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Aohan Zeng

Publications and source records attributed to Aohan Zeng.

At least 19 recordsLinked to original sources

From Player to Master: Enhancing Test-Time Learning of LLM Agents via Reinforcement Learning over Memory

Large language model (LLM) agents are increasingly deployed in long-running settings where improving through experience at test time becomes important. A common approach is to update an explicit memory after each interaction to guide future decisions. However, most existing methods rely on hand-designed prompting rules, making it difficult to align memory updates with downstream objectives over multi-step horizons consistently. We propose MemoPilot, a plug-in memory copilot that explicitly trains the memory update process to improve a frozen LLM's performance across sequential interactions. We formulate memory updating as a multi-turn decision problem and optimize it end-to-end with multi-turn GRPO. Our training recipe introduces (i) a turn-wise reward signal and (ii) a context-independent, turn-level advantage estimation across rollouts, enabling finer-grained credit assignment and more stable training in multi-turn settings. We evaluate MemoPilot on two testbeds: multi-round Rock-Paper-Scissors (RPS) and Limit Texas Hold'em (LHE). Across both environments, MemoPilot substantially improves test-time learning of a frozen player over strong baselines, ranking first in Elo ratings on both games (1762 on LHE and 1590 on RPS) and outperforming all baseline memory methods and proprietary models, including DeepSeek-V3.2.

cs.CL

AeSlides: Incentivizing Aesthetic Layout in LLM-Based Slide Generation via Verifiable Rewards

Large language models (LLMs) have demonstrated strong potential in agentic tasks, particularly in slide generation. However, slide generation poses a fundamental challenge: the generation process is text-centric, whereas its quality is governed by visual aesthetics. This modality gap leads current models to frequently produce slides with aesthetically suboptimal layouts. Existing solutions typically rely either on heavy visual reflection, which incurs high inference cost yet yields limited gains; or on fine-tuning with large-scale datasets, which still provides weak and indirect aesthetic supervision. In contrast, the explicit use of aesthetic principles as supervision remains unexplored. In this work, we present AeSlides, a reinforcement learning framework with verifiable rewards for Aesthetic layout supervision in Slide generation. We introduce a suite of meticulously designed verifiable metrics to quantify slide layout quality, capturing key layout issues in an accurate, efficient, and low-cost manner. Leveraging these verifiable metrics, we develop a GRPO-based reinforcement learning method that directly optimizes slide generation models for aesthetically coherent layouts. With only 5K training prompts on GLM-4.7-Flash, AeSlides improves aspect ratio compliance from 36% to 85%, while reducing whitespace by 44%, element collisions by 43%, and visual imbalance by 28%. Human evaluation further shows a substantial improvement in overall quality, increasing scores from 3.31 to 3.56 (+7.6%), outperforming both model-based reward optimization and reflection-based agentic approaches, and even edging out Claude-Sonnet-4.5. These results demonstrate that such a verifiable aesthetic paradigm provides an efficient and scalable approach to aligning slide generation with human aesthetic preferences. Our repository is available at https://github.com/ympan0508/aeslides.

cs.CV

IndexCache: Accelerating Sparse Attention via Cross-Layer Index Reuse

Long-context agentic workflows have emerged as a defining use case for large language models, making attention efficiency critical for both inference speed and serving cost. Sparse attention addresses this challenge effectively, and DeepSeek Sparse Attention (DSA) is a representative production-grade solution: a lightweight lightning indexer selects the top-k most relevant tokens per query, reducing core attention from $O(L^2)$ to $O(Lk)$. However, the indexer itself retains $O(L^2)$ complexity and must run independently at every layer, despite the fact that the resulting top-k selections are highly similar across consecutive layers. We present IndexCache, which exploits this cross-layer redundancy by partitioning layers into a small set of Full layers that run their own indexers and a majority of Shared layers that simply reuse the nearest Full layer's top-k indices. We propose two complementary approaches to determine and optimize this configuration. Training-free IndexCache applies a greedy search algorithm that selects which layers to retain indexers by directly minimizing language modeling loss on a calibration set, requiring no weight updates. Training-aware IndexCache introduces a multi-layer distillation loss that trains each retained indexer against the averaged attention distributions of all layers it serves, enabling even simple interleaved patterns to match full-indexer accuracy. Experimental results on a 30B DSA model show that IndexCache can remove 75% of indexer computations with negligible quality degradation, achieving up to 1.82$\times$ prefill speedup and 1.48$\times$ decode speedup compared to standard DSA. These positive results are further confirmed by our preliminary experiments on the production-scale GLM-5 model (Figure 1).

