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Arda Senocak

Publications and source records attributed to Arda Senocak.

23 records · Page 2Linked to original sources

MarginNCE: Robust Sound Localization with a Negative Margin

The goal of this work is to localize sound sources in visual scenes with a self-supervised approach. Contrastive learning in the context of sound source localization leverages the natural correspondence between audio and visual signals where the audio-visual pairs from the same source are assumed as positive, while randomly selected pairs are negatives. However, this approach brings in noisy correspondences; for example, positive audio and visual pair signals that may be unrelated to each other, or negative pairs that may contain semantically similar samples to the positive one. Our key contribution in this work is to show that using a less strict decision boundary in contrastive learning can alleviate the effect of noisy correspondences in sound source localization. We propose a simple yet effective approach by slightly modifying the contrastive loss with a negative margin. Extensive experimental results show that our approach gives on-par or better performance than the state-of-the-art methods. Furthermore, we demonstrate that the introduction of a negative margin to existing methods results in a consistent improvement in performance.

cs.CV↗

Audio-Visual Fusion Layers for Event Type Aware Video Recognition

Human brain is continuously inundated with the multisensory information and their complex interactions coming from the outside world at any given moment. Such information is automatically analyzed by binding or segregating in our brain. While this task might seem effortless for human brains, it is extremely challenging to build a machine that can perform similar tasks since complex interactions cannot be dealt with single type of integration but requires more sophisticated approaches. In this paper, we propose a new model to address the multisensory integration problem with individual event-specific layers in a multi-task learning scheme. Unlike previous works where single type of fusion is used, we design event-specific layers to deal with different audio-visual relationship tasks, enabling different ways of audio-visual formation. Experimental results show that our event-specific layers can discover unique properties of the audio-visual relationships in the videos. Moreover, although our network is formulated with single labels, it can output additional true multi-labels to represent the given videos. We demonstrate that our proposed framework also exposes the modality bias of the video data category-wise and dataset-wise manner in popular benchmark datasets.

cs.CV↗

Learning Sound Localization Better From Semantically Similar Samples

The objective of this work is to localize the sound sources in visual scenes. Existing audio-visual works employ contrastive learning by assigning corresponding audio-visual pairs from the same source as positives while randomly mismatched pairs as negatives. However, these negative pairs may contain semantically matched audio-visual information. Thus, these semantically correlated pairs, "hard positives", are mistakenly grouped as negatives. Our key contribution is showing that hard positives can give similar response maps to the corresponding pairs. Our approach incorporates these hard positives by adding their response maps into a contrastive learning objective directly. We demonstrate the effectiveness of our approach on VGG-SS and SoundNet-Flickr test sets, showing favorable performance to the state-of-the-art methods.

cs.CV↗

Learning to Localize Sound Sources in Visual Scenes: Analysis and Applications

Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its empirical learnability, in this work we first present a novel unsupervised algorithm to address the problem of localizing sound sources in visual scenes. In order to achieve this goal, a two-stream network structure which handles each modality with attention mechanism is developed for sound source localization. The network naturally reveals the localized response in the scene without human annotation. In addition, a new sound source dataset is developed for performance evaluation. Nevertheless, our empirical evaluation shows that the unsupervised method generates false conclusions in some cases. Thereby, we show that this false conclusion cannot be fixed without human prior knowledge due to the well-known correlation and causality mismatch misconception. To fix this issue, we extend our network to the supervised and semi-supervised network settings via a simple modification due to the general architecture of our two-stream network. We show that the false conclusions can be effectively corrected even with a small amount of supervision, i.e., semi-supervised setup. Furthermore, we present the versatility of the learned audio and visual embeddings on the cross-modal content alignment and we extend this proposed algorithm to a new application, sound saliency based automatic camera view panning in 360-degree° videos.

cs.CV↗

Learning to Localize Sound Source in Visual Scenes

Visual events are usually accompanied by sounds in our daily lives. We pose the question: Can the machine learn the correspondence between visual scene and the sound, and localize the sound source only by observing sound and visual scene pairs like human? In this paper, we propose a novel unsupervised algorithm to address the problem of localizing the sound source in visual scenes. A two-stream network structure which handles each modality, with attention mechanism is developed for sound source localization. Moreover, although our network is formulated within the unsupervised learning framework, it can be extended to a unified architecture with a simple modification for the supervised and semi-supervised learning settings as well. Meanwhile, a new sound source dataset is developed for performance evaluation. Our empirical evaluation shows that the unsupervised method eventually go through false conclusion in some cases. We show that even with a few supervision, false conclusion is able to be corrected and the source of sound in a visual scene can be localized effectively.

cs.CV↗