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Atsushi Yamashita

Publications and source records attributed to Atsushi Yamashita.

At least 19 recordsLinked to original sources

Open-Set Ego-Noise Separation for Legged-Robot Audition via Annotation-Free Adaptation and Pretrained-Model Transfer

This paper proposes an open-set ego-noise separation framework for legged-robot audition via annotation-free adaptation and pretrained-model transfer. The framework removes robot-specific ego-noise while preserving environmental sounds whose classes are not specified in advance. Acoustic sensing provides cues about a robot's surroundings beyond the visual field, but walking-induced ego-noise from footstep impacts, joint-backlash rattling, and motor noise severely contaminates the recordings. The framework first uses RecurGraph to select ego-noise-dominant clips from the unlabeled recordings by aggregating clip embeddings into an embedding centroid and propagating scores over an audio-embedding graph. The selected clips are mixed with diverse environmental sounds from a large-scale sound-event dataset to provide paired mixture--target supervision for open-set separation. Transfer-DiT then adapts a general-purpose zero-shot neural separator to achieve high-fidelity open-set ego-noise separation for the target robot. Experiments with bipedal and quadrupedal robots show reliable clip selection and improvements in separation quality and downstream task performance over baseline separators. These results demonstrate the feasibility of annotation-free adaptation without separately recorded ego-noise-only data or manual clip-level annotations.

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Moving Object Detection from Moving Camera Using Focus of Expansion Likelihood and Segmentation

Separating moving and static objects from a moving camera viewpoint is essential for 3D reconstruction, autonomous navigation, and scene understanding in robotics. Existing approaches often rely primarily on optical flow, which struggle to detect moving objects in complex, structured scenes involving camera motion. To address this limitation, we propose Focus of Expansion Likelihood and Segmentation (FoELS), a method based on the core idea of integrating both optical flow and texture information. FoELS computes the focus of expansion (FoE) from optical flow and derives an initial motion likelihood from the outliers of the FoE computation. This likelihood is then fused with a segmentation-based prior to estimate the final moving probability. The method effectively handles challenges including complex structured scenes, rotational camera motion, and parallel motion. Comprehensive evaluations on the DAVIS 2016 and FBMS-59 datasets, along with real-world traffic videos including parallel, cross-direction, opposite-direction, and crowded scenes, demonstrate its effectiveness and state-of-the-art performance.

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3D Point Tracking with State Space Models

Tracking any point of a dynamic scene in metric 3D - in absolute meters, not up to an unknown scale - underpins 3D and 4D reconstruction, robot navigation, and autonomous driving, where decisions are made in meters, not pixels. Our objective is a 3D point tracker accurate in those absolute terms and operating within a single commodity GPU, pose-free, monocular budget. Our method rests on one observation: once a point's 2D image trajectory is fixed, the quantity that governs its metric accuracy is the depth along its pixel ray. Rather than learning tracking end-to-end, we therefore compose two frozen front-ends - dense optical flow for 2D correspondence and a monocular metric-depth network for the third dimension - and learn only the residual they cannot supply: that depth, refined by a compact state space model (Mamba-3) conditioned on appearance features (DINOv3). A state space model rather than the transformers the strongest 3D trackers adopt is what makes a single-GPU budget attainable: it summarises a track in a fixed-size recurrent state whose memory cost is constant in the number of frames, whereas attention requires a key-value cache that grows linearly with them. On the TAPVid-3D minival benchmark our best configuration attains the highest absolute metric accuracy among methods evaluated under identical conditions (mean metric Average Jaccard, 0.256), exceeding strong feed-forward trackers, while a companion analysis, reproduced with each competitor's own evaluator, explains why several published trackers lose most of their accuracy under this budget.

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Coverage First Next Best View for Inspection of Cluttered Pipe Networks Using Mobile Manipulators

Robotic inspection of radioactive areas enables operators to be removed from hazardous environments; however, planning and operating in confined, cluttered environments remain challenging. These systems must autonomously reconstruct the unknown environment and cover its surfaces, whilst estimating and avoiding collisions with objects in the environment. In this paper, we propose a new planning approach based on next-best-view that enables simultaneous exploration and exploitation of the environment by reformulating the coverage path planning problem in terms of information gain. To handle obstacle avoidance under uncertainty, we extend the vector-field-inequalities framework to explicitly account for stochastic measurements of geometric primitives in the environment via chance constraints in a constrained optimal control law. The stochastic constraints were evaluated experimentally alongside the planner on a mobile manipulator in a confined environment to inspect a pipe network. These experiments demonstrate that the system can autonomously plan and execute inspection and coverage paths to reconstruct and fully cover the simplified pipe network. Moreover, the system successfully estimated geometric primitives online and avoided collisions during motion between viewpoints.