cs.CL

GLM-5: from Vibe Coding to Agentic Engineering

We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.

cs.LG

IF-CRITIC: Towards a Fine-Grained LLM Critic for Instruction-Following Evaluation

Instruction-following is a fundamental ability of Large Language Models (LLMs), requiring their generated outputs to follow multiple constraints imposed in input instructions. Numerous studies have attempted to enhance this ability through preference optimization or reinforcement learning based on reward signals from LLM-as-a-Judge. However, existing evaluation models for instruction-following still possess many deficiencies, such as substantial costs and unreliable assessments. To this end, we propose IF-CRITIC, an LLM critic for fine-grained, efficient, and reliable instruction-following evaluation. We first develop a checklist generator to decompose instructions and generate constraint checklists. With the assistance of the checklists, we collect high-quality critique training data through a multi-stage critique filtering mechanism and employ a constraint-level preference optimization method to train IF-CRITIC. Extensive experiments show that the evaluation performance of IF-CRITIC can beat strong LLM-as-a-Judge baselines, including o4-mini and Gemini-3-Pro. With the reward signals provided by IF-CRITIC, LLMs can achieve substantial performance gains in instruction-following optimization under lower computational overhead compared to strong LLM critic baselines. Our code and model are available at https://github.com/thu-coai/IF-CRITIC.

cs.CL

Data-Efficient RLVR via Off-Policy Influence Guidance

Data selection is a critical aspect of Reinforcement Learning with Verifiable Rewards (RLVR) for enhancing the reasoning capabilities of large language models (LLMs). Current data selection methods are largely heuristic-based, lacking theoretical guarantees and generalizability. This work proposes a theoretically-grounded approach using influence functions to estimate the contribution of each data point to the learning objective. To overcome the prohibitive computational cost of policy rollouts required for online influence estimation, we introduce an off-policy influence estimation method that efficiently approximates data influence using pre-collected offline trajectories. Furthermore, to manage the high-dimensional gradients of LLMs, we employ sparse random projection to reduce dimensionality and improve storage and computation efficiency. Leveraging these techniques, we develop \textbf{C}urriculum \textbf{R}L with \textbf{O}ff-\textbf{P}olicy \text{I}nfluence guidance (\textbf{CROPI}), a multi-stage RL framework that iteratively selects the most influential data for the current policy. Experiments on models up to 7B parameters demonstrate that CROPI significantly accelerates training. On a 1.5B model, it achieves a 2.66x step-level acceleration while using only 10\% of the data per stage compared to full-dataset training. Our results highlight the substantial potential of influence-based data selection for efficient RLVR.

cs.LG

An Efficient, Reliable and Observable Collective Communication Library in Large-scale GPU Training Clusters

Large-scale LLM training requires collective communication libraries to exchange data among distributed GPUs. As a company dedicated to building and operating large-scale GPU training clusters, we encounter several practical limitations of NCCL in production, including 1) SM competition between computation and communication, 2) expensive restart costs under link failures, and 3) insufficient observability of transient collective communication anomalies. To address these challenges, we propose VCCL, an efficient, reliable, and observable collective communication library in large-scale GPU training clusters. VCCL removes SM-consuming P2P kernels by moving intra-node data movement and stream dependency enforcement to CPU threads and GPU copy engines. VCCL also introduces a primary-backup QP mechanism to tolerate frequent NIC port failures, and designs a window-based monitor to observe network anomalies at O({\mu}s) level. We opensource VCCL and deploy it in production training clusters for several months. Compared with NCCL, VCCL improves training throughput by up to 5.28% and reduces massive GPU resource wastage through runtime fault tolerance and finegrained monitor. We also share experience and lessons we learned during the deployment of VCCL in large-scale clusters.

