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Ashutosh Trivedi

Publications and source records attributed to Ashutosh Trivedi.

At least 55 records · Page 3Linked to original sources

Omega-Regular Reward Machines

Reinforcement learning (RL) is a powerful approach for training agents to perform tasks, but designing an appropriate reward mechanism is critical to its success. However, in many cases, the complexity of the learning objectives goes beyond the capabilities of the Markovian assumption, necessitating a more sophisticated reward mechanism. Reward machines and omega-regular languages are two formalisms used to express non-Markovian rewards for quantitative and qualitative objectives, respectively. This paper introduces omega-regular reward machines, which integrate reward machines with omega-regular languages to enable an expressive and effective reward mechanism for RL. We present a model-free RL algorithm to compute epsilon-optimal strategies against omega-egular reward machines and evaluate the effectiveness of the proposed algorithm through experiments.

cs.LG↗

Policy Synthesis and Reinforcement Learning for Discounted LTL

The difficulty of manually specifying reward functions has led to an interest in using linear temporal logic (LTL) to express objectives for reinforcement learning (RL). However, LTL has the downside that it is sensitive to small perturbations in the transition probabilities, which prevents probably approximately correct (PAC) learning without additional assumptions. Time discounting provides a way of removing this sensitivity, while retaining the high expressivity of the logic. We study the use of discounted LTL for policy synthesis in Markov decision processes with unknown transition probabilities, and show how to reduce discounted LTL to discounted-sum reward via a reward machine when all discount factors are identical.

cs.LO↗

Information-Theoretic Testing and Debugging of Fairness Defects in Deep Neural Networks

The deep feedforward neural networks (DNNs) are increasingly deployed in socioeconomic critical decision support software systems. DNNs are exceptionally good at finding minimal, sufficient statistical patterns within their training data. Consequently, DNNs may learn to encode decisions -- amplifying existing biases or introducing new ones -- that may disadvantage protected individuals/groups and may stand to violate legal protections. While the existing search based software testing approaches have been effective in discovering fairness defects, they do not supplement these defects with debugging aids -- such as severity and causal explanations -- crucial to help developers triage and decide on the next course of action. Can we measure the severity of fairness defects in DNNs? Are these defects symptomatic of improper training or they merely reflect biases present in the training data? To answer such questions, we present DICE: an information-theoretic testing and debugging framework to discover and localize fairness defects in DNNs. The key goal of DICE is to assist software developers in triaging fairness defects by ordering them by their severity. Towards this goal, we quantify fairness in terms of protected information (in bits) used in decision making. A quantitative view of fairness defects not only helps in ordering these defects, our empirical evaluation shows that it improves the search efficiency due to resulting smoothness of the search space. Guided by the quantitative fairness, we present a causal debugging framework to localize inadequately trained layers and neurons responsible for fairness defects. Our experiments over ten DNNs, developed for socially critical tasks, show that DICE efficiently characterizes the amounts of discrimination, effectively generates discriminatory instances, and localizes layers/neurons with significant biases.

cs.SE↗

Reinforcement Learning for Omega-Regular Specifications on Continuous-Time MDP

Continuous-time Markov decision processes (CTMDPs) are canonical models to express sequential decision-making under dense-time and stochastic environments. When the stochastic evolution of the environment is only available via sampling, model-free reinforcement learning (RL) is the algorithm-of-choice to compute optimal decision sequence. RL, on the other hand, requires the learning objective to be encoded as scalar reward signals. Since doing such translations manually is both tedious and error-prone, a number of techniques have been proposed to translate high-level objectives (expressed in logic or automata formalism) to scalar rewards for discrete-time Markov decision processes (MDPs). Unfortunately, no automatic translation exists for CTMDPs. We consider CTMDP environments against the learning objectives expressed as omega-regular languages. Omega-regular languages generalize regular languages to infinite-horizon specifications and can express properties given in popular linear-time logic LTL. To accommodate the dense-time nature of CTMDPs, we consider two different semantics of omega-regular objectives: 1) satisfaction semantics where the goal of the learner is to maximize the probability of spending positive time in the good states, and 2) expectation semantics where the goal of the learner is to optimize the long-run expected average time spent in the ``good states" of the automaton. We present an approach enabling correct translation to scalar reward signals that can be readily used by off-the-shelf RL algorithms for CTMDPs. We demonstrate the effectiveness of the proposed algorithms by evaluating it on some popular CTMDP benchmarks with omega-regular objectives.

