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Antonio Mastropietro

Publications and source records attributed to Antonio Mastropietro.

5 recordsLinked to original sources

Causal Synthetic Data Generation in Recruitment

The importance of Synthetic Data Generation (SDG) has increased significantly in domains where data quality is poor or access is limited due to privacy and regulatory constraints. One such domain is recruitment, where publicly available datasets are scarce due to the sensitive nature of information typically found in curricula vitae, such as gender, disability status, or age. This lack of accessible, representative data presents a significant obstacle to the development of fair and transparent machine learning models, particularly ranking algorithms that require large volumes of data to effectively learn how to recommend candidates. In the absence of such data, these models are prone to poor generalisation and may fail to perform reliably in real-world scenarios. Recent advances in Causal Generative Models (CGMs) offer a promising solution. CGMs enable the generation of synthetic datasets that preserve the underlying causal relationships within the data, providing greater control over fairness and interpretability in the data generation process. In this study, we present a specialised SDG method involving two CGMs: one modelling job offers and the other modelling curricula. Each model is structured according to a causal graph informed by domain expertise. We use these models to generate synthetic datasets and evaluate the fairness of candidate rankings under controlled scenarios that introduce specific biases.

cs.LG↗

Attributes Shape the Embedding Space of Face Recognition Models

Face Recognition (FR) tasks have made significant progress with the advent of Deep Neural Networks, particularly through margin-based triplet losses that embed facial images into high-dimensional feature spaces. During training, these contrastive losses focus exclusively on identity information as labels. However, we observe a multiscale geometric structure emerging in the embedding space, influenced by interpretable facial (e.g., hair color) and image attributes (e.g., contrast). We propose a geometric approach to describe the dependence or invariance of FR models to these attributes and introduce a physics-inspired alignment metric. We evaluate the proposed metric on controlled, simplified models and widely used FR models fine-tuned with synthetic data for targeted attribute augmentation. Our findings reveal that the models exhibit varying degrees of invariance across different attributes, providing insight into their strengths and weaknesses and enabling deeper interpretability. Code available here: https://github.com/mantonios107/attrs-fr-embs}{https://github.com/mantonios107/attrs-fr-embs

cs.CV↗

Edge-Wise Graph-Instructed Neural Networks

The problem of multi-task regression over graph nodes has been recently approached through Graph-Instructed Neural Network (GINN), which is a promising architecture belonging to the subset of message-passing graph neural networks. In this work, we discuss the limitations of the Graph-Instructed (GI) layer, and we formalize a novel edge-wise GI (EWGI) layer. We discuss the advantages of the EWGI layer and we provide numerical evidence that EWGINNs perform better than GINNs over some graph-structured input data, like the ones inferred from the Barabasi-Albert graph, and improve the training regularization on graphs with chaotic connectivity, like the ones inferred from the Erdos-Renyi graph.

cs.LG↗

The Initial Screening Order Problem

We investigate the role of the initial screening order (ISO) in candidate screening. The ISO refers to the order in which the screener searches the candidate pool when selecting $k$ candidates. Today, it is common for the ISO to be the product of an information access system, such as an online platform or a database query. The ISO has been largely overlooked in the literature, despite its impact on the optimality and fairness of the selected $k$ candidates, especially under a human screener. We define two problem formulations describing the search behavior of the screener given an ISO: the best-$k$, where it selects the top $k$ candidates; and the good-$k$, where it selects the first good-enough $k$ candidates. To study the impact of the ISO, we introduce a human-like screener and compare it to its algorithmic counterpart, where the human-like screener is conceived to be inconsistent over time. Our analysis, in particular, shows that the ISO, under a human-like screener solving for the good-$k$ problem, hinders individual fairness despite meeting group fairness, and hampers the optimality of the selected $k$ candidates. This is due to position bias, where a candidate's evaluation is affected by its position within the ISO. We report extensive simulated experiments exploring the parameters of the best-$k$ and good-$k$ problems for both screeners. Our simulation framework is flexible enough to account for multiple candidate screening tasks, being an alternative to running real-world procedures.

cs.LG↗

The Shapley-Hodge Associated Game

In cooperative game theory, associated games allow for providing meaningful characterizations of solution concepts. Moreover, generalized values allow computing an influence or power index of each coalition in a game. In this paper, we view associated games through the lens of game maps and we define the novel Shapley-Hodge Game, briefly ``SHoGa''. We characterize SHoGa via an axiomatic approach as a generalized value, and we thoroughly discuss the consistency properties of its associated game. Furthermore, we describe the Hodge decomposition of an oriented graph representing the transitive closure of the Hasse diagram of coalitions in the game. Finally, we show how SHoGa is linked to the solution of the Poisson equation derived from such a decomposition.

cs.GT↗