cs.DC

GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models

We present GLM-4.5, an open-source Mixture-of-Experts (MoE) large language model with 355B total parameters and 32B activated parameters, featuring a hybrid reasoning method that supports both thinking and direct response modes. Through multi-stage training on 23T tokens and comprehensive post-training with expert model iteration and reinforcement learning, GLM-4.5 achieves strong performance across agentic, reasoning, and coding (ARC) tasks, scoring 70.1% on TAU-Bench, 91.0% on AIME 24, and 64.2% on SWE-bench Verified. With much fewer parameters than several competitors, GLM-4.5 ranks 3rd overall among all evaluated models and 2nd on agentic benchmarks. We release both GLM-4.5 (355B parameters) and a compact version, GLM-4.5-Air (106B parameters), to advance research in reasoning and agentic AI systems. Code, models, and more information are available at https://github.com/zai-org/GLM-4.5.

cs.CL

GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

We present GLM-4.1V-Thinking, GLM-4.5V, and GLM-4.6V, a family of vision-language models (VLMs) designed to advance general-purpose multimodal understanding and reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. We then propose Reinforcement Learning with Curriculum Sampling (RLCS) to unlock the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document interpretation. In a comprehensive evaluation across 42 public benchmarks, GLM-4.5V achieves state-of-the-art performance on nearly all tasks among open-source models of similar size, and demonstrates competitive or even superior results compared to closed-source models such as Gemini-2.5-Flash on challenging tasks including Coding and GUI Agents. Meanwhile, the smaller GLM-4.1V-9B-Thinking remains highly competitive-achieving superior results to the much larger Qwen2.5-VL-72B on 29 benchmarks. We open-source both GLM-4.1V-9B-Thinking and GLM-4.5V. We further introduce the GLM-4.6V series, open-source multimodal models with native tool use and a 128K context window. A brief overview is available at https://z.ai/blog/glm-4.6v. Code, models and more information are released at https://github.com/zai-org/GLM-V.

cs.CV

Does RLHF Scale? Exploring the Impacts From Data, Model, and Method

This study explores the scaling properties of Reinforcement Learning from Human Feedback (RLHF) in Large Language Models (LLMs). Although RLHF is considered an important step in post-training of LLMs, its scaling potential is still largely unknown. We systematically analyze key components in the RLHF framework--model size, data composition, and inference budget--and their impacts on performance. Our findings show that increasing data diversity and volume improves reward model performance, helping process-supervision models scale better. For policy training, more response samples per prompt boost performance initially but quickly plateau. And larger reward models offer modest gains in policy training. In addition, larger policy models benefit less from RLHF with a fixed reward model. Overall, RLHF scales less efficiently than pretraining, with diminishing returns from additional computational resources. Based on these observations, we propose strategies to optimize RLHF performance within computational limits.

cs.CL

GLM-4-Voice: Towards Intelligent and Human-Like End-to-End Spoken Chatbot

We introduce GLM-4-Voice, an intelligent and human-like end-to-end spoken chatbot. It supports both Chinese and English, engages in real-time voice conversations, and varies vocal nuances such as emotion, intonation, speech rate, and dialect according to user instructions. GLM-4-Voice uses an ultra-low bitrate (175bps), single-codebook speech tokenizer with 12.5Hz frame rate derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. To efficiently transfer knowledge from text to speech modalities, we synthesize speech-text interleaved data from existing text pre-training corpora using a text-to-token model. We continue pre-training from the pre-trained text language model GLM-4-9B with a combination of unsupervised speech data, interleaved speech-text data, and supervised speech-text data, scaling up to 1 trillion tokens, achieving state-of-the-art performance in both speech language modeling and spoken question answering. We then fine-tune the pre-trained model with high-quality conversational speech data, achieving superior performance compared to existing baselines in both conversational ability and speech quality. The open models can be accessed through https://github.com/THUDM/GLM-4-Voice and https://huggingface.co/THUDM/glm-4-voice-9b.

