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Ashish Kumar

Publications and source records attributed to Ashish Kumar.

At least 37 records · Page 2Linked to original sources

High-Speed Detector For Low-Powered Devices In Aerial Grasping

Autonomous aerial harvesting is a highly complex problem because it requires numerous interdisciplinary algorithms to be executed on mini low-powered computing devices. Object detection is one such algorithm that is compute-hungry. In this context, we make the following contributions: (i) Fast Fruit Detector (FFD), a resource-efficient, single-stage, and postprocessing-free object detector based on our novel latent object representation (LOR) module, query assignment, and prediction strategy. FFD achieves 100FPS@FP32 precision on the latest 10W NVIDIA Jetson-NX embedded device while co-existing with other time-critical sub-systems such as control, grasping, SLAM, a major achievement of this work. (ii) a method to generate vast amounts of training data without exhaustive manual labelling of fruit images since they consist of a large number of instances, which increases the labelling cost and time. (iii) an open-source fruit detection dataset having plenty of very small-sized instances that are difficult to detect. Our exhaustive evaluations on our and MinneApple dataset show that FFD, being only a single-scale detector, is more accurate than many representative detectors, e.g. FFD is better than single-scale Faster-RCNN by 10.7AP, multi-scale Faster-RCNN by 2.3AP, and better than latest single-scale YOLO-v8 by 8AP and multi-scale YOLO-v8 by 0.3 while being considerably faster.

cs.CV

Improving search relevance of Azure Cognitive Search by Bayesian optimization

Azure Cognitive Search (ACS) has emerged as a major contender in "Search as a Service" cloud products in recent years. However, one of the major challenges for ACS users is to improve the relevance of the search results for their specific usecases. In this paper, we propose a novel method to find the optimal ACS configuration that maximizes search relevance for a specific usecase (product search, document search...) The proposed solution improves key online marketplace metrics such as click through rates (CTR) by formulating the search relevance problem as hyperparameter tuning. We have observed significant improvements in real-world search call to action (CTA) rate in multiple marketplaces by introducing optimized weights generated from the proposed approach.

cs.IR

Learning Vision-based Pursuit-Evasion Robot Policies

Learning strategic robot behavior -- like that required in pursuit-evasion interactions -- under real-world constraints is extremely challenging. It requires exploiting the dynamics of the interaction, and planning through both physical state and latent intent uncertainty. In this paper, we transform this intractable problem into a supervised learning problem, where a fully-observable robot policy generates supervision for a partially-observable one. We find that the quality of the supervision signal for the partially-observable pursuer policy depends on two key factors: the balance of diversity and optimality of the evader's behavior and the strength of the modeling assumptions in the fully-observable policy. We deploy our policy on a physical quadruped robot with an RGB-D camera on pursuit-evasion interactions in the wild. Despite all the challenges, the sensing constraints bring about creativity: the robot is pushed to gather information when uncertain, predict intent from noisy measurements, and anticipate in order to intercept. Project webpage: https://abajcsy.github.io/vision-based-pursuit/

cs.RO

Density Functional Theory of Material Design$:$ Fundamentals and Applications$-II$

This is the second and the final part of the review on density functional theory (DFT), referred to as DFT-II. In the first review, DFT-I, we have discussed wavefunction-based methods, their complexity, and the basic of density functional theory. In DFT-II, we focus on fundamentals of DFT and their implications for the betterment of the theory. We start our presentation with the exact DFT result followed by the concept of exchange-correlation (xc) or Fermi-Coulomb hole and its relation with xc energy functional. We also provide the exact conditions for the xc-hole, xc-energy and xc-potential along with their physical interpretation. Next, we describe the extension of DFT for non-integer numbers of electrons, the piecewise linearity of total energy and discontinuity of chemical potential at integer particle numbers, and derivative discontinuity of the xc potential, which has consequences on fundamental gap of solids. After that, we present how one obtain more accurate xc energy functionals by going beyond LDA. We discuss the gradient expansion approximation (GEA), generalized gradient approximation (GGA), and hybrid functional approaches to designing better xc energy functionals that give accurate total energies but fail to predict properties like the ionization potential and the band gap. Thus, we describe different methods of modeling these potentials and the results of their application for the calculation of the band gaps of different solids to highlight accuracy of different xc potential. Finally, we conclude with a glimpse on orbital-free density functional theory and the machine learning approach .

