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Arsham Mostaani

Publications and source records attributed to Arsham Mostaani.

7 recordsLinked to original sources

Joint Source-Channel Coding System for 6G Communication: Design, Prototype and Future Directions

The goal of semantic communication is to surpass optimal Shannon's criterion regarding a notable problem for future communication which lies in the integration of collaborative efforts between the intelligence of the transmission source and the joint design of source coding and channel coding. The convergence of scholarly investigation and applicable products in the field of semantic communication is facilitated by the utilization of flexible structural hardware design, which is constrained by the computational capabilities of edge devices. This characteristic represents a significant benefit of joint source-channel coding (JSCC), as it enables the generation of source alphabets with diverse lengths and achieves a code rate of unity. Moreover, JSCC exhibits near-capacity performance while maintaining low complexity. Therefore, we leverage not only quasi-cyclic (QC) characteristics to propose a QC-LDPC code-based JSCC scheme but also Unequal Error Protection (UEP) to ensure the recovery of semantic importance. In this study, the feasibility for using a semantic encoder/decoder that is aware of UEP can be explored based on the existing JSCC system. This approach is aimed at protecting the significance of semantic task-oriented information. Additionally, the deployment of a JSCC system can be facilitated by employing Low-Density Parity-Check (LDPC) codes on a reconfigurable device. This is achieved by reconstructing the LDPC codes as QC-LDPC codes. The QC-LDPC layered decoding technique, which has been specifically optimized for hardware parallelism and tailored for channel decoding applications, can be suitably adapted to accommodate the JSCC system. The performance of the proposed system is evaluated by conducting BER measurements using both floating-point and 6-bit quantization.

cs.IT

Task-oriented Communication Design in Cyber-Physical Systems: A Survey on Theory and Applications

Communications system design has been traditionally guided by task-agnostic principles, which aim at efficiently transmitting as many correct bits as possible through a given channel. However, in the era of cyber-physical systems, the effectiveness of communications is not dictated simply by the bit rate, but most importantly by the efficient completion of the task in hand, e.g., controlling remotely a robot, automating a production line or collaboratively sensing through a drone swarm. In parallel, it is projected that by 2023, half of the worldwide network connections will be among machines rather than humans. In this context, it is crucial to establish a new paradigm for designing communications strategies for multi-agent cyber-physical systems. This is a daunting task, since it requires a combination of principles from information, communication, control theories and computer science in order to formalize a general framework for task-oriented communication design. In this direction, this paper reviews and structures the relevant theoretical work across a wide range of scientific communities. Subsequently, it proposes a general conceptual framework for task-oriented communication design, along with its specializations according to the targeted use case. Furthermore, it provides a survey of relevant contributions in dominant applications, such as industrial internet of things, multi-UAV systems, tactile internet, autonomous vehicles, distributed learning systems, smart manufacturing plants and 5G and beyond self-organizing networks. Finally, it highlights the most important open research topics from both the theoretical framework and application points of view.

cs.IT

Task-Oriented Communication Design at Scale

With countless promising applications in various domains such as IoT and industry 4.0, task-oriented communication design (TOCD) is getting accelerated attention from the research community. This paper presents a novel approach for designing scalable task-oriented quantization and communications in cooperative multi-agent systems (MAS). The proposed approach utilizes the TOCD framework and the value of information (VoI) concept to enable efficient communication of quantized observations among agents while maximizing the average return performance of the MAS, a parameter that quantifies the MAS's task effectiveness. The computational complexity of learning the VoI, however, grows exponentially with the number of agents. Thus, we propose a three-step framework: i) learning the VoI (using reinforcement learning (RL)) for a two-agent system, ii) designing the quantization policy for an $N$-agent MAS using the learned VoI for a range of bit-budgets and, (iii) learning the agents' control policies using RL while following the designed quantization policies in the earlier step. We observe that one can reduce the computational cost of obtaining the value of information by exploiting insights gained from studying a similar two-agent system - instead of the original $N$-agent system. We then quantize agents' observations such that their more valuable observations are communicated more precisely. Our analytical results show the applicability of the proposed framework under a wide range of problems. Numerical results show striking improvements in reducing the computational complexity of obtaining VoI needed for the TOCD in a MAS problem without compromising the average return performance of the MAS.

