficient Delivery of Latency-Sensitive Applications

Next-generation networks aim to provide performance guarantees to real-time interactive services that require timely and cost-efficient packet delivery. In this context, the goal is to reliably deliver packets with strict deadlines imposed by the application while minimizing overall resource allocation cost. A large body of work has leveraged stochastic optimization techniques to design efficient dynamic routing and scheduling solutions under average delay constraints; however, these methods fall short when faced with strict per-packet delay requirements. We formulate the minimum-cost delay-constrained network control problem as a constrained Markov decision process and utilize constrained deep reinforcement learning (CDRL) techniques to effectively minimize total resource allocation cost while maintaining timely throughput above a target reliability level. Results indicate that the proposed CDRL-based solution can ensure timely packet delivery even when existing baselines fall short, and it achieves lower cost compared to other throughput-maximizing methods.

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Resilient and Reliable Cloud Network Control for Mission-Critical Latency-Sensitive Service Chains

The proliferation of mission-critical latency-sensitive services has intensified the demand for next-generation cloud-integrated networks to guarantee both reliable and resilient service delivery. While reliability imposes timely-throughput requirements, i.e., percentage of packets to be delivered within a prescribed per-packet deadline, resilience relates to the network's ability to swiftly recover timely-throughput performance following an outage event, such as node or link failures. While recent studies have increasingly focused on designing reliable network control policies, a comprehensive solution that combines reliable and resilient network control has yet to be fully explored. This paper formulates the multi-commodity least-cost resilient and reliable network control (MC-LC-ResRNC) problem as a stochastic control problem with long and short-term timely throughput constraints. We then present a solution through the Multi-Commodity Resilient and Reliable Cloud Network Control (MC-ResRCNC) algorithm and show through numerical experiments that it jointly ensures reliability under normal conditions and resilience upon network failure.

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SPARQ: An Optimization Framework for the Distribution of AI-Intensive Applications under Non-Linear Delay Constraints

Next-generation real-time compute-intensive applications, such as extended reality, multi-user gaming, and autonomous transportation, are increasingly composed of heterogeneous AI-intensive functions with diverse resource requirements and stringent latency constraints. While recent advances have enabled very efficient algorithms for joint service placement, routing, and resource allocation for increasingly complex applications, current models fail to capture the non-linear relationship between delay and resource usage that becomes especially relevant in AI-intensive workloads. In this paper, we extend the cloud network flow optimization framework to support queuing-delay-aware orchestration of distributed AI applications over edge-cloud infrastructures. We introduce two execution models, Guaranteed-Resource (GR) and Shared-Resource (SR), that more accurately capture how computation and communication delays emerge from system-level resource constraints. These models incorporate M/M/1 and M/G/1 queue dynamics to represent dedicated and shared resource usage, respectively. The resulting optimization problem is non-convex due to the non-linear delay terms. To overcome this, we develop SPARQ, an iterative approximation algorithm that decomposes the problem into two convex sub-problems, enabling joint optimization of service placement, routing, and resource allocation under nonlinear delay constraints. Simulation results demonstrate that the SPARQ not only offers a more faithful representation of system delays, but also substantially improves resource efficiency and the overall cost-delay tradeoff compared to existing state-of-the-art methods.

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Estimation of Interference Correlation in mmWave Cellular Systems

We consider a cellular network, where the uplink transmissions to a base station (BS) are interferenced by other devices, a condition that may occur, e.g., in cell-free networks or when using non-orthogonal multiple access (NOMA) techniques. Assuming that the BS treats this interference as additional noise, we focus on the problem of estimating the interference correlation matrix from received signal samples. We consider a BS equipped with multiple antennas and operating in the millimeter-wave (mmWave) bands and propose techniques exploiting the fact that channels comprise only a few reflections at these frequencies. This yields a specific structure of the interference correlation matrix that can be decomposed into three matrices, two rectangular depending on the angle of arrival (AoA) of the interference and the third square with smaller dimensions. We resort to gridless approaches to estimate the AoAs and then project the least square estimate of the interference correlation matrix into a subspace with a smaller dimension, thus reducing the estimation error. Moreover, we derive two simplified estimators, still based on the gridless angle estimation that turns out to be convenient when estimating the interference over a larger number of samples.

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Asymptotic Learning Requirements for Stealth Attacks on Linearized State Estimation

Information-theoretic stealth attacks are data injection attacks that minimize the amount of information acquired by the operator about the state variables, while simultaneously limiting the Kullback-Leibler divergence between the distribution of the measurements under attack and the distribution under normal operation with the aim of controling the probability of detection. For Gaussian distributed state variables, attack construction requires knowledge of the second order statistics of the state variables, which is estimated from a finite number of past realizations using a sample covariance matrix. Within this framework, the attack performance is studied for the attack construction with the sample covariance matrix. This results in an analysis of the amount of data required to learn the covariance matrix of the state variables used on the attack construction. The ergodic attack performance is characterized using asymptotic random matrix theory tools, and the variance of the attack performance is bounded. The ergodic performance and the variance bounds are assessed with simulations on IEEE test systems.

