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Aude Billard

Publications and source records attributed to Aude Billard.

At least 19 recordsLinked to original sources

Reactive Motion Generation via Phase-varying Neural Potential Functions

Dynamical systems (DS) methods for Learning-from-Demonstration (LfD) provide stable, continuous policies from few demonstrations. First-order dynamical systems (DS) are effective for many point-to-point and periodic tasks, as long as a unique velocity is defined for each state. For tasks with intersections (e.g., drawing an "8"), extensions such as second-order dynamics or phase variables are often used. However, by incorporating velocity, second-order models become sensitive to disturbances near intersections, as velocity is used to disambiguate motion direction. Moreover, this disambiguation may fail when nearly identical position-velocity pairs correspond to different onward motions. In contrast, phase-based methods rely on open-loop time or phase variables, which limit their ability to recover after perturbations. We introduce Phase-varying Neural Potential Functions (PNPF), an LfD framework that conditions a potential function on a phase variable which is estimated directly from state progression, rather than on open-loop temporal inputs. This phase variable allows the system to handle state revisits, while the learned potential function generates local vector fields for reactive and stable control. PNPF generalizes effectively across point-to-point, periodic, and full 6D motion tasks, outperforms existing baselines on trajectories with intersections, and demonstrates robust performance in real-time robotic manipulation under external disturbances.

cs.RO

User Involvement in Robotic Wheelchair Development: A Decade of Limited Progress

Robotic wheelchairs (RWs) offer significant potential to enhance autonomy and participation for people with mobility impairments, yet many systems have failed to achieve sustained real-world adoption. This narrative literature review examined the extent and quality of end-user involvement in RW design, development, and evaluation over the past decade (2015--2025), assessed against core principles shared by major user-involvement approaches (e.g., user-/human-centered design, participatory/co-design, and inclusive design). The findings indicate that user involvement remains limited and is predominantly concentrated in late-stage evaluation rather than in early requirements definition or iterative co-design. Of the 399 records screened, only 23 studies (about 6%) met the inclusion criteria of verifiable end-user involvement, and many relied on small samples, often around ten participants, with limited justification for sample size selection, proxy users, laboratory-based validation, and non-standardized feedback methods. Research teams were largely engineering-dominated (about 89%) and geographically concentrated in high-income countries. Despite strong evidence that sustained user engagement improves usability and adoption in assistive technology, its systematic implementation in RW research remains rare. Advancing the field requires embedding participatory methodologies throughout the design lifecycle and addressing systemic barriers that constrain meaningful user involvement.

cs.HC

Learning to Throw-Flip

Dynamic manipulation, such as robot tossing or throwing objects, has recently gained attention as a novel paradigm to speed up logistic operations. However, the focus has predominantly been on the object's landing location, irrespective of its final orientation. In this work, we present a method enabling a robot to accurately "throw-flip" objects to a desired landing pose (position and orientation). Conventionally, objects thrown by revolute robots suffer from parasitic rotation, resulting in highly restricted and uncontrollable landing poses. Our approach is based on two key design choices: first, leveraging the impulse-momentum principle, we design a family of throwing motions that effectively decouple the parasitic rotation, significantly expanding the feasible set of landing poses. Second, we combine a physics-based model of free flight with regression-based learning methods to account for unmodeled effects. Real robot experiments demonstrate that our framework can learn to throw-flip objects to a pose target within ($\pm$5 cm, $\pm$45 degrees) threshold in dozens of trials. Thanks to data assimilation, incorporating projectile dynamics reduces sample complexity by an average of 40% when throw-flipping to unseen poses compared to end-to-end learning methods. Additionally, we show that past knowledge on in-hand object spinning can be effectively reused, accelerating learning by 70% when throwing a new object with a Center of Mass (CoM) shift. A video summarizing the proposed method and the hardware experiments is available at https://youtu.be/txYc9b1oflU.

cs.RO

Imitation-Guided Bimanual Planning for Stable Manipulation under Changing External Forces