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Quantifying Memory Utilization with Effective State-Size

The need to develop a general framework for architecture analysis is becoming increasingly important, given the expanding design space of sequence models. To this end, we draw insights from classical signal processing and control theory, to develop a quantitative measure of \textit{memory utilization}: the internal mechanisms through which a model stores past information to produce future outputs. This metric, which we call \textbf{\textit{effective state-size}} (ESS), is tailored to the fundamental class of systems with \textit{input-invariant} and \textit{input-varying linear operators}, encompassing a variety of computational units such as variants of attention, convolutions, and recurrences. Unlike prior work on memory utilization, which either relies on raw operator visualizations (e.g. attention maps), or simply the total \textit{memory capacity} (i.e. cache size) of a model, our metrics provide highly interpretable and actionable measurements. In particular, we show how ESS can be leveraged to improve initialization strategies, inform novel regularizers and advance the performance-efficiency frontier through model distillation. Furthermore, we demonstrate that the effect of context delimiters (such as end-of-speech tokens) on ESS highlights cross-architectural differences in how large language models utilize their available memory to recall information. Overall, we find that ESS provides valuable insights into the dynamics that dictate memory utilization, enabling the design of more efficient and effective sequence models.

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DART-LLM: Dependency-Aware Multi-Robot Task Decomposition and Execution using Large Language Models

Large Language Models (LLMs) have demonstrated promising reasoning capabilities in robotics; however, their application in multi-robot systems remains limited, particularly in handling task dependencies. This paper introduces DART-LLM, a novel framework that employs Directed Acyclic Graphs (DAGs) to model task dependencies, enabling the decomposition of natural language instructions into well-coordinated subtasks for multi-robot execution. DART-LLM comprises four key components: a Question-Answering (QA) LLM module for dependency-aware task decomposition, a Breakdown Function module for robot assignment, an Actuation module for execution, and a Vision-Language Model (VLM)-based object detector for environmental perception, achieving end-to-end task execution. Experimental results across three task complexity levels demonstrate that DART-LLM achieves state-of-the-art performance, significantly outperforming the baseline across all evaluation metrics. Among the tested models, DeepSeek-r1-671B achieves the highest success rate, whereas Llama-3.1-8B exhibits superior response time reliability. Ablation studies further confirm that explicit dependency modeling notably enhances the performance of smaller models, facilitating efficient deployment on resource-constrained platforms. Please refer to the project website https://wyd0817.github.io/project-dart-llm/ for videos and code.

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SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation

Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art methods focus on training innovative architectural designs on confined datasets. In this work, we investigate the impact of scaling up EHPS towards a family of generalist foundation models. 1) For data scaling, we perform a systematic investigation on 40 EHPS datasets, encompassing a wide range of scenarios that a model trained on any single dataset cannot handle. More importantly, capitalizing on insights obtained from the extensive benchmarking process, we optimize our training scheme and select datasets that lead to a significant leap in EHPS capabilities. Ultimately, we achieve diminishing returns at 10M training instances from diverse data sources. 2) For model scaling, we take advantage of vision transformers (up to ViT-Huge as the backbone) to study the scaling law of model sizes in EHPS. To exclude the influence of algorithmic design, we base our experiments on two minimalist architectures: SMPLer-X, which consists of an intermediate step for hand and face localization, and SMPLest-X, an even simpler version that reduces the network to its bare essentials and highlights significant advances in the capture of articulated hands. With big data and the large model, the foundation models exhibit strong performance across diverse test benchmarks and excellent transferability to even unseen environments. Moreover, our finetuning strategy turns the generalist into specialist models, allowing them to achieve further performance boosts. Notably, our foundation models consistently deliver state-of-the-art results on seven benchmarks such as AGORA, UBody, EgoBody, and our proposed SynHand dataset for comprehensive hand evaluation. (Code is available at: https://github.com/wqyin/SMPLest-X).

