Searcharxiv⌕ Search

arXiv subjects

Assaf Zeevi

Publications and source records attributed to Assaf Zeevi.

At least 37 records · Page 2Linked to original sources

Online Allocation and Learning in the Presence of Strategic Agents

We study the problem of allocating $T$ sequentially arriving items among $n$ homogeneous agents under the constraint that each agent must receive a pre-specified fraction of all items, with the objective of maximizing the agents' total valuation of items allocated to them. The agents' valuations for the item in each round are assumed to be i.i.d. but their distribution is a priori unknown to the central planner. Therefore, the central planner needs to implicitly learn these distributions from the observed values in order to pick a good allocation policy. However, an added challenge here is that the agents are strategic with incentives to misreport their valuations in order to receive better allocations. This sets our work apart both from the online auction design settings which typically assume known valuation distributions and/or involve payments, and from the online learning settings that do not consider strategic agents. To that end, our main contribution is an online learning based allocation mechanism that is approximately Bayesian incentive compatible, and when all agents are truthful, guarantees a sublinear regret for individual agents' utility compared to that under the optimal offline allocation policy.

cs.GT↗

A General Framework for Bandit Problems Beyond Cumulative Objectives

The stochastic multi-armed bandit (MAB) problem is a common model for sequential decision problems. In the standard setup, a decision maker has to choose at every instant between several competing arms, each of them provides a scalar random variable, referred to as a "reward." Nearly all research on this topic considers the total cumulative reward as the criterion of interest. This work focuses on other natural objectives that cannot be cast as a sum over rewards, but rather more involved functions of the reward stream. Unlike the case of cumulative criteria, in the problems we study here the oracle policy, that knows the problem parameters a priori and is used to "center" the regret, is not trivial. We provide a systematic approach to such problems, and derive general conditions under which the oracle policy is sufficiently tractable to facilitate the design of optimism-based (upper confidence bound) learning policies. These conditions elucidate an interesting interplay between the arm reward distributions and the performance metric. Our main findings are illustrated for several commonly used objectives such as conditional value-at-risk, mean-variance trade-offs, Sharpe-ratio, and more.

stat.ML↗

A Closer Look at the Worst-case Behavior of Multi-armed Bandit Algorithms

One of the key drivers of complexity in the classical (stochastic) multi-armed bandit (MAB) problem is the difference between mean rewards in the top two arms, also known as the instance gap. The celebrated Upper Confidence Bound (UCB) policy is among the simplest optimism-based MAB algorithms that naturally adapts to this gap: for a horizon of play n, it achieves optimal O(log n) regret in instances with "large" gaps, and a near-optimal O(\sqrt{n log n}) minimax regret when the gap can be arbitrarily "small." This paper provides new results on the arm-sampling behavior of UCB, leading to several important insights. Among these, it is shown that arm-sampling rates under UCB are asymptotically deterministic, regardless of the problem complexity. This discovery facilitates new sharp asymptotics and a novel alternative proof for the O(\sqrt{n log n}) minimax regret of UCB. Furthermore, the paper also provides the first complete process-level characterization of the MAB problem under UCB in the conventional diffusion scaling. Among other things, the "small" gap worst-case lens adopted in this paper also reveals profound distinctions between the behavior of UCB and Thompson Sampling, such as an "incomplete learning" phenomenon characteristic of the latter.

cs.LG↗

From Finite to Countable-Armed Bandits

We consider a stochastic bandit problem with countably many arms that belong to a finite set of types, each characterized by a unique mean reward. In addition, there is a fixed distribution over types which sets the proportion of each type in the population of arms. The decision maker is oblivious to the type of any arm and to the aforementioned distribution over types, but perfectly knows the total number of types occurring in the population of arms. We propose a fully adaptive online learning algorithm that achieves O(log n) distribution-dependent expected cumulative regret after any number of plays n, and show that this order of regret is best possible. The analysis of our algorithm relies on newly discovered concentration and convergence properties of optimism-based policies like UCB in finite-armed bandit problems with "zero gap," which may be of independent interest.