cs.LG↗

LTL-Based Non-Markovian Inverse Reinforcement Learning

The successes of reinforcement learning in recent years are underpinned by the characterization of suitable reward functions. However, in settings where such rewards are non-intuitive, difficult to define, or otherwise error-prone in their definition, it is useful to instead learn the reward signal from expert demonstrations. This is the crux of inverse reinforcement learning (IRL). While eliciting learning requirements in the form of scalar reward signals has been shown to effective, such representations lack explainability and lead to opaque learning. We aim to mitigate this situation by presenting a novel IRL method for eliciting declarative learning requirements in the form of a popular formal logic -- Linear Temporal Logic (LTL) -- from a set of traces given by the expert policy. A key novelty of the proposed approach is quantitative semantics of satisfaction of an LTL formula by a word that, following Occam's razor principle, incentivizes simpler explanations. Given a sample $S=(P,N)$ consisting of positive traces $P$ and negative traces $N$, the proposed algorithms automate the search for a formula $φ$ which provides the simplest explanation (in the $GF$ fragment of LTL) of the samples. We have implemented this approach as an open-source tool QuantLearn to perform logic-based non-Markovian IRL. Our results demonstrate the feasibility of the proposed approach in eliciting intuitive LTL-based reward signals from noisy data.

cs.FL↗

Reinforcement Learning with Depreciating Assets

A basic assumption of traditional reinforcement learning is that the value of a reward does not change once it is received by an agent. The present work forgoes this assumption and considers the situation where the value of a reward decays proportionally to the time elapsed since it was obtained. Emphasizing the inflection point occurring at the time of payment, we use the term asset to refer to a reward that is currently in the possession of an agent. Adopting this language, we initiate the study of depreciating assets within the framework of infinite-horizon quantitative optimization. In particular, we propose a notion of asset depreciation, inspired by classical exponential discounting, where the value of an asset is scaled by a fixed discount factor at each time step after it is obtained by the agent. We formulate a Bellman-style equational characterization of optimality in this context and develop a model-free reinforcement learning approach to obtain optimal policies.

cs.AI↗

Metamorphic Testing and Debugging of Tax Preparation Software

This paper presents a data-driven framework to improve the trustworthiness of US tax preparation software systems. Given the legal implications of bugs in such software on its users, ensuring compliance and trustworthiness of tax preparation software is of paramount importance. The key barriers in developing debugging aids for tax preparation systems are the unavailability of explicit specifications and the difficulty of obtaining oracles. We posit that, since the US tax law adheres to the legal doctrine of precedent, the specifications about the outcome of tax preparation software for an individual taxpayer must be viewed in comparison with individuals that are deemed similar. Consequently, these specifications are naturally available as properties on the software requiring similar inputs provide similar outputs. Inspired by the metamorphic testing paradigm, we dub these relations metamorphic relations. In collaboration with legal and tax experts, we explicated metamorphic relations for a set of challenging properties from various US Internal Revenue Services (IRS) publications including Publication 596 (Earned Income Tax Credit), Schedule 8812 (Qualifying Children/Other Dependents), and Form 8863 (Education Credits). We focus on an open-source tax preparation software for our case study and develop a randomized test-case generation strategy to systematically validate the correctness of tax preparation software guided by metamorphic relations. We further aid this test-case generation by visually explaining the behavior of software on suspicious instances using easy to-interpret decision-tree models. Our tool uncovered several accountability bugs with varying severity ranging from non-robust behavior in corner-cases (unreliable behavior when tax returns are close to zero) to missing eligibility conditions in the updated versions of software.

