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Antony D'Avirro

Publications and source records attributed to Antony D'Avirro.

5 recordsLinked to original sources

FriendBench: Benchmarking Dyadic Familiarity Inference in Humans and Multimodal Large Language Models

Reading a social situation often depends on behavior, not words alone. We introduce FriendBench, a benchmark for inferring whether two people are already familiar or are meeting as strangers, from a 20-second clip of a dyadic ice-breaker conversation. Every pair answers the same type of prompt, so only the manner of interaction can reveal the answer. Across text, audio, and video, we compare 26 models from seven companies against matched human panels over 96 balanced dyads. The best model and the human crowd are statistically indistinguishable on accuracy in every modality, but reach it differently: humans stay balanced across the two answers, while the strongest models favor ``stranger.'' This is a difference in effective prior, not in discrimination. Richer channels help both unequally, and only humans gain from visible behavior on top of speech. We release the stimuli, human ratings, and model predictions.

cs.CL↗

Seamless Interaction: Dyadic Audiovisual Motion Modeling and Large-Scale Dataset

Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can both comprehend and generate dyadic behavioral dynamics. To this end, we introduce the Seamless Interaction Dataset, a large-scale collection of over 4,000 hours of face-to-face interaction footage from over 4,000 participants in diverse contexts. This dataset enables the development of AI technologies that understand dyadic embodied dynamics, unlocking breakthroughs in virtual agents, telepresence experiences, and multimodal content analysis tools. We also develop a suite of models that utilize the dataset to generate dyadic motion gestures and facial expressions aligned with human speech. These models can take as input both the speech and visual behavior of their interlocutors. We present a variant with speech from an LLM model and integrations with 2D and 3D rendering methods, bringing us closer to interactive virtual agents. Additionally, we describe controllable variants of our motion models that can adapt emotional responses and expressivity levels, as well as generating more semantically-relevant gestures. Finally, we discuss methods for assessing the quality of these dyadic motion models, which are demonstrating the potential for more intuitive and responsive human-AI interactions.

cs.CV↗

EmphAssess : a Prosodic Benchmark on Assessing Emphasis Transfer in Speech-to-Speech Models

We introduce EmphAssess, a prosodic benchmark designed to evaluate the capability of speech-to-speech models to encode and reproduce prosodic emphasis. We apply this to two tasks: speech resynthesis and speech-to-speech translation. In both cases, the benchmark evaluates the ability of the model to encode emphasis in the speech input and accurately reproduce it in the output, potentially across a change of speaker and language. As part of the evaluation pipeline, we introduce EmphaClass, a new model that classifies emphasis at the frame or word level.

cs.CL↗

EXPRESSO: A Benchmark and Analysis of Discrete Expressive Speech Resynthesis

Recent work has shown that it is possible to resynthesize high-quality speech based, not on text, but on low bitrate discrete units that have been learned in a self-supervised fashion and can therefore capture expressive aspects of speech that are hard to transcribe (prosody, voice styles, non-verbal vocalization). The adoption of these methods is still limited by the fact that most speech synthesis datasets are read, severely limiting spontaneity and expressivity. Here, we introduce Expresso, a high-quality expressive speech dataset for textless speech synthesis that includes both read speech and improvised dialogues rendered in 26 spontaneous expressive styles. We illustrate the challenges and potentials of this dataset with an expressive resynthesis benchmark where the task is to encode the input in low-bitrate units and resynthesize it in a target voice while preserving content and style. We evaluate resynthesis quality with automatic metrics for different self-supervised discrete encoders, and explore tradeoffs between quality, bitrate and invariance to speaker and style. All the dataset, evaluation metrics and baseline models are open source

cs.CL↗

Text Generation with Speech Synthesis for ASR Data Augmentation

Aiming at reducing the reliance on expensive human annotations, data synthesis for Automatic Speech Recognition (ASR) has remained an active area of research. While prior work mainly focuses on synthetic speech generation for ASR data augmentation, its combination with text generation methods is considerably less explored. In this work, we explore text augmentation for ASR using large-scale pre-trained neural networks, and systematically compare those to traditional text augmentation methods. The generated synthetic texts are then converted to synthetic speech using a text-to-speech (TTS) system and added to the ASR training data. In experiments conducted on three datasets, we find that neural models achieve 9%-15% relative WER improvement and outperform traditional methods. We conclude that text augmentation, particularly through modern neural approaches, is a viable tool for improving the accuracy of ASR systems.

cs.CL↗