cs.LG↗

Sparsity-Agnostic Lasso Bandit

We consider a stochastic contextual bandit problem where the dimension $d$ of the feature vectors is potentially large, however, only a sparse subset of features of cardinality $s_0 \ll d$ affect the reward function. Essentially all existing algorithms for sparse bandits require a priori knowledge of the value of the sparsity index $s_0$. This knowledge is almost never available in practice, and misspecification of this parameter can lead to severe deterioration in the performance of existing methods. The main contribution of this paper is to propose an algorithm that does not require prior knowledge of the sparsity index $s_0$ and establish tight regret bounds on its performance under mild conditions. We also comprehensively evaluate our proposed algorithm numerically and show that it consistently outperforms existing methods, even when the correct sparsity index is revealed to them but is kept hidden from our algorithm.

stat.ML↗

Dynamic Pricing and Learning under the Bass Model

We consider a novel formulation of the dynamic pricing and demand learning problem, where the evolution of demand in response to posted prices is governed by a stochastic variant of the popular Bass model with parameters $α, β$ that are linked to the so-called "innovation" and "imitation" effects. Unlike the more commonly used i.i.d. and contextual demand models, in this model the posted price not only affects the demand and the revenue in the current round but also the future evolution of demand, and hence the fraction of potential market size $m$ that can be ultimately captured. In this paper, we consider the more challenging incomplete information problem where dynamic pricing is applied in conjunction with learning the unknown parameters, with the objective of optimizing the cumulative revenues over a given selling horizon of length $T$. Equivalently, the goal is to minimize the regret which measures the revenue loss of the algorithm relative to the optimal expected revenue achievable under the stochastic Bass model with market size $m$ and time horizon $T$. Our main contribution is the development of an algorithm that satisfies a high probability regret guarantee of order $\tilde O(m^{2/3})$; where the market size $m$ is known a priori. Moreover, we show that no algorithm can incur smaller order of loss by deriving a matching lower bound. Unlike most regret analysis results, in the present problem the market size $m$ is the fundamental driver of the complexity; our lower bound in fact, indicates that for any fixed $α, β$, most non-trivial instances of the problem have constant $T$ and large $m$. We believe that this insight sets the problem of dynamic pricing under the Bass model apart from the typical i.i.d. setting and multi-armed bandit based models for dynamic pricing, which typically focus only on the asymptotics with respect to time horizon $T$.

cs.LG↗

Learning to Stop with Surprisingly Few Samples

We consider a discounted infinite horizon optimal stopping problem. If the underlying distribution is known a priori, the solution of this problem is obtained via dynamic programming (DP) and is given by a well known threshold rule. When information on this distribution is lacking, a natural (though naive) approach is "explore-then-exploit," whereby the unknown distribution or its parameters are estimated over an initial exploration phase, and this estimate is then used in the DP to determine actions over the residual exploitation phase. We show: (i) with proper tuning, this approach leads to performance comparable to the full information DP solution; and (ii) despite common wisdom on the sensitivity of such "plug in" approaches in DP due to propagation of estimation errors, a surprisingly "short" (logarithmic in the horizon) exploration horizon suffices to obtain said performance. In cases where the underlying distribution is heavy-tailed, these observations are even more pronounced: a ${\it single \, sample}$ exploration phase suffices.

cs.LG↗

Towards Optimal Problem Dependent Generalization Error Bounds in Statistical Learning Theory

We study problem-dependent rates, i.e., generalization errors that scale near-optimally with the variance, the effective loss, or the gradient norms evaluated at the "best hypothesis." We introduce a principled framework dubbed "uniform localized convergence," and characterize sharp problem-dependent rates for central statistical learning problems. From a methodological viewpoint, our framework resolves several fundamental limitations of existing uniform convergence and localization analysis approaches. It also provides improvements and some level of unification in the study of localized complexities, one-sided uniform inequalities, and sample-based iterative algorithms. In the so-called "slow rate" regime, we provides the first (moment-penalized) estimator that achieves the optimal variance-dependent rate for general "rich" classes; we also establish improved loss-dependent rate for standard empirical risk minimization. In the "fast rate" regime, we establish finite-sample problem-dependent bounds that are comparable to precise asymptotics. In addition, we show that iterative algorithms like gradient descent and first-order Expectation-Maximization can achieve optimal generalization error in several representative problems across the areas of non-convex learning, stochastic optimization, and learning with missing data.