cs.SE↗

Compositional Reinforcement Learning for Discrete-Time Stochastic Control Systems

We propose a compositional approach to synthesize policies for networks of continuous-space stochastic control systems with unknown dynamics using model-free reinforcement learning (RL). The approach is based on implicitly abstracting each subsystem in the network with a finite Markov decision process with unknown transition probabilities, synthesizing a strategy for each abstract model in an assume-guarantee fashion using RL, and then mapping the results back over the original network with approximate optimality guarantees. We provide lower bounds on the satisfaction probability of the overall network based on those over individual subsystems. A key contribution is to leverage the convergence results for adversarial RL (minimax Q-learning) on finite stochastic arenas to provide control strategies maximizing the probability of satisfaction over the network of continuous-space systems. We consider finite-horizon properties expressed in the syntactically co-safe fragment of linear temporal logic. These properties can readily be converted into automata-based reward functions, providing scalar reward signals suitable for RL. Since such reward functions are often sparse, we supply a potential-based reward shaping technique to accelerate learning by producing dense rewards. The effectiveness of the proposed approaches is demonstrated via two physical benchmarks including regulation of a room temperature network and control of a road traffic network.

eess.SY↗

Optimal Repair For Omega-regular Properties

This paper presents an optimization based framework to automate system repair against omega-regular properties. In the proposed formalization of optimal repair, the systems are represented as Kripke structures, the properties as $ω$-regular languages, and the repair space as repair machines -- weighted omega-regular transducers equipped with Büchi conditions -- that rewrite strings and associate a cost sequence to these rewritings. To translate the resulting cost-sequences to easily interpretable payoffs, we consider several aggregator functions to map cost sequences to numbers -- including limit superior, supremum, discounted-sum, and average-sum -- to define quantitative cost semantics. The problem of optimal repair, then, is to determine whether traces from a given system can be rewritten to satisfy an $ω$-regular property when the allowed cost is bounded by a given threshold. We also consider the dual challenge of impair verification that assumes that the rewritings are resolved adversarially under some given cost restriction, and asks to decide if all traces of the system satisfy the specification irrespective of the rewritings. With a negative result to the impair verification problem, we study the problem of designing a minimal mask of the Kripke structure such that the resulting traces satisfy the specifications despite the threshold-bounded impairment. We dub this problem as the mask synthesis problem. This paper presents automata-theoretic solutions to repair synthesis, impair verification, and mask synthesis problem for limit superior, supremum, discounted-sum, and average-sum cost semantics.

cs.FL↗

Recursive Reinforcement Learning

Recursion is the fundamental paradigm to finitely describe potentially infinite objects. As state-of-the-art reinforcement learning (RL) algorithms cannot directly reason about recursion, they must rely on the practitioner's ingenuity in designing a suitable "flat" representation of the environment. The resulting manual feature constructions and approximations are cumbersome and error-prone; their lack of transparency hampers scalability. To overcome these challenges, we develop RL algorithms capable of computing optimal policies in environments described as a collection of Markov decision processes (MDPs) that can recursively invoke one another. Each constituent MDP is characterized by several entry and exit points that correspond to input and output values of these invocations. These recursive MDPs (or RMDPs) are expressively equivalent to probabilistic pushdown systems (with call-stack playing the role of the pushdown stack), and can model probabilistic programs with recursive procedural calls. We introduce Recursive Q-learning -- a model-free RL algorithm for RMDPs -- and prove that it converges for finite, single-exit and deterministic multi-exit RMDPs under mild assumptions.