Robotic manipulation in dynamic environments often requires seamless transitions between different grasp types to maintain stability and efficiency. However, achieving smooth and adaptive grasp transitions remains a challenge, particularly when dealing with external forces and complex motion constraints. Existing grasp transition strategies often fail to account for varying external forces and do not optimize motion performance effectively. In this work, we propose an Imitation-Guided Bimanual Planning Framework that integrates efficient grasp transition strategies and motion performance optimization to enhance stability and dexterity in robotic manipulation. Our approach introduces Strategies for Sampling Stable Intersections in Grasp Manifolds for seamless transitions between uni-manual and bi-manual grasps, reducing computational costs and regrasping inefficiencies. Additionally, a Hierarchical Dual-Stage Motion Architecture combines an Imitation Learning-based Global Path Generator with a Quadratic Programming-driven Local Planner to ensure real-time motion feasibility, obstacle avoidance, and superior manipulability. The proposed method is evaluated through a series of force-intensive tasks, demonstrating significant improvements in grasp transition efficiency and motion performance. A video demonstrating our simulation results can be viewed at \href{https://youtu.be/3DhbUsv4eDo}{\textcolor{blue}{https://youtu.be/3DhbUsv4eDo}}.

cs.RO

Quantitative Outcome-Oriented Assessment of Microsurgical Anastomosis

Microsurgical anastomosis demands exceptional dexterity and visuospatial skills, underscoring the importance of comprehensive training and precise outcome assessment. Currently, methods such as the outcome-oriented anastomosis lapse index are used to evaluate this procedure. However, they often rely on subjective judgment, which can introduce biases that affect the reliability and efficiency of the assessment of competence. Leveraging three datasets from hospitals with participants at various levels, we introduce a quantitative framework that uses image-processing techniques for objective assessment of microsurgical anastomoses. The approach uses geometric modeling of errors along with a detection and scoring mechanism, enhancing the efficiency and reliability of microsurgical proficiency assessment and advancing training protocols. The results show that the geometric metrics effectively replicate expert raters' scoring for the errors considered in this work.

cs.CV

A roadmap for AI in robotics

AI technologies, including deep learning, large-language models have gone from one breakthrough to the other. As a result, we are witnessing growing excitement in robotics at the prospect of leveraging the potential of AI to tackle some of the outstanding barriers to the full deployment of robots in our daily lives. However, action and sensing in the physical world pose greater and different challenges than analysing data in isolation. As the development and application of AI in robotic products advances, it is important to reflect on which technologies, among the vast array of network architectures and learning models now available in the AI field, are most likely to be successfully applied to robots; how they can be adapted to specific robot designs, tasks, environments; which challenges must be overcome. This article offers an assessment of what AI for robotics has achieved since the 1990s and proposes a short- and medium-term research roadmap listing challenges and promises. These range from keeping up-to-date large datasets, representatives of a diversity of tasks robots may have to perform, and of environments they may encounter, to designing AI algorithms tailored specifically to robotics problems but generic enough to apply to a wide range of applications and transfer easily to a variety of robotic platforms. For robots to collaborate effectively with humans, they must predict human behavior without relying on bias-based profiling. Explainability and transparency in AI-driven robot control are not optional but essential for building trust, preventing misuse, and attributing responsibility in accidents. We close on what we view as the primary long-term challenges, that is, to design robots capable of lifelong learning, while guaranteeing safe deployment and usage, and sustainable computational costs.

cs.RO

Dexterous Cable Manipulation: Taxonomy, Multi-Fingered Hand Design, and Long-Horizon Manipulation

Existing research that addressed cable manipulation relied on two-fingered grippers, which make it difficult to perform similar cable manipulation tasks that humans perform. However, unlike dexterous manipulation of rigid objects, the development of dexterous cable manipulation skills in robotics remains underexplored due to the unique challenges posed by a cable's deformability and inherent uncertainty. In addition, using a dexterous hand introduces specific difficulties in tasks, such as cable grasping, pulling, and in-hand bending, for which no dedicated task definitions, benchmarks, or evaluation metrics exist. Furthermore, we observed that most existing dexterous hands are designed with structures identical to humans', typically featuring only one thumb, which often limits their effectiveness during dexterous cable manipulation. Lastly, existing non-task-specific methods did not have enough generalization ability to solve these cable manipulation tasks or are unsuitable due to the designed hardware. We have three contributions in real-world dexterous cable manipulation in the following steps: (1) We first defined and organized a set of dexterous cable manipulation tasks into a comprehensive taxonomy, covering most short-horizon action primitives and long-horizon tasks for one-handed cable manipulation. This taxonomy revealed that coordination between the thumb and the index finger is critical for cable manipulation, which decomposes long-horizon tasks into simpler primitives. (2) We designed a novel five-fingered hand with 25 degrees of freedom (DoF), featuring two symmetric thumb-index configurations and a rotatable joint on each fingertip, which enables dexterous cable manipulation. (3) We developed a demonstration collection pipeline for this non-anthropomorphic hand, which is difficult to operate by previous motion capture methods.

