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Arnaud de Mesmay

Publications and source records attributed to Arnaud de Mesmay.

At least 19 recordsLinked to original sources

Hard diagrams of split links

Deformations of knots and links in ambient space can be studied combinatorially on their diagrams via local modifications called Reidemeister moves. While it is well-known that, in order to move between equivalent diagrams with Reidemeister moves, one sometimes needs to insert excess crossings, there are significant gaps between the best known lower and upper bounds on the required number of these added crossings. In this article, we study the problem of turning a diagram of a split link into a split diagram, and we show that there exist split links with diagrams requiring an arbitrarily large number of such additional crossings. More precisely, we provide a family of diagrams of split links, so that any sequence of Reidemeister moves transforming a diagram with $c$ crossings into a split diagram requires going through a diagram with $Ω(\sqrt{c})$ extra crossings. Our proof relies on the framework of bubble tangles, as introduced by the first two authors, and a technique of Chambers and Liokumovitch to turn homotopies into isotopies in the context of Riemannian geometry.

math.GT↗

On the size of k-irreducible triangulations

A triangulation of a surface is k-irreducible if every non-contractible curve has length at least k and any edge contraction breaks this property. Equivalently, every edge belongs to a non-contractible curve of length k and there are no shorter non-contractible curves. We prove that a k-irreducible triangulation of an orientable surface of genus g has $O(k^2g)$ triangles, which is optimal. This is an improvement over the previous best bound $k^{O(k)} g^2$ of Gao, Richter and Seymour [Journal of Combinatorial Theory, Series B, 1996].

cs.CG↗

Degenerate crossing number and signed reversal distance

Given a graph drawn in the plane, the degenerate crossing number of the drawing is the number of points in the plane which are contained in the relative interior of at least two edges, where each edge is required to be drawn as a simple arc. The degenerate crossing number of a graph is the minimum degenerate crossing number among all its drawings. Given a drawing, cutting a neighborhood of the surface around each crossing and pasting a Möbius band gives a non-orientable surface, on which the drawing of the graph can be extended to an embedding. From this observation, Mohar derived that the degenerate crossing number of a graph is at most its non-orientable genus, and conjectured that these quantities are equal for every graph. He also made a stronger conjecture for loopless pseudo-triangulations with a fixed embedding scheme. In this paper, we prove a structure theorem that allows to understand when the degenerate crossing number and non-orientable genus coincide in a large class of loopless bipartite embedding schemes. In particular, we provide a counterexample to Mohar's stronger conjecture, but show that in the vast majority of the 2-vertex cases, as well as for many bipartite graphs, Mohar's conjecture is satisfied. The reversal distance between two signed permutations is the minimum number of reversals that transform one permutation to the other one. If we represent the trajectory of each element of a signed permutation under successive reversals by a simple arc, we obtain a drawing of a 2-vertex embedding scheme with degenerate crossings. Our main result is proved by leveraging this connection and a classical result in genome rearrangement (the Hannenhalli--Pevzner algorithm) and can also be understood as an extension of this algorithm when the reversals do not necessarily happen in a monotone order.

cs.CG↗

Devil's Games and $\text{Q}\mathbb{R}$: Continuous Games complete for the First-Order Theory of the Reals

We introduce the complexity class Quantified Reals ($\text{Q}\mathbb{R}$). Let FOTR be the set of true sentences in the first-order theory of the reals. A language $L$ is in $\text{Q}\mathbb{R}$, if there is a polynomial time reduction from $L$ to FOTR. This seems the first time this complexity class is studied. We show that $\text{Q}\mathbb{R}$ can also be defined using real Turing machines. It is known that deciding FOTR requires at least exponential time unconditionally [Berman, 1980]. We focus on devil's games with two defining properties: (1) Players (human and devil) alternate turns and (2) each turn has a continuum of options. First, we show that FOTRINV is $\text{Q}\mathbb{R}$-complete. FOTRINV has only inversion and addition constraints and all variables are in a compact interval. FOTRINV is a stepping stone for further reductions. Second, we show that the Packing Game is $\text{Q}\mathbb{R}$-complete. In the Packing Game we are given a container and two sets of pieces. One set of pieces for the human and one set for the devil. The human and the devil alternate by placing a piece into the container. Both rotations and translations are allowed. The first player that cannot place a piece loses. Third, we show that the Planar Extension Game is $\text{Q}\mathbb{R}$-complete. We are given a partially drawn plane graph and the human and the devil alternate by placing vertices and the corresponding edges in a straight-line manner. The vertices and edges to be placed are prescribed before hand. The first player that cannot place a vertex loses. Finally, we show that the Order Type Game is $\text{Q}\mathbb{R}$-complete. We are given an order-type together with a linear order. The human and the devil alternate in placing a point in the Euclidean plane following the linear order. The first player that cannot place a point correctly loses.

