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Avisek Sharma

Publications and source records attributed to Avisek Sharma.

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Gathering of asynchronous robots on circle with limited visibility using finite communication

This work addresses the gathering problem for a set of autonomous, anonymous, and homogeneous robots with limited visibility operating in a continuous circle. The robots are initially placed at distinct positions, forming a rotationally asymmetric configuration. The robots agree on the clockwise direction. In the $\theta$-visibility model, a robot can only see those robots on the circle that are at an angular distance $<\theta$ from it. Di Luna \textit{et. al.} [DISC'20] have shown that, in $\pi/2$ visibility, gathering is impossible. In addition, they provided an algorithm for robots with $\pi$ visibility, operating under a semi-synchronous scheduler. In the $\pi$ visibility model, only one point, the point at the angular distance $\pi$ is removed from the visibility. Ghosh \textit{et. al.} [SSS'23] provided a gathering algorithm for $\pi$ visibility model with robot having finite memory ($\mathcal{FSTA}$), operating under a special asynchronous scheduler. If the robots can see all points on the circle, then the gathering can be done by electing a leader in the weakest robot model under a fully asynchronous scheduler. However, previous works have shown that even the removal of one point from the visibility makes gathering difficult. In both works, the robots had rigid movement. In this work, we propose an algorithm that solves the gathering problem under the $\pi$-visibility model for robots that have finite communication ability ($\mathcal{FCOM}$). In this work the robot movement is non-rigid and the robots work under a fully asynchronous scheduler.

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Oblivious Robots Performing Different Tasks on Grid Without Knowing their Team Members

Two fundamental problems of distributed computing are Gathering and Arbitrary pattern formation (\textsc{Apf}). These two tasks are different in nature as in gathering robots meet at a point but in \textsc{Apf} robots form a fixed pattern in distinct positions. In most of the current literature on swarm robot algorithms, it is assumed that all robots in the system perform one single task together. Two teams of oblivious robots deployed in the same system and different teams of robots performing two different works simultaneously where no robot knows the team of another robot is a new concept in the literature introduced by Bhagat et al. [ICDCN'2020]. In this work, a swarm of silent and oblivious robots are deployed on an infinite grid under an asynchronous scheduler. The robots do not have access to any global coordinates. Some of the robots are given input of an arbitrary but unique pattern. The set of robots with the given pattern is assigned the task of forming the given pattern on the grid. The remaining robots are assigned with the task of gathering to a vertex of the grid (not fixed from earlier and not any point where a robot that is forming a pattern terminates). Each robot knows to which team it belongs, but can not recognize the team of another robot. Considering weak multiplicity detection, a distributed algorithm is presented in this paper which leads the robots with the input pattern into forming it and other robots into gathering on a vertex of the grid on which no other robot forming the pattern, terminates.

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Computational Power of Mobile Robots in Synchronous Environment: Discrete Version

In distributed computing by mobile robots, robots are deployed over a region, continuous or discrete, operating through a sequence of \textit{look-compute-move} cycles. An extensive study has been carried out to understand the computational powers of different robot models. The models vary on the ability to 1)~remember constant size information and 2)~communicate constant size message. Depending on the abilities the different models are 1)~$\mathcal{OBLOT}$ (robots are oblivious and silent), 2)~$\mathcal{FSTA}$ (robots have finite states but silent), 3)~$\mathcal{FCOM}$ (robots are oblivious but can communicate constant size information) and, 4)~$\mathcal{LUMI}$ (robots have finite states and can communicate constant size information). Another factor that affects computational ability is the scheduler that decides the activation time of the robots. The main three schedulers are \textit{fully-synchronous}, \textit{semi-synchronous} and \textit{asynchronous}. Combining the models ($M$) with schedulers ($K$), we have twelve combinations $M^K$. In the euclidean domain, the comparisons between these twelve variants have been done in different works for transparent robots, opaque robots, and robots with limited visibility. There is a vacant space for similar works when robots are operating on discrete regions like networks. It demands separate research attention because there have been a series of works where robots operate on different networks, and there is a fundamental difference when robots are operating on a continuous domain versus a discrete domain in terms of robots' movement. This work contributes to filling the space by giving a full comparison table for all models with two synchronous schedulers: fully-synchronous and semi-synchronous.