cs.RO

Positive-Unlabeled Constraint Learning for Inferring Nonlinear Continuous Constraints Functions from Expert Demonstrations

Planning for diverse real-world robotic tasks necessitates to know and write all constraints. However, instances exist where these constraints are either unknown or challenging to specify accurately. A possible solution is to infer the unknown constraints from expert demonstration. This paper presents a novel two-step Positive-Unlabeled Constraint Learning (PUCL) algorithm to infer a continuous constraint function from demonstrations, without requiring prior knowledge of the true constraint parameterization or environmental model as existing works. We treat all data in demonstrations as positive (feasible) data, and learn a control policy to generate potentially infeasible trajectories, which serve as unlabeled data. The proposed two-step learning framework first identifies reliable infeasible data using a distance metric, and secondly learns a binary feasibility classifier (i.e., constraint function) from the feasible demonstrations and reliable infeasible data. The proposed method is flexible to learn complex-shaped constraint boundary and will not mistakenly classify demonstrations as infeasible as previous methods. The effectiveness of the proposed method is verified in four constrained environments, using a networked policy or a dynamical system policy. It successfully infers the continuous nonlinear constraints and outperforms other baseline methods in terms of constraint accuracy and policy safety. This work has been published in IEEE Robotics and Automation Letters (RA-L). Please refer to the final version at https://doi.org/10.1109/LRA.2024.3522756

cs.RO

Learning Constraint Network from Demonstrations via Positive-Unlabeled Learning with Memory Replay

Planning for a wide range of real-world tasks necessitates to know and write all constraints. However, instances exist where these constraints are either unknown or challenging to specify accurately. A possible solution is to infer the unknown constraints from expert demonstration. The majority of prior works limit themselves to learning simple linear constraints, or require strong knowledge of the true constraint parameterization or environmental model. To mitigate these problems, this paper presents a positive-unlabeled (PU) learning approach to infer a continuous, arbitrary and possibly nonlinear, constraint from demonstration. From a PU learning view, We treat all data in demonstrations as positive (feasible) data, and learn a (sub)-optimal policy to generate high-reward-winning but potentially infeasible trajectories, which serve as unlabeled data containing both feasible and infeasible states. Under an assumption on data distribution, a feasible-infeasible classifier (i.e., constraint model) is learned from the two datasets through a postprocessing PU learning technique. The entire method employs an iterative framework alternating between updating the policy, which generates and selects higher-reward policies, and updating the constraint model. Additionally, a memory buffer is introduced to record and reuse samples from previous iterations to prevent forgetting. The effectiveness of the proposed method is validated in two Mujoco environments, successfully inferring continuous nonlinear constraints and outperforming a baseline method in terms of constraint accuracy and policy safety.

cs.LG

Hybrid Quadratic Programming -- Pullback Bundle Dynamical Systems Control

Dynamical System (DS)-based closed-loop control is a simple and effective way to generate reactive motion policies that well generalize to the robotic workspace, while retaining stability guarantees. Lately the formalism has been expanded in order to handle arbitrary geometry curved spaces, namely manifolds, beyond the standard flat Euclidean space. Despite the many different ways proposed to handle DS on manifolds, it is still unclear how to apply such structures on real robotic systems. In this preliminary study, we propose a way to combine modern optimal control techniques with a geometry-based formulation of DS. The advantage of such approach is two fold. First, it yields a torque-based control for compliant and adaptive motions; second, it generates dynamical systems consistent with the controlled system's dynamics. The salient point of the approach is that the complexity of designing a proper constrained-based optimal control problem, to ensure that dynamics move on a manifold while avoiding obstacles or self-collisions, is "outsourced" to the geometric DS. Constraints are implicitly embedded into the structure of the space in which the DS evolves. The optimal control, on the other hand, provides a torque-based control interface, and ensures dynamical consistency of the generated output. The whole can be achieved with minimal computational overhead since most of the computational complexity is delegated to the closed-form geometric DS.