cs.CG↗

Crossing numbers of dense graphs on surfaces

In this paper, we provide upper and lower bounds on the crossing numbers of dense graphs on surfaces, which match up to constant factors. First, we prove that if $G$ is a dense enough graph with $m$ edges and $Σ$ is a surface of genus $g$, then any drawing of $G$ on $Σ$ incurs at least $Ω\left(\frac{m^2}{g} \log ^2 g\right)$ crossings. The poly-logarithmic factor in this lower bound is new even in the case of complete graphs and disproves a conjecture of Shahrokhi, Székely and Vrt'o from 1996. Then we prove a geometric converse to this lower bound: we provide an explicit family of hyperbolic surfaces such that for any graph $G$, sampling the vertices uniformly at random on this surface and connecting them with shortest paths yields $O\left(\frac{m^2}{g} \log ^2 g\right)$ crossings in expectation.

math.CO↗

Representing Matroids over the Reals is $\exists \mathbb R$-complete

A matroid $M$ is an ordered pair $(E,I)$, where $E$ is a finite set called the ground set and a collection $I\subset 2^{E}$ called the independent sets which satisfy the conditions: (i) $\emptyset \in I$, (ii) $I'\subset I \in I$ implies $I'\in I$, and (iii) $I_1,I_2 \in I$ and $|I_1| < |I_2|$ implies that there is an $e\in I_2$ such that $I_1\cup \{e\} \in I$. The rank $rank(M)$ of a matroid $M$ is the maximum size of an independent set. We say that a matroid $M=(E,I)$ is representable over the reals if there is a map $φ\colon E \rightarrow \mathbb{R}^{rank(M)}$ such that $I\in I$ if and only if $φ(I)$ forms a linearly independent set. We study the problem of matroid realizability over the reals. Given a matroid $M$, we ask whether there is a set of points in the Euclidean space representing $M$. We show that matroid realizability is $\exists \mathbb R$-complete, already for matroids of rank 3. The complexity class $\exists \mathbb R$ can be defined as the family of algorithmic problems that is polynomial-time is equivalent to determining if a multivariate polynomial with integers coefficients has a real root. Our methods are similar to previous methods from the literature. Yet, the result itself was never pointed out and there is no proof readily available in the language of computer science.

cs.CC↗

Hopf Arborescent Links, Minor Theory, and Decidability of the Genus Defect

While the problem of computing the genus of a knot is now fairly well understood, no algorithm is known for its four-dimensional variants, both in the smooth and in the topological locally flat category. In this article, we investigate a class of knots and links called Hopf arborescent links, which are obtained as the boundaries of some iterated plumbings of Hopf bands. We show that for such links, computing the genus defects, which measure how much the four-dimensional genera differ from the classical genus, is decidable. Our proof is non-constructive, and is obtained by proving that Seifert surfaces of Hopf arborescent links under a relation of minors defined by containment of their Seifert surfaces form a well-quasi-order.