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Space and Move-optimal Arbitrary Pattern Formation on Infinite Rectangular Grid by Oblivious Robot Swarm

Arbitrary Pattern Formation (APF) is a fundamental coordination problem in swarm robotics. It requires a set of autonomous robots (mobile computing units) to form an arbitrary pattern (given as input) starting from any initial pattern. This problem has been extensively investigated in continuous and discrete scenarios, with this study focusing on the discrete variant. A set of robots is placed on the nodes of an infinite rectangular grid graph embedded in the euclidean plane. The movements of each robot is restricted to one of the four neighboring grid nodes from its current position. The robots are autonomous, anonymous, identical, and homogeneous, and operate Look-Compute-Move cycles. In this work, we adopt the classical $\mathcal{OBLOT}$ robot model, meaning the robots have no persistent memory or explicit communication methods, yet they possess full and unobstructed visibility. This work proposes an algorithm that solves the APF problem in a fully asynchronous scheduler assuming the initial configuration is asymmetric. The considered performance measures of the algorithm are space and number of moves required for the robots. The algorithm is asymptotically move-optimal. Here, we provide a definition of space complexity that takes the visibility issue into consideration. We observe an obvious lower bound $\mathcal{D}$ of the space complexity and show that the proposed algorithm has the space complexity $\mathcal{D}+4$. On comparing with previous related works, we show that this is the first proposed algorithm considering $\mathcal{OBLOT}$ robot model that is asymptotically move-optimal and has the least space complexity which is almost optimal.

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The Computational Landscape of Autonomous Mobile Robots: The Visibility Perspective

Consider a group of autonomous mobile computational entities called robots. The robots move in the Euclidean plane and operate according to synchronous $Look$-$Compute$-$Move$ cycles. The computational capabilities of the robots under the four traditional models $\{ \mathcal{OBLOT},\ \mathcal{FSTA},\ \mathcal{FCOM},\ \mathcal{LUMI} \} $ have been extensively investigated both when the robots had unlimited amount of energy and when the robots were energy-constrained. In both the above cases, the robots had full visibility. In this paper, this assumption is removed, i.e., we assume that the robots can view up to a constant radius $V_r$ from their position (the $V_r$ is same for all the robots) and, investigates what impact it has on its computational capabilities. We first study whether the restriction imposed on the visibility has any impact at all, i.e., under a given model and scheduler does there exist any problem which cannot be solved by a robot having limited visibility but can be solved by a robot with full visibility. We find that the answer to the question in general turns out to be positive. Finally, we try to get an idea that under a given model, which of the two factors, $Visibility$ or $Synchronicity$ is more powerful and conclude that a definite conclusion cannot be drawn.

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Space and Move-optimal Arbitrary Pattern Formation on a Rectangular Grid by Robot Swarms

Arbitrary pattern formation (\textsc{Apf}) is a well-studied problem in swarm robotics. To the best of our knowledge, the problem has been considered in two different settings: one in a euclidean plane and another in an infinite grid. This work deals with the problem in an infinite rectangular grid setting. The previous works in literature dealing with the \textsc{Apf} problem in an infinite grid had a fundamental issue. These deterministic algorithms use a lot of space in the grid to solve the problem, mainly to maintain the asymmetry of the configuration or to avoid a collision. These solution techniques cannot be useful if there is a space constraint in the application field. In this work, we consider luminous robots (with one light that can take three colors) to avoid symmetry, but we carefully designed a deterministic algorithm that solves the \textsc{Apf} problem using the minimal required space in the grid. The robots are autonomous, identical, and anonymous, and they operate in Look-Compute-Move cycles under a fully asynchronous scheduler. The \textsc{Apf} algorithm proposed in \cite{BOSE2020} by Bose et al. can be modified using luminous robots so that it uses minimal space, but that algorithm is not move-optimal. The algorithm proposed in this paper not only uses minimal space but is also asymptotically move-optimal. The algorithm proposed in this work is designed for an infinite rectangular grid, but it can be easily modified to work on a finite grid as well.

