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Aravind Sundaresan

Publications and source records attributed to Aravind Sundaresan.

4 recordsLinked to original sources

Clairvoyant: Predictive Shortest-Job-First Admission for Serial LLM Inference

Serial LLM inference backends process requests sequentially under First-Come-First-Served (FCFS) admission, causing Head-of-Line Blocking (HOLB) under mixed workloads: short factual queries can be delayed by minutes behind long generation jobs. While cloud-scale deployments mitigate HOLB via continuous batching (e.g., vLLM, Orca), these solutions require tens of gigabytes of VRAM for concurrent KV-caches, rendering them infeasible for memory-constrained edge and local deployments that rely on serial request dispatch. We present Clairvoyant, a drop-in sidecar proxy for serial OpenAI-compatible backends (e.g., Ollama, llama.cpp) that implements predictive Shortest-Job-First (SJF) admission. Clairvoyant predicts response length using 19 lightweight lexical features via an ONNX-exported XGBoost classifier, achieving 0.029 ms per-request latency. Because admission scheduling relies on relative ranking rather than exact token prediction, Clairvoyant captures over 95% of the ranking fidelity of fine-tuned transformers at a fraction of the computational cost. We also uncover a critical dataset bias: curated instruction datasets are degenerate training sources for length prediction, as GPT-imposed brevity constraints reduce Long-class representation to under 0.02% of examples, establishing natural conversation logs as the only viable training signal. End-to-end evaluations demonstrate substantial latency reductions across diverse hardware regimes: a 70-76% short-request P50 latency reduction on an RTX 4090, a 69.7% reduction on Apple M1 edge hardware, and an 83.6% reduction in Time-To-First-Token (TTFT) on a GCP NVIDIA L4 real-world trace replay (rho = 0.80). Clairvoyant is open-source, requires zero modifications to the inference backend, and provides a low-overhead mechanism to eliminate HOLB in edge LLM environments.

cs.DC

Human Body Model based ID using Shape and Pose Parameters

We present a Human Body model based IDentification system (HMID) system that is jointly trained for shape, pose and biometric identification. HMID is based on the Human Mesh Recovery (HMR) network and we propose additional losses to improve and stabilize shape estimation and biometric identification while maintaining the pose and shape output. We show that when our HMID network is trained using additional shape and pose losses, it shows a significant improvement in biometric identification performance when compared to an identical model that does not use such losses. The HMID model uses raw images instead of silhouettes and is able to perform robust recognition on images collected at range and altitude as many anthropometric properties are reasonably invariant to clothing, view and range. We show results on the USF dataset as well as the BRIAR dataset which includes probes with both clothing and view changes. Our approach (using body model losses) shows a significant improvement in Rank20 accuracy and True Accuracy Rate on the BRIAR evaluation dataset.

cs.CV

Sensor Control for Information Gain in Dynamic, Sparse and Partially Observed Environments

We present an approach for autonomous sensor control for information gathering under partially observable, dynamic and sparsely sampled environments that maximizes information about entities present in that space. We describe our approach for the task of Radio-Frequency (RF) spectrum monitoring, where the goal is to search for and track unknown, dynamic signals in the environment. To this end, we extend the Deep Anticipatory Network (DAN) Reinforcement Learning (RL) framework by (1) improving exploration in sparse, non-stationary environments using a novel information gain reward, and (2) scaling up the control space and enabling the monitoring of complex, dynamic activity patterns using hybrid convolutional-recurrent neural layers. We also extend this problem to situations in which sampling from the intended RF spectrum/field is limited and propose a model-based version of the original RL algorithm that fine-tunes the controller via a model that is iteratively improved from the limited field sampling. Results in simulated RF environments of differing complexity show that our system outperforms the standard DAN architecture and is more flexible and robust than baseline expert-designed agents. We also show that it is adaptable to non-stationary emission environments.

cs.AI

A QoS aware Novel Probabilistic strategy for Dynamic Resource Allocation

The paper proposes a two player game based strategy for resource allocation in service computing domain such as cloud, grid etc. The players are modeled as demand/workflows for the resource and represent multiple types of qualitative and quantitative factors. The proposed strategy will classify them in two classes. The proposed system would forecast outcome using a priori information available and measure/estimate existing parameters such as utilization and delay in an optimal load-balanced paradigm. Keywords: Load balancing; service computing; Logistic Regression; probabilistic estimation

cs.DC