cs.LG↗

Alternating Good-for-MDP Automata

When omega-regular objectives were first proposed in model-free reinforcement learning (RL) for controlling MDPs, deterministic Rabin automata were used in an attempt to provide a direct translation from their transitions to scalar values. While these translations failed, it has turned out that it is possible to repair them by using good-for-MDPs (GFM) Büchi automata instead. These are nondeterministic Büchi automata with a restricted type of nondeterminism, albeit not as restricted as in good-for-games automata. Indeed, deterministic Rabin automata have a pretty straightforward translation to such GFM automata, which is bi-linear in the number of states and pairs. Interestingly, the same cannot be said for deterministic Streett automata: a translation to nondeterministic Rabin or Büchi automata comes at an exponential cost, even without requiring the target automaton to be good-for-MDPs. Do we have to pay more than that to obtain a good-for-MDP automaton? The surprising answer is that we have to pay significantly less when we instead expand the good-for-MDP property to alternating automata: like the nondeterministic GFM automata obtained from deterministic Rabin automata, the alternating good-for-MDP automata we produce from deterministic Streett automata are bi-linear in the the size of the deterministic automaton and its index, and can therefore be exponentially more succinct than minimal nondeterministic Büchi automata.

cs.FL↗

Inferring Probabilistic Reward Machines from Non-Markovian Reward Processes for Reinforcement Learning

The success of reinforcement learning in typical settings is predicated on Markovian assumptions on the reward signal by which an agent learns optimal policies. In recent years, the use of reward machines has relaxed this assumption by enabling a structured representation of non-Markovian rewards. In particular, such representations can be used to augment the state space of the underlying decision process, thereby facilitating non-Markovian reinforcement learning. However, these reward machines cannot capture the semantics of stochastic reward signals. In this paper, we make progress on this front by introducing probabilistic reward machines (PRMs) as a representation of non-Markovian stochastic rewards. We present an algorithm to learn PRMs from the underlying decision process and prove results around its correctness and convergence.

cs.LG↗

Secure-by-Construction Synthesis of Cyber-Physical Systems

Correct-by-construction synthesis is a cornerstone of the confluence of formal methods and control theory towards designing safety-critical systems. Instead of following the time-tested, albeit laborious (re)design-verify-validate loop, correct-by-construction methodology advocates the use of continual refinements of formal requirements -- connected by chains of formal proofs -- to build a system that assures the correctness by design. A remarkable progress has been made in scaling the scope of applicability of correct-by-construction synthesis -- with a focus on cyber-physical systems that tie discrete-event control with continuous environment -- to enlarge control systems by combining symbolic approaches with principled state-space reduction techniques. Unfortunately, in the security-critical control systems, the security properties are verified ex post facto the design process in a way that undermines the correct-by-construction paradigm. We posit that, to truly realize the dream of correct-by-construction synthesis for security-critical systems, security considerations must take center-stage with the safety considerations. Moreover, catalyzed by the recent progress on the opacity sub-classes of security properties and the notion of hyperproperties capable of combining security with safety properties, we believe that the time is ripe for the research community to holistically target the challenge of secure-by-construction synthesis. This paper details our vision by highlighting the recent progress and open challenges that may serve as bricks for providing a solid foundation for secure-by-construction synthesis of cyber-physical systems.

cs.CR↗

Fairness-aware Configuration of Machine Learning Libraries

This paper investigates the parameter space of machine learning (ML) algorithms in aggravating or mitigating fairness bugs. Data-driven software is increasingly applied in social-critical applications where ensuring fairness is of paramount importance. The existing approaches focus on addressing fairness bugs by either modifying the input dataset or modifying the learning algorithms. On the other hand, the selection of hyperparameters, which provide finer controls of ML algorithms, may enable a less intrusive approach to influence the fairness. Can hyperparameters amplify or suppress discrimination present in the input dataset? How can we help programmers in detecting, understanding, and exploiting the role of hyperparameters to improve the fairness? We design three search-based software testing algorithms to uncover the precision-fairness frontier of the hyperparameter space. We complement these algorithms with statistical debugging to explain the role of these parameters in improving fairness. We implement the proposed approaches in the tool Parfait-ML (PARameter FAIrness Testing for ML Libraries) and show its effectiveness and utility over five mature ML algorithms as used in six social-critical applications. In these applications, our approach successfully identified hyperparameters that significantly improve (vis-a-vis the state-of-the-art techniques) the fairness without sacrificing precision. Surprisingly, for some algorithms (e.g., random forest), our approach showed that certain configuration of hyperparameters (e.g., restricting the search space of attributes) can amplify biases across applications. Upon further investigation, we found intuitive explanations of these phenomena, and the results corroborate similar observations from the literature.

