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Arvind Krishnamurthy

Publications and source records attributed to Arvind Krishnamurthy.

At least 19 recordsLinked to original sources

VoxServe: Streaming-Centric Serving System for Speech Language Models

Speech Language Models (SpeechLMs) are increasingly deployed for streaming speech generation, where audio playback must start quickly and never stall. Serving them requires running two very different model components on the same system. An autoregressive LLM backbone emits audio tokens, and a codec converts chunks of those tokens into waveforms. Existing systems run the two as separately scheduled stages, and therefore either serialize them, let them interfere, or strand capacity by placing them on separate devices. We observe that overlapping the backbone and the codec on separate parts of the GPU raises throughput. Although this increases codec latency, most chunks can tolerate it, as long as it neither lies on the critical path of time-to-first-audio (TTFA) nor causes a playback stall. Based on this insight, we present VoxServe, a SpeechLM serving system that allocates GPU resources according to the urgency of chunks. VoxServe executes work on three asynchronous lanes. The LM lane runs the backbone on a large partition of the GPU's streaming multiprocessors, the background codec lane runs on a small partition beside it, and the urgent lane uses the whole GPU. The scheduler queues each request to the LM lane and routes every chunk the backbone completes by its urgency. A request's first chunk and chunks close to their playback deadline go to the urgent lane, and the rest are batched on the background lane. On Qwen3-TTS, VoxServe sustains 1.5x the request rate of the best existing system at a 200ms TTFA target without playback stalls. The code of VoxServe is available at https://github.com/vox-serve/vox-serve.

cs.LG↗

Agentic Societies Need a Social Harness

An agentic society is a collection of AI agents that coordinate autonomously across trust boundaries on behalf of different principals. We show experimentally that in such societies even honest, competent agents often fail to reach satisfactory outcomes when using current harnesses and messaging primitives; and faulty or malicious agents can completely stall progress, influence outcomes, and pursue harmful goals by exploiting communication vulnerabilities. We argue that agentic societies need a \emph{social harness}. Unlike a \emph{personal harness}, which manages private context and communication with the principal, a social harness manages interactions with other agents. We propose a layered architecture for social harnesses which (i) prevents classes of communication failures outright, (ii) enables agents to detect invalid messages, and (iii) supports post-facto investigation and consequences.

cs.MA↗

The Case for TPU-Accelerated Analytical Query Processing

Large-scale analytical query processing requires computing substrates capable of immense distributed scale-out. Tensor Processing Units (TPUs) perfectly embody this extreme-scale architecture, offering massive computational density and highly scalable optical pod-level interconnects. Despite these advantages, TPUs have so far remained largely unexplored for analytical database workloads. In this paper, we present the first comprehensive case for TPU-accelerated analytical query processing by running all the TPC-H queries entirely on the TPUs. We introduce Native TPU Accelerator (NTA) for analytical query processing, which provides hardware-conscious algorithm design and optimizations in JAX/XLA. By exposing the TPU's structural mechanics, we demonstrate how dynamic, memory-bound database operations can be rewritten into deterministic JAX programs. We engineer a suite of novel execution strategies that leverage both the TPU's TensorCore and SparseCore to trade sparse, unpredictable memory accesses for dense, hardware-aligned ones. At the core of NTA, a compiler uses catalog statistics to assign guarded static capacities and a hardware-calibrated local cost model to select a TPU-native implementation for each relational operator before JIT compilation. We evaluate our system using the TPC-H benchmark. Taking full advantage of TPU slices and JAX distributed computing, we seamlessly scale our execution environment to run TPC-H benchmark up to Scale Factor 1000 (SF1000). Evaluated against a rigorous CPU ground truth (DuckDB), our native TPU accelerator achieves state-of-the-art performance, achieving a 7.0x single-device speedup over DuckDB at SF100 and a 68.6x speedup with 16 TPUs at SF1000 (1TB). The results establish TPUs not merely as dense neural compute hardware, but as a highly competitive, massively scalable substrate for the next generation of analytical query processing.