cs.IT

Task-Effective Compression of Observations for the Centralized Control of a Multi-agent System Over Bit-Budgeted Channels

We consider a task-effective quantization problem that arises when multiple agents are controlled via a centralized controller (CC). While agents have to communicate their observations to the CC for decision-making, the bit-budgeted communications of agent-CC links may limit the task-effectiveness of the system which is measured by the system's average sum of stage costs/rewards. As a result, each agent should compress/quantize its observation such that the average sum of stage costs/rewards of the control task is minimally impacted. We address the problem of maximizing the average sum of stage rewards by proposing two different Action-Based State Aggregation (ABSA) algorithms that carry out the indirect and joint design of control and communication policies in the multi-agent system. While the applicability of ABSA-1 is limited to single-agent systems, it provides an analytical framework that acts as a stepping stone to the design of ABSA-2. ABSA-2 carries out the joint design of control and communication for a multi-agent system. We evaluate the algorithms - with average return as the performance metric - using numerical experiments performed to solve a multi-agent geometric consensus problem. The numerical results are concluded by introducing a new metric that measures the effectiveness of communications in a multi-agent system.

cs.IT

Task-Oriented Data Compression for Multi-Agent Communications Over Bit-Budgeted Channels

Various applications for inter-machine communications are on the rise. Whether it is for autonomous driving vehicles or the internet of everything, machines are more connected than ever to improve their performance in fulfilling a given task. While in traditional communications the goal has often been to reconstruct the underlying message, under the emerging task-oriented paradigm, the goal of communication is to enable the receiving end to make more informed decisions or more precise estimates/computations. Motivated by these recent developments, in this paper, we perform an indirect design of the communications in a multi-agent system (MAS) in which agents cooperate to maximize the averaged sum of discounted one-stage rewards of a collaborative task. Due to the bit-budgeted communications between the agents, each agent should efficiently represent its local observation and communicate an abstracted version of the observations to improve the collaborative task performance. We first show that this problem can be approximated as a form of data-quantization problem which we call task-oriented data compression (TODC). We then introduce the state-aggregation for information compression algorithm (SAIC) to solve the formulated TODC problem. It is shown that SAIC is able to achieve near-optimal performance in terms of the achieved sum of discounted rewards. The proposed algorithm is applied to a geometric consensus problem and its performance is compared with several benchmarks. Numerical experiments confirm the promise of this indirect design approach for task-oriented multi-agent communications.

cs.IT

Evolution of Non-Terrestrial Networks From 5G to 6G: A Survey

Non-terrestrial networks (NTNs) traditionally have certain limited applications. However, the recent technological advancements and manufacturing cost reduction opened up myriad applications of NTNs for 5G and beyond networks, especially when integrated into terrestrial networks (TNs). This article comprehensively surveys the evolution of NTNs highlighting their relevance to 5G networks and essentially, how it will play a pivotal role in the development of 6G ecosystem. We discuss important features of NTNs integration into TNs and the synergies by delving into the new range of services and use cases, various architectures, technological enablers, and higher layer aspects pertinent to NTNs integration. Moreover, we review the corresponding challenges arising from the technical peculiarities and the new approaches being adopted to develop efficient integrated ground-air-space (GAS) networks. Our survey further includes the major progress and outcomes from academic research as well as industrial efforts representing the main industrial trends, field trials, and prototyping towards the 6G networks.

cs.NI

Learning-Based Physical Layer Communications for Multi-agent Collaboration

Consider a collaborative task carried out by two autonomous agents that are able to communicate over a noisy channel. Each agent is only aware of its own state, while the accomplishment of the task depends on the value of the joint state of both agents. As an example, both agents must simultaneously reach a certain location of the environment, while only being aware of their respective positions. Assuming the presence of feedback in the form of a common reward to the agents, a conventional approach would apply separately: (i) an off-the-shelf coding and decoding scheme in order to enhance the reliability of the communication of the state of one agent to the other; and (ii) a standard multi-agent reinforcement learning strategy to learn how to act in the resulting environment. In this work, it is demonstrated that the performance of the collaborative task can be improved if the agents learn jointly how to communicate and to act, even in the presence of a delay in the communication channel.

cs.IT