cs.SE↗

Controller Synthesis for Omega-Regular and Steady-State Specifications

Given a Markov decision process (MDP) and a linear-time ($ω$-regular or LTL) specification, the controller synthesis problem aims to compute the optimal policy that satisfies the specification. More recently, problems that reason over the asymptotic behavior of systems have been proposed through the lens of steady-state planning. This entails finding a control policy for an MDP such that the Markov chain induced by the solution policy satisfies a given set of constraints on its steady-state distribution. This paper studies a generalization of the controller synthesis problem for a linear-time specification under steady-state constraints on the asymptotic behavior. We present an algorithm to find a deterministic policy satisfying $ω$-regular and steady-state constraints by characterizing the solutions as an integer linear program, and experimentally evaluate our approach.

eess.SY↗

Verification of Hyperproperties for Uncertain Dynamical Systems via Barrier Certificates

Hyperproperties are system properties that require quantification over multiple execution traces of a system. Hyperproperties can express several specifications of interest for cyber-physical systems--such as opacity, robustness, and noninterference--which cannot be expressed using linear-time properties. This paper presents for the first time a discretization-free approach for the formal verification of discrete-time uncertain dynamical systems against hyperproperties. The proposed approach involves decomposition of complex hyperproperties into several verification conditions by exploiting the automata-based structures corresponding to the complements of the original specifications. These verification conditions are then discharged by synthesizing so-called augmented barrier certificates, which provide certain safety guarantees for the underlying system. For systems with polynomial-type dynamics, we present a sound procedure to synthesize polynomial-type augmented barrier certificates by reducing the problem to sum-of-squares optimizations. We demonstrate the effectiveness of our proposed approaches on two physical case studies against two important hyperproperties: initial-state opacity and initial-state robustness.

eess.SY↗

Discounting the Past

Stochastic games with discounted payoff, introduced by Shapley, model adversarial interactions in stochastic environments where two players try to optimize a discounted sum of rewards. In this model, long-term weights are geometrically attenuated based on the delay in their occurrence. We propose a temporally dual notion -- called past-discounting -- where agents have geometrically decaying memory of the rewards encountered during a play of the game. We study objective functions based on past-discounted weight sequences and examine the corresponding stochastic games with liminf, discounted, and mean payoffs. For objectives specified as the limit inferior of past-discounted reward sequences, we show that positional determinacy fails and that optimal strategies may require unbounded memory. To overcome this obstacle, we study an approximate windowed objective based on the idea of using sliding windows of finite length to examine infinite plays. On the other hand, for objectives specified as the discounted and average limits of past-discounted reward sequences we establish determinacy in mixed stationary strategies in the setting of concurrent stochastic games and show how the values of these games may be computed via reductions to standard discounted and mean-payoff games.

cs.GT↗

Selectively-Amortized Resource Bounding (Extended Version)

We consider the problem of automatically proving resource bounds. That is, we study how to prove that an integer-valued resource variable is bounded by a given program expression. Automatic resource-bound analysis has recently received significant attention because of a number of important applications (e.g., detecting performance bugs, preventing algorithmic-complexity attacks, identifying side-channel vulnerabilities), where the focus has often been on developing precise amortized reasoning techniques to infer the most exact resource usage. While such innovations remain critical, we observe that fully precise amortization is not always necessary to prove a bound of interest. And in fact, by amortizing selectively, the needed supporting invariants can be simpler, making the invariant inference task more feasible and predictable. We present a framework for selectively-amortized analysis that mixes worst-case and amortized reasoning via a property decomposition and a program transformation. We show that proving bounds in any such decomposition yields a sound resource bound in the original program, and we give an algorithm for selecting a reasonable decomposition.

cs.PL↗