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Arbitrary Pattern Formation on a Continuous Circle by Oblivious Robot Swarm

In the field of distributed system, Arbitrary Pattern Formation (APF) problem is an extensively studied problem. The purpose of APF is to design an algorithm to move a swarm of robots to a particular position on an environment (discrete or continuous) such that the swarm can form a specific but arbitrary pattern given previously to every robot as an input. In this paper the solvability of the APF problem on a continuous circle has been discussed for a swarm of oblivious and silent robots without chirality under a semi synchronous scheduler. Firstly a class of configurations called \textit{Formable Configuration}($FC$) has been provided which is necessary to solve the APF problem on a continuous circle. Then considering the initial configuration to be an $FC$, an deterministic and distributed algorithm has been provided that solves the APF problem for $n$ robots on a continuous circle of fixed radius within $O(n)$ epochs without collision.

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Rendezvous on a Known Dynamic Point on a Finite Unoriented Grid

In this paper, we have considered two fully synchronous $\mathcal{OBLOT}$ robots having no agreement on coordinates entering a finite unoriented grid through a door vertex at a corner, one by one. There is a resource that can move around the grid synchronously with the robots until it gets co-located along with at least one robot. Assuming the robots can see and identify the resource, we consider the problem where the robots must meet at the location of this dynamic resource within finite rounds. We name this problem "Rendezvous on a Known Dynamic Point". Here, we have provided an algorithm for the two robots to gather at the location of the dynamic resource. We have also provided a lower bound on time for this problem and showed that with certain assumption on the waiting time of the resource on a single vertex, the algorithm provided is time optimal. We have also shown that it is impossible to solve this problem if the scheduler considered is semi-synchronous.

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Asynchronous Gathering of Robots with Finite Memory on a Circle under Limited Visibility

Consider a set of $n$ mobile entities, called robots, located and operating on a continuous circle, i.e., all robots are initially in distinct locations on a circle. The \textit{gathering} problem asks to design a distributed algorithm that allows the robots to assemble at a point on the circle. Robots are anonymous, identical, and homogeneous. Robots operate in a deterministic Look-Compute-Move cycle within the circular path. Robots agree on the clockwise direction. The robot's movement is rigid and they have limited visibility $π$, i.e., each robot can only see the points of the circle which is at an angular distance strictly less than $π$ from the robot. Di Luna \textit{et al}. [DISC'2020] provided a deterministic gathering algorithm of oblivious and silent robots on a circle in semi-synchronous (\textsc{SSync}) scheduler. Buchin \textit{et al}. [IPDPS(W)'2021] showed that, under full visibility, $\mathcal{OBLOT}$ robot model with \textsc{SSync} scheduler is incomparable to $\mathcal{FSTA}$ robot (robots are silent but have finite persistent memory) model with asynchronous (\textsc{ASync}) scheduler. Under limited visibility, this comparison is still unanswered. So, this work extends the work of Di Luna \textit{et al}. [DISC'2020] under \textsc{ASync} scheduler for $\mathcal{FSTA}$ robot model.

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Time Optimal Gathering of Myopic Robots on an Infinite Triangular Grid