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Decentralized Control of Distributed Cloud Networks with Generalized Network Flows

Emerging distributed cloud architectures, e.g., fog and mobile edge computing, are playing an increasingly important role in the efficient delivery of real-time stream-processing applications (also referred to as augmented information services), such as industrial automation and metaverse experiences (e.g., extended reality, immersive gaming). While such applications require processed streams to be shared and simultaneously consumed by multiple users/devices, existing technologies lack efficient mechanisms to deal with their inherent multicast nature, leading to unnecessary traffic redundancy and network congestion. In this paper, we establish a unified framework for distributed cloud network control with generalized (mixed-cast) traffic flows that allows optimizing the distributed execution of the required packet processing, forwarding, and replication operations. We first characterize the enlarged multicast network stability region under the new control framework (with respect to its unicast counterpart). We then design a novel queuing system that allows scheduling data packets according to their current destination sets, and leverage Lyapunov drift-plus-penalty control theory to develop the first fully decentralized, throughput- and cost-optimal algorithm for multicast flow control. Numerical experiments validate analytical results and demonstrate the performance gain of the proposed design over existing network control policies.

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Optimal Cloud Network Control with Strict Latency Constraints

The timely delivery of resource-intensive and latency-sensitive services (e.g., industrial automation, augmented reality) over distributed computing networks (e.g., mobile edge computing) is drawing increasing attention. Motivated by the insufficiency of average delay performance guarantees provided by existing studies, we focus on the critical goal of delivering next generation real-time services ahead of corresponding deadlines on a per-packet basis, while minimizing overall cloud network resource cost. We introduce a novel queuing system that is able to track data packets' lifetime and formalize the optimal cloud network control problem with strict deadline constraints. After illustrating the main challenges in delivering packets to their destinations before getting dropped due to lifetime expiry, we construct an equivalent formulation, where relaxed flow conservation allows leveraging Lyapunov optimization to derive a provably near-optimal fully distributed algorithm for the original problem. Numerical results validate the theoretical analysis and show the superior performance of the proposed control policy compared with state-of-the-art cloud network control.

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Optimal Multicast Service Chain Control: Packet Processing, Routing, and Duplication

Distributed computing (cloud) networks, e.g., mobile edge computing (MEC), are playing an increasingly important role in the efficient hosting, running, and delivery of real-time stream-processing applications such as industrial automation, immersive video, and augmented reality. While such applications require timely processing of real-time streams that are simultaneously useful for multiple users/devices, existing technologies lack efficient mechanisms to handle their increasingly multicast nature, leading to unnecessary traffic redundancy and associated network congestion. In this paper, we address the design of distributed packet processing, routing, and duplication policies for optimal control of multicast stream-processing services. We present a characterization of the enlarged capacity region that results from efficient packet duplication, and design the first fully distributed multicast traffic management policy that stabilizes any input rate in the interior of the capacity region while minimizing overall operational cost. Numerical results demonstrate the effectiveness of the proposed policy to achieve throughput- and cost-optimal delivery of stream-processing services over distributed computing networks.

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Dynamic Control of Data-Intensive Services over Edge Computing Networks

Next-generation distributed computing networks (e.g., edge and fog computing) enable the efficient delivery of delay-sensitive, compute-intensive applications by facilitating access to computation resources in close proximity to end users. Many of these applications (e.g., augmented/virtual reality) are also data-intensive: in addition to user-specific (live) data streams, they require access to (static) digital objects (e.g., image database) to complete the required processing tasks. When required objects are not available at the servers hosting the associated service functions, they must be fetched from other edge locations, incurring additional communication cost and latency. In such settings, overall service delivery performance shall benefit from jointly optimized decisions around (i) routing paths and processing locations for live data streams, together with (ii) cache selection and distribution paths for associated digital objects. In this paper, we address the problem of dynamic control of data-intensive services over edge cloud networks. We characterize the network stability region and design the first throughput-optimal control policy that coordinates processing and routing decisions for both live and static data-streams. Numerical results demonstrate the superior performance (e.g., throughput, delay, and resource consumption) obtained via the novel multi-pipeline flow control mechanism of the proposed policy, compared with state-of-the-art algorithms that lack integrated stream processing and data distribution control.