stat.ML↗

Discriminative Learning via Adaptive Questioning

We consider the problem of designing an adaptive sequence of questions that optimally classify a candidate's ability into one of several categories or discriminative grades. A candidate's ability is modeled as an unknown parameter, which, together with the difficulty of the question asked, determines the likelihood with which s/he is able to answer a question correctly. The learning algorithm is only able to observe these noisy responses to its queries. We consider this problem from a fixed confidence-based $δ$-correct framework, that in our setting seeks to arrive at the correct ability discrimination at the fastest possible rate while guaranteeing that the probability of error is less than a pre-specified and small $δ$. In this setting we develop lower bounds on any sequential questioning strategy and develop geometrical insights into the problem structure both from primal and dual formulation. In addition, we arrive at algorithms that essentially match these lower bounds. Our key conclusions are that, asymptotically, any candidate needs to be asked questions at most at two (candidate ability-specific) levels, although, in a reasonably general framework, questions need to be asked only at a single level. Further, and interestingly, the problem structure facilitates endogenous exploration, so there is no need for a separately designed exploration stage in the algorithm.

cs.LG↗

A Unified Approach for Solving Sequential Selection Problems

In this paper we develop a unified approach for solving a wide class of sequential selection problems. This class includes, but is not limited to, selection problems with no-information, rank-dependent rewards, and considers both fixed as well as random problem horizons. The proposed framework is based on a reduction of the original selection problem to one of optimal stopping for a sequence of judiciously constructed independent random variables. We demonstrate that our approach allows exact and efficient computation of optimal policies and various performance metrics thereof for a variety of sequential selection problems, several of which have not been solved to date.

math.PR↗

Optimal Exploration-Exploitation in a Multi-Armed-Bandit Problem with Non-stationary Rewards

In a multi-armed bandit (MAB) problem a gambler needs to choose at each round of play one of K arms, each characterized by an unknown reward distribution. Reward realizations are only observed when an arm is selected, and the gambler's objective is to maximize his cumulative expected earnings over some given horizon of play T. To do this, the gambler needs to acquire information about arms (exploration) while simultaneously optimizing immediate rewards (exploitation); the price paid due to this trade off is often referred to as the regret, and the main question is how small can this price be as a function of the horizon length T. This problem has been studied extensively when the reward distributions do not change over time; an assumption that supports a sharp characterization of the regret, yet is often violated in practical settings. In this paper, we focus on a MAB formulation which allows for a broad range of temporal uncertainties in the rewards, while still maintaining mathematical tractability. We fully characterize the (regret) complexity of this class of MAB problems by establishing a direct link between the extent of allowable reward "variation" and the minimal achievable regret. Our analysis draws some connections between two rather disparate strands of literature: the adversarial and the stochastic MAB frameworks.

cs.LG↗

Thompson Sampling for the MNL-Bandit

We consider a sequential subset selection problem under parameter uncertainty, where at each time step, the decision maker selects a subset of cardinality $K$ from $N$ possible items (arms), and observes a (bandit) feedback in the form of the index of one of the items in said subset, or none. Each item in the index set is ascribed a certain value (reward), and the feedback is governed by a Multinomial Logit (MNL) choice model whose parameters are a priori unknown. The objective of the decision maker is to maximize the expected cumulative rewards over a finite horizon $T$, or alternatively, minimize the regret relative to an oracle that knows the MNL parameters. We refer to this as the MNL-Bandit problem. This problem is representative of a larger family of exploration-exploitation problems that involve a combinatorial objective, and arise in several important application domains. We present an approach to adapt Thompson Sampling to this problem and show that it achieves near-optimal regret as well as attractive numerical performance.