cs.DB↗

TraceLab: Characterizing Coding Agent Workloads for LLM Serving

Coding agents are rapidly becoming a major application of agentic LLMs, but serving them efficiently remains challenging. Progress on this challenge requires understanding real workload patterns, yet the data needed for such analysis is largely absent. Existing public traces and benchmarks do not capture real, day-to-day coding-agent usage across multiple agents and model families for serving-system analysis. To help fill this gap, we collect and release a trace of roughly 4,300 coding-agent sessions, containing about 350,000 LLM steps and 430,000 tool calls from our own day-to-day use of Claude Code and Codex. Our analysis shows that coding-agent workloads feature long autonomous loops, long contexts with short outputs, diverse and heavily-tailed tool calls, and high but imperfect prefix cache hit rates. These findings point to concrete opportunities for optimizing serving, including lower-overhead tool calling, append-length-aware prefill, semantic-aware tool-latency prediction, and improved KV-cache management around human-paced gaps. We release the dataset, trace collection pipeline, and analysis code at https://github.com/uw-syfi/TraceLab.git the project website is https://tracelab.cs.washington.edu.

cs.LG↗

Reducing the GPU Memory Bottleneck with Lossless Compression for ML -- Extended

Machine learning (ML) training and inference often process data sets far exceeding GPU memory capacity, forcing them to rely on PCIe for on-demand tensor transfers, causing critical transfer bottlenecks. Lossy compression has been proposed to relieve bottlenecks but introduces workload-dependent accuracy loss, making it complex or even prohibitive to use in existing ML deployments. We explore lossless compression as an alternative that avoids this deployment complexity. We identify where lossless compression can be integrated into ML pipelines while minimizing interference with GPU execution. Based on our findings, we introduce Invariant Bit Packing (IBP), a novel lossless compression algorithm designed to minimize data transfer time for ML. IBP identifies and eliminates invariant bits across groups of tensors, improving throughput through GPU-optimized decompression that leverages warp parallelism, low-overhead bit operations, and asynchronous PCIe transfers. We provide easy-to-use APIs, showcasing them by adding IBP support to GNN training, as well as DLRM and LLM inference frameworks. IBP achieves, on average, 74% faster GNN training, 180% faster DLRM embedding lookup, and 24% faster LLM inference.

cs.LG↗

NEST: Network- and Memory-Aware Device Placement For Distributed Deep Learning

The growing scale of deep learning demands distributed training frameworks that jointly reason about parallelism, memory, and network topology. Prior works often rely on heuristic or topology-agnostic search, handling communication and memory separately. Without per-device memory awareness, these methods typically ensure feasibility post hoc by sharding parameters and activations across many devices, increasing synchronization, inflating communication, and underutilizing compute-limiting scalability and efficiency on real datacenter networks. We present NEST, a network-, compute-, and memory-aware device placement framework that unifies model parallelism, topology modeling, and memory feasibility via structured dynamic programming. NEST's DP operates on operator graphs with tensor and expert parallel configurations, explicit allreduce latencies across hierarchical or arbitrary networks, and memory/compute profiles. By factoring parallelism across tensor, pipeline, data, and expert dimensions, NEST defines a principled search space for hybrid strategies while jointly optimizing co-location, network latency, and memory feasibility. Evaluations across diverse hardware and networks show NEST achieves up to 2.43 times higher throughput, better memory efficiency, and improved scalability over state-of-the-art baselines, providing a foundation for co-designing parallelization strategies and datacenter interconnects for next-generation AI infrastructure. The source code of NEST is available at: https://github.com/scai-tech/Nest

cs.LG↗

TeleRAG: Efficient Retrieval-Augmented Generation Inference with Lookahead Retrieval

Retrieval-augmented generation (RAG) extends large language models (LLMs) with external data sources to enhance factual correctness and domain coverage. Modern RAG pipelines rely on large datastores, creating a significant system challenge: achieving high throughput and low latency is difficult, especially when GPU memory is limited. To address these challenges, we propose TeleRAG, an efficient inference system that reduces latency and improves throughput with minimal GPU memory requirements. The core innovation of TeleRAG is lookahead retrieval, a prefetching mechanism that predicts required data and transfers them from CPU to GPU in parallel with LLM generation. In addition, TeleRAG adopts a prefetching scheduler and a cache-aware scheduler to support efficient multi-GPU inference with minimal overhead. Evaluations show TeleRAG achieves up to a 1.53x average end-to-end latency reduction (single-query) and 1.83x higher average throughput (batched), as well as good scalability in throughput. This confirms the practical utility of TeleRAG for faster and more memory-efficient deployments of RAG applications.

cs.DC↗

RLBoost: Harvesting Preemptible Resources for Cost-Efficient Reinforcement Learning on LLMs

