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Arun Krishna Vajjala

Publications and source records attributed to Arun Krishna Vajjala.

2 recordsLinked to original sources

Fusing UI Structure & Semantics for Feature-Oriented App Screen Retrieval & Clustering

User Interface (UI) programming is challenging due to the complex abstraction gap between code and graphical software representations. To bridge this gap, UI programming tools often rely on screen retrieval and clustering, which require accurate similarity measures based on overlapping features. However, computing feature-oriented similarity is difficult because screens with similar functionality often exhibit design variations. To address this, we propose FRAME (ReinForced UseR InterfAce Screen EMbedding with Graphical Structural ComprEhension), a multi-modal, neuro-symbolic embedding technique. FRAME constructs symbolic, graph-based representations of UI components to encode salient relationships and capture feature patterns across different screens. It leverages large vision-language models for visual and lexical encoding, alongside a novel UI-specific computational geometry algorithm that enables weighted embedding propagation. Across three benchmarks, FRAME outperforms strong baselines by up to 13% MRR in search and 7.6 percentage points in clustering accuracy. A comprehensive ablation study further confirms the benefit of each component, demonstrating FRAME's potential for enhancing automated UI design and testing tools.

cs.SE↗

Improving User Interface Generation Models from Designer Feedback

Despite being trained on vast amounts of data, most LLMs are unable to reliably generate well-designed UIs. Designer feedback is essential to improving performance on UI generation; however, we find that existing RLHF methods based on ratings or rankings are not well-aligned with with designers' workflows and ignore the rich rationale used to critique and improve UI designs. In this paper, we investigate several approaches for designers to give feedback to UI generation models, using familiar interactions such as commenting, sketching and direct manipulation. We first perform an evaluation with 21 designers where they gave feedback using these interactions, which resulted in 1500 design annotations. We then use this data to finetune a series of LLMs to generate higher quality UIs. Finally, we evaluate these models with human judges, and we find that our designer-aligned approaches outperform models trained with traditional ranking feedback and all tested baselines, including GPT-5.

cs.HC↗