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Avinatan Hassidim

Publications and source records attributed to Avinatan Hassidim.

At least 91 records · Page 5Linked to original sources

Finding the Minimum-Weight k-Path

Given a weighted $n$-vertex graph $G$ with integer edge-weights taken from a range $[-M,M]$, we show that the minimum-weight simple path visiting $k$ vertices can be found in time $\tilde{O}(2^k \poly(k) M n^ω) = O^*(2^k M)$. If the weights are reals in $[1,M]$, we provide a $(1+\varepsilon)$-approximation which has a running time of $\tilde{O}(2^k \poly(k) n^ω(\log\log M + 1/\varepsilon))$. For the more general problem of $k$-tree, in which we wish to find a minimum-weight copy of a $k$-node tree $T$ in a given weighted graph $G$, under the same restrictions on edge weights respectively, we give an exact solution of running time $\tilde{O}(2^k \poly(k) M n^3) $ and a $(1+\varepsilon)$-approximate solution of running time $\tilde{O}(2^k \poly(k) n^3(\log\log M + 1/\varepsilon))$. All of the above algorithms are randomized with a polynomially-small error probability.

cs.DS↗

Quantum Refrigerator

We consider fault-tolerant quantum computation in the context where there are no fresh ancilla qubits available during the computation, and where the noise is due to a general quantum channel. We show that there are three classes of noisy channels: In the first, typified by the depolarizing channel, computation is only possible for a logarithmic time. In the second class, of which the dephasing channel is an example, computation is possible for polynomial time. The amplitude damping channel is an example of the third class, and for this class of channels, it is possible to compute for an exponential time in the number of qubits available.

quant-ph↗

Joint Cache Partition and Job Assignment on Multi-Core Processors

Multicore shared cache processors pose a challenge for designers of embedded systems who try to achieve minimal and predictable execution time of workloads consisting of several jobs. To address this challenge the cache is statically partitioned among the cores and the jobs are assigned to the cores so as to minimize the makespan. Several heuristic algorithms have been proposed that jointly decide how to partition the cache among the cores and assign the jobs. We initiate a theoretical study of this problem which we call the joint cache partition and job assignment problem. By a careful analysis of the possible cache partitions we obtain a constant approximation algorithm for this problem. For some practical special cases we obtain a 2-approximation algorithm, and show how to improve the approximation factor even further by allowing the algorithm to use additional cache. We also study possible improvements that can be obtained by allowing dynamic cache partitions and dynamic job assignments. We define a natural special case of the well known scheduling problem on unrelated machines in which machines are ordered by "strength". Our joint cache partition and job assignment problem generalizes this scheduling problem which we think is of independent interest. We give a polynomial time algorithm for this scheduling problem for instances obtained by fixing the cache partition in a practical case of the joint cache partition and job assignment problem where job loads are step functions.

cs.DS↗

The AND-OR game: Equilibrium Characterization (Working Paper)

We consider a simple simultaneous first price auction for multiple items in a complete information setting. Our goal is to completely characterize the mixed equilibria in this setting, for a simple, yet highly interesting, {\tt AND}-{\tt OR} game, where one agent is single minded and the other is unit demand.

cs.GT↗

Super-Polynomial Quantum Speed-ups for Boolean Evaluation Trees with Hidden Structure

We give a quantum algorithm for evaluating a class of boolean formulas (such as NAND trees and 3-majority trees) on a restricted set of inputs. Due to the structure of the allowed inputs, our algorithm can evaluate a depth $n$ tree using $O(n^{2+\logω})$ queries, where $ω$ is independent of $n$ and depends only on the type of subformulas within the tree. We also prove a classical lower bound of $n^{Ω(\log\log n)}$ queries, thus showing a (small) super-polynomial speed-up.

quant-ph↗

Computing Socially-Efficient Cake Divisions

We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions that maximize the social welfare, focusing on divisions where each player needs to get one contiguous piece of the cake. We show that for both the utilitarian and the egalitarian social welfare functions it is NP-hard to find the optimal division. For the utilitarian welfare, we provide a constant factor approximation algorithm, and prove that no FPTAS is possible unless P=NP. For egalitarian welfare, we prove that it is NP-hard to approximate the optimum to any factor smaller than 2. For the case where the number of players is small, we provide an FPT (fixed parameter tractable) FPTAS for both the utilitarian and the egalitarian welfare objectives.