Reinforcement learning (RL) has become essential for unlocking advanced reasoning capabilities in large language models (LLMs). RL workflows involve interleaving rollout and training stages with fundamentally different resource requirements. Rollout typically dominates overall execution time, yet scales efficiently through multiple independent instances. In contrast, training requires tightly-coupled GPUs with full-mesh communication. Existing RL frameworks fall into two categories: co-located and disaggregated architectures. Co-located frameworks fail to address this resource tension by forcing both stages to share the same GPUs. Disaggregated architectures, without modifications of well-established RL algorithms, suffer from resource under-utilization. Meanwhile, preemptible GPU resources, i.e., spot instances on public clouds and spare capacity in production clusters, present significant cost-saving opportunities for accelerating RL workflows, if efficiently harvested for rollout. In this paper, we present RLBoost, a framework for cost-efficient RL training that harvests preemptible GPU resources. Our key insight is that rollout's stateless and embarrassingly parallel nature aligns perfectly with preemptible and often fragmented resources. To efficiently utilize these resources despite frequent and unpredictable availability changes, RLBoost adopts a hybrid architecture with three key techniques: (1) adaptive rollout offload to dynamically adjust workloads on the reserved (on-demand) cluster, (2) pull-based weight transfer that quickly provisions newly available instances, and (3) token-level response collection and migration for efficient preemption handling and continuous load balancing. Extensive experiments show RLBoost increases training throughput by 1.51x-1.97x while improving cost efficiency by 28%-49% compared to using only on-demand GPU resources.

cs.DC↗

GENSERVE: Efficient Co-Serving of Heterogeneous Diffusion Model Workloads

Diffusion models have emerged as the prevailing approach for text-to-image (T2I) and text-to-video (T2V) generation, yet production platforms must increasingly serve both modalities on shared GPU clusters while meeting stringent latency SLOs. Co-serving such heterogeneous workloads is challenging: T2I and T2V requests exhibit vastly different compute demands, parallelism characteristics, and latency requirements, leading to significant SLO violations in existing serving systems. We present GENSERVE, a co-serving system that leverages the inherent predictability of the diffusion process to optimize serving efficiency. A central insight is that diffusion inference proceeds in discrete, predictable steps and is naturally preemptible at step boundaries, opening a new design space for heterogeneity-aware resource management. GENSERVE introduces step-level resource adaptation through three coordinated mechanisms: intelligent video preemption, elastic sequence parallelism with dynamic batching, and an SLO-aware scheduler that jointly optimizes resource allocation across all concurrent requests. Experimental results show that GENSERVE improves the SLO attainment rate by up to 44% over the strongest baseline across diverse configurations.

cs.DC↗

FAST: An Efficient Scheduler for All-to-All GPU Communication

All-to-All(v) communication is a critical primitive in modern machine learning workloads, particularly mixture-of-experts (MoE) models. Unfortunately, efficient scheduling is challenging due to workload skew, heterogeneous two-tier fabrics, and incast congestion, compounded by the dynamic nature of MoE workloads, where traffic shifts every few hundred milliseconds. Existing schedulers are hardly scalable, incurring seconds to hours of synthesis time, making them impractical. We present FAST, an efficient All-to-All(v) scheduler. FAST addresses skew through intra-server rebalancing and enforces balanced, one-to-one scale-out transfers that avoid incast. Evaluated extensively on both NVIDIA H200 and AMD MI300X clusters, FAST consistently outperforms state-of-the-art solutions on skewed workloads while reducing synthesis time by orders of magnitude.

cs.DC↗

SHIFT: Exploring the Boundary of RDMA Network Fault Tolerance

Under gang scheduling for large-scale distributed large language model (LLM) training, a single network anomaly can stall or abort an entire job. Current network fault tolerance mechanisms typically adopt a ``fallback and bypass'' approach within the switching fabric and at the access layer, tolerating in-network and access-layer failures. We explore whether RDMA fault tolerance can be extended to the cross-NIC level by failing over traffic to intra-host backup NICs. For the first time, we prove a fundamental Trilemma: it is impossible to have Cross-NIC RDMA failover that simultaneously preserves Exactly-Once Execution, Receiver-NIC Opacity, and a Zero-Copy datapath. Fortunately, we observe that dominant training frameworks (e.g., NCCL) rely on idempotent bulk transfers that tolerate relaxed memory ordering, as long as notification ordering is preserved. Leveraging this insight, we present SHIFT, a user-space RDMA layer that provides cross-NIC fault tolerance while preserving correct memory semantics. We implement SHIFT in \texttt{rdma-core} and evaluate it with PyTorch distributed training. Results show that SHIFT incurs negligible overhead during normal operation and successfully masks fatal NIC failures and link anomalies, allowing training to continue without costly restarts.