cond-mat.mtrl-sci

Learning a Single Near-hover Position Controller for Vastly Different Quadcopters

This paper proposes an adaptive near-hover position controller for quadcopters, which can be deployed to quadcopters of very different mass, size and motor constants, and also shows rapid adaptation to unknown disturbances during runtime. The core algorithmic idea is to learn a single policy that can adapt online at test time not only to the disturbances applied to the drone, but also to the robot dynamics and hardware in the same framework. We achieve this by training a neural network to estimate a latent representation of the robot and environment parameters, which is used to condition the behaviour of the controller, also represented as a neural network. We train both networks exclusively in simulation with the goal of flying the quadcopters to goal positions and avoiding crashes to the ground. We directly deploy the same controller trained in the simulation without any modifications on two quadcopters in the real world with differences in mass, size, motors, and propellers with mass differing by 4.5 times. In addition, we show rapid adaptation to sudden and large disturbances up to one-third of the mass of the quadcopters. We perform an extensive evaluation in both simulation and the physical world, where we outperform a state-of-the-art learning-based adaptive controller and a traditional PID controller specifically tuned to each platform individually. Video results can be found at https://youtu.be/U-c-LbTfvoA.

cs.RO

Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotion

Locomotion has seen dramatic progress for walking or running across challenging terrains. However, robotic quadrupeds are still far behind their biological counterparts, such as dogs, which display a variety of agile skills and can use the legs beyond locomotion to perform several basic manipulation tasks like interacting with objects and climbing. In this paper, we take a step towards bridging this gap by training quadruped robots not only to walk but also to use the front legs to climb walls, press buttons, and perform object interaction in the real world. To handle this challenging optimization, we decouple the skill learning broadly into locomotion, which involves anything that involves movement whether via walking or climbing a wall, and manipulation, which involves using one leg to interact while balancing on the other three legs. These skills are trained in simulation using curriculum and transferred to the real world using our proposed sim2real variant that builds upon recent locomotion success. Finally, we combine these skills into a robust long-term plan by learning a behavior tree that encodes a high-level task hierarchy from one clean expert demonstration. We evaluate our method in both simulation and real-world showing successful executions of both short as well as long-range tasks and how robustness helps confront external perturbations. Videos at https://robot-skills.github.io

cs.RO

Offline Robot Reinforcement Learning with Uncertainty-Guided Human Expert Sampling

Recent advances in batch (offline) reinforcement learning have shown promising results in learning from available offline data and proved offline reinforcement learning to be an essential toolkit in learning control policies in a model-free setting. An offline reinforcement learning algorithm applied to a dataset collected by a suboptimal non-learning-based algorithm can result in a policy that outperforms the behavior agent used to collect the data. Such a scenario is frequent in robotics, where existing automation is collecting operational data. Although offline learning techniques can learn from data generated by a sub-optimal behavior agent, there is still an opportunity to improve the sample complexity of existing offline reinforcement learning algorithms by strategically introducing human demonstration data into the training process. To this end, we propose a novel approach that uses uncertainty estimation to trigger the injection of human demonstration data and guide policy training towards optimal behavior while reducing overall sample complexity. Our experiments show that this approach is more sample efficient when compared to a naive way of combining expert data with data collected from a sub-optimal agent. We augmented an existing offline reinforcement learning algorithm Conservative Q-Learning with our approach and performed experiments on data collected from MuJoCo and OffWorld Gym learning environments.

