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Arijit Bishnu

Publications and source records attributed to Arijit Bishnu.

26 records · Page 2Linked to original sources

On the streaming complexity of fundamental geometric problems

In this paper, we focus on lower bounds and algorithms for some basic geometric problems in the one-pass (insertion only) streaming model. The problems considered are grouped into three categories: (i) Klee's measure (ii) Convex body approximation, geometric query, and (iii) Discrepancy Klee's measure is the problem of finding the area of the union of hyperrectangles. Under convex body approximation, we consider the problems of convex hull, convex body approximation, linear programming in fixed dimensions. The results for convex body approximation implies a property testing type result to find if a query point lies inside a convex polyhedron. Under discrepancy, we consider both the geometric and combinatorial discrepancy. For all the problems considered, we present (randomized) lower bounds on space. Most of our lower bounds are in terms of approximating the solution with respect to an error parameter $ε$. We provide approximation algorithms that closely match the lower bound on space for most of the problems.

cs.CG↗

Uniformity of point samples in metric spaces using gap ratio

Teramoto et al. defined a new measure called the gap ratio that measures the uniformity of a finite point set sampled from $\cal S$, a bounded subset of $\mathbb{R}^2$. We generalize this definition of measure over all metric spaces by appealing to covering and packing radius. The definition of gap ratio needs only a metric unlike discrepancy, a widely used uniformity measure, that depends on the notion of a range space and its volume. We also show some interesting connections of gap ratio to Delaunay triangulation and discrepancy in the Euclidean plane. The major focus of this work is on solving optimization related questions about selecting uniform point samples from metric spaces; the uniformity being measured using gap ratio. We consider discrete spaces like graph and set of points in the Euclidean space and continuous spaces like the unit square and path connected spaces. We deduce lower bounds, prove hardness and approximation hardness results. We show that a general approximation algorithm framework gives different approximation ratios for different metric spaces based on the lower bound we deduce. Apart from the above, we show existence of coresets for sampling uniform points from the Euclidean space -- for both the static and the streaming case. This leads to a $\left( 1+ε\right)$-approximation algorithm for uniform sampling from the Euclidean space.

cs.CG↗

$(1,j)$-set problem in graphs

A subset $D \subseteq V $of a graph $G = (V, E)$ is a $(1, j)$-set if every vertex $v \in V \setminus D$ is adjacent to at least $1$ but not more than $j$ vertices in D. The cardinality of a minimum $(1, j)$-set of $G$, denoted as $γ_{(1,j)} (G)$, is called the $(1, j)$-domination number of $G$. Given a graph $G = (V, E)$ and an integer $k$, the decision version of the $(1, j)$-set problem is to decide whether $G$ has a $(1, j)$-set of cardinality at most $k$. In this paper, we first obtain an upper bound on $γ_{(1,j)} (G)$ using probabilistic methods, for bounded minimum and maximum degree graphs. Our bound is constructive, by the randomized algorithm of Moser and Tardos [MT10], We also show that the $(1, j)$- set problem is NP-complete for chordal graphs. Finally, we design two algorithms for finding $γ_{(1,j)} (G)$ of a tree and a split graph, for any fixed $j$, which answers an open question posed in [CHHM13].

cs.DM↗

Linear kernels for k-tuple and liar's domination in bounded genus graphs

A set $D\subseteq V$ is called a $k$-tuple dominating set of a graph $G=(V,E)$ if $\left| N_G[v] \cap D \right| \geq k$ for all $v \in V$, where $N_G[v]$ denotes the closed neighborhood of $v$. A set $D \subseteq V$ is called a liar's dominating set of a graph $G=(V,E)$ if (i) $\left| N_G[v] \cap D \right| \geq 2$ for all $v\in V$ and (ii) for every pair of distinct vertices $u, v\in V$, $\left| (N_G[u] \cup N_G[v]) \cap D \right| \geq 3$. Given a graph $G$, the decision versions of $k$-Tuple Domination Problem and the Liar's Domination Problem are to check whether there exists a $k$-tuple dominating set and a liar's dominating set of $G$ of a given cardinality, respectively. These two problems are known to be NP-complete \cite{LiaoChang2003, Slater2009}. In this paper, we study the parameterized complexity of these problems. We show that the $k$-Tuple Domination Problem and the Liar's Domination Problem are $\mathsf{W}[2]$-hard for general graphs but they admit linear kernels for graphs with bounded genus.