cs.RO

Passive Obstacle Aware Control to Follow Desired Velocities

Evaluating and updating the obstacle avoidance velocity for an autonomous robot in real-time ensures robustness against noise and disturbances. A passive damping controller can obtain the desired motion with a torque-controlled robot, which remains compliant and ensures a safe response to external perturbations. Here, we propose a novel approach for designing the passive control policy. Our algorithm complies with obstacle-free zones while transitioning to increased damping near obstacles to ensure collision avoidance. This approach ensures stability across diverse scenarios, effectively mitigating disturbances. Validation on a 7DoF robot arm demonstrates superior collision rejection capabilities compared to the baseline, underlining its practicality for real-world applications. Our obstacle-aware damping controller represents a substantial advancement in secure robot control within complex and uncertain environments.

cs.RO

Transfer Learning in Robotics: An Upcoming Breakthrough? A Review of Promises and Challenges

Transfer learning is a conceptually-enticing paradigm in pursuit of truly intelligent embodied agents. The core concept -- reusing prior knowledge to learn in and from novel situations -- is successfully leveraged by humans to handle novel situations. In recent years, transfer learning has received renewed interest from the community from different perspectives, including imitation learning, domain adaptation, and transfer of experience from simulation to the real world, among others. In this paper, we unify the concept of transfer learning in robotics and provide the first taxonomy of its kind considering the key concepts of robot, task, and environment. Through a review of the promises and challenges in the field, we identify the need of transferring at different abstraction levels, the need of quantifying the transfer gap and the quality of transfer, as well as the dangers of negative transfer. Via this position paper, we hope to channel the effort of the community towards the most significant roadblocks to realize the full potential of transfer learning in robotics.

cs.RO

Action Contextualization: Adaptive Task Planning and Action Tuning using Large Language Models

Large Language Models (LLMs) present a promising frontier in robotic task planning by leveraging extensive human knowledge. Nevertheless, the current literature often overlooks the critical aspects of robots' adaptability and error correction. This work aims to overcome this limitation by enabling robots to modify their motions and select the most suitable task plans based on the context. We introduce a novel framework to achieve action contextualization, aimed at tailoring robot actions to the context of specific tasks, thereby enhancing adaptability through applying LLM-derived contextual insights. Our framework integrates motion metrics that evaluate robot performances for each motion to resolve redundancy in planning. Moreover, it supports online feedback between the robot and the LLM, enabling immediate modifications to the task plans and corrections of errors. An overall success rate of 81.25% has been achieved through extensive experimental validation. Finally, when integrated with dynamical system (DS)-based robot controllers, the robotic arm-hand system demonstrates its proficiency in autonomously executing LLM-generated motion plans for sequential table-clearing tasks, rectifying errors without human intervention, and showcasing robustness against external disturbances. Our proposed framework also features the potential to be integrated with modular control approaches, significantly enhancing robots' adaptability and autonomy in performing sequential tasks in the real world.

cs.RO

Learning Dynamical Systems Encoding Non-Linearity within Space Curvature

Dynamical Systems (DS) are an effective and powerful means of shaping high-level policies for robotics control. They provide robust and reactive control while ensuring the stability of the driving vector field. The increasing complexity of real-world scenarios necessitates DS with a higher degree of non-linearity, along with the ability to adapt to potential changes in environmental conditions, such as obstacles. Current learning strategies for DSs often involve a trade-off, sacrificing either stability guarantees or offline computational efficiency in order to enhance the capabilities of the learned DS. Online local adaptation to environmental changes is either not taken into consideration or treated as a separate problem. In this paper, our objective is to introduce a method that enhances the complexity of the learned DS without compromising efficiency during training or stability guarantees. Furthermore, we aim to provide a unified approach for seamlessly integrating the initially learned DS's non-linearity with any local non-linearities that may arise due to changes in the environment. We propose a geometrical approach to learn asymptotically stable non-linear DS for robotics control. Each DS is modeled as a harmonic damped oscillator on a latent manifold. By learning the manifold's Euclidean embedded representation, our approach encodes the non-linearity of the DS within the curvature of the space. Having an explicit embedded representation of the manifold allows us to showcase obstacle avoidance by directly inducing local deformations of the space. We demonstrate the effectiveness of our methodology through two scenarios: first, the 2D learning of synthetic vector fields, and second, the learning of 3D robotic end-effector motions in real-world settings.