cs.LG

Legged Locomotion in Challenging Terrains using Egocentric Vision

Animals are capable of precise and agile locomotion using vision. Replicating this ability has been a long-standing goal in robotics. The traditional approach has been to decompose this problem into elevation mapping and foothold planning phases. The elevation mapping, however, is susceptible to failure and large noise artifacts, requires specialized hardware, and is biologically implausible. In this paper, we present the first end-to-end locomotion system capable of traversing stairs, curbs, stepping stones, and gaps. We show this result on a medium-sized quadruped robot using a single front-facing depth camera. The small size of the robot necessitates discovering specialized gait patterns not seen elsewhere. The egocentric camera requires the policy to remember past information to estimate the terrain under its hind feet. We train our policy in simulation. Training has two phases - first, we train a policy using reinforcement learning with a cheap-to-compute variant of depth image and then in phase 2 distill it into the final policy that uses depth using supervised learning. The resulting policy transfers to the real world and is able to run in real-time on the limited compute of the robot. It can traverse a large variety of terrain while being robust to perturbations like pushes, slippery surfaces, and rocky terrain. Videos are at https://vision-locomotion.github.io

cs.RO

Learning Visual Locomotion with Cross-Modal Supervision

In this work, we show how to learn a visual walking policy that only uses a monocular RGB camera and proprioception. Since simulating RGB is hard, we necessarily have to learn vision in the real world. We start with a blind walking policy trained in simulation. This policy can traverse some terrains in the real world but often struggles since it lacks knowledge of the upcoming geometry. This can be resolved with the use of vision. We train a visual module in the real world to predict the upcoming terrain with our proposed algorithm Cross-Modal Supervision (CMS). CMS uses time-shifted proprioception to supervise vision and allows the policy to continually improve with more real-world experience. We evaluate our vision-based walking policy over a diverse set of terrains including stairs (up to 19cm high), slippery slopes (inclination of 35 degrees), curbs and tall steps (up to 20cm), and complex discrete terrains. We achieve this performance with less than 30 minutes of real-world data. Finally, we show that our policy can adapt to shifts in the visual field with a limited amount of real-world experience. Video results and code at https://antonilo.github.io/vision_locomotion/.

cs.AI

In-Hand Object Rotation via Rapid Motor Adaptation

Generalized in-hand manipulation has long been an unsolved challenge of robotics. As a small step towards this grand goal, we demonstrate how to design and learn a simple adaptive controller to achieve in-hand object rotation using only fingertips. The controller is trained entirely in simulation on only cylindrical objects, which then - without any fine-tuning - can be directly deployed to a real robot hand to rotate dozens of objects with diverse sizes, shapes, and weights over the z-axis. This is achieved via rapid online adaptation of the controller to the object properties using only proprioception history. Furthermore, natural and stable finger gaits automatically emerge from training the control policy via reinforcement learning. Code and more videos are available at https://haozhi.io/hora

cs.RO

Adapting Rapid Motor Adaptation for Bipedal Robots

Recent advances in legged locomotion have enabled quadrupeds to walk on challenging terrains. However, bipedal robots are inherently more unstable and hence it's harder to design walking controllers for them. In this work, we leverage recent advances in rapid adaptation for locomotion control, and extend them to work on bipedal robots. Similar to existing works, we start with a base policy which produces actions while taking as input an estimated extrinsics vector from an adaptation module. This extrinsics vector contains information about the environment and enables the walking controller to rapidly adapt online. However, the extrinsics estimator could be imperfect, which might lead to poor performance of the base policy which expects a perfect estimator. In this paper, we propose A-RMA (Adapting RMA), which additionally adapts the base policy for the imperfect extrinsics estimator by finetuning it using model-free RL. We demonstrate that A-RMA outperforms a number of RL-based baseline controllers and model-based controllers in simulation, and show zero-shot deployment of a single A-RMA policy to enable a bipedal robot, Cassie, to walk in a variety of different scenarios in the real world beyond what it has seen during training. Videos and results at https://ashish-kmr.github.io/a-rma/

