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Ao Ding

Publications and source records attributed to Ao Ding.

6 recordsLinked to original sources

Controlled Memory Interference in Continual LLM Agents

Long-term memory enables AI agents to maintain continuity across sessions, personalize behavior, and evolve through accumulated experience. Yet memory evolution is not simply a process of storing more information: new experiences may reinforce, revise, or interfere with existing memory states. Existing systems mainly emphasize memory construction and relevance-based retrieval, but several memories may remain simultaneously relevant while differing in state, temporal validity, or authority. We introduce Controlled Memory Interference (CMI), a controlled diagnostic and data-generation framework for studying how agent memory evolves under different memory relationships. Across controlled memory evolution, benign accumulation has limited effects, whereas relationship-specific interference sharply suppresses update plasticity with little stability gain, either by blocking target-memory exposure or by disrupting its downstream use. Lexical and Dense retrieval exhibit distinct interference pathways, while poisoning is more sensitive to update-authority cues than to recency alone. Beyond diagnosis, CMI provides targeted examples for interference-aware memory learning, improving the distinction between valid updates and interference-inducing memories while preserving performance on original memory tasks. These findings show that memory evolution is shaped not only by memory scale, but also by interactions among accumulated experiences. More broadly, memory interference emerges as an important factor for reliable continual agent memory systems.

cs.AI

How Vulnerable Are Edge LLMs?

Large language models (LLMs) are increasingly deployed on edge devices under strict computation and quantization constraints, yet their security implications remain unclear. We study query-based knowledge extraction from quantized edge-deployed LLMs under realistic query budgets and show that, although quantization introduces noise, it does not remove the underlying semantic knowledge, allowing substantial behavioral recovery through carefully designed queries. To systematically analyze this risk, we propose \textbf{CLIQ} (\textbf{Cl}ustered \textbf{I}nstruction \textbf{Q}uerying), a structured query construction framework that improves semantic coverage while reducing redundancy. Experiments on quantized Qwen models (INT8/INT4) demonstrate that CLIQ consistently outperforms original queries across BERTScore, BLEU, and ROUGE, enabling more efficient extraction under limited budgets. These results indicate that quantization alone does not provide effective protection against query-based extraction, highlighting a previously underexplored security risk in edge-deployed LLMs.

cs.CR

PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains fragmented across three disjoint tracks: (1) pose-only synthesis that predicts MANO trajectories without producing pixels; (2) single-image HOI generation that hallucinates appearance from masks or 2D cues but lacks dynamics; and (3) video generation methods that require both the entire pose sequence and the ground-truth first frame as inputs, preventing true sim-to-real deployment. Inspired by the philosophy of Joo et al. (2018), we think that HOI generation requires a unified engine that brings together pose, appearance, and motion within one coherent framework. Thus we introduce PAM: a Pose-Appearance-Motion Engine for controllable HOI video generation. The performance of our engine is validated by: (1) On DexYCB, we obtain an FVD of 29.13 (vs. 38.83 for InterDyn), and MPJPE of 19.37 mm (vs. 30.05 mm for CosHand), while generating higher-resolution 480x720 videos compared to 256x256 and 256x384 baselines. (2) On OAKINK2, our full multi-condition model improves FVD from 68.76 to 46.31. (3) An ablation over input conditions on DexYCB shows that combining depth, segmentation, and keypoints consistently yields the best results. (4) For a downstream hand pose estimation task using SimpleHand, augmenting training with 3,400 synthetic videos (207k frames) allows a model trained on only 50% of the real data plus our synthetic data to match the 100% real baseline.

cs.CV

Diffusion-based Probabilistic Air Quality Forecasting with Mechanistic Insight

Current operational air quality forecasts are computationally expensive, sensitive to errors in physics and emissions, and often neglect weather-related uncertainty. To address these limitations, we present AirFusion, a hybrid, diffusion-based framework that synergistically integrates knowledge from chemical transport models with real-world observational constraints to enable accurate and efficient probabilistic regional air quality prediction. We apply AirFusion to generate operational 6-day, 30-member ensemble forecasts of surface ozone across China, initialized with observations and driven by ensemble weather forecasts. AirFusion outperforms existing operational benchmarks, achieving substantially lower forecast errors against surface measurements, while also providing ensemble-based diagnostics that explicitly quantify the impacts of weather uncertainty on air quality predictability. Moreover, AirFusion can rapidly adapt to evolving emissions through fine-tuning with only one month of recent observations. These attributes establish AirFusion as a powerful and extensible framework for next-generation probabilistic air quality forecasting, with clear potential for application to other pollutants and regions.

physics.ao-ph

A Historical Interaction-Enhanced Shapley Policy Gradient Algorithm for Multi-Agent Credit Assignment

Multi-agent reinforcement learning (MARL) has demonstrated remarkable performance in multi-agent collaboration problems and has become a prominent topic in artificial intelligence research in recent years. However, traditional credit assignment schemes in MARL cannot reliably capture individual contributions in strongly coupled tasks while maintaining training stability, which leads to limited generalization capabilities and hinders algorithm performance. To address these challenges, we propose a Historical Interaction-Enhanced Shapley Policy Gradient Algorithm (HIS) for Multi-Agent Credit Assignment, which employs a hybrid credit assignment mechanism to balance base rewards with individual contribution incentives. By utilizing historical interaction data to calculate the Shapley value in a sample-efficient manner, HIS enhances the agent's ability to perceive its own contribution, while retaining the global reward to maintain training stability. Additionally, we provide theoretical guarantees for the hybrid credit assignment mechanism, ensuring that the assignment results it generates are both efficient and stable. We evaluate the proposed algorithm in three widely used continuous-action benchmark environments: Multi-Agent Particle Environment, Multi-Agent MuJoCo, and Bi-DexHands. Experimental results demonstrate that HIS outperforms state-of-the-art methods, particularly excelling in strongly coupled, complex collaborative tasks.

cs.MA

Triangle Extension: Efficient Localizability Detection in Wireless Sensor Networks

Determining whether nodes can be localized, called localizability detection, is essential for wireless sensor networks (WSNs). This step is required for localizing nodes, achieving low-cost deployments, and identifying prerequisites in location-based applications. Centralized graph algorithms are inapplicable to a resource-limited WSN because of their high computation and communication costs, whereas distributed approaches may miss a large number of theoretically localizable nodes in a resource-limited WSN. In this paper, we propose an efficient and effective distributed approach in order to address this problem. Furthermore, we prove the correctness of our algorithm and analyze the reasons our algorithm can find more localizable nodes while requiring fewer known location nodes than existing algorithms, under the same network configurations. The time complexity of our algorithm is linear with respect to the number of nodes in a network. We conduct both simulations and real-world WSN experiments to evaluate our algorithm under various network settings. The results show that our algorithm significantly outperforms the existing algorithms in terms of both the latency and the accuracy of localizability detection.

eess.SP