cs.CL

Scaling Speech-Text Pre-training with Synthetic Interleaved Data

Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs). Traditional approaches for developing SpeechLMs are constrained by the limited availability of unsupervised speech data and parallel speech-text data, which are significantly less abundant than text pre-training data, thereby limiting their scalability as LLMs. We propose a novel approach to scaling speech-text pre-training by leveraging large-scale synthetic interleaved data derived from text corpora, eliminating the need for parallel speech-text datasets. Our method efficiently constructs speech-text interleaved data by sampling text spans from existing text corpora and synthesizing corresponding speech spans using a text-to-token model, bypassing the need to generate actual speech. We also employ a supervised speech tokenizer derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. This supervised training approach results in discrete speech tokens with strong semantic preservation even at lower frame rates (e.g. 12.5Hz), while still maintaining speech reconstruction quality. Starting from a pre-trained language model and scaling our pre-training to 1 trillion tokens (with 600B synthetic interleaved speech-text data), we achieve state-of-the-art performance in speech language modeling and spoken question answering, improving performance on spoken questions tasks from the previous SOTA of 13% (Moshi) to 31%. We further demonstrate that by fine-tuning the pre-trained model with speech dialogue data, we can develop an end-to-end spoken chatbot that achieves competitive performance comparable to existing baselines in both conversational abilities and speech quality, even operating exclusively in the speech domain.

cs.CL

VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agents

Large Multimodal Models (LMMs) have ushered in a new era in artificial intelligence, merging capabilities in both language and vision to form highly capable Visual Foundation Agents. These agents are postulated to excel across a myriad of tasks, potentially approaching general artificial intelligence. However, existing benchmarks fail to sufficiently challenge or showcase the full potential of LMMs in complex, real-world environments. To address this gap, we introduce VisualAgentBench (VAB), a comprehensive and pioneering benchmark specifically designed to train and evaluate LMMs as visual foundation agents across diverse scenarios, including Embodied, Graphical User Interface, and Visual Design, with tasks formulated to probe the depth of LMMs' understanding and interaction capabilities. Through rigorous testing across nine proprietary LMM APIs and eight open models, we demonstrate the considerable yet still developing agent capabilities of these models. Additionally, VAB constructs a trajectory training set constructed through hybrid methods including Program-based Solvers, LMM Agent Bootstrapping, and Human Demonstrations, promoting substantial performance improvements in LMMs through behavior cloning. Our work not only aims to benchmark existing models but also provides a solid foundation for future development into visual foundation agents. Code, train \& test data, and part of fine-tuned open LMMs are available at \url{https://github.com/THUDM/VisualAgentBench}.

cs.AI

ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools

We introduce ChatGLM, an evolving family of large language models that we have been developing over time. This report primarily focuses on the GLM-4 language series, which includes GLM-4, GLM-4-Air, and GLM-4-9B. They represent our most capable models that are trained with all the insights and lessons gained from the preceding three generations of ChatGLM. To date, the GLM-4 models are pre-trained on ten trillions of tokens mostly in Chinese and English, along with a small set of corpus from 24 languages, and aligned primarily for Chinese and English usage. The high-quality alignment is achieved via a multi-stage post-training process, which involves supervised fine-tuning and learning from human feedback. Evaluations show that GLM-4 1) closely rivals or outperforms GPT-4 in terms of general metrics such as MMLU, GSM8K, MATH, BBH, GPQA, and HumanEval, 2) gets close to GPT-4-Turbo in instruction following as measured by IFEval, 3) matches GPT-4 Turbo (128K) and Claude 3 for long context tasks, and 4) outperforms GPT-4 in Chinese alignments as measured by AlignBench. The GLM-4 All Tools model is further aligned to understand user intent and autonomously decide when and which tool(s) touse -- including web browser, Python interpreter, text-to-image model, and user-defined functions -- to effectively complete complex tasks. In practical applications, it matches and even surpasses GPT-4 All Tools in tasks like accessing online information via web browsing and solving math problems using Python interpreter. Over the course, we have open-sourced a series of models, including ChatGLM-6B (three generations), GLM-4-9B (128K, 1M), GLM-4V-9B, WebGLM, and CodeGeeX, attracting over 10 million downloads on Hugging face in the year 2023 alone. The open models can be accessed through https://github.com/THUDM and https://huggingface.co/THUDM.