cs.NI↗

Fail Fast, Win Big: Rethinking the Drafting Strategy in Speculative Decoding via Diffusion LLMs

Diffusion Large Language Models (dLLMs) offer fast, parallel token generation, but their standalone use is plagued by an inherent efficiency-quality tradeoff. We show that, if carefully applied, the attributes of dLLMs can actually be a strength for drafters in speculative decoding with autoregressive (AR) verifiers. Our core insight is that dLLM's speed from parallel decoding drastically lowers the risk of costly rejections, providing a practical mechanism to effectively realize the (elusive) lengthy drafts that lead to large speedups with speculative decoding. We present FailFast, a dLLM-based speculative decoding framework that realizes this approach by dynamically adapting its speculation length. It "fails fast" by spending minimal compute in hard-to-speculate regions to shrink speculation latency and "wins big" by aggressively extending draft lengths in easier regions to reduce verification latency (in many cases, speculating and accepting 70 tokens at a time!). Without any fine-tuning, FailFast delivers lossless acceleration of AR LLMs and achieves up to 4.9$\times$ speedup over vanilla decoding, 1.7$\times$ over the best naive dLLM drafter, and 1.7$\times$ over EAGLE-3 across diverse models and workloads. We open-source FailFast at https://github.com/ruipeterpan/failfast.

cs.LG↗

SuperGen: An Efficient Ultra-high-resolution Video Generation System with Sketching and Tiling

Diffusion models have recently achieved remarkable success in generative tasks (e.g., image and video generation), and the demand for high-quality content (e.g., 2K/4K videos) is rapidly increasing across various domains. However, generating ultra-high-resolution videos on existing standard-resolution (e.g., 720p) platforms remains challenging due to the excessive re-training requirements and prohibitively high computational and memory costs. To this end, we introduce SUPERGEN, an efficient tile-based framework for ultra-high-resolution video generation. SUPERGEN features a novel training-free algorithmic innovation with tiling to successfully support a wide range of resolutions without additional training efforts while significantly reducing both memory footprint and computational complexity. Moreover, SUPERGEN incorporates a tile-tailored, adaptive, region-aware caching strategy that accelerates video generation by exploiting redundancy across denoising steps and spatial regions. SUPERGEN also integrates cache-guided, communication-minimized tile parallelism for enhanced throughput and minimized latency. Evaluations show that SUPERGEN maximizes performance gains while achieving high output quality across various benchmarks.

cs.LG↗

Cortex: Workflow-Aware Resource Pooling and Scheduling for Agentic Serving

We introduce Cortex, a prototype workflow-aware serving platform designed for agentic workloads. The core principle of Cortex is stage isolation: it provisions dedicated resource pools for each distinct stage of an agentic workflow. This simple yet powerful strategy mitigates inter-stage interference in compute and memory, leading to better KV cache utilization, higher throughput, and more predictable performance. By customizing resource allocation and scheduling within each distinct stage of agentic workflows, Cortex lays the groundwork for more advanced, agent-native serving paradigms, including malleable resource management, speculative execution of workflow branches, and a shared, multi-tiered cache for "agentic state."

cs.DC↗

ForestColl: Throughput-Optimal Collective Communications on Heterogeneous Network Fabrics

As modern DNN models grow ever larger, collective communications between the accelerators (allreduce, etc.) emerge as a significant performance bottleneck. Designing efficient communication schedules is challenging, given today's heterogeneous and diverse network fabrics. We present ForestColl, a tool that generates throughput-optimal schedules for any network topology. ForestColl constructs broadcast/aggregation spanning trees as the communication schedule, achieving theoretical optimality. Its schedule generation runs in polynomial time and is highly scalable. ForestColl supports any network fabric, including both switching fabrics and direct accelerator connections. We evaluated ForestColl on AMD MI250 and NVIDIA DGX A100 & H100 clusters. ForestColl showed significant improvements over the vendors' own optimized communication libraries across various settings and in LLM training. ForestColl also outperformed other state-of-the-art schedule generation techniques with both more efficient generated schedules and substantially faster generation speed.