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Compute- and Data-Intensive Networks: The Key to the Metaverse

The worlds of computing, communication, and storage have for a long time been treated separately, and even the recent trends of cloud computing, distributed computing, and mobile edge computing have not fundamentally changed the role of networks, still designed to move data between end users and pre-determined computation nodes, without true optimization of the end-to-end compute-communication process. However, the emergence of Metaverse applications, where users consume multimedia experiences that result from the real-time combination of distributed live sources and stored digital assets, has changed the requirements for, and possibilities of, systems that provide distributed caching, computation, and communication. We argue that the real-time interactive nature and high demands on data storage, streaming rates, and processing power of Metaverse applications will accelerate the merging of the cloud into the network, leading to highly-distributed tightly-integrated compute- and data-intensive networks becoming universal compute platforms for next-generation digital experiences. In this paper, we first describe the requirements of Metaverse applications and associated supporting infrastructure, including relevant use cases. We then outline a comprehensive cloud network flow mathematical framework, designed for the end-to-end optimization and control of such systems, and show numerical results illustrating its promising role for the efficient operation of Metaverse-ready networks.

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Ultra-Reliable Distributed Cloud Network Control with End-to-End Latency Constraints

We are entering a rapidly unfolding future driven by the delivery of real-time computation services, such as industrial automation and augmented reality, collectively referred to as AgI services, over highly distributed cloud/edge computing networks. The interaction intensive nature of AgI services is accelerating the need for networking solutions that provide strict latency guarantees. In contrast to most existing studies that can only characterize average delay performance, we focus on the critical goal of delivering AgI services ahead of corresponding deadlines on a per-packet basis, while minimizing overall cloud network operational cost. To this end, we design a novel queuing system able to track data packets' lifetime and formalize the delay-constrained least-cost dynamic network control problem. To address this challenging problem, we first study the setting with average capacity (or resource budget) constraints, for which we characterize the delay-constrained stability region and design a near-optimal control policy leveraging Lyapunov optimization theory on an equivalent virtual network. Guided by the same principle, we tackle the peak capacity constrained scenario by developing the reliable cloud network control (RCNC) algorithm, which employs a two-way optimization method to make actual and virtual network flow solutions converge in an iterative manner. Extensive numerical results show the superior performance of the proposed control policy compared with the state-of-the-art cloud network control algorithm, and the value of guaranteeing strict end-to-end deadlines for the delivery of next-generation AgI services.

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Joint Compute-Caching-Communication Control for Online Data-Intensive Service Delivery

Emerging Metaverse applications, designed to deliver highly interactive and immersive experiences that seamlessly blend physical reality and digital virtuality, are accelerating the need for distributed compute platforms with unprecedented storage, computation, and communication requirements. To this end, the integrated evolution of next-generation networks (e.g., 5G and beyond) and distributed cloud technologies (e.g., fog and mobile edge computing), have emerged as a promising paradigm to address the interaction- and resource-intensive nature of Metaverse applications. In this paper, we focus on the design of control policies for the joint orchestration of compute, caching, and communication (3C) resources in next-generation distributed cloud networks for the efficient delivery of Metaverse applications that require the real-time aggregation, processing, and distribution of multiple live media streams and pre-stored digital assets. We describe Metaverse applications via directed acyclic graphs able to model the combination of real-time stream-processing and content distribution pipelines. We design the first throughput-optimal control policy that coordinates joint decisions around (i) routing paths and processing locations for live data streams, together with (ii) cache selection and distribution paths for associated data objects. We then extend the proposed solution to include a max-throughput database placement policy and two efficient replacement policies. In addition, we characterize the network stability regions for all studied scenarios. Numerical results demonstrate the superior performance obtained via the novel multi-pipeline flow control and 3C resource orchestration mechanisms of the proposed policy, compared with state-of-the-art algorithms that lack full 3C integrated control.

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Mobile Edge Computing Network Control: Tradeoff Between Delay and Cost

As mobile edge computing (MEC) finds widespread use for relieving the computational burden of compute- and interaction-intensive applications on end user devices, understanding the resulting delay and cost performance is drawing significant attention. While most existing works focus on singletask offloading in single-hop MEC networks, next generation applications (e.g., industrial automation, augmented/virtual reality) require advance models and algorithms for dynamic configuration of multi-task services over multi-hop MEC networks. In this work, we leverage recent advances in dynamic cloud network control to provide a comprehensive study of the performance of multi-hop MEC networks, addressing the key problems of multi-task offloading, timely packet scheduling, and joint computation and communication resource allocation. We present a fully distributed algorithm based on Lyapunov control theory that achieves throughput-optimal performance with delay and cost guarantees. Simulation results validate our theoretical analysis and provide insightful guidelines on the interplay between communication and computation resources in MEC networks.