cs.CG↗

A PTAS for $\ell_0$-Low Rank Approximation: Solving Dense CSPs over Reals

We consider the Low Rank Approximation problem, where the input consists of a matrix $A \in \mathbb{R}^{n_R \times n_C}$ and an integer $k$, and the goal is to find a matrix $B$ of rank at most $k$ that minimizes $\| A - B \|_0$, which is the number of entries where $A$ and $B$ differ. For any constant $k$ and $\varepsilon > 0$, we present a polynomial time $(1 + \varepsilon)$-approximation time for this problem, which significantly improves the previous best $poly(k)$-approximation. Our algorithm is obtained by viewing the problem as a Constraint Satisfaction Problem (CSP) where each row and column becomes a variable that can have a value from $\mathbb{R}^k$. In this view, we have a constraint between each row and column, which results in a {\em dense} CSP, a well-studied topic in approximation algorithms. While most of previous algorithms focus on finite-size (or constant-size) domains and involve an exhaustive enumeration over the entire domain, we present a new framework that bypasses such an enumeration in $\mathbb{R}^k$. We also use tools from the rich literature of Low Rank Approximation in different objectives (e.g., $\ell_p$ with $p \in (0, \infty)$) or domains (e.g., finite fields/generalized Boolean). We believe that our techniques might be useful to study other real-valued CSPs and matrix optimization problems. On the hardness side, when $k$ is part of the input, we prove that Low Rank Approximation is NP-hard to approximate within a factor of $Ω(\log n)$. This is the first superconstant NP-hardness of approximation for any $p \in [0, \infty]$ that does not rely on stronger conjectures (e.g., the Small Set Expansion Hypothesis).

cs.DS↗

A Structural Approach to Tree Decompositions of Knots and Spatial Graphs

Knots are commonly represented and manipulated via diagrams, which are decorated planar graphs. When such a knot diagram has low treewidth, parameterized graph algorithms can be leveraged to ensure the fast computation of many invariants and properties of the knot. It was recently proved that there exist knots which do not admit any diagram of low treewidth, and the proof relied on intricate low-dimensional topology techniques. In this work, we initiate a thorough investigation of tree decompositions of knot diagrams (or more generally, diagrams of spatial graphs) using ideas from structural graph theory. We define an obstruction on spatial embeddings that forbids low tree width diagrams, and we prove that it is optimal with respect to a related width invariant. We then show the existence of this obstruction for knots of high representativity, which include for example torus knots, providing a new and self-contained proof that those do not admit diagrams of low treewidth. This last step is inspired by a result of Pardon on knot distortion.

cs.CG↗

Universal families of arcs and curves on surfaces

The main goal of this paper is to investigate the minimal size of families of curves on surfaces with the following property: a family of simple closed curves $Γ$ on a surface realizes all types of pants decompositions if for any pants decomposition of the surface, there exists a homeomorphism sending it to a subset of the curves in $Γ$. The study of such universal families of curves is motivated by questions on graph embeddings, joint crossing numbers and finding an elusive center of moduli space. In the case of surfaces without punctures, we provide an exponential upper bound and a superlinear lower bound on the minimal size of a family of curves that realizes all types of pants decompositions. We also provide upper and lower bounds in the case of surfaces with punctures which we can consider labelled or unlabelled, and investigate a similar concept of universality for triangulations of polygons, where we provide bounds which are tight up to logarithmic factors.

math.GT↗

Distributed coloring and the local structure of unit-disk graphs

Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In this context it is important to bound not only the complexity of the coloring algorithms, but also the number of colors used. In this paper, we consider two natural distributed settings. In the location-aware setting (when nodes know their coordinates in the plane), we give a constant time distributed algorithm coloring any unit-disk graph $G$ with at most $4ω(G)$ colors, where $ω(G)$ is the clique number of $G$. This improves upon a classical 3-approximation algorithm for this problem, for all unit-disk graphs whose chromatic number significantly exceeds their clique number. When nodes do not know their coordinates in the plane, we give a distributed algorithm in the LOCAL model that colors every unit-disk graph $G$ with at most $5.68ω(G)+1$ colors in $O(\log^* n)$ rounds. This algorithm is based on a study of the local structure of unit-disk graphs, which is of independent interest. We conjecture that every unit-disk graph $G$ has average degree at most $4ω(G)$, which would imply the existence of a $O(\log n)$ round algorithm coloring any unit-disk graph $G$ with (approximately) $4ω(G)$ colors in the LOCAL model. We provide partial results towards this conjecture using Fourier-analytical tools.