cs.GT↗

Topology Discovery of Sparse Random Graphs With Few Participants

We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any information for topology discovery. We consider topology discovery under two routing models: (a) the participants exchange messages along the shortest paths and obtain end-to-end measurements, and (b) additionally, the participants exchange messages along the second shortest path. For scenario (a), our proposed algorithm results in a sub-linear edit-distance guarantee using a sub-linear number of uniformly selected participants. For scenario (b), we obtain a much stronger result, and show that we can achieve consistent reconstruction when a sub-linear number of uniformly selected nodes participate. This implies that accurate discovery of sparse random graphs is tractable using an extremely small number of participants. We finally obtain a lower bound on the number of participants required by any algorithm to reconstruct the original random graph up to a given edit distance. We also demonstrate that while consistent discovery is tractable for sparse random graphs using a small number of participants, in general, there are graphs which cannot be discovered by any algorithm even with a significant number of participants, and with the availability of end-to-end information along all the paths between the participants.

cs.SI↗

An Efficient Partitioning Oracle for Bounded-Treewidth Graphs

Partitioning oracles were introduced by Hassidim et al. (FOCS 2009) as a generic tool for constant-time algorithms. For any epsilon > 0, a partitioning oracle provides query access to a fixed partition of the input bounded-degree minor-free graph, in which every component has size poly(1/epsilon), and the number of edges removed is at most epsilon*n, where n is the number of vertices in the graph. However, the oracle of Hassidimet al. makes an exponential number of queries to the input graph to answer every query about the partition. In this paper, we construct an efficient partitioning oracle for graphs with constant treewidth. The oracle makes only O(poly(1/epsilon)) queries to the input graph to answer each query about the partition. Examples of bounded-treewidth graph classes include k-outerplanar graphs for fixed k, series-parallel graphs, cactus graphs, and pseudoforests. Our oracle yields poly(1/epsilon)-time property testing algorithms for membership in these classes of graphs. Another application of the oracle is a poly(1/epsilon)-time algorithm that approximates the maximum matching size, the minimum vertex cover size, and the minimum dominating set size up to an additive epsilon*n in graphs with bounded treewidth. Finally, the oracle can be used to test in poly(1/epsilon) time whether the input bounded-treewidth graph is k-colorable or perfect.

cs.DS↗

Quantum state restoration and single-copy tomography

Given a single copy of an n qubit quantum state |psi>, the no-cloning theorem greatly limits the amount of information which can be extracted from it. Moreover, given only a procedure which verifies the state, for example a procedure which measures the operator |psi> in time polynomial in n . In this paper, we consider the scenario in which we are given both a single copy of |psi> and the ability to verify it. We show that in this setting, we can do several novel things efficiently. We present a new algorithm that we call quantum state restoration which allows us to extend a large subsystem of |psi> to the full state, and in turn this allows us to copy small subsystems of |psi>. In addition, we present algorithms that can perform tomography on small subsystems of |psi>, and we show how to use these algorithms to estimate the statistics of any efficiently implementable POVM acting on |psi> in time polynomial in the number of outcomes of the POVM.

quant-ph↗

Non-Price Equilibria in Markets of Discrete Goods

We study markets of indivisible items in which price-based (Walrasian) equilibria often do not exist due to the discrete non-convex setting. Instead we consider Nash equilibria of the market viewed as a game, where players bid for items, and where the highest bidder on an item wins it and pays his bid. We first observe that pure Nash-equilibria of this game excatly correspond to price-based equilibiria (and thus need not exist), but that mixed-Nash equilibria always do exist, and we analyze their structure in several simple cases where no price-based equilibrium exists. We also undertake an analysis of the welfare properties of these equilibria showing that while pure equilibria are always perfectly efficient ("first welfare theorem"), mixed equilibria need not be, and we provide upper and lower bounds on their amount of inefficiency.

cs.GT↗

Matching with Couples Revisited

It is well known that a stable matching in a many-to-one matching market with couples need not exist. We introduce a new matching algorithm for such markets and show that for a general class of large random markets the algorithm will find a stable matching with high probability. In particular we allow the number of couples to grow at a near-linear rate. Furthermore, truth-telling is an approximated equilibrium in the game induced by the new matching algorithm. Our results are tight: for markets in which the number of couples grows at a linear rate, we show that with constant probability no stable matching exists.

cs.GT↗

Quantum money from knots

Quantum money is a cryptographic protocol in which a mint can produce a quantum state, no one else can copy the state, and anyone (with a quantum computer) can verify that the state came from the mint. We present a concrete quantum money scheme based on superpositions of diagrams that encode oriented links with the same Alexander polynomial. We expect our scheme to be secure against computationally bounded adversaries.