cs.RO

Learning Barrier-Certified Polynomial Dynamical Systems for Obstacle Avoidance with Robots

Established techniques that enable robots to learn from demonstrations are based on learning a stable dynamical system (DS). To increase the robots' resilience to perturbations during tasks that involve static obstacle avoidance, we propose incorporating barrier certificates into an optimization problem to learn a stable and barrier-certified DS. Such optimization problem can be very complex or extremely conservative when the traditional linear parameter-varying formulation is used. Thus, different from previous approaches in the literature, we propose to use polynomial representations for DSs, which yields an optimization problem that can be tackled by sum-of-squares techniques. Finally, our approach can handle obstacle shapes that fall outside the scope of assumptions typically found in the literature concerning obstacle avoidance within the DS learning framework. Supplementary material can be found at the project webpage: https://martinschonger.github.io/abc-ds

cs.RO

Implicit Manifold Gaussian Process Regression

Gaussian process regression is widely used because of its ability to provide well-calibrated uncertainty estimates and handle small or sparse datasets. However, it struggles with high-dimensional data. One possible way to scale this technique to higher dimensions is to leverage the implicit low-dimensional manifold upon which the data actually lies, as postulated by the manifold hypothesis. Prior work ordinarily requires the manifold structure to be explicitly provided though, i.e. given by a mesh or be known to be one of the well-known manifolds like the sphere. In contrast, in this paper we propose a Gaussian process regression technique capable of inferring implicit structure directly from data (labeled and unlabeled) in a fully differentiable way. For the resulting model, we discuss its convergence to the Matérn Gaussian process on the assumed manifold. Our technique scales up to hundreds of thousands of data points, and may improve the predictive performance and calibration of the standard Gaussian process regression in high-dimensional settings.

stat.ML

Implicit Articulated Robot Morphology Modeling with Configuration Space Neural Signed Distance Functions

In this paper, we introduce a novel approach to implicitly encode precise robot morphology using forward kinematics based on a configuration space signed distance function. Our proposed Robot Neural Distance Function (RNDF) optimizes the balance between computational efficiency and accuracy for signed distance queries conditioned on the robot's configuration for each link. Compared to the baseline method, the proposed approach achieves an 81.1% reduction in distance error while utilizing only 47.6% of model parameters. Its parallelizable and differentiable nature provides direct access to joint-space derivatives, enabling a seamless connection between robot planning in Cartesian task space and configuration space. These features make RNDF an ideal surrogate model for general robot optimization and learning in 3D spatial planning tasks. Specifically, we apply RNDF to robotic arm-hand modeling and demonstrate its potential as a core platform for whole-arm, collision-free grasp planning in cluttered environments. The code and model are available at https://github.com/robotic-manipulation/RNDF.

cs.RO

A Structured Prediction Approach for Robot Imitation Learning

We propose a structured prediction approach for robot imitation learning from demonstrations. Among various tools for robot imitation learning, supervised learning has been observed to have a prominent role. Structured prediction is a form of supervised learning that enables learning models to operate on output spaces with complex structures. Through the lens of structured prediction, we show how robots can learn to imitate trajectories belonging to not only Euclidean spaces but also Riemannian manifolds. Exploiting ideas from information theory, we propose a class of loss functions based on the f-divergence to measure the information loss between the demonstrated and reproduced probabilistic trajectories. Different types of f-divergence will result in different policies, which we call imitation modes. Furthermore, our approach enables the incorporation of spatial and temporal trajectory modulation, which is necessary for robots to be adaptive to the change in working conditions. We benchmark our algorithm against state-of-the-art methods in terms of trajectory reproduction and adaptation. The quantitative evaluation shows that our approach outperforms other algorithms regarding both accuracy and efficiency. We also report real-world experimental results on learning manifold trajectories in a polishing task with a KUKA LWR robot arm, illustrating the effectiveness of our algorithmic framework.

cs.RO