cs.DC↗

Voting algorithms for unique games on complete graphs

An approximation algorithm for a constraint satisfaction problem is called robust if it outputs an assignment satisfying a $(1 - f(ε))$-fraction of the constraints on any $(1-ε)$-satisfiable instance, where the loss function $f$ is such that $f(ε) \rightarrow 0$ as $ε\rightarrow 0$. Moreover, the runtime of a robust algorithm should not depend in any way on $ε$. In this paper, we present such an algorithm for Min-Unique-Games on complete graphs with $q$ labels. Specifically, the loss function is $f(ε) = (ε+ c_ε ε^2)$, where $c_ε$ is a constant depending on $ε$ such that $\lim_{ε\rightarrow 0} c_ε = 16$. The runtime of our algorithm is $O(qn^3)$ (with no dependence on $ε$) and can run in time $O(qn^2)$ using a randomized implementation with a slightly larger constant $c_ε$. Our algorithm is combinatorial and uses voting to find an assignment. It can furthermore be used to provide a PTAS for Min-Unique-Games on complete graphs, recovering a result of Karpinski and Schudy with a simpler algorithm and proof. We also prove NP-hardness for Min-Unique-Games on complete graphs and (using a randomized reduction) even in the case where the constraints form a cyclic permutation, which is also known as Min-Linear-Equations-mod-$q$ on complete graphs.

cs.DS↗

Finding Weakly Simple Closed Quasigeodesics on Polyhedral Spheres

A closed quasigeodesic on a convex polyhedron is a closed curve that is locally straight outside of the vertices, where it forms an angle at most $π$ on both sides. While the existence of a simple closed quasigeodesic on a convex polyhedron has been proved by Pogorelov in 1949, finding a polynomial-time algorithm to compute such a simple closed quasigeodesic has been repeatedly posed as an open problem. Our first contribution is to propose an extended definition of quasigeodesics in the intrinsic setting of (not necessarily convex) polyhedral spheres, and to prove the existence of a weakly simple closed quasigeodesic in such a setting. Our proof does not proceed via an approximation by smooth surfaces, but relies on an adapation of the disk flow of Hass and Scott to the context of polyhedral surfaces. Our second result is to leverage this existence theorem to provide a finite algorithm to compute a weakly simple closed quasigeodesic on a polyhedral sphere. On a convex polyhedron, our algorithm computes a simple closed quasigeodesic, solving an open problem of Demaine, Hersterberg and Ku.

cs.CG↗

Fitting Metrics and Ultrametrics with Minimum Disagreements

Given $x \in (\mathbb{R}_{\geq 0})^{\binom{[n]}{2}}$ recording pairwise distances, the METRIC VIOLATION DISTANCE (MVD) problem asks to compute the $\ell_0$ distance between $x$ and the metric cone; i.e., modify the minimum number of entries of $x$ to make it a metric. Due to its large number of applications in various data analysis and optimization tasks, this problem has been actively studied recently. We present an $O(\log n)$-approximation algorithm for MVD, exponentially improving the previous best approximation ratio of $O(OPT^{1/3})$ of Fan et al. [ SODA, 2018]. Furthermore, a major strength of our algorithm is its simplicity and running time. We also study the related problem of ULTRAMETRIC VIOLATION DISTANCE (UMVD), where the goal is to compute the $\ell_0$ distance to the cone of ultrametrics, and achieve a constant factor approximation algorithm. The UMVD can be regarded as an extension of the problem of fitting ultrametrics studied by Ailon and Charikar [SIAM J. Computing, 2011] and by Cohen-Addad et al. [FOCS, 2021] from $\ell_1$ norm to $\ell_0$ norm. We show that this problem can be favorably interpreted as an instance of Correlation Clustering with an additional hierarchical structure, which we solve using a new $O(1)$-approximation algorithm for correlation clustering that has the structural property that it outputs a refinement of the optimum clusters. An algorithm satisfying such a property can be considered of independent interest. We also provide an $O(\log n \log \log n)$ approximation algorithm for weighted instances. Finally, we investigate the complementary version of these problems where one aims at choosing a maximum number of entries of $x$ forming an (ultra-)metric. In stark contrast with the minimization versions, we prove that these maximization versions are hard to approximate within any constant factor assuming the Unique Games Conjecture.