quant-ph↗

Breaking and making quantum money: toward a new quantum cryptographic protocol

Public-key quantum money is a cryptographic protocol in which a bank can create quantum states which anyone can verify but no one except possibly the bank can clone or forge. There are no secure public-key quantum money schemes in the literature; as we show in this paper, the only previously published scheme [1] is insecure. We introduce a category of quantum money protocols which we call collision-free. For these protocols, even the bank cannot prepare multiple identical-looking pieces of quantum money. We present a blueprint for how such a protocol might work as well as a concrete example which we believe may be insecure.

quant-ph↗

Global Alignment of Molecular Sequences via Ancestral State Reconstruction

Molecular phylogenetic techniques do not generally account for such common evolutionary events as site insertions and deletions (known as indels). Instead tree building algorithms and ancestral state inference procedures typically rely on substitution-only models of sequence evolution. In practice these methods are extended beyond this simplified setting with the use of heuristics that produce global alignments of the input sequences--an important problem which has no rigorous model-based solution. In this paper we consider a new version of the multiple sequence alignment in the context of stochastic indel models. More precisely, we introduce the following {\em trace reconstruction problem on a tree} (TRPT): a binary sequence is broadcast through a tree channel where we allow substitutions, deletions, and insertions; we seek to reconstruct the original sequence from the sequences received at the leaves of the tree. We give a recursive procedure for this problem with strong reconstruction guarantees at low mutation rates, providing also an alignment of the sequences at the leaves of the tree. The TRPT problem without indels has been studied in previous work (Mossel 2004, Daskalakis et al. 2006) as a bootstrapping step towards obtaining optimal phylogenetic reconstruction methods. The present work sets up a framework for extending these works to evolutionary models with indels.

math.PR↗

Quantum algorithm for solving linear systems of equations

Solving linear systems of equations is a common problem that arises both on its own and as a subroutine in more complex problems: given a matrix A and a vector b, find a vector x such that Ax=b. We consider the case where one doesn't need to know the solution x itself, but rather an approximation of the expectation value of some operator associated with x, e.g., x'Mx for some matrix M. In this case, when A is sparse, N by N and has condition number kappa, classical algorithms can find x and estimate x'Mx in O(N sqrt(kappa)) time. Here, we exhibit a quantum algorithm for this task that runs in poly(log N, kappa) time, an exponential improvement over the best classical algorithm.

quant-ph↗

Adaptive versus non-adaptive strategies for quantum channel discrimination

We provide a simple example that illustrates the advantage of adaptive over non-adaptive strategies for quantum channel discrimination. In particular, we give a pair of entanglement-breaking channels that can be perfectly discriminated by means of an adaptive strategy that requires just two channel evaluations, but for which no non-adaptive strategy can give a perfect discrimination using any finite number of channel evaluations.

quant-ph↗

Quantum algorithms for testing properties of distributions

Suppose one has access to oracles generating samples from two unknown probability distributions P and Q on some N-element set. How many samples does one need to test whether the two distributions are close or far from each other in the L_1-norm ? This and related questions have been extensively studied during the last years in the field of property testing. In the present paper we study quantum algorithms for testing properties of distributions. It is shown that the L_1-distance between P and Q can be estimated with a constant precision using approximately N^{1/2} queries in the quantum settings, whereas classical computers need Ω(N) queries. We also describe quantum algorithms for testing Uniformity and Orthogonality with query complexity O(N^{1/3}). The classical query complexity of these problems is known to be Ω(N^{1/2}).

quant-ph↗

Quantum Multi Prover Interactive Proofs with Communicating Provers

Multi Prover Interactive Proof systems (MIPs)were first presented in a cryptographic context, but ever since they were used in various fields. Understanding the power of MIPs in the quantum context raises many open problems, as there are several interesting models to consider. For example, one can study the question when the provers share entanglement or not, and the communication between the verifier and the provers is quantum or classical. While there are several partial results on the subject, so far no one presented an efficient scheme for recognizing NEXP (or NP with logarithmic communication), except for [KM03], in the case there is no entanglement (and of course no communication between the provers). We introduce another variant of Quantum MIP, where the provers do not share entanglement, the communication between the verifier and the provers is quantum, but the provers are unlimited in the classical communication between them. At first, this model may seem very weak, as provers who exchange information seem to be equivalent in power to a simple prover. This in fact is not the case - we show that any language in NEXP can be recognized in this model efficiently, with just two provers and two rounds of communication, with a constant completeness-soundness gap.

quant-ph↗