cs.NI↗

IC-Cache: Efficient Large Language Model Serving via In-context Caching

Large language models (LLMs) have excelled in various applications, yet serving them at scale is challenging due to their substantial resource demands and high latency. Our real-world studies reveal that over 70% of user requests to LLMs have semantically similar counterparts, suggesting the potential for knowledge transfer among requests. However, naively caching and reusing past responses leads to a big quality drop. In this paper, we introduce IC-Cache, a caching system that enables live LLM capability augmentation to improve serving efficiency: by leveraging historical request-response pairs from larger models as in-context examples, IC-Cache empowers small LLMs to imitate and even exceed the compositional abilities (e.g., reasoning) of their larger counterparts, enabling selective offloading of requests to reduce cost and latency. Achieving this live augmentation at scale introduces intricate trade-offs between response quality, latency, and system throughput. For a new request, IC-Cache efficiently selects similar, high-utility examples to prepend them to the new request's input. At scale, it adaptively routes requests across LLMs of varying capabilities, accounting for response quality and serving loads. IC-Cache employs a cost-aware cache replay mechanism that refines example quality offline to maximize online cache utility and efficiency. Evaluations on millions of realistic requests demonstrate that IC-Cache improves LLM serving throughput by 1.4-5.9x and reduces latency by 28-71% without hurting response quality.

cs.LG↗

PolyServe: Efficient Multi-SLO Serving at Scale

Advances in Large Language Models (LLMs) have led to a surge of LLM-powered applications. These applications have diverse token-generation latency requirements. As a result, simply classifying workloads as latency-sensitive (LS) or best-effort (BE) overlooks the nuances within the latency-sensitive category and results in suboptimal user experiences and scheduling opportunities. However, efficiently serving requests with multiple SLO requirements poses significant challenges. First, all requests within a batch generate new tokens simultaneously, which can misalign them with their distinct SLO requirements. Moreover, while existing systems focus on auto-scaling for handling various overall request rates, the diversity of SLOs necessitates fine-grained auto-scaling among these SLO tiers. Finally, unlike LS/BE scenarios, where BE requests can be aborted at any time to ensure the SLO attainment of LS requests, those with different latency-sensitive SLOs cannot tolerate prolonged delays, and tail latency must be controlled. To tackle these challenges, we propose PolyServe, a novel multi-SLO scheduling policy at scale that maintains high SLO attainment while maximizing throughput. PolyServe first groups requests into multiple bins based on their per-token latency requirement, then schedules each bin to a subset of the server fleet. PolyServe routes requests to the highest-load but still SLO-attainable server to create a load gradient that facilitates auto-scaling. To increase utilization, PolyServe permits looser-SLO requests to share tighter-SLO instances when their own servers are saturated. PolyServe uses profiling data to guide scheduling decisions and manage tail latency through request-wait-time-aware scheduling, dynamic chunking, and continuous chunked prefill prediction. PolyServe achieves 1.23x goodput gain compared to existing policies, achieving up to 92.5% of optimal goodput.

cs.DC↗

NanoFlow: Towards Optimal Large Language Model Serving Throughput

Large Language Models (LLMs) have resulted in a surging demand for planet-scale serving systems, where tens of thousands of GPUs continuously serve hundreds of millions of users. Consequently, throughput has emerged as a key metric that determines serving systems' performance. Due to large model sizes and memory-intensive self-attention, LLM serving has been commonly assumed to be memory-bound. Through a detailed analysis, we show that despite having memory-intensive components, end-to-end LLM serving is compute bound for most common workloads and LLMs. Alas, most existing serving engines fall short from optimal compute utilization, because the heterogeneous operations that comprise LLM serving--compute, memory, networking--are executed sequentially within a device. We propose NanoFlow, a novel serving framework that exploits intra-device parallelism, which overlaps the usage of heterogeneous resources within a single device. NanoFlow splits inputs into smaller nano-batches and duplicates operations to operate on each portion independently, enabling overlapping. NanoFlow automatically identifies the number, size, ordering, and GPU resource allocation of nano-batches to minimize the execution time, while considering the interference of concurrent operations. We evaluate NanoFlow's end-to-end serving throughput on several popular models such as LLaMA-2-70B, Mixtral 8x7B, LLaMA-3-8B, etc. With practical workloads, NanoFlow provides 1.91x throughput boost compared to state-of-the-art serving systems achieving 50% to 72% of optimal throughput across popular models.

cs.DC↗