cs.DS↗

Short Topological Decompositions of Non-Orientable Surfaces

In this article, we investigate short topological decompositions of non-orientable surfaces and provide algorithms to compute them. Our main result is a polynomial-time algorithm that for any graph embedded in a non-orientable surface computes a canonical non-orientable system of loops so that any loop from the canonical system intersects any edge of the graph in at most 30 points. The existence of such short canonical systems of loops was well known in the orientable case and an open problem in the non-orientable case. Our proof techniques combine recent work of Schaefer-Štefankovič with ideas coming from computational biology, specifically from the signed reversal distance algorithm of Hannenhalli-Pevzner. The existence of short canonical non-orientable systems of loops confirms a special case of a conjecture of Negami on the joint crossing number of two embeddable graphs. We also provide a correction for an argument of Negami bounding the joint crossing number of two non-orientable graph embeddings.

cs.CG↗

Hard Diagrams of the Unknot

We present three "hard" diagrams of the unknot. They require (at least) three extra crossings before they can be simplified to the trivial unknot diagram via Reidemeister moves in $\mathbb{S}^2$. Both examples are constructed by applying previously proposed methods. The proof of their hardness uses significant computational resources. We also determine that no small "standard" example of a hard unknot diagram requires more than one extra crossing for Reidemeister moves in $\mathbb{S}^2$.

math.GT↗

Almost Tight Lower Bounds for Hard Cutting Problems in Embedded Graphs

We prove essentially tight lower bounds, conditionally to the Exponential Time Hypothesis, for two fundamental but seemingly very different cutting problems on surface-embedded graphs: the Shortest Cut Graph problem and the Multiway Cut problem. A cut graph of a graph $G$ embedded on a surface $S$ is a subgraph of $G$ whose removal from $S$ leaves a disk. We consider the problem of deciding whether an unweighted graph embedded on a surface of genus $g$ has a cut graph of length at most a given value. We prove a time lower bound for this problem of $n^{Ω(g/\log g)}$ conditionally to ETH. In other words, the first $n^{O(g)}$-time algorithm by Erickson and Har-Peled [SoCG 2002, Discr.\ Comput.\ Geom.\ 2004] is essentially optimal. We also prove that the problem is W[1]-hard when parameterized by the genus, answering a 17-year old question of these authors. A multiway cut of an undirected graph $G$ with $t$ distinguished vertices, called terminals, is a set of edges whose removal disconnects all pairs of terminals. We consider the problem of deciding whether an unweighted graph $G$ has a multiway cut of weight at most a given value. We prove a time lower bound for this problem of $n^{Ω(\sqrt{gt + g^2+t}/\log(g+t))}$, conditionally to ETH, for any choice of the genus $g\ge0$ of the graph and the number of terminals $t\ge4$. In other words, the algorithm by the second author [Algorithmica 2017] (for the more general multicut problem) is essentially optimal; this extends the lower bound by the third author [ICALP 2012] (for the planar case). Reductions to planar problems usually involve a grid-like structure. The main novel idea for our results is to understand what structures instead of grids are needed if we want to exploit optimally a certain value $g$ of the genus.

cs.CC↗

Constructing monotone homotopies and sweepouts

This article investigates when homotopies can be converted to monotone homotopies without increasing the lengths of curves. A monotone homotopy is one which consists of curves which are simple or constant, and in which curves are pairwise disjoint. We show that, if the boundary of a Riemannian disc can be contracted through curves of length less than $L$, then it can also be contracted monotonously through curves of length less than $L$. This proves a conjecture of Chambers and Rotman. Additionally, any sweepout of a Riemannian $2$-sphere through curves of length less than $L$ can be replaced with a monotone sweepout through curves of length less than $L$. Applications of these results are also discussed.

math.DG↗