cs.LG↗

MNL-Bandit: A Dynamic Learning Approach to Assortment Selection

We consider a dynamic assortment selection problem, where in every round the retailer offers a subset (assortment) of $N$ substitutable products to a consumer, who selects one of these products according to a multinomial logit (MNL) choice model. The retailer observes this choice and the objective is to dynamically learn the model parameters, while optimizing cumulative revenues over a selling horizon of length $T$. We refer to this exploration-exploitation formulation as the MNL-Bandit problem. Existing methods for this problem follow an "explore-then-exploit" approach, which estimate parameters to a desired accuracy and then, treating these estimates as if they are the correct parameter values, offers the optimal assortment based on these estimates. These approaches require certain a priori knowledge of "separability", determined by the true parameters of the underlying MNL model, and this in turn is critical in determining the length of the exploration period. (Separability refers to the distinguishability of the true optimal assortment from the other sub-optimal alternatives.) In this paper, we give an efficient algorithm that simultaneously explores and exploits, achieving performance independent of the underlying parameters. The algorithm can be implemented in a fully online manner, without knowledge of the horizon length $T$. Furthermore, the algorithm is adaptive in the sense that its performance is near-optimal in both the "well separated" case, as well as the general parameter setting where this separation need not hold.

cs.LG↗

Nonparametric Bandits with Covariates

We consider a bandit problem which involves sequential sampling from two populations (arms). Each arm produces a noisy reward realization which depends on an observable random covariate. The goal is to maximize cumulative expected reward. We derive general lower bounds on the performance of any admissible policy, and develop an algorithm whose performance achieves the order of said lower bound up to logarithmic terms. This is done by decomposing the global problem into suitably "localized" bandit problems. Proofs blend ideas from nonparametric statistics and traditional methods used in the bandit literature.

math.ST↗

Woodroofe's one-armed bandit problem revisited

We consider the one-armed bandit problem of Woodroofe [J. Amer. Statist. Assoc. 74 (1979) 799--806], which involves sequential sampling from two populations: one whose characteristics are known, and one which depends on an unknown parameter and incorporates a covariate. The goal is to maximize cumulative expected reward. We study this problem in a minimax setting, and develop rate-optimal polices that involve suitable modifications of the myopic rule. It is shown that the regret, as well as the rate of sampling from the inferior population, can be finite or grow at various rates with the time horizon of the problem, depending on "local" properties of the covariate distribution. Proofs rely on martingale methods and information theoretic arguments.

math.PR↗

Recovering convex boundaries from blurred and noisy observations

We consider the problem of estimating convex boundaries from blurred and noisy observations. In our model, the convolution of an intensity function $f$ is observed with additive Gaussian white noise. The function $f$ is assumed to have convex support $G$ whose boundary is to be recovered. Rather than directly estimating the intensity function, we develop a procedure which is based on estimating the support function of the set $G$. This approach is closely related to the method of geometric hyperplane probing, a well-known technique in computer vision applications. We establish bounds that reveal how the estimation accuracy depends on the ill-posedness of the convolution operator and the behavior of the intensity function near the boundary.

math.ST↗

Validity of heavy traffic steady-state approximations in generalized Jackson Networks

We consider a single class open queueing network, also known as a generalized Jackson network (GJN). A classical result in heavy-traffic theory asserts that the sequence of normalized queue length processes of the GJN converge weakly to a reflected Brownian motion (RBM) in the orthant, as the traffic intensity approaches unity. However, barring simple instances, it is still not known whether the stationary distribution of RBM provides a valid approximation for the steady-state of the original network. In this paper we resolve this open problem by proving that the re-scaled stationary distribution of the GJN converges to the stationary distribution of the RBM, thus validating a so-called ``interchange-of-limits'' for this class of networks. Our method of proof involves a combination of Lyapunov function techniques, strong approximations and tail probability bounds that yield tightness of the sequence of stationary distributions of the GJN.

math.PR↗

The Hough transform estimator

This article pursues a statistical study of the Hough transform, the celebrated computer vision algorithm used to detect the presence of lines in a noisy image. We first study asymptotic properties of the Hough transform estimator, whose objective is to find the line that ``best'' fits a set of planar points. In particular, we establish strong consistency and rates of convergence, and characterize the limiting distribution of the Hough transform estimator. While the convergence rates are seen to be slower than those found in some standard regression methods, the Hough transform estimator is shown to be more robust as measured by its breakdown point. We next study the Hough transform in the context of the problem of detecting multiple lines. This is addressed via the framework of excess mass functionals and modality testing. Throughout, several numerical examples help illustrate various properties of the estimator. Relations between the Hough transform and more mainstream statistical paradigms and methods are discussed as well.

math.ST↗