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State-Free Inference of State-Space Models: The Transfer Function Approach

We approach designing a state-space model for deep learning applications through its dual representation, the transfer function, and uncover a highly efficient sequence parallel inference algorithm that is state-free: unlike other proposed algorithms, state-free inference does not incur any significant memory or computational cost with an increase in state size. We achieve this using properties of the proposed frequency domain transfer function parametrization, which enables direct computation of its corresponding convolutional kernel's spectrum via a single Fast Fourier Transform. Our experimental results across multiple sequence lengths and state sizes illustrates, on average, a 35% training speed improvement over S4 layers -- parametrized in time-domain -- on the Long Range Arena benchmark, while delivering state-of-the-art downstream performances over other attention-free approaches. Moreover, we report improved perplexity in language modeling over a long convolutional Hyena baseline, by simply introducing our transfer function parametrization. Our code is available at https://github.com/ruke1ire/RTF.

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WHAC: World-grounded Humans and Cameras

Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (i.e., SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as WHAC, to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, WHAC-A-Mole, which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. We will make the code and dataset publicly available.

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2D Forward Looking Sonar Simulation with Ground Echo Modeling

Imaging sonar produces clear images in underwater environments, independent of water turbidity and lighting conditions. The next generation 2D forward looking sonars are compact in size and able to generate high-resolution images which facilitate underwater robotics research. Considering the difficulties and expenses of implementing experiments in underwater environments, tremendous work has been focused on sonar image simulation. However, sonar artifacts like multi-path reflection were not sufficiently discussed, which cannot be ignored in water tank environments. In this paper, we focus on the influence of echoes from the flat ground. We propose a method to simulate the ground echo effect physically in acoustic images. We model the multi-bounce situations using the single-bounce framework for computation efficiency. We compare the real image captured in the water tank with the synthetic images to validate the proposed methods.

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Motion Degeneracy in Self-supervised Learning of Elevation Angle Estimation for 2D Forward-Looking Sonar

2D forward-looking sonar is a crucial sensor for underwater robotic perception. A well-known problem in this field is estimating missing information in the elevation direction during sonar imaging. There are demands to estimate 3D information per image for 3D mapping and robot navigation during fly-through missions. Recent learning-based methods have demonstrated their strengths, but there are still drawbacks. Supervised learning methods have achieved high-quality results but may require further efforts to acquire 3D ground-truth labels. The existing self-supervised method requires pretraining using synthetic images with 3D supervision. This study aims to realize stable self-supervised learning of elevation angle estimation without pretraining using synthetic images. Failures during self-supervised learning may be caused by motion degeneracy problems. We first analyze the motion field of 2D forward-looking sonar, which is related to the main supervision signal. We utilize a modern learning framework and prove that if the training dataset is built with effective motions, the network can be trained in a self-supervised manner without the knowledge of synthetic data. Both simulation and real experiments validate the proposed method.

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Learning Pseudo Front Depth for 2D Forward-Looking Sonar-based Multi-view Stereo

Retrieving the missing dimension information in acoustic images from 2D forward-looking sonar is a well-known problem in the field of underwater robotics. There are works attempting to retrieve 3D information from a single image which allows the robot to generate 3D maps with fly-through motion. However, owing to the unique image formulation principle, estimating 3D information from a single image faces severe ambiguity problems. Classical methods of multi-view stereo can avoid the ambiguity problems, but may require a large number of viewpoints to generate an accurate model. In this work, we propose a novel learning-based multi-view stereo method to estimate 3D information. To better utilize the information from multiple frames, an elevation plane sweeping method is proposed to generate the depth-azimuth-elevation cost volume. The volume after regularization can be considered as a probabilistic volumetric representation of the target. Instead of performing regression on the elevation angles, we use pseudo front depth from the cost volume to represent the 3D information which can avoid the 2D-3D problem in acoustic imaging. High-accuracy results can be generated with only two or three images. Synthetic datasets were generated to simulate various underwater targets. We also built the first real dataset with accurate ground truth in a large scale water tank. Experimental results demonstrate the superiority of our method, compared to other state-of-the-art methods.

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Efficient Video Deblurring Guided by Motion Magnitude

Video deblurring is a highly under-constrained problem due to the spatially and temporally varying blur. An intuitive approach for video deblurring includes two steps: a) detecting the blurry region in the current frame; b) utilizing the information from clear regions in adjacent frames for current frame deblurring. To realize this process, our idea is to detect the pixel-wise blur level of each frame and combine it with video deblurring. To this end, we propose a novel framework that utilizes the motion magnitude prior (MMP) as guidance for efficient deep video deblurring. Specifically, as the pixel movement along its trajectory during the exposure time is positively correlated to the level of motion blur, we first use the average magnitude of optical flow from the high-frequency sharp frames to generate the synthetic blurry frames and their corresponding pixel-wise motion magnitude maps. We then build a dataset including the blurry frame and MMP pairs. The MMP is then learned by a compact CNN by regression. The MMP consists of both spatial and temporal blur level information, which can be further integrated into an efficient recurrent neural network (RNN) for video deblurring. We conduct intensive experiments to validate the effectiveness of the proposed methods on the public datasets.