cs.CC↗

An Algorithm for Computing Constrained Reflection Paths in Simple Polygon

Let $s$ be a source point and $t$ be a destination point inside an $n$-vertex simple polygon $P$. Euclidean shortest paths and minimum-link paths between $s$ and $t$ inside $P$ have been well studied. Both these kinds of paths are simple and piecewise-convex. However, computing optimal paths in the context of diffuse or specular reflections does not seem to be an easy task. A path from a light source $s$ to $t$ inside $P$ is called a diffuse reflection path if the turning points of the path lie in the interiors of the boundary edges of $P$. A diffuse reflection path is said to be optimal if it has the minimum number of turning points amongst all diffuse reflection paths between $s$ and $t$. The minimum diffuse reflection path may not be simple. The problem of computing the minimum diffuse reflection path in low degree polynomial time has remained open. In our quest for understanding the geometric structure of the minimum diffuse reflection paths vis-a-vis shortest paths and minimum link paths, we define a new kind of diffuse reflection path called a constrained diffuse reflection path where (i) the path is simple, (ii) it intersects only the eaves of the Euclidean shortest path between $s$ and $t$, and (iii) it intersects each eave exactly once. For computing a minimum constrained diffuse reflection path from $s$ to $t$, we present an $O(n(n+β))$ time algorithm, where $β=Θ(n^2)$ in the worst case. Here, $β$ depends on the shape of the polygon. We also establish some properties relating minimum constrained diffuse reflection paths and minimum diffuse reflection paths. Constrained diffuse reflection paths introduced in this paper provide new geometric insights into the hitherto unknown structures and shapes of optimal reflection paths.

cs.CG↗

An Existential Proof of the Conjecture on Packing Anchored Rectangles

Let $P_{n}$ be a set of $n$ points, including the origin, in the unit square $U = [0,1]^2$. We consider the problem of constructing $n$ axis-parallel and mutually disjoint rectangles inside $U$ such that the bottom-left corner of each rectangle coincides with a point in $P_{n}$ and the total area covered by the rectangles is maximized \cite{ibmpuzzle}, \cite{Winkler2007}, \cite{Winkler2010a}, \cite{Winkler2010b}. The longstanding conjecture has been that at least half of $U$ can be covered when such rectangles are properly placed. In this paper, we give an existential proof of the conjecture.

cs.DM↗

On Packing Almost Half of a Square with Anchored Rectangles: A Constructive Approach

In this paper, we consider the following geometric puzzle whose origin was traced to Allan Freedman \cite{croft91,tutte69} in the 1960s by Dumitrescu and T{ó}th \cite{adriancasaba2011}. The puzzle has been popularized of late by Peter Winkler \cite{Winkler2007}. Let $P_{n}$ be a set of $n$ points, including the origin, in the unit square $U = [0,1]^2$. The problem is to construct $n$ axis-parallel and mutually disjoint rectangles inside $U$ such that the bottom-left corner of each rectangle coincides with a point in $P_{n}$ and the total area covered by the rectangles is maximized. We would term the above rectangles as \emph{anchored rectangles}. The longstanding conjecture has been that at least half of $U$ can be covered when anchored rectangles are properly placed. Dumitrescu and T{ó}th \cite{Dumitrescu2012} have shown a construction method that can cover at least $0.09121$, i.e., roughly $9\%$ of the area.

cs.CG↗

Approximation Algorithm for Line Segment Coverage for Wireless Sensor Network

The coverage problem in wireless sensor networks deals with the problem of covering a region or parts of it with sensors. In this paper, we address the problem of covering a set of line segments in sensor networks. A line segment ` is said to be covered if it intersects the sensing regions of at least one sensor distributed in that region. We show that the problem of finding the minimum number of sensors needed to cover each member in a given set of line segments in a rectangular area is NP-hard. Next, we propose a constant factor approximation algorithm for the problem of covering a set of axis-parallel line segments. We also show that a PTAS exists for this problem.

cs.CG↗