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Apoorva Vashisth

Publications and source records attributed to Apoorva Vashisth.

3 recordsLinked to original sources

CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation

Robot navigation typically assumes an obstacle-free path exists between start and goal. In real environments, however, clutter may block all routes. We introduce Lifelong Interactive Navigation, where a mobile robot with manipulation capabilities must move objects to forge paths and complete sequential object-placement tasks. Because environment modifications persist, decisions impact future navigability and task difficulty. We propose CoReLIN, an LLM-driven constraint-based reasoning framework with active perception. CoReLIN reasons over a structured scene graph to decide which objects to relocate, where to place them, and where to explore next. A standard motion planner executes reliable navigation and manipulation primitives. To evaluate long-horizon behavior, we introduce 2 new metrics - Long-term Efficiency Score (LES), a unified metric capturing success, execution efficiency, environment optimality, captured by Price of Clutter. In ProcTHOR-10k, CoReLIN outperforms best baseline by 16% under standard metrics and LES, and transfers to real-world hardware.

cs.RO

Scalable Multi-Robot Informative Path Planning for Target Mapping via Deep Reinforcement Learning

Autonomous robots are widely utilized for mapping and exploration tasks due to their cost-effectiveness. Multi-robot systems offer scalability and efficiency, especially in terms of the number of robots deployed in more complex environments. These tasks belong to the set of Multi-Robot Informative Path Planning (MRIPP) problems. In this paper, we propose a deep reinforcement learning approach for the MRIPP problem. We aim to maximize the number of discovered stationary targets in an unknown 3D environment while operating under resource constraints (such as path length). Here, each robot aims to maximize discovered targets, avoid unknown static obstacles, and prevent inter-robot collisions while operating under communication and resource constraints. We utilize the centralized training and decentralized execution paradigm to train a single policy neural network. A key aspect of our approach is our coordination graph that prioritizes visiting regions not yet explored by other robots. Our learned policy can be copied onto any number of robots for deployment in more complex environments not seen during training. Our approach outperforms state-of-the-art approaches by at least 26.2% in terms of the number of discovered targets while requiring a planning time of less than 2 sec per step. We present results for more complex environments with up to 64 robots and compare success rates against baseline planners. Our code and trained model are available at - https://github.com/AccGen99/marl_ipp

cs.RO

Deep Reinforcement Learning with Dynamic Graphs for Adaptive Informative Path Planning

Autonomous robots are often employed for data collection due to their efficiency and low labour costs. A key task in robotic data acquisition is planning paths through an initially unknown environment to collect observations given platform-specific resource constraints, such as limited battery life. Adaptive online path planning in 3D environments is challenging due to the large set of valid actions and the presence of unknown occlusions. To address these issues, we propose a novel deep reinforcement learning approach for adaptively replanning robot paths to map targets of interest in unknown 3D environments. A key aspect of our approach is a dynamically constructed graph that restricts planning actions local to the robot, allowing us to react to newly discovered static obstacles and targets of interest. For replanning, we propose a new reward function that balances between exploring the unknown environment and exploiting online-discovered targets of interest. Our experiments show that our method enables more efficient target discovery compared to state-of-the-art learning and non-learning baselines. We also showcase our approach for orchard monitoring using an unmanned aerial vehicle in a photorealistic simulator. We open-source our code and model at: https://github.com/dmar-bonn/ipp-rl-3d.

cs.RO