cs.RO

ATP: A holistic attention integrated approach to enhance ABSA

Aspect based sentiment analysis (ABSA) deals with the identification of the sentiment polarity of a review sentence towards a given aspect. Deep Learning sequential models like RNN, LSTM, and GRU are current state-of-the-art methods for inferring the sentiment polarity. These methods work well to capture the contextual relationship between the words of a review sentence. However, these methods are insignificant in capturing long-term dependencies. Attention mechanism plays a significant role by focusing only on the most crucial part of the sentence. In the case of ABSA, aspect position plays a vital role. Words near to aspect contribute more while determining the sentiment towards the aspect. Therefore, we propose a method that captures the position based information using dependency parsing tree and helps attention mechanism. Using this type of position information over a simple word-distance-based position enhances the deep learning model's performance. We performed the experiments on SemEval'14 dataset to demonstrate the effect of dependency parsing relation-based attention for ABSA.

cs.CL

IterMiUnet: A lightweight architecture for automatic blood vessel segmentation

The automatic segmentation of blood vessels in fundus images can help analyze the condition of retinal vasculature, which is crucial for identifying various systemic diseases like hypertension, diabetes, etc. Despite the success of Deep Learning-based models in this segmentation task, most of them are heavily parametrized and thus have limited use in practical applications. This paper proposes IterMiUnet, a new lightweight convolution-based segmentation model that requires significantly fewer parameters and yet delivers performance similar to existing models. The model makes use of the excellent segmentation capabilities of Iternet architecture but overcomes its heavily parametrized nature by incorporating the encoder-decoder structure of MiUnet model within it. Thus, the new model reduces parameters without any compromise with the network's depth, which is necessary to learn abstract hierarchical concepts in deep models. This lightweight segmentation model speeds up training and inference time and is potentially helpful in the medical domain where data is scarce and, therefore, heavily parametrized models tend to overfit. The proposed model was evaluated on three publicly available datasets: DRIVE, STARE, and CHASE-DB1. Further cross-training and inter-rater variability evaluations have also been performed. The proposed model has a lot of potential to be utilized as a tool for the early diagnosis of many diseases.

eess.IV

An Open Source Interactive Visual Analytics Tool for Comparative Programming Comprehension

This paper proposes an open source visual analytics tool consisting of several views and perspectives on eye movement data collected during code reading tasks when writing computer programs. Hence the focus of this work is on code and program comprehension. The source code is shown as a visual stimulus. It can be inspected in combination with overlaid scanpaths in which the saccades can be visually encoded in several forms, including straight, curved, and orthogonal lines, modifiable by interaction techniques. The tool supports interaction techniques like filter functions, aggregations, data sampling, and many more. We illustrate the usefulness of our tool by applying it to the eye movements of 216 programmers of multiple expertise levels that were collected during two code comprehension tasks. Our tool helped to analyze the difference between the strategic program comprehension of programmers based on their demographic background, time taken to complete the task, choice of programming task, and expertise.

cs.HC

Coupling Vision and Proprioception for Navigation of Legged Robots

We exploit the complementary strengths of vision and proprioception to develop a point-goal navigation system for legged robots, called VP-Nav. Legged systems are capable of traversing more complex terrain than wheeled robots, but to fully utilize this capability, we need a high-level path planner in the navigation system to be aware of the walking capabilities of the low-level locomotion policy in varying environments. We achieve this by using proprioceptive feedback to ensure the safety of the planned path by sensing unexpected obstacles like glass walls, terrain properties like slipperiness or softness of the ground and robot properties like extra payload that are likely missed by vision. The navigation system uses onboard cameras to generate an occupancy map and a corresponding cost map to reach the goal. A fast marching planner then generates a target path. A velocity command generator takes this as input to generate the desired velocity for the walking policy. A safety advisor module adds sensed unexpected obstacles to the occupancy map and environment-determined speed limits to the velocity command generator. We show superior performance compared to wheeled robot baselines, and ablation studies which have disjoint high-level planning and low-level control. We also show the real-world deployment of VP-Nav on a quadruped robot with onboard sensors and computation. Videos at https://navigation-locomotion.github.io

cs.RO

DeepMI: A Mutual Information Based Framework For Unsupervised Deep Learning of Tasks

