SearcharxivSearch

arXiv subjects

Assaf Yifrach

Publications and source records attributed to Assaf Yifrach.

2 recordsLinked to original sources

Fair Leader Election for Rational Agents in Asynchronous Rings and Networks

We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems of Fair Leader Election and Fair Coin Toss are equivalent, and focus on Fair Leader Election. Our main focus is on a directed asynchronous ring of $n$ processors, where we investigate the protocol proposed by Abraham et al. \cite{abraham2013distributed} and studied in Afek et al. \cite{afek2014distributed}. We show that in general the protocol is resilient only to sub-linear size coalitions. Specifically, we show that $Ω(\sqrt{n\log n})$ randomly located processors or $Ω(\sqrt[3]{n})$ adversarially located processors can force any outcome. We complement this by showing that the protocol is resilient to any adversarial coalition of size $O(\sqrt[4]{n})$. We propose a modification to the protocol, and show that it is resilient to every coalition of size $Θ(\sqrt{n})$, by exhibiting both an attack and a resilience result. For every $k \geq 1$, we define a family of graphs ${\mathcal{G}}_{k}$ that can be simulated by trees where each node in the tree simulates at most $k$ processors. We show that for every graph in ${\mathcal{G}}_{k}$, there is no fair leader election protocol that is resilient to coalitions of size $k$. Our result generalizes a previous result of Abraham et al. \cite{abraham2013distributed} that states that for every graph, there is no fair leader election protocol which is resilient to coalitions of size $\lceil \frac{n}{2} \rceil$.

cs.DC

Enhancing KiWi - Scalable Concurrent Key-Value Map

We take a relatively fresh wait-free, concurrent sorted map called KiWi, fix and enhance it. First, we test its linearizability by fuzzing and applying Wing&Gong [2] linearizability test. After fixing a few bugs in the algorithm design and its implementation, we enhance it. We design, implement and test two new linearizable operations sizeLowerBound() and sizeUpperBound(). We further compose these operations to create more useful operations. Last, we evaluate the map performance because previous evaluations became obsolete due to our bug corrections.

cs.DS