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ReIL: A Framework for Reinforced Intervention-based Imitation Learning

Compared to traditional imitation learning methods such as DAgger and DART, intervention-based imitation offers a more convenient and sample efficient data collection process to users. In this paper, we introduce Reinforced Intervention-based Learning (ReIL), a framework consisting of a general intervention-based learning algorithm and a multi-task imitation learning model aimed at enabling non-expert users to train agents in real environments with little supervision or fine tuning. ReIL achieves this with an algorithm that combines the advantages of imitation learning and reinforcement learning and a model capable of concurrently processing demonstrations, past experience, and current observations. Experimental results from real world mobile robot navigation challenges indicate that ReIL learns rapidly from sparse supervisor corrections without suffering deterioration in performance that is characteristic of supervised learning-based methods such as HG-Dagger and IWR. The results also demonstrate that in contrast to other intervention-based methods such as IARL and EGPO, ReIL can utilize an arbitrary reward function for training without any additional heuristics.

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Graph Neural Ordinary Differential Equations

We introduce the framework of continuous--depth graph neural networks (GNNs). Graph neural ordinary differential equations (GDEs) are formalized as the counterpart to GNNs where the input-output relationship is determined by a continuum of GNN layers, blending discrete topological structures and differential equations. The proposed framework is shown to be compatible with various static and autoregressive GNN models. Results prove general effectiveness of GDEs: in static settings they offer computational advantages by incorporating numerical methods in their forward pass; in dynamic settings, on the other hand, they are shown to improve performance by exploiting the geometry of the underlying dynamics.

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Continuous-Depth Neural Models for Dynamic Graph Prediction

We introduce the framework of continuous-depth graph neural networks (GNNs). Neural graph differential equations (Neural GDEs) are formalized as the counterpart to GNNs where the input-output relationship is determined by a continuum of GNN layers, blending discrete topological structures and differential equations. The proposed framework is shown to be compatible with static GNN models and is extended to dynamic and stochastic settings through hybrid dynamical system theory. Here, Neural GDEs improve performance by exploiting the underlying dynamics geometry, further introducing the ability to accommodate irregularly sampled data. Results prove the effectiveness of the proposed models across applications, such as traffic forecasting or prediction in genetic regulatory networks.

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Neural Hybrid Automata: Learning Dynamics with Multiple Modes and Stochastic Transitions

Effective control and prediction of dynamical systems often require appropriate handling of continuous-time and discrete, event-triggered processes. Stochastic hybrid systems (SHSs), common across engineering domains, provide a formalism for dynamical systems subject to discrete, possibly stochastic, state jumps and multi-modal continuous-time flows. Despite the versatility and importance of SHSs across applications, a general procedure for the explicit learning of both discrete events and multi-mode continuous dynamics remains an open problem. This work introduces Neural Hybrid Automata (NHAs), a recipe for learning SHS dynamics without a priori knowledge on the number of modes and inter-modal transition dynamics. NHAs provide a systematic inference method based on normalizing flows, neural differential equations and self-supervision. We showcase NHAs on several tasks, including mode recovery and flow learning in systems with stochastic transitions, and end-to-end learning of hierarchical robot controllers.

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Differentiable Multiple Shooting Layers

We detail a novel class of implicit neural models. Leveraging time-parallel methods for differential equations, Multiple Shooting Layers (MSLs) seek solutions of initial value problems via parallelizable root-finding algorithms. MSLs broadly serve as drop-in replacements for neural ordinary differential equations (Neural ODEs) with improved efficiency in number of function evaluations (NFEs) and wall-clock inference time. We develop the algorithmic framework of MSLs, analyzing the different choices of solution methods from a theoretical and computational perspective. MSLs are showcased in long horizon optimal control of ODEs and PDEs and as latent models for sequence generation. Finally, we investigate the speedups obtained through application of MSL inference in neural controlled differential equations (Neural CDEs) for time series classification of medical data.

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