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Arvind Krishnamurthy

Publications and source records attributed to Arvind Krishnamurthy.

49 records · Page 3Linked to original sources

Talek: Private Group Messaging with Hidden Access Patterns

Talek is a private group messaging system that sends messages through potentially untrustworthy servers, while hiding both data content and the communication patterns among its users. Talek explores a new point in the design space of private messaging; it guarantees access sequence indistinguishability, which is among the strongest guarantees in the space, while assuming an anytrust threat model, which is only slightly weaker than the strongest threat model currently found in related work. Our results suggest that this is a pragmatic point in the design space, since it supports strong privacy and good performance: we demonstrate a 3-server Talek cluster that achieves throughput of 9,433 messages/second for 32,000 active users with 1.7-second end-to-end latency. To achieve its security goals without coordination between clients, Talek relies on information-theoretic private information retrieval. To achieve good performance and minimize server-side storage, Talek introduces new techniques and optimizations that may be of independent interest, e.g., a novel use of blocked cuckoo hashing and support for private notifications. The latter provide a private, efficient mechanism for users to learn, without polling, which logs have new messages.

cs.CR↗

Scaling Distributed Machine Learning with In-Network Aggregation

Training machine learning models in parallel is an increasingly important workload. We accelerate distributed parallel training by designing a communication primitive that uses a programmable switch dataplane to execute a key step of the training process. Our approach, SwitchML, reduces the volume of exchanged data by aggregating the model updates from multiple workers in the network. We co-design the switch processing with the end-host protocols and ML frameworks to provide an efficient solution that speeds up training by up to 5.5$\times$ for a number of real-world benchmark models.

cs.DC↗

Making Distributed Mobile Applications SAFE: Enforcing User Privacy Policies on Untrusted Applications with Secure Application Flow Enforcement

Today's mobile devices sense, collect, and store huge amounts of personal information, which users share with family and friends through a wide range of applications. Once users give applications access to their data, they must implicitly trust that the apps correctly maintain data privacy. As we know from both experience and all-too-frequent press articles, that trust is often misplaced. While users do not trust applications, they do trust their mobile devices and operating systems. Unfortunately, sharing applications are not limited to mobile clients but must also run on cloud services to share data between users. In this paper, we leverage the trust that users have in their mobile OSes to vet cloud services. To do so, we define a new Secure Application Flow Enforcement (SAFE) framework, which requires cloud services to attest to a system stack that will enforce policies provided by the mobile OS for user data. We implement a mobile OS that enforces SAFE policies on unmodified mobile apps and two systems for enforcing policies on untrusted cloud services. Using these prototypes, we demonstrate that it is possible to enforce existing user privacy policies on unmodified applications.

cs.CR↗

Parameter Box: High Performance Parameter Servers for Efficient Distributed Deep Neural Network Training

Most work in the deep learning systems community has focused on faster inference, but arriving at a trained model requires lengthy experiments. Accelerating training lets developers iterate faster and come up with better models. DNN training is often seen as a compute-bound problem, best done in a single large compute node with many GPUs. As DNNs get bigger, training requires going distributed. Distributed deep neural network (DDNN) training constitutes an important workload on the cloud. Larger DNN models and faster compute engines shift the training performance bottleneck from computation to communication. Our experiments show existing DNN training frameworks do not scale in a typical cloud environment due to insufficient bandwidth and inefficient parameter server software stacks.We propose PBox, a balanced, scalable central PS hardware that balances compute and communication resources, and PHub, a high performance parameter server (PS) software design that provides an optimized network stack and a streamlined gradient processing pipeline to benefit common PS setups to utilize PBox. We show that in a typical cloud environment, PBox can achieve up to 3.8x speedup over state-of-the-art designs when training ImageNet. We discuss future directions of integrating PBox with programmable switches for in-network aggregation during training, leveraging the datacenter network topology to reduce bandwidth usage and localize data movement.

cs.DC↗

Parameter Hub: a Rack-Scale Parameter Server for Distributed Deep Neural Network Training

Distributed deep neural network (DDNN) training constitutes an increasingly important workload that frequently runs in the cloud. Larger DNN models and faster compute engines are shifting DDNN training bottlenecks from computation to communication. This paper characterizes DDNN training to precisely pinpoint these bottlenecks. We found that timely training requires high performance parameter servers (PSs) with optimized network stacks and gradient processing pipelines, as well as server and network hardware with balanced computation and communication resources. We therefore propose PHub, a high performance multi-tenant, rack-scale PS design. PHub co-designs the PS software and hardware to accelerate rack-level and hierarchical cross-rack parameter exchange, with an API compatible with many DDNN training frameworks. PHub provides a performance improvement of up to 2.7x compared to state-of-the-art distributed training techniques for cloud-based ImageNet workloads, with 25% better throughput per dollar.

