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Artur Morys-Magiera

Publications and source records attributed to Artur Morys-Magiera.

2 recordsLinked to original sources

Offline Ambient-Controlled Latent Diffusion: Architecture, Telemetry, and On-Device Evaluation

Most mobile image-generation applications are thin clients over cloud services, leaving outputs hard to audit. We present an Android latent-diffusion application that runs entirely on-device and is driven by the ambient-light sensor rather than a text prompt, keeping generation, telemetry, and storage local. The contribution is not a new diffusion method but the surrounding measurement workflow: each output is bound to the sensor reading, runtime path, and seed that produced it, giving a per-artifact audit trail for offline analysis. On a single Samsung foldable, one fixed capture of 373 artifacts shows the controller's log-lux input positively associated with output luminance (Pearson $r=0.532$, 95\% CI $[0.455, 0.601]$), confirming the ambient dependency survives denoising and VAE decoding, while the latent UNet/VAE pipeline runs at 552--1334\,ms mean latency across three quality tiers under the Android Neural Networks API (NNAPI).

eess.SP↗

Elite Lanes: Evolutionary Generation of Realistic Small-Scale Road Networks

We present a comparative study of methods for generating realistic, constrained small- to medium-scale road networks with built-in redundancy. In this research, we evaluate the proposed Evolutionary Algorithm (EA) with connectivity and redundancy constraints against the Wave Function Collapse (WFC) method - commonly used in procedural terrain generation for games - and swarm algorithms: Particle Swarm (PSO) and Gray Wolf (GWO). Our focus is on producing realistic, redundant road networks suitable for vision, localization and navigation problems. We evaluate metrics: connectivity, cycles, intersections, dead ends, graph cut-edges while enforcing physical plausibility. We propose an EA and its extended version with elitism via MAP-Elites method. We detail the implementation, constraints, metrics and provide both visual and quantitative comparisons with baselines. Results highlight how fitness function design choices affect the structural characteristics of generated networks and highlight the impact of specific constraints in practical applications. Our contribution is a method for creating realistic synthetic datasets from sparse tile definitions derived from real-world data. We demonstrate a practical application by generating realistic maps using a laboratory-collected tileset from a Duckietown city model. Our approach performs coherent geometric transformations on metadata, in this work exemplified by semantic segmentation masks of the generated road networks.

cs.NE↗