cs.CL

ChatGLM-Math: Improving Math Problem-Solving in Large Language Models with a Self-Critique Pipeline

Large language models (LLMs) have shown excellent mastering of human language, but still struggle in real-world applications that require mathematical problem-solving. While many strategies and datasets to enhance LLMs' mathematics are developed, it remains a challenge to simultaneously maintain and improve both language and mathematical capabilities in deployed LLM systems.In this work, we tailor the Self-Critique pipeline, which addresses the challenge in the feedback learning stage of LLM alignment. We first train a general Math-Critique model from the LLM itself to provide feedback signals. Then, we sequentially employ rejective fine-tuning and direct preference optimization over the LLM's own generations for data collection. Based on ChatGLM3-32B, we conduct a series of experiments on both academic and our newly created challenging dataset, MathUserEval. Results show that our pipeline significantly enhances the LLM's mathematical problem-solving while still improving its language ability, outperforming LLMs that could be two times larger. Related techniques have been deployed to ChatGLM\footnote{\url{https://chatglm.cn}}, an online serving LLM. Related evaluation dataset and scripts are released at \url{https://github.com/THUDM/ChatGLM-Math}.

cs.CL

ChatGLM-RLHF: Practices of Aligning Large Language Models with Human Feedback

ChatGLM is a free-to-use AI service powered by the ChatGLM family of large language models (LLMs). In this paper, we present the ChatGLM-RLHF pipeline -- a reinforcement learning from human feedback (RLHF) system -- designed to enhance ChatGLM's alignment with human preferences. ChatGLM-RLHF encompasses three major components: the collection of human preference data, the training of the reward model, and the optimization of policies. Throughout the process of integrating ChatGLM-RLHF into production, we encountered and addressed several unprecedented challenges. We introduce the strategies to mitigate reward variance for stabilized large-scale training, implement model parallelism with fused gradient-descent, and design regularization constraints to avoid catastrophic forgetting in LLMs. Experiments show that ChatGLM-RLHF brings significant improvements in alignment tasks compared to the supervised fine-tuned (SFT) version of ChatGLM. For instance, it achieves on average 15\% more wins against ChatGLM-SFT in Chinese alignment tasks. The work presents our practices of aligning LLMs with human preferences, offering insights into the challenges and solutions in RLHF implementations.

cs.CL

Understanding Emergent Abilities of Language Models from the Loss Perspective

Recent studies have put into question the belief that emergent abilities in language models are exclusive to large models. This skepticism arises from two observations: 1) smaller models can also exhibit high performance on emergent abilities and 2) there is doubt on the discontinuous metrics used to measure these abilities. In this paper, we propose to study emergent abilities in the lens of pre-training loss, instead of model size or training compute. We demonstrate that the Transformer models with the same pre-training loss, but different model and data sizes, generate the same performance on various downstream tasks, with a fixed data corpus, tokenization, and model architecture. We also discover that a model exhibits emergent abilities on certain tasks -- regardless of the continuity of metrics -- when its pre-training loss falls below a specific threshold. Before reaching this threshold, its performance remains at the level of random guessing. This inspires us to redefine emergent abilities as those that manifest in models with lower pre-training losses, highlighting that these abilities cannot be predicted by merely extrapolating the performance trends of models with higher pre-training losses.

cs.CL

APAR: LLMs Can Do Auto-Parallel Auto-Regressive Decoding

The massive adoption of large language models (LLMs) demands efficient deployment strategies. However, the auto-regressive decoding process, which is fundamental to how most LLMs generate text, poses challenges to achieve efficient serving. In this work, we introduce a parallel auto-regressive generation method. By instruct-tuning on general domain data that contains hierarchical structures, we enable LLMs to independently plan their generation process and perform auto-parallel auto-regressive (APAR) generation, significantly reducing the number of generation steps. APAR alone can achieve up to 2x speed-up, and when combined with speculative decoding, the speed-up can reach up to 4x. In addition, APAR reduces the key-value cache consumption and attention computation during generation. This leads to a throughput increase of 20-70% and a latency reduce of 20-35% in high-throughput scenarios, compared to state-of-the-art serving frameworks.

cs.CL