In this work, we propose an information theory based framework DeepMI to train deep neural networks (DNN) using Mutual Information (MI). The DeepMI framework is especially targeted but not limited to the learning of real world tasks in an unsupervised manner. The primary motivation behind this work is the limitation of the traditional loss functions for unsupervised learning of a given task. Directly using MI for the training purpose is quite challenging to deal with because of its unbounded above nature. Hence, we develop an alternative linearized representation of MI as a part of the framework. Contributions of this paper are three fold: i) investigation of MI to train deep neural networks, ii) novel loss function LLMI , and iii) a fuzzy logic based end-to-end differentiable pipeline to integrate DeepMI into deep learning framework. Due to the unavailability of a standard benchmark, we carefully design the experimental analysis and select three different tasks for the experimental study. We demonstrate that L LMI alone provides better gradients to achieve a neural network better performance over the popular loss functions, also in the cases when multiple loss functions are used for a given task.

cs.CV

Fairness-aware Configuration of Machine Learning Libraries

This paper investigates the parameter space of machine learning (ML) algorithms in aggravating or mitigating fairness bugs. Data-driven software is increasingly applied in social-critical applications where ensuring fairness is of paramount importance. The existing approaches focus on addressing fairness bugs by either modifying the input dataset or modifying the learning algorithms. On the other hand, the selection of hyperparameters, which provide finer controls of ML algorithms, may enable a less intrusive approach to influence the fairness. Can hyperparameters amplify or suppress discrimination present in the input dataset? How can we help programmers in detecting, understanding, and exploiting the role of hyperparameters to improve the fairness? We design three search-based software testing algorithms to uncover the precision-fairness frontier of the hyperparameter space. We complement these algorithms with statistical debugging to explain the role of these parameters in improving fairness. We implement the proposed approaches in the tool Parfait-ML (PARameter FAIrness Testing for ML Libraries) and show its effectiveness and utility over five mature ML algorithms as used in six social-critical applications. In these applications, our approach successfully identified hyperparameters that significantly improve (vis-a-vis the state-of-the-art techniques) the fairness without sacrificing precision. Surprisingly, for some algorithms (e.g., random forest), our approach showed that certain configuration of hyperparameters (e.g., restricting the search space of attributes) can amplify biases across applications. Upon further investigation, we found intuitive explanations of these phenomena, and the results corroborate similar observations from the literature.

cs.SE

THz Band Channel Measurements and Statistical Modeling for Urban Microcellular Environments

The THz band (0.1-10 THz) has attracted considerable attention for next-generation wireless communications, due to the large amount of available bandwidth that may be key to meet the rapidly increasing data rate requirements. Before deploying a system in this band, a detailed wireless channel analysis is required as the basis for proper design and testing of system implementations. One of the most important deployment scenarios of this band is the outdoor microcellular environment, where the Transmitter (Tx) and the Receiver (Rx) have a significant height difference (typically $ \ge 10$ m). In this paper, we present double-directional (i.e., directionally resolved at both link ends) channel measurements in such a microcellular scenario encompassing street canyons and an open square. Measurements are done for a 1 GHz bandwidth between 145-146 GHz and an antenna beamwidth of 13 degree; distances between Tx and Rx are up to 85 m and the Tx is at a height of 11.5 m from the ground. The measurements are analyzed to estimate path loss, shadowing, delay spread, angular spread, and multipath component (MPC) power distribution. These results allow the development of more realistic and detailed THz channel models and system performance assessment.

eess.SP