This work deals with the problem of gathering $n$ oblivious mobile entities, called robots, at a point (not known beforehand) placed on an infinite triangular grid. The robots are considered to be myopic, i.e., robots have limited visibility. Earlier works of gathering mostly considered the robots either on a plane or on a circle or on a rectangular grid under both full and limited visibility. In the triangular grid, there are two works to the best of our knowledge. The first one is by Cicerone et al. on arbitrary pattern formation where full visibility is considered. The other one by Shibata et al. which considers seven robots with 2- hop visibility that form a hexagon with one robot in the center of the hexagon in a collision-less environment under a fully synchronous scheduler . In this work, we first show that gathering on a triangular grid with 1-hop vision of robots is not possible even under a fully synchronous scheduler if the robots do not agree on any axis. So one axis agreement has been considered in this work (i.e., the robots agree on a direction and its orientation). We have also shown that the lower bound for time is $Ω(n)$ epochs when $n$ number of robots are gathering on an infinite triangular grid. An algorithm is then presented where a swarm of $n$ number of robots with 1-hop visibility can gather within $O(n)$ epochs under a semi-synchronous scheduler. So the algorithm presented here is time optimal.

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Maximum Independent Set Formation on a Finite Grid by Myopic Robots

This work deals with the Maximum Independent Set ($\mathcal{MIS}$) formation problem in a finite rectangular grid by autonomous robots. Suppose we are given a set of identical robots, where each robot is placed on a node of a finite rectangular grid $\mathcal{G}$ such that no two robots are on the same node. The $\mathcal{MIS}$ formation problem asks to design an algorithm, executing which each robot will move autonomously and terminate at a node such that after a finite time the set of nodes occupied by the robots is a maximum independent set of $\mathcal{G}$. We assume that robots are anonymous and silent, and they execute the same distributed algorithm. Previous works solving this problem used one or several door nodes through which the robots enter inside the grid or the graph one by one and occupy required nodes. In this work, we propose a deterministic algorithm that solves the $\mathcal{MIS}$ formation problem in a more generalized scenario, i.e., when the total number of required robots to form an $\mathcal{MIS}$ are arbitrarily placed on the grid. The proposed algorithm works under a semi-synchronous scheduler using robots with only 2 hop visibility range and only 3 colors.

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Move and Time Optimal Arbitrary Pattern Formation by Asynchronous Robots on Infinite Grid

The \textsc{Arbitrary Pattern Formation} (\textsc{Apf}) is a widely studied in distributed computing for swarm robots. This problem asks to design a distributed algorithm that allows a team of identical, autonomous mobile robots to form any arbitrary pattern given as input. This paper considers that the robots are operating on a two-dimensional infinite grid. Robots are initially positioned on distinct grid points forming an asymmetric configuration (no two robots have the same snapshot). They operate under a fully asynchronous scheduler and do not have any access to a global coordinate system, but they will align the axes of their local coordinate systems along the grid lines. The previous work dealing with \textsc{Apf} problem solved it in $O(\mathcal{D}^2k)$ robot movements under similar conditions, where $\mathcal{D}$ is the side of the smallest square that can contain both initial and target configuration and, $k$ is the number of robots. Let $\mathcal{D}'=\max\{\mathcal{D},k\}$. This paper presents two algorithms of \textsc{Apf} on an infinite grid. The first algorithm solves the \textsc{Apf} problem using $O(\mathcal{D}')$ asymptotically move optimal. The second algorithm solves the \textsc{Apf} problem in $O(\mathcal{D}')$ epochs, which we show is asymptotically optimal.

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Power of Finite Memory and Finite Communication Robots under Asynchronous Scheduler

In swarm robotics, a set of robots has to perform a given task with specified internal capabilities (model) and under a given adversarial scheduler. Relation between a model $M_1$ under scheduler $S_1$, and that of a model $M_2$ under scheduler $S_2$ can be of four different types: not less powerful, more powerful, equivalent and orthogonal. In literature there are four main models of robots with lights: $\mathcal{LUMI}$, where robots have the power of observing the lights of all the robots, $\mathcal{FSTA}$ , where each robot can see only its own light, $\mathcal{FCOM}$, where each robot can observe the light of all other robots except its own and $\mathcal{OBLOT}$, where the robots do not have any light. In this paper, we investigate the computational power of $\mathcal{FSTA}$ and $\mathcal{FCOM}$ model under asynchronous scheduler by comparing it with other model and scheduler combinations. Our main focus is to understand and compare the power of persistent memory and explicit communication in robots under asynchronous scheduler.

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