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Intelligent Surface-Aided Transmitter Architectures for Millimeter Wave Ultra Massive MIMO Systems

In this paper, we study two novel massive multiple-input multiple-output (MIMO) transmitter architectures for millimeter wave (mmWave) communications which comprise few active antennas, each equipped with a dedicated radio frequency (RF) chain, that illuminate a nearby large intelligent reflecting/transmitting surface (IRS/ITS). The IRS (ITS) consists of a large number of low-cost and energy-efficient passive antenna elements which are able to reflect (transmit) a phase-shifted version of the incident electromagnetic field. Similar to lens array (LA) antennas, IRS/ITS-aided antenna architectures are energy efficient due to the almost lossless over-the-air connection between the active antennas and the intelligent surface. However, unlike for LA antennas, for which the number of active antennas has to linearly grow with the number of passive elements (i.e., the lens aperture) due to the non-reconfigurablility (i.e., non-intelligence) of the lens, for IRS/ITS-aided antennas, the reconfigurablility of the IRS/ITS facilitates scaling up the number of radiating passive elements without increasing the number of costly and bulky active antennas. We show that the constraints that the precoders for IRS/ITS-aided antennas have to meet differ from those of conventional MIMO architectures. Taking these constraints into account and exploiting the sparsity of mmWave channels, we design two efficient precoders; one based on maximizing the mutual information and one based on approximating the optimal unconstrained fully digital (FD) precoder via the orthogonal matching pursuit algorithm. Furthermore, we develop a power consumption model for IRS/ITS-aided antennas that takes into account the impacts of the IRS/ITS imperfections, namely the spillover loss, taper loss, aperture loss, and phase shifter loss.

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Approximation Algorithms for the NFV Service Distribution Problem

Distributed cloud networking builds on network functions virtualization (NFV) and software defined networking (SDN) to enable the deployment of network services in the form of elastic virtual network functions (VNFs) instantiated over general purpose servers at distributed cloud locations. We address the design of fast approximation algorithms for the NFV service distribution problem (NSDP), whose goal is to determine the placement of VNFs, the routing of service flows, and the associated allocation of cloud and network resources that satisfy client demands with minimum cost. We show that in the case of load-proportional costs, the resulting fractional NSDP can be formulated as a multi-commodity-chain flow problem on a cloud augmented graph, and design a queue-length based algorithm, named QNSD, that provides an O(ε) approximation in time O(1/ε). We then address the case in which resource costs are a function of the integer number of allocated resources and design a variation of QNSD that effectively pushes for flow consolidation into a limited number of active resources to minimize overall cloud network cost.

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A Single-RF Architecture for Multiuser Massive MIMO via Reflecting Surfaces

In this work, we propose a new single-RF MIMO architecture which enjoys high scalability and energy-efficiency. The transmitter in this proposal consists of a single RF illuminator radiating towards a reflecting surface. Each element on the reflecting surface re-transmits its received signal after applying a phase-shift, such that a desired beamforming pattern is obtained. For this architecture, the problem of beamforming is interpreted as linear regression and a solution is derived via the method of least-squares. Using this formulation, a fast iterative algorithm for tuning of the reflecting surface is developed. Numerical results demonstrate that the proposed architecture is fully compatible with current designs of reflecting surfaces.

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Rate-Distortion-Memory Trade-offs in Heterogeneous Caching Networks

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served locally, relieving strain on expensive backhaul. In addition, using network coding allows the simultaneous serving of distinct cache misses via common coded multicast transmissions, resulting in significantly larger load reductions compared to those achieved with traditional delivery schemes. Most prior works simply treat video content as fixed-size files that users would like to fully download. This work is motivated by the fact that video can be coded in a scalable fashion and that the decoded video quality depends on the number of layers a user receives in sequence. Using a Gaussian source model, caching and coded delivery methods are designed to minimize the squared error distortion at end-user devices in a rate-limited caching network. The framework is very general and accounts for heterogeneous cache sizes, video popularities and user-file play-back qualities. As part of the solution, a new decentralized scheme for lossy cache-aided delivery subject to preset user distortion targets is proposed, which further generalizes prior literature to a setting with file heterogeneity.

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PAPR-Limited Precoding in Massive MIMO Systems with Reflect- and Transmit-Array Antennas

Conventional hybrid analog-digital architectures for millimeter-wave massive multiple-input multiple-output (MIMO) systems suffer from poor scalability and high implementational costs. The former is caused by the high power loss in the analog network, and the latter is due to the fact that classic MIMO transmission techniques require power amplifiers with high back-offs. This paper proposes a novel hybrid analog-digital architecture which addresses both of these challenges. This architecture implements the analog front-end via a passive reflect- or transmit-array to resolve the scalability issue. To keep the system cost-efficient, a digital precoder is designed whose peak-to-average power ratio (PAPR) on each active antenna is tunable. Using the approximate message passing algorithm, this precoder is implemented with tractable computational complexity. The proposed architecture allows for the use of power amplifiers with low back-offs which reduces the overall radio frequency cost of the system. Numerical results demonstrate that for low PAPRs, significant performance enhancements are achieved compared to the state of the art.

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