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Anushree Neogi

Publications and source records attributed to Anushree Neogi.

2 recordsLinked to original sources

Multi-Player Multi-Armed Bandit Based Resource Allocation for D2D Communications

Device-to-device (D2D) communications is expected to play a significant role in increasing the system capacity of the fifth generation (5G) wireless networks. To accomplish this, efficient power and resource allocation algorithms need to be devised for the D2D users. Since the D2D users are treated as secondary users, their interference to the cellular users (CUs) should not hamper the CU communications. Most of the prior works on D2D resource allocation assume full channel state information (CSI) at the base station (BS). However, the required channel gains for the D2D pairs may not be known. To acquire these in a fast fading channel requires extra power and control overhead. In this paper, we assume partial CSI and formulate the D2D power and resource allocation problem as a multi-armed bandit problem. We propose a power allocation scheme for the D2D users in which the BS allocates power to the D2D users if a certain signal-to-interference-plus-noise ratio (SINR) is maintained for the CUs. In a single player environment a D2D user selects a CU in every time slot by employing UCB1 algorithm. Since this resource allocation problem can also be considered as an adversarial bandit problem we have applied the exponential-weight algorithm for exploration and exploitation (Exp3) to solve it. In a multiple player environment, we extend UCB1 and Exp3 to multiple D2D users. We also propose two algorithms that are based on distributed learning algorithm with fairness (DLF) and kth-UCB1 algorithms in which the D2D users are ranked. Our simulation results show that our proposed algorithms are fair and achieve good performance.

cs.NI

Game Theoretic Semi-Distributed D2D Resource Allocation Underlaying an LTE Network

To devise D2D resource allocation algorithms in underlay D2D communications the channel state information (CSI) between the D2D transmitters and the BS and the D2D receiver CSI (DCSI-R) needs to be transmitted to the BS. However, this increases the control overhead and power wastage which increases with a fast fading channel since the CSI needs to be transmitted in every time slot. Most of the existing works assume DCSI-R availability at the BS. However, a few works assume its unavailability and determine the Nash equilibrium which may not be Pareto optimal. We address this problem and within a game theoretic framework propose a suboptimal semi-distributed D2D resource allocation algorithm. We consider the channel to exhibit path loss. Our goal is to maximize the social utility of the D2D users while meeting their utility requirements and the signal-to-interference-plus-noise ratio (SINR) requirements of the CUs to reach a Pareto optimal solution. Next, we consider shadowing, fast fading and mobility of CUs and propose another algorithm which is a modification of our first proposed algorithm. Through simulations we observe that the first algorithm does not perform well practically but the second algorithm is very robust to channel randomness and CU mobility.

cs.IT