cs.DC↗

DeepSense: Enabling Carrier Sense in Low-Power Wide Area Networks Using Deep Learning

The last few years have seen the proliferation of low-power wide area networks like LoRa, Sigfox and 802.11ah, each of which use a different and sometimes proprietary coding and modulation scheme, work below the noise floor and operate on the same frequency band. We introduce DeepSense, which is the first carrier sense mechanism that enables random access and coexistence for low-power wide area networks even when signals are below the noise floor. Our key insight is that any communication protocol that operates below the noise floor has to use coding at the physical layer. We show that neural networks can be used as a general algorithmic framework that can learn the coding mechanisms being employed by such protocols to identify signals that are hidden within noise. Our evaluation shows that DeepSense performs carrier sense across 26 different LPWAN protocols and configurations below the noise floor and can operate in the presence of frequency shifts as well as concurrent transmissions. Beyond carrier sense, we also show that DeepSense can support multi bit-rate LoRa networks by classifying between 21 different LoRa configurations and flexibly adapting bitrates based on signal strength. In a deployment of a multi-rate LoRa network, DeepSense improves bit rate by 4x for nearby devices and provides a 1.7x increase in the number of locations that can connect to the campus-wide network.

cs.NI↗

A Hardware-Software Blueprint for Flexible Deep Learning Specialization

Specialized Deep Learning (DL) acceleration stacks, designed for a specific set of frameworks, model architectures, operators, and data types, offer the allure of high performance while sacrificing flexibility. Changes in algorithms, models, operators, or numerical systems threaten the viability of specialized hardware accelerators. We propose VTA, a programmable deep learning architecture template designed to be extensible in the face of evolving workloads. VTA achieves this flexibility via a parametrizable architecture, two-level ISA, and a JIT compiler. The two-level ISA is based on (1) a task-ISA that explicitly orchestrates concurrent compute and memory tasks and (2) a microcode-ISA which implements a wide variety of operators with single-cycle tensor-tensor operations. Next, we propose a runtime system equipped with a JIT compiler for flexible code-generation and heterogeneous execution that enables effective use of the VTA architecture. VTA is integrated and open-sourced into Apache TVM, a state-of-the-art deep learning compilation stack that provides flexibility for diverse models and divergent hardware backends. We propose a flow that performs design space exploration to generate a customized hardware architecture and software operator library that can be leveraged by mainstream learning frameworks. We demonstrate our approach by deploying optimized deep learning models used for object classification and style transfer on edge-class FPGAs.

cs.LG↗

Learning to Optimize Tensor Programs

We introduce a learning-based framework to optimize tensor programs for deep learning workloads. Efficient implementations of tensor operators, such as matrix multiplication and high dimensional convolution, are key enablers of effective deep learning systems. However, existing systems rely on manually optimized libraries such as cuDNN where only a narrow range of server class GPUs are well-supported. The reliance on hardware-specific operator libraries limits the applicability of high-level graph optimizations and incurs significant engineering costs when deploying to new hardware targets. We use learning to remove this engineering burden. We learn domain-specific statistical cost models to guide the search of tensor operator implementations over billions of possible program variants. We further accelerate the search by effective model transfer across workloads. Experimental results show that our framework delivers performance competitive with state-of-the-art hand-tuned libraries for low-power CPU, mobile GPU, and server-class GPU.

cs.LG↗

ADARES: Adaptive Resource Management for Virtual Machines

Virtual execution environments allow for consolidation of multiple applications onto the same physical server, thereby enabling more efficient use of server resources. However, users often statically configure the resources of virtual machines through guesswork, resulting in either insufficient resource allocations that hinder VM performance, or excessive allocations that waste precious data center resources. In this paper, we first characterize real-world resource allocation and utilization of VMs through the analysis of an extensive dataset, consisting of more than 250k VMs from over 3.6k private enterprise clusters. Our large-scale analysis confirms that VMs are often misconfigured, either overprovisioned or underprovisioned, and that this problem is pervasive across a wide range of private clusters. We then propose ADARES, an adaptive system that dynamically adjusts VM resources using machine learning techniques. In particular, ADARES leverages the contextual bandits framework to effectively manage the adaptations. Our system exploits easily collectible data, at the cluster, node, and VM levels, to make more sensible allocation decisions, and uses transfer learning to safely explore the configurations space and speed up training. Our empirical evaluation shows that ADARES can significantly improve system utilization without sacrificing performance. For instance, when compared to threshold and prediction-based baselines, it achieves more predictable VM-level performance and also reduces the amount of virtual CPUs and memory provisioned by up to 35% and 60% respectively for synthetic workloads on real clusters.

cs.DC↗

TVM: An Automated End-to-End Optimizing Compiler for Deep Learning

There is an increasing need to bring machine learning to a wide diversity of hardware devices. Current frameworks rely on vendor-specific operator libraries and optimize for a narrow range of server-class GPUs. Deploying workloads to new platforms -- such as mobile phones, embedded devices, and accelerators (e.g., FPGAs, ASICs) -- requires significant manual effort. We propose TVM, a compiler that exposes graph-level and operator-level optimizations to provide performance portability to deep learning workloads across diverse hardware back-ends. TVM solves optimization challenges specific to deep learning, such as high-level operator fusion, mapping to arbitrary hardware primitives, and memory latency hiding. It also automates optimization of low-level programs to hardware characteristics by employing a novel, learning-based cost modeling method for rapid exploration of code optimizations. Experimental results show that TVM delivers performance across hardware back-ends that are competitive with state-of-the-art, hand-tuned libraries for low-power CPU, mobile GPU, and server-class GPUs. We also demonstrate TVM's ability to target new accelerator back-ends, such as the FPGA-based generic deep learning accelerator. The system is open sourced and in production use inside several major companies.

cs.LG↗

Revisiting Network Support for RDMA

The advent of RoCE (RDMA over Converged Ethernet) has led to a significant increase in the use of RDMA in datacenter networks. To achieve good performance, RoCE requires a lossless network which is in turn achieved by enabling Priority Flow Control (PFC) within the network. However, PFC brings with it a host of problems such as head-of-the-line blocking, congestion spreading, and occasional deadlocks. Rather than seek to fix these issues, we instead ask: is PFC fundamentally required to support RDMA over Ethernet? We show that the need for PFC is an artifact of current RoCE NIC designs rather than a fundamental requirement. We propose an improved RoCE NIC (IRN) design that makes a few simple changes to the RoCE NIC for better handling of packet losses. We show that IRN (without PFC) outperforms RoCE (with PFC) by 6-83% for typical network scenarios. Thus not only does IRN eliminate the need for PFC, it improves performance in the process! We further show that the changes that IRN introduces can be implemented with modest overheads of about 3-10% to NIC resources. Based on our results, we argue that research and industry should rethink the current trajectory of network support for RDMA.

cs.NI↗

Volur: Concurrent Edge/Core Route Control in Data Center Networks

A perennial question in computer networks is where to place functionality among components of a distributed computer system. In data centers, one option is to move all intelligence to the edge, essentially relegating switches and middleboxes, regardless of their programmability, to simple static routing policies. Another is to add more intelligence to the middle of the network in the hopes that it can handle any issue that arises. This paper presents an architecture, called Volur, that provides a third option by facilitating the co-existence of an intelligent network with an intelligent edge. The key architectural principle of Volur is predictability of the network. We describe the key design requirements, and show through case studies how our approach facilitates more democratic innovation of all parts of the network. We also demonstrate the practicality of our architecture by describing how to implement the architecture on top of existing hardware and by deploying a prototype on top of a large production data center.

cs.NI↗

Fast Video Classification via Adaptive Cascading of Deep Models

Recent advances have enabled "oracle" classifiers that can classify across many classes and input distributions with high accuracy without retraining. However, these classifiers are relatively heavyweight, so that applying them to classify video is costly. We show that day-to-day video exhibits highly skewed class distributions over the short term, and that these distributions can be classified by much simpler models. We formulate the problem of detecting the short-term skews online and exploiting models based on it as a new sequential decision making problem dubbed the Online Bandit Problem, and present a new algorithm to solve it. When applied to recognizing faces in TV shows and movies, we realize end-to-end classification speedups of 2.4-7.8x/2.6-11.2x (on GPU/CPU) relative to a state-of-the-art convolutional neural network